Bochs/bochs/iodev/soundwin.cc

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/////////////////////////////////////////////////////////////////////////
// $Id$
/////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2001-2011 The Bochs Project
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
/////////////////////////////////////////////////////////////////////////
// This file (SOUNDWIN.CC) written and donated by Josef Drexler
// Define BX_PLUGGABLE in files that can be compiled into plugins. For
// platforms that require a special tag on exported symbols, BX_PLUGGABLE
// is used to know when we are exporting symbols and when we are importing.
#define BX_PLUGGABLE
#include "iodev.h"
#include "soundmod.h"
#include "soundwin.h"
#if defined(WIN32) && BX_SUPPORT_SOUNDLOW
#define LOG_THIS device->
bx_sound_windows_c::bx_sound_windows_c(logfunctions *dev)
:bx_sound_lowlevel_c(dev)
{
MidiOpen = 0;
WaveOutOpen = 0;
WaveInOpen = 0;
ismidiready = 1;
iswaveready = 1;
// size is the total size of the midi header and buffer and the
// BX_SOUND_WINDOWS_NBUF wave header and buffers, all aligned
// on a 16-byte boundary
#define ALIGN(size) ((size + 15) & ~15)
#define size ALIGN(sizeof(MIDIHDR)) \
+ ALIGN(sizeof(WAVEHDR)) * (BX_SOUND_WINDOWS_NBUF + 1) \
+ ALIGN(BX_SOUND_WINDOWS_MAXSYSEXLEN) \
+ ALIGN(BX_SOUNDLOW_WAVEPACKETSIZE + 64) * (BX_SOUND_WINDOWS_NBUF + 1)
DataHandle = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, size);
DataPointer = (Bit8u*) GlobalLock(DataHandle);
if (DataPointer == NULL)
BX_PANIC(("GlobalLock returned NULL-pointer"));
#define NEWBUFFER(size) &(DataPointer[offset]); offset += ALIGN(size)
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unsigned offset = 0;
MidiHeader = (LPMIDIHDR) NEWBUFFER(sizeof(MIDIHDR));
MidiData = (LPSTR) NEWBUFFER(BX_SOUND_WINDOWS_MAXSYSEXLEN);
for (int bufnum=0; bufnum<BX_SOUND_WINDOWS_NBUF; bufnum++)
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{
WaveHeader[bufnum] = (LPWAVEHDR) NEWBUFFER(sizeof(WAVEHDR));
WaveData[bufnum] = (LPSTR) NEWBUFFER(BX_SOUNDLOW_WAVEPACKETSIZE+64);
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}
WaveInHdr = (LPWAVEHDR) NEWBUFFER(sizeof(WAVEHDR));
WaveInData = (LPSTR) NEWBUFFER(BX_SOUNDLOW_WAVEPACKETSIZE+64);
if (offset > size)
BX_PANIC(("Allocated memory was too small!"));
#undef size
#undef ALIGN
#undef NEWBUFFER
BX_INFO(("Sound output module 'win' initialized"));
}
bx_sound_windows_c::~bx_sound_windows_c()
{
GlobalUnlock(DataHandle);
GlobalFree(DataHandle);
}
int bx_sound_windows_c::waveready()
{
if (iswaveready == 0)
checkwaveready();
if (iswaveready == 1)
return BX_SOUNDLOW_OK;
else
return BX_SOUNDLOW_ERR;
}
int bx_sound_windows_c::midiready()
{
if (ismidiready == 0)
checkmidiready();
if (ismidiready == 1)
return BX_SOUNDLOW_OK;
else
return BX_SOUNDLOW_ERR;
}
int bx_sound_windows_c::openmidioutput(const char *mididev)
{
// could make the output device selectable,
// but currently only the midi mapper is supported
UNUSED(mididev);
UINT deviceid = (UINT) MIDIMAPPER;
MidiOpen = 0;
UINT ret = midiOutOpen(&MidiOut, deviceid, 0, 0, CALLBACK_NULL);
if (ret == 0)
MidiOpen = 1;
BX_DEBUG(("midiOutOpen() = %d, MidiOpen: %d", ret, MidiOpen));
return (MidiOpen == 1) ? BX_SOUNDLOW_OK : BX_SOUNDLOW_ERR;
}
int bx_sound_windows_c::sendmidicommand(int delta, int command, int length, Bit8u data[])
{
UINT ret;
if (MidiOpen != 1)
return BX_SOUNDLOW_ERR;
if ((command == 0xf0) || (command == 0xf7) || (length > 3))
{
BX_DEBUG(("SYSEX started, length %d", length));
ismidiready = 0; // until the buffer is done
memcpy(MidiData, data, length);
MidiHeader->lpData = MidiData;
MidiHeader->dwBufferLength = BX_SOUND_WINDOWS_MAXSYSEXLEN;
MidiHeader->dwBytesRecorded = 0;
MidiHeader->dwUser = 0;
MidiHeader->dwFlags = 0;
ret = midiOutPrepareHeader(MidiOut, MidiHeader, sizeof(*MidiHeader));
if (ret != 0)
BX_ERROR(("midiOutPrepareHeader(): error = %d", ret));
ret = midiOutLongMsg(MidiOut, MidiHeader, sizeof(*MidiHeader));
if (ret != 0)
BX_ERROR(("midiOutLongMsg(): error = %d", ret));
}
else
{
DWORD msg = command;
for (int i = 0; i<length; i++)
msg |= (data[i] << (8 * (i + 1)));
ret = midiOutShortMsg(MidiOut, msg);
BX_DEBUG(("midiOutShortMsg(%x) = %d", msg, ret));
}
return (ret == 0) ? BX_SOUNDLOW_OK : BX_SOUNDLOW_ERR;
}
int bx_sound_windows_c::closemidioutput()
{
UINT ret;
if (MidiOpen != 1)
return BX_SOUNDLOW_ERR;
ret = midiOutReset(MidiOut);
if (ismidiready == 0)
checkmidiready(); // to clear any pending SYSEX
ret = midiOutClose(MidiOut);
BX_DEBUG(("midiOutClose() = %d", ret));
MidiOpen = 0;
return (ret == 0) ? BX_SOUNDLOW_OK : BX_SOUNDLOW_ERR;
}
int bx_sound_windows_c::openwaveoutput(const char *wavedev)
{
// could make the output device selectable,
// but currently only the wave mapper is supported
UNUSED(wavedev);
BX_DEBUG(("openwaveoutput(%s)", wavedev));
#ifdef usewaveOut
WaveDevice = (UINT) WAVEMAPPER;
for (int i=0; i<BX_SOUND_WINDOWS_NBUF; i++)
WaveHeader[i]->dwFlags = WHDR_DONE;
head = 0;
tailfull = 0;
tailplay = 0;
needreopen = 0;
#endif
return BX_SOUNDLOW_OK;
}
int bx_sound_windows_c::playnextbuffer()
{
UINT ret;
PCMWAVEFORMAT waveformat;
int bufnum;
// if the format is different, we have to reopen the device,
// so reset it first
if (needreopen != 0)
if (WaveOutOpen != 0)
ret = waveOutReset(hWaveOut);
// clean up the buffers and mark if output is ready
checkwaveready();
// do we have to play anything?
if (tailplay == head)
return BX_SOUNDLOW_OK;
// if the format is different, we have to close and reopen the device
// or, just open the device if it's not open yet
if ((needreopen != 0) || (WaveOutOpen == 0))
{
if (WaveOutOpen != 0)
{
ret = waveOutClose(hWaveOut);
WaveOutOpen = 0;
}
// try three times to find a suitable format
for (int tries = 0; tries < 3; tries++)
{
int frequency = WaveInfo[0].frequency;
bx_bool stereo = WaveInfo[0].stereo;
int bits = WaveInfo[0].bits;
// int format = WaveInfo[0].format;
int bps = (bits / 8) * (stereo + 1);
waveformat.wf.wFormatTag = WAVE_FORMAT_PCM;
waveformat.wf.nChannels = stereo + 1;
waveformat.wf.nSamplesPerSec = frequency;
waveformat.wf.nAvgBytesPerSec = frequency * bps;
waveformat.wf.nBlockAlign = bps;
waveformat.wBitsPerSample = bits;
ret = waveOutOpen(&(hWaveOut), WaveDevice, (LPWAVEFORMATEX)&(waveformat.wf), 0, 0, CALLBACK_NULL);
if (ret != 0)
{
char errormsg[4*MAXERRORLENGTH+1];
waveOutGetErrorTextA(ret, errormsg, 4*MAXERRORLENGTH+1);
BX_DEBUG(("waveOutOpen: %s", errormsg));
switch (tries) {
case 0: // maybe try a different frequency
if (frequency < 15600)
frequency = 11025;
else if (frequency < 31200)
frequency = 22050;
else
frequency = 44100;
BX_DEBUG(("Couldn't open wave device (error %d), trying frequency %d", ret, frequency));
break;
case 1: // or something else
frequency = 11025;
stereo = 0;
bits = 8;
bps = 1;
BX_DEBUG(("Couldn't open wave device again (error %d), trying 11KHz, mono, 8bit", ret));
break;
case 2: // nope, doesn't work
BX_ERROR(("Couldn't open wave output device (error = %d)!", ret));
return BX_SOUNDLOW_ERR;
}
BX_DEBUG(("The format was: wFormatTag=%d, nChannels=%d, nSamplesPerSec=%d,",
waveformat.wf.wFormatTag, waveformat.wf.nChannels, waveformat.wf.nSamplesPerSec));
BX_DEBUG((" nAvgBytesPerSec=%d, nBlockAlign=%d, wBitsPerSample=%d",
waveformat.wf.nAvgBytesPerSec, waveformat.wf.nBlockAlign, waveformat.wBitsPerSample));
}
else
{
WaveOutOpen = 1;
needreopen = 0;
break;
}
}
}
for (bufnum=tailplay; bufnum != head;
bufnum++, bufnum &= BX_SOUND_WINDOWS_NMASK, tailplay=bufnum)
{
BX_DEBUG(("Playing buffer %d", bufnum));
// prepare the wave header
WaveHeader[bufnum]->lpData = WaveData[bufnum];
WaveHeader[bufnum]->dwBufferLength = length[bufnum];
WaveHeader[bufnum]->dwBytesRecorded = length[bufnum];
WaveHeader[bufnum]->dwUser = 0;
WaveHeader[bufnum]->dwFlags = 0;
WaveHeader[bufnum]->dwLoops = 1;
ret = waveOutPrepareHeader(hWaveOut, WaveHeader[bufnum], sizeof(*WaveHeader[bufnum]));
if (ret != 0)
{
BX_ERROR(("waveOutPrepareHeader(): error = %d", ret));
return BX_SOUNDLOW_ERR;
}
ret = waveOutWrite(hWaveOut, WaveHeader[bufnum], sizeof(*WaveHeader[bufnum]));
if (ret != 0)
{
char errormsg[4*MAXERRORLENGTH+1];
waveOutGetErrorTextA(ret, errormsg, 4*MAXERRORLENGTH+1);
BX_ERROR(("waveOutWrite(): %s", errormsg));
}
}
return BX_SOUNDLOW_OK;
}
int bx_sound_windows_c::startwaveplayback(int frequency, int bits, bx_bool stereo, int format)
{
BX_DEBUG(("startwaveplayback(%d, %d, %d, %x)", frequency, bits, stereo, format));
#ifdef usewaveOut
// check if any of the properties have changed
if ((WaveInfo[0].frequency != frequency) ||
(WaveInfo[0].bits != bits) ||
(WaveInfo[0].stereo != stereo) ||
(WaveInfo[0].format != format))
{
needreopen = 1;
// store the current settings to be used by sendwavepacket()
WaveInfo[0].frequency = frequency;
WaveInfo[0].bits = bits;
WaveInfo[0].stereo = stereo;
WaveInfo[0].format = format;
}
#endif
#ifdef usesndPlaySnd
int bps = (bits / 8) * (stereo + 1);
LPWAVEFILEHEADER header = (LPWAVEFILEHEADER) WaveData[0];
memcpy(header->RIFF, "RIFF", 4);
memcpy(header->TYPE, "WAVE", 4);
memcpy(header->chnk, "fmt ", 4);
header->chnklen = 16;
header->waveformat.wf.wFormatTag = WAVE_FORMAT_PCM;
header->waveformat.wf.nChannels = stereo + 1;
header->waveformat.wf.nSamplesPerSec = frequency;
header->waveformat.wf.nAvgBytesPerSec = frequency * bps;
header->waveformat.wf.nBlockAlign = bps;
header->waveformat.wBitsPerSample = bits;
memcpy(header->chnk2, "data", 4);
#endif
return BX_SOUNDLOW_OK;
}
int bx_sound_windows_c::sendwavepacket(int length, Bit8u data[])
{
#ifdef usewaveOut
int bufnum;
#endif
#ifdef usesndPlaySnd
UINT ret;
#endif
BX_DEBUG(("sendwavepacket(%d, %p)", length, data));
#ifdef usewaveOut
bufnum = head;
memcpy(WaveData[bufnum], data, length);
this->length[bufnum] = length;
// select next buffer to write to
bufnum++;
bufnum &= BX_SOUND_WINDOWS_NMASK;
if (((bufnum + 1) & BX_SOUND_WINDOWS_NMASK) == tailfull)
{ // this should not actually happen!
BX_ERROR(("Output buffer overflow! Not played. Iswaveready was %d", iswaveready));
iswaveready = 0; // stop the output for a while
return BX_SOUNDLOW_ERR;
}
head = bufnum;
// check if more buffers are available, otherwise stall the emulator
if (((bufnum + 2) & BX_SOUND_WINDOWS_NMASK) == tailfull)
{
BX_DEBUG(("Buffer status: Head %d, TailFull %d, TailPlay %d. Stall.",
head, tailfull, tailplay));
iswaveready = 0;
}
playnextbuffer();
#endif
#ifdef usesndPlaySnd
LPWAVEFILEHEADER header = (LPWAVEFILEHEADER) WaveData[0];
header->length = length + 36;
header->chnk2len = length;
memcpy(&(header->data), data, length);
ret = sndPlaySoundA((LPCSTR) header, SND_SYNC | SND_MEMORY);
if (ret != 0)
{
BX_DEBUG(("sndPlaySoundA: %d", ret));
}
#endif
return BX_SOUNDLOW_OK;
}
int bx_sound_windows_c::stopwaveplayback()
{
BX_DEBUG(("stopwaveplayback()"));
#ifdef usewaveOut
// this is handled by checkwaveready() when closing
#endif
#ifdef usesndPlaySnd
sndPlaySoundA(NULL, SND_ASYNC | SND_MEMORY);
WaveOpen = 0;
#endif
return BX_SOUNDLOW_OK;
}
int bx_sound_windows_c::closewaveoutput()
{
BX_DEBUG(("closewaveoutput"));
#ifdef usewaveOut
if (WaveOutOpen == 1)
{
waveOutReset(hWaveOut);
// let checkwaveready() clean up the buffers
checkwaveready();
waveOutClose(hWaveOut);
head = 0;
tailfull = 0;
tailplay = 0;
needreopen = 0;
}
#endif
return BX_SOUNDLOW_OK;
}
void bx_sound_windows_c::checkmidiready()
{
UINT ret;
if ((MidiHeader->dwFlags & MHDR_DONE) != 0)
{
BX_DEBUG(("SYSEX message done, midi ready again"));
ret = midiOutUnprepareHeader(MidiOut, MidiHeader, sizeof(*MidiHeader));
ismidiready = 1;
}
}
void bx_sound_windows_c::checkwaveready()
{
int bufnum;
UINT ret;
// clean up all finished buffers and mark them as available
for (bufnum=tailfull; (bufnum != tailplay) &&
((WaveHeader[bufnum]->dwFlags & WHDR_DONE) != 0);
bufnum++, bufnum &= BX_SOUND_WINDOWS_NMASK)
{
BX_DEBUG(("Buffer %d done.", bufnum));
ret = waveOutUnprepareHeader(hWaveOut, WaveHeader[bufnum], sizeof(*WaveHeader[bufnum]));
}
tailfull = bufnum;
// enable gathering data if a buffer is available
if (((head + 2) & BX_SOUND_WINDOWS_NMASK) != tailfull)
{
BX_DEBUG(("Buffer status: Head %d, TailFull %d, TailPlay %d. Ready.",
head, tailfull, tailplay));
iswaveready = 1;
}
}
int bx_sound_windows_c::openwaveinput(const char *wavedev, sound_record_handler_t rh)
{
UNUSED(wavedev);
record_handler = rh;
if (rh != NULL) {
record_timer_index = bx_pc_system.register_timer(this, record_timer_handler, 1, 1, 0, "soundwin");
// record timer: inactive, continuous, frequency variable
}
recording = 0;
return BX_SOUNDLOW_OK;
}
int bx_sound_windows_c::recordnextpacket()
{
MMRESULT result;
WaveInHdr->lpData = (LPSTR)WaveInData;
WaveInHdr->dwBufferLength = record_packet_size;
WaveInHdr->dwBytesRecorded = 0;
WaveInHdr->dwUser = 0L;
WaveInHdr->dwFlags = 0L;
WaveInHdr->dwLoops = 0L;
waveInPrepareHeader(hWaveIn, WaveInHdr, sizeof(WAVEHDR));
result = waveInAddBuffer(hWaveIn, WaveInHdr, sizeof(WAVEHDR));
if (result) {
BX_ERROR(("Couldn't add buffer for recording (error = %d)", result));
return BX_SOUNDLOW_ERR;
} else {
result = waveInStart(hWaveIn);
if (result) {
BX_ERROR(("Couldn't start recording (error = %d)", result));
return BX_SOUNDLOW_ERR;
} else {
recording = 1;
return BX_SOUNDLOW_OK;
}
}
}
int bx_sound_windows_c::startwaverecord(int frequency, int bits, bx_bool stereo, int format)
{
Bit64u timer_val;
Bit8u shift = 0;
MMRESULT result;
if (record_timer_index != BX_NULL_TIMER_HANDLE) {
if (bits == 16) shift++;
if (stereo) shift++;
record_packet_size = (frequency / 10) << shift; // 0.1 sec
if (record_packet_size > BX_SOUNDLOW_WAVEPACKETSIZE) {
record_packet_size = BX_SOUNDLOW_WAVEPACKETSIZE;
}
timer_val = (Bit64u)record_packet_size * 1000000 / (frequency << shift);
bx_pc_system.activate_timer(record_timer_index, (Bit32u)timer_val, 1);
}
// check if any of the properties have changed
if ((WaveInfo[1].frequency != frequency) ||
(WaveInfo[1].bits != bits) ||
(WaveInfo[1].stereo != stereo) ||
(WaveInfo[1].format != format))
{
WaveInfo[1].frequency = frequency;
WaveInfo[1].bits = bits;
WaveInfo[1].stereo = stereo;
WaveInfo[1].format = format;
if (WaveInOpen) {
waveInClose(hWaveIn);
}
// Specify recording parameters
WAVEFORMATEX pFormat;
pFormat.wFormatTag = WAVE_FORMAT_PCM;
pFormat.nChannels = 1 << stereo;
pFormat.nSamplesPerSec = frequency;
pFormat.nAvgBytesPerSec = frequency << shift;
pFormat.nBlockAlign = 1 << shift;
pFormat.wBitsPerSample = bits;
pFormat.cbSize = 0;
result = waveInOpen(&hWaveIn, WAVEMAPPER, &pFormat, 0L, 0L, WAVE_FORMAT_DIRECT);
if (result) {
BX_ERROR(("Couldn't open wave device for recording (error = %d)", result));
return BX_SOUNDLOW_ERR;
} else {
WaveInOpen = 1;
}
}
return recordnextpacket();
}
int bx_sound_windows_c::getwavepacket(int length, Bit8u data[])
{
if (WaveInOpen && recording) {
do {} while (waveInUnprepareHeader(hWaveIn, WaveInHdr, sizeof(WAVEHDR)) == WAVERR_STILLPLAYING);
memcpy(data, WaveInData, length);
return recordnextpacket();
} else {
memset(data, 0, length);
return BX_SOUNDLOW_OK;
}
}
int bx_sound_windows_c::stopwaverecord()
{
if (record_timer_index != BX_NULL_TIMER_HANDLE) {
bx_pc_system.deactivate_timer(record_timer_index);
}
if (WaveInOpen && recording) {
do {} while (waveInUnprepareHeader(hWaveIn, WaveInHdr, sizeof(WAVEHDR)) == WAVERR_STILLPLAYING);
recording = 0;
}
return BX_SOUNDLOW_OK;
}
int bx_sound_windows_c::closewaveinput()
{
stopwaverecord();
if (WaveInOpen) {
waveInClose(hWaveIn);
}
return BX_SOUNDLOW_OK;
}
void bx_sound_windows_c::record_timer_handler(void *this_ptr)
{
bx_sound_windows_c *class_ptr = (bx_sound_windows_c *) this_ptr;
class_ptr->record_timer();
}
void bx_sound_windows_c::record_timer(void)
{
record_handler(this->device, record_packet_size);
}
#endif // defined(WIN32)