2001-04-10 06:20:02 +04:00
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// Copyright (C) 2001 MandrakeSoft S.A.
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2001-04-10 05:04:59 +04:00
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//
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// MandrakeSoft S.A.
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// 43, rue d'Aboukir
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// 75002 Paris - France
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// http://www.linux-mandrake.com/
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// http://www.mandrakesoft.com/
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#include "bochs.h"
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#include "icon_bochs.h"
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2001-05-26 09:55:44 +04:00
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#define LOG_THIS bx_gui.
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2001-04-10 05:04:59 +04:00
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// This file defines stubs for the GUI interface, which is a
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// place to start if you want to port bochs to a platform, for
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// which there is no support for your native GUI, or if you want to compile
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// bochs without any native GUI support (no output window or
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// keyboard input will be possible).
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// Look in 'x.cc', 'beos.cc', and 'win32.cc' for specific
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// implementations of this interface. -Kevin
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// ::SPECIFIC_INIT()
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//
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// Called from gui.cc, once upon program startup, to allow for the
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// specific GUI code (X11, BeOS, ...) to be initialized.
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//
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// th: a 'this' pointer to the gui class. If a function external to the
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// class needs access, store this pointer and use later.
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// argc, argv: not used right now, but the intention is to pass native GUI
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// specific options from the command line. (X11 options, BeOS options,...)
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//
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// tilewidth, tileheight: for optimization, graphics_tile_update() passes
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// only updated regions of the screen to the gui code to be redrawn.
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// These define the dimensions of a region (tile).
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// headerbar_y: A headerbar (toolbar) is display on the top of the
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// VGA window, showing floppy status, and other information. It
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// always assumes the width of the current VGA mode width, but
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// it's height is defined by this parameter.
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void
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bx_gui_c::specific_init(bx_gui_c *th, int argc, char **argv, unsigned tilewidth, unsigned tileheight,
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unsigned headerbar_y)
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{
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merge in BRANCH-io-cleanup.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.
In general this provides a generic interface for logging.
logfunctions:: is a class that is inherited by some classes, and also
. allocated as a standalone global called 'genlog'. All logging uses
. one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
. class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
. respectively.
.
. An example usage:
. BX_INFO(("Hello, World!\n"));
iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance. It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf(). At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.
More cleanup is coming, but this works for now. If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.
Comments, bugs, flames, to me: todd@fries.net
2001-05-15 18:49:57 +04:00
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th->setprefix("[NGUI]");
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2001-04-10 05:04:59 +04:00
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UNUSED(th);
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UNUSED(argc);
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UNUSED(argv);
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UNUSED(tilewidth);
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UNUSED(tileheight);
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UNUSED(headerbar_y);
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UNUSED(bochs_icon_bits); // global variable
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if (bx_options.private_colormap) {
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2001-05-30 22:56:02 +04:00
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BX_INFO(("private_colormap option ignored."));
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2001-04-10 05:04:59 +04:00
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}
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}
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// ::HANDLE_EVENTS()
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//
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// Called periodically (vga_update_interval in .bochsrc) so the
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// the gui code can poll for keyboard, mouse, and other
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// relevant events.
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void
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bx_gui_c::handle_events(void)
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{
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}
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// ::FLUSH()
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//
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// Called periodically, requesting that the gui code flush all pending
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// screen update requests.
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void
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bx_gui_c::flush(void)
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{
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}
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// ::CLEAR_SCREEN()
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//
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// Called to request that the VGA region is cleared. Don't
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// clear the area that defines the headerbar.
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void
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bx_gui_c::clear_screen(void)
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{
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}
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// ::TEXT_UPDATE()
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//
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// Called in a VGA text mode, to update the screen with
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// new content.
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//
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// old_text: array of character/attributes making up the contents
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// of the screen from the last call. See below
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// new_text: array of character/attributes making up the current
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// contents, which should now be displayed. See below
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//
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// format of old_text & new_text: each is 4000 bytes long.
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// This represents 80 characters wide by 25 high, with
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// each character being 2 bytes. The first by is the
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// character value, the second is the attribute byte.
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// I currently don't handle the attribute byte.
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//
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// cursor_x: new x location of cursor
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// cursor_y: new y location of cursor
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void
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bx_gui_c::text_update(Bit8u *old_text, Bit8u *new_text,
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2001-04-10 05:47:26 +04:00
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unsigned long cursor_x, unsigned long cursor_y,
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unsigned nrows)
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{
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UNUSED(old_text);
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UNUSED(new_text);
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UNUSED(cursor_x);
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UNUSED(cursor_y);
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UNUSED(nrows);
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}
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// ::PALETTE_CHANGE()
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//
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// Allocate a color in the native GUI, for this color, and put
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// it in the colormap location 'index'.
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// returns: 0=no screen update needed (color map change has direct effect)
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// 1=screen updated needed (redraw using current colormap)
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Boolean
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bx_gui_c::palette_change(unsigned index, unsigned red, unsigned green, unsigned blue)
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{
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UNUSED(index);
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UNUSED(red);
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UNUSED(green);
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UNUSED(blue);
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return(0);
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}
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// ::GRAPHICS_TILE_UPDATE()
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//
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// Called to request that a tile of graphics be drawn to the
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// screen, since info in this region has changed.
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//
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// tile: array of 8bit values representing a block of pixels with
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// dimension equal to the 'tilewidth' & 'tileheight' parameters to
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// ::specific_init(). Each value specifies an index into the
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// array of colors you allocated for ::palette_change()
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// x0: x origin of tile
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// y0: y origin of tile
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//
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// note: origin of tile and of window based on (0,0) being in the upper
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// left of the window.
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void
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bx_gui_c::graphics_tile_update(Bit8u *tile, unsigned x0, unsigned y0)
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{
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UNUSED(tile);
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UNUSED(x0);
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UNUSED(y0);
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}
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// ::DIMENSION_UPDATE()
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//
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// Called when the VGA mode changes it's X,Y dimensions.
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// Resize the window to this size, but you need to add on
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// the height of the headerbar to the Y value.
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//
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// x: new VGA x size
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// y: new VGA y size (add headerbar_y parameter from ::specific_init().
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void
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bx_gui_c::dimension_update(unsigned x, unsigned y)
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{
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UNUSED(x);
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UNUSED(y);
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}
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// ::CREATE_BITMAP()
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//
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// Create a monochrome bitmap of size 'xdim' by 'ydim', which will
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// be drawn in the headerbar. Return an integer ID to the bitmap,
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// with which the bitmap can be referenced later.
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//
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// bmap: packed 8 pixels-per-byte bitmap. The pixel order is:
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// bit0 is the left most pixel, bit7 is the right most pixel.
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// xdim: x dimension of bitmap
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// ydim: y dimension of bitmap
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unsigned
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bx_gui_c::create_bitmap(const unsigned char *bmap, unsigned xdim, unsigned ydim)
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{
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UNUSED(bmap);
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UNUSED(xdim);
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UNUSED(ydim);
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return(0);
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}
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// ::HEADERBAR_BITMAP()
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//
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// Called to install a bitmap in the bochs headerbar (toolbar).
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//
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// bmap_id: will correspond to an ID returned from
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// ::create_bitmap(). 'alignment' is either BX_GRAVITY_LEFT
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// or BX_GRAVITY_RIGHT, meaning install the bitmap in the next
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// available leftmost or rightmost space.
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// alignment: is either BX_GRAVITY_LEFT or BX_GRAVITY_RIGHT,
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// meaning install the bitmap in the next
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// available leftmost or rightmost space.
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// f: a 'C' function pointer to callback when the mouse is clicked in
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// the boundaries of this bitmap.
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unsigned
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bx_gui_c::headerbar_bitmap(unsigned bmap_id, unsigned alignment, void (*f)(void))
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{
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UNUSED(bmap_id);
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UNUSED(alignment);
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UNUSED(f);
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return(0);
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}
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// ::SHOW_HEADERBAR()
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//
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// Show (redraw) the current headerbar, which is composed of
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// currently installed bitmaps.
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void
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bx_gui_c::show_headerbar(void)
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{
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}
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// ::REPLACE_BITMAP()
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//
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// Replace the bitmap installed in the headerbar ID slot 'hbar_id',
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// with the one specified by 'bmap_id'. 'bmap_id' will have
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// been generated by ::create_bitmap(). The old and new bitmap
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// must be of the same size. This allows the bitmap the user
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// sees to change, when some action occurs. For example when
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// the user presses on the floppy icon, it then displays
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// the ejected status.
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//
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// hbar_id: headerbar slot ID
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// bmap_id: bitmap ID
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void
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bx_gui_c::replace_bitmap(unsigned hbar_id, unsigned bmap_id)
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{
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UNUSED(hbar_id);
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UNUSED(bmap_id);
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}
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// ::EXIT()
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//
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// Called before bochs terminates, to allow for a graceful
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// exit from the native GUI mechanism.
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void
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bx_gui_c::exit(void)
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{
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2001-05-30 22:56:02 +04:00
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BX_INFO(("bx_gui_c::exit() not implemented yet."));
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2001-04-10 05:04:59 +04:00
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}
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