Determine desktop dimensions in constructor (fixes maximum resolution of Bochs
VBE support).
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@ -44,7 +44,7 @@
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class bx_win32_gui_c : public bx_gui_c {
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public:
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bx_win32_gui_c(void) {}
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bx_win32_gui_c(void);
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DECLARE_GUI_VIRTUAL_METHODS();
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virtual void statusbar_setitem_specific(int element, bx_bool active, bx_bool w);
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virtual void get_capabilities(Bit16u *xres, Bit16u *yres, Bit16u *bpp);
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@ -576,6 +576,16 @@ void terminateEmul(int reason)
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}
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bx_win32_gui_c::bx_win32_gui_c()
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{
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// prepare for possible fullscreen mode
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desktopWindow = GetDesktopWindow();
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GetWindowRect(desktopWindow, &desktop);
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desktop_x = desktop.right - desktop.left;
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desktop_y = desktop.bottom - desktop.top;
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}
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// ::SPECIFIC_INIT()
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//
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// Called from gui.cc, once upon program startup, to allow for the
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@ -597,11 +607,6 @@ void bx_win32_gui_c::specific_init(int argc, char **argv, unsigned headerbar_y)
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gui_ci = !strcmp(SIM->get_param_enum(BXPN_SEL_CONFIG_INTERFACE)->get_selected(), "win32config");
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put("WINGUI");
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// prepare for possible fullscreen mode
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desktopWindow = GetDesktopWindow();
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GetWindowRect(desktopWindow, &desktop);
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desktop_x = desktop.right - desktop.left;
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desktop_y = desktop.bottom - desktop.top;
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hotKeyReceiver = stInfo.simWnd;
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fullscreenMode = FALSE;
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BX_INFO(("Desktop Window dimensions: %d x %d", desktop_x, desktop_y));
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