2001-04-10 06:20:02 +04:00
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// Copyright (C) 2001 MandrakeSoft S.A.
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2001-04-10 05:04:59 +04:00
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//
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// MandrakeSoft S.A.
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// 43, rue d'Aboukir
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// 75002 Paris - France
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// http://www.linux-mandrake.com/
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// http://www.mandrakesoft.com/
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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// Much of this file was written by:
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// David Ross
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// dross@pobox.com
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#include "bochs.h"
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#include "icon_bochs.h"
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#include "font/vga.bitmap.h"
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#include <windows.h>
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#include <process.h>
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2001-05-20 07:20:11 +04:00
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#define LOG_THIS bx_gui.
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2001-04-10 05:04:59 +04:00
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#ifdef __MINGW32__
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#if BX_SHOW_IPS
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#include <windows32/CommonFunctions.h>
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#endif
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#endif
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#define EXIT_GUI_SHUTDOWN 1
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#define EXIT_GMH_FAILURE 2
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#define EXIT_FONT_BITMAP_ERROR 3
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#define EXIT_NORMAL 4
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#define EXIT_HEADER_BITMAP_ERROR 5
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// Keyboard/mouse stuff
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#define SCANCODE_BUFSIZE 20
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#define MOUSE_PRESSED 0x20000000
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#define HEADERBAR_CLICKED 0x08000000
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#define MOUSE_MOTION 0x22000000
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void enq_key_event(Bit32u, Bit32u);
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void enq_mouse_event(void);
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struct QueueEvent {
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Bit32u key_event;
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int mouse_x;
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int mouse_y;
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int mouse_button_state;
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};
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QueueEvent* deq_key_event(void);
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static QueueEvent keyevents[SCANCODE_BUFSIZE];
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static unsigned head=0, tail=0;
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static unsigned mouse_button_state = 0;
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static int ms_xdelta=0, ms_ydelta=0;
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static int ms_lastx=0, ms_lasty=0;
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static int ms_savedx=0, ms_savedy=0;
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static BOOL mouseCaptureMode = TRUE;
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static unsigned long workerThread = NULL;
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static DWORD workerThreadID = 0;
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// Graphics screen stuff
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static unsigned x_tilesize = 0, y_tilesize = 0;
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static BITMAPINFO* bitmap_info=(BITMAPINFO*)0;
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static RGBQUAD* cmap_index; // indeces into system colormap
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static HBITMAP MemoryBitmap = NULL;
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static HDC MemoryDC = NULL;
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static RECT updated_area;
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static BOOL updated_area_valid = FALSE;
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static Bit32u *VideoBits;
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// Headerbar stuff
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unsigned bx_bitmap_entries = 0;
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struct {
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HBITMAP bmap;
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unsigned xdim;
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unsigned ydim;
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} bx_bitmaps[BX_MAX_PIXMAPS];
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static struct {
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HBITMAP bitmap;
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unsigned xdim;
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unsigned ydim;
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unsigned xorigin;
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unsigned yorigin;
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unsigned alignment;
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void (*f)(void);
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} bx_headerbar_entry[BX_MAX_HEADERBAR_ENTRIES];
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static unsigned bx_headerbar_y = 0;
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static unsigned bx_headerbar_entries = 0;
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static unsigned bx_bitmap_left_xorigin = 0; // pixels from left
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static unsigned bx_bitmap_right_xorigin = 0; // pixels from right
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static BOOL headerbar_changed = FALSE;
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// Misc stuff
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static unsigned dimension_x, dimension_y;
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static unsigned stretched_x, stretched_y;
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static unsigned stretch_factor=1;
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static unsigned prev_block_cursor_x = 0;
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static unsigned prev_block_cursor_y = 0;
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static HBITMAP vgafont[256];
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static unsigned x_edge=0, y_edge=0, y_caption=0;
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static char szAppName[] = "Bochs for Windows";
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static char szWindowName[] = "Bochs for Windows - Display";
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typedef struct {
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HINSTANCE hInstance;
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CRITICAL_SECTION drawCS;
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CRITICAL_SECTION keyCS;
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CRITICAL_SECTION mouseCS;
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int kill; // reason for terminateEmul(int)
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BOOL UIinited;
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HWND hwnd;
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} sharedThreadInfo;
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sharedThreadInfo stInfo;
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LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM);
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VOID UIThread(PVOID);
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void terminateEmul(int);
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void create_vga_font(void);
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static unsigned char reverse_bitorder(unsigned char);
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void DrawBitmap (HDC, HBITMAP, int, int, DWORD, unsigned char cColor);
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void updateUpdated(int,int,int,int);
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static void headerbar_click(int x);
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/* Macro to convert WM_ button state to BX button state */
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#ifdef __MINGW32__
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VOID CALLBACK MyTimer(HWND,UINT,UINT,DWORD);
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void alarm(int);
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void bx_signal_handler(int);
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#endif
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static void processMouseXY( int x, int y, int windows_state, int implied_state_change)
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{
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int bx_state;
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int old_bx_state;
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EnterCriticalSection( &stInfo.mouseCS);
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bx_state=( ( windows_state & MK_LBUTTON) ? 1 : 0 ) + ( ( windows_state & MK_RBUTTON) ? 2 : 0);
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old_bx_state=bx_state ^ implied_state_change;
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if ( old_bx_state!=mouse_button_state)
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{
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/* Make up for missing message */
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merge in BRANCH-io-cleanup.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.
In general this provides a generic interface for logging.
logfunctions:: is a class that is inherited by some classes, and also
. allocated as a standalone global called 'genlog'. All logging uses
. one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
. class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
. respectively.
.
. An example usage:
. BX_INFO(("Hello, World!\n"));
iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance. It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf(). At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.
More cleanup is coming, but this works for now. If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.
Comments, bugs, flames, to me: todd@fries.net
2001-05-15 18:49:57 +04:00
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BX_INFO(( "&&&missing mouse state change\r\n"));
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2001-04-10 05:04:59 +04:00
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EnterCriticalSection( &stInfo.keyCS);
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enq_mouse_event();
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mouse_button_state=old_bx_state;
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enq_key_event( mouse_button_state, MOUSE_PRESSED);
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LeaveCriticalSection( &stInfo.keyCS);
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}
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ms_ydelta=ms_savedy-y;
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ms_xdelta=x-ms_savedx;
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ms_lastx=x;
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ms_lasty=y;
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if ( bx_state!=mouse_button_state)
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{
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EnterCriticalSection( &stInfo.keyCS);
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enq_mouse_event();
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mouse_button_state=bx_state;
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enq_key_event( mouse_button_state, MOUSE_PRESSED);
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LeaveCriticalSection( &stInfo.keyCS);
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}
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LeaveCriticalSection( &stInfo.mouseCS);
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}
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static void resetDelta()
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{
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EnterCriticalSection( &stInfo.mouseCS);
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ms_savedx=ms_lastx;
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ms_savedy=ms_lasty;
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ms_ydelta=ms_xdelta=0;
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LeaveCriticalSection( &stInfo.mouseCS);
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}
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static void cursorWarped()
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{
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EnterCriticalSection( &stInfo.mouseCS);
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EnterCriticalSection( &stInfo.keyCS);
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enq_mouse_event();
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LeaveCriticalSection( &stInfo.keyCS);
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ms_lastx=stretched_x/2;
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ms_lasty=stretched_y/2;
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ms_savedx=ms_lastx;
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ms_savedy=ms_lasty;
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LeaveCriticalSection( &stInfo.mouseCS);
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}
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// GUI thread must be dead/done in order to call terminateEmul
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void terminateEmul(int reason) {
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// We know that Critical Sections were inited when x_tilesize has been set
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// See bx_gui_c::specific_init
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if (x_tilesize != 0) {
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DeleteCriticalSection (&stInfo.drawCS);
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DeleteCriticalSection (&stInfo.keyCS);
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DeleteCriticalSection (&stInfo.mouseCS);
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}
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if (MemoryDC) DeleteDC (MemoryDC);
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if (MemoryBitmap) DeleteObject (MemoryBitmap);
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if ( bitmap_info) delete[] (char*)bitmap_info;
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for (unsigned c=0; c<256; c++)
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if (vgafont[c]) DeleteObject(vgafont[c]);
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switch (reason) {
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case EXIT_GUI_SHUTDOWN:
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merge in BRANCH-io-cleanup.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.
In general this provides a generic interface for logging.
logfunctions:: is a class that is inherited by some classes, and also
. allocated as a standalone global called 'genlog'. All logging uses
. one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
. class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
. respectively.
.
. An example usage:
. BX_INFO(("Hello, World!\n"));
iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance. It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf(). At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.
More cleanup is coming, but this works for now. If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.
Comments, bugs, flames, to me: todd@fries.net
2001-05-15 18:49:57 +04:00
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BX_PANIC(("Window closed, exiting!\n"));
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2001-04-10 05:04:59 +04:00
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break;
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case EXIT_GMH_FAILURE:
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merge in BRANCH-io-cleanup.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.
In general this provides a generic interface for logging.
logfunctions:: is a class that is inherited by some classes, and also
. allocated as a standalone global called 'genlog'. All logging uses
. one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
. class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
. respectively.
.
. An example usage:
. BX_INFO(("Hello, World!\n"));
iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance. It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf(). At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.
More cleanup is coming, but this works for now. If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.
Comments, bugs, flames, to me: todd@fries.net
2001-05-15 18:49:57 +04:00
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BX_PANIC(("GetModuleHandle failure!\n"));
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2001-04-10 05:04:59 +04:00
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break;
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case EXIT_FONT_BITMAP_ERROR:
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merge in BRANCH-io-cleanup.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.
In general this provides a generic interface for logging.
logfunctions:: is a class that is inherited by some classes, and also
. allocated as a standalone global called 'genlog'. All logging uses
. one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
. class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
. respectively.
.
. An example usage:
. BX_INFO(("Hello, World!\n"));
iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance. It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf(). At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.
More cleanup is coming, but this works for now. If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.
Comments, bugs, flames, to me: todd@fries.net
2001-05-15 18:49:57 +04:00
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BX_PANIC(("Font bitmap creation failure!\n"));
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2001-04-10 05:04:59 +04:00
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break;
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case EXIT_HEADER_BITMAP_ERROR:
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merge in BRANCH-io-cleanup.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.
In general this provides a generic interface for logging.
logfunctions:: is a class that is inherited by some classes, and also
. allocated as a standalone global called 'genlog'. All logging uses
. one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
. class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
. respectively.
.
. An example usage:
. BX_INFO(("Hello, World!\n"));
iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance. It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf(). At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.
More cleanup is coming, but this works for now. If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.
Comments, bugs, flames, to me: todd@fries.net
2001-05-15 18:49:57 +04:00
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BX_PANIC(("Header bitmap creation failure!\n"));
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2001-04-10 05:04:59 +04:00
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break;
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case EXIT_NORMAL:
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break;
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}
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}
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// ::SPECIFIC_INIT()
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//
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// Called from gui.cc, once upon program startup, to allow for the
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// specific GUI code (X11, BeOS, ...) to be initialized.
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//
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// th: a 'this' pointer to the gui class. If a function external to the
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// class needs access, store this pointer and use later.
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// argc, argv: not used right now, but the intention is to pass native GUI
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// specific options from the command line. (X11 options, BeOS options,...)
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//
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// tilewidth, tileheight: for optimization, graphics_tile_update() passes
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// only updated regions of the screen to the gui code to be redrawn.
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// These define the dimensions of a region (tile).
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// headerbar_y: A headerbar (toolbar) is display on the top of the
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// VGA window, showing floppy status, and other information. It
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// always assumes the width of the current VGA mode width, but
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// it's height is defined by this parameter.
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void bx_gui_c::specific_init(bx_gui_c *th, int argc, char **argv, unsigned
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tilewidth, unsigned tileheight,
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unsigned headerbar_y) {
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merge in BRANCH-io-cleanup.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.
In general this provides a generic interface for logging.
logfunctions:: is a class that is inherited by some classes, and also
. allocated as a standalone global called 'genlog'. All logging uses
. one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
. class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
. respectively.
.
. An example usage:
. BX_INFO(("Hello, World!\n"));
iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance. It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf(). At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.
More cleanup is coming, but this works for now. If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.
Comments, bugs, flames, to me: todd@fries.net
2001-05-15 18:49:57 +04:00
|
|
|
th->setprefix("[WGUI]");
|
2001-04-10 05:04:59 +04:00
|
|
|
static RGBQUAD black_quad={ 0, 0, 0, 0};
|
|
|
|
stInfo.kill = 0;
|
|
|
|
stInfo.UIinited = FALSE;
|
|
|
|
InitializeCriticalSection(&stInfo.drawCS);
|
|
|
|
InitializeCriticalSection(&stInfo.keyCS);
|
|
|
|
InitializeCriticalSection(&stInfo.mouseCS);
|
|
|
|
|
|
|
|
x_tilesize = tilewidth;
|
|
|
|
y_tilesize = tileheight;
|
|
|
|
|
|
|
|
stInfo.hInstance = GetModuleHandle(NULL);
|
|
|
|
|
|
|
|
bx_headerbar_y = headerbar_y;
|
|
|
|
dimension_x = 640;
|
|
|
|
dimension_y = 480 + bx_headerbar_y;
|
|
|
|
stretched_x = dimension_x;
|
|
|
|
stretched_y = dimension_y;
|
|
|
|
stretch_factor = 1;
|
|
|
|
|
|
|
|
for(unsigned c=0; c<256; c++) vgafont[c] = NULL;
|
|
|
|
create_vga_font();
|
|
|
|
|
|
|
|
bitmap_info=(BITMAPINFO*)new char[sizeof(BITMAPINFOHEADER)+
|
|
|
|
256*sizeof(RGBQUAD)];
|
|
|
|
bitmap_info->bmiHeader.biSize=sizeof(BITMAPINFOHEADER);
|
|
|
|
bitmap_info->bmiHeader.biWidth=x_tilesize;
|
|
|
|
// Height is negative for top-down bitmap
|
|
|
|
bitmap_info->bmiHeader.biHeight= -y_tilesize;
|
|
|
|
bitmap_info->bmiHeader.biPlanes=1;
|
|
|
|
bitmap_info->bmiHeader.biBitCount=8;
|
|
|
|
bitmap_info->bmiHeader.biCompression=BI_RGB;
|
|
|
|
bitmap_info->bmiHeader.biSizeImage=x_tilesize*y_tilesize;
|
|
|
|
// I think these next two figures don't matter; saying 45 pixels/centimeter
|
|
|
|
bitmap_info->bmiHeader.biXPelsPerMeter=4500;
|
|
|
|
bitmap_info->bmiHeader.biYPelsPerMeter=4500;
|
|
|
|
bitmap_info->bmiHeader.biClrUsed=256;
|
|
|
|
bitmap_info->bmiHeader.biClrImportant=0;
|
|
|
|
cmap_index=bitmap_info->bmiColors;
|
|
|
|
// start out with all color map indeces pointing to Black
|
|
|
|
cmap_index[0] = black_quad;
|
|
|
|
for (unsigned i=1; i<256; i++) {
|
|
|
|
cmap_index[i] = cmap_index[0];
|
|
|
|
}
|
|
|
|
|
|
|
|
x_edge = GetSystemMetrics(SM_CXFIXEDFRAME);
|
|
|
|
y_edge = GetSystemMetrics(SM_CYFIXEDFRAME);
|
|
|
|
y_caption = GetSystemMetrics(SM_CYCAPTION);
|
|
|
|
|
|
|
|
if (stInfo.hInstance)
|
|
|
|
workerThread = _beginthread (UIThread, 0, NULL);
|
|
|
|
else
|
|
|
|
terminateEmul(EXIT_GMH_FAILURE);
|
|
|
|
|
|
|
|
// Wait for a window before continuing
|
|
|
|
if ((stInfo.kill == 0) && (FindWindow(szAppName, NULL) == NULL))
|
|
|
|
Sleep(500);
|
|
|
|
|
|
|
|
// Now set this thread's priority to below normal because this is where
|
|
|
|
// the emulated CPU runs, and it hogs the real CPU
|
|
|
|
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_BELOW_NORMAL);
|
|
|
|
|
|
|
|
if (bx_options.private_colormap)
|
2001-05-20 07:27:05 +04:00
|
|
|
BX_INFO(( "private_colormap option ignored.\n"));
|
2001-04-10 05:04:59 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// This thread controls the GUI window.
|
|
|
|
VOID UIThread(PVOID pvoid) {
|
|
|
|
MSG msg;
|
|
|
|
HDC hdc;
|
|
|
|
WNDCLASSEX wndclass;
|
|
|
|
RECT wndRect;
|
|
|
|
|
|
|
|
workerThreadID = GetCurrentThreadId();
|
|
|
|
|
|
|
|
wndclass.cbSize = sizeof (wndclass);
|
|
|
|
wndclass.style = CS_HREDRAW | CS_VREDRAW;
|
|
|
|
wndclass.lpfnWndProc = WndProc;
|
|
|
|
wndclass.cbClsExtra = 0;
|
|
|
|
wndclass.cbWndExtra = 0;
|
|
|
|
wndclass.hInstance = stInfo.hInstance;
|
|
|
|
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION);
|
|
|
|
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW);
|
|
|
|
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH);
|
|
|
|
wndclass.lpszMenuName = NULL;
|
|
|
|
wndclass.lpszClassName = szAppName;
|
|
|
|
wndclass.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
|
|
|
|
|
|
|
|
RegisterClassEx (&wndclass);
|
|
|
|
|
|
|
|
stInfo.hwnd = CreateWindow (szAppName,
|
|
|
|
szWindowName,
|
|
|
|
WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX,
|
|
|
|
CW_USEDEFAULT,
|
|
|
|
CW_USEDEFAULT,
|
|
|
|
stretched_x + x_edge * 2,
|
|
|
|
stretched_y + y_edge * 2 + y_caption,
|
|
|
|
NULL,
|
|
|
|
NULL,
|
|
|
|
stInfo.hInstance,
|
|
|
|
NULL);
|
|
|
|
|
|
|
|
if (stInfo.hwnd) {
|
|
|
|
ShowWindow (stInfo.hwnd, SW_SHOW);
|
|
|
|
UpdateWindow (stInfo.hwnd);
|
|
|
|
|
|
|
|
ShowCursor(FALSE);
|
|
|
|
GetWindowRect(stInfo.hwnd, &wndRect);
|
|
|
|
SetCursorPos(wndRect.left + stretched_x/2 + x_edge,
|
|
|
|
wndRect.top + stretched_y/2 + y_edge + y_caption);
|
|
|
|
cursorWarped();
|
|
|
|
|
|
|
|
hdc = GetDC(stInfo.hwnd);
|
|
|
|
MemoryBitmap = CreateCompatibleBitmap(hdc, dimension_x, dimension_y);
|
|
|
|
MemoryDC = CreateCompatibleDC(hdc);
|
|
|
|
ReleaseDC(stInfo.hwnd, hdc);
|
|
|
|
|
|
|
|
if (MemoryBitmap && MemoryDC) {
|
|
|
|
stInfo.UIinited = TRUE;
|
|
|
|
|
|
|
|
while (GetMessage (&msg, NULL, 0, 0)) {
|
|
|
|
TranslateMessage (&msg);
|
|
|
|
DispatchMessage (&msg);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
stInfo.kill = EXIT_GUI_SHUTDOWN;
|
|
|
|
|
|
|
|
_endthread();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
LRESULT CALLBACK WndProc(HWND hwnd, UINT iMsg, WPARAM wParam, LPARAM lParam) {
|
|
|
|
HDC hdc, hdcMem;
|
|
|
|
PAINTSTRUCT ps;
|
|
|
|
RECT wndRect;
|
|
|
|
POINT ptCursorPos;
|
|
|
|
|
|
|
|
switch (iMsg) {
|
|
|
|
case WM_CREATE:
|
|
|
|
SetWindowText(hwnd, "Bochs for Windows - Display [Press F12 to release mouse capture]");
|
|
|
|
SetTimer (hwnd, 1, 330, NULL);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_TIMER:
|
|
|
|
// If mouse escaped, bring it back
|
|
|
|
if ( mouseCaptureMode)
|
|
|
|
{
|
|
|
|
GetCursorPos( &ptCursorPos);
|
|
|
|
GetWindowRect(hwnd, &wndRect);
|
|
|
|
if ( ptCursorPos.x<wndRect.left || ptCursorPos.x>wndRect.right
|
|
|
|
|| ptCursorPos.y<( wndRect.top+BX_HEADER_BAR_Y*stretch_factor) || ptCursorPos.y>wndRect.bottom)
|
|
|
|
{
|
|
|
|
SetCursorPos(wndRect.left + stretched_x/2 + x_edge,
|
|
|
|
wndRect.top + stretched_y/2 + y_edge + y_caption);
|
|
|
|
cursorWarped();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_PAINT:
|
|
|
|
EnterCriticalSection(&stInfo.drawCS);
|
|
|
|
hdc = BeginPaint (hwnd, &ps);
|
|
|
|
|
|
|
|
hdcMem = CreateCompatibleDC (hdc);
|
|
|
|
SelectObject (hdcMem, MemoryBitmap);
|
|
|
|
|
|
|
|
StretchBlt(hdc, ps.rcPaint.left, ps.rcPaint.top,
|
|
|
|
ps.rcPaint.right - ps.rcPaint.left + 1,
|
|
|
|
ps.rcPaint.bottom - ps.rcPaint.top + 1, hdcMem,
|
|
|
|
ps.rcPaint.left/stretch_factor, ps.rcPaint.top/stretch_factor,
|
|
|
|
(ps.rcPaint.right - ps.rcPaint.left+1)/stretch_factor, (ps.rcPaint.bottom - ps.rcPaint.top+1)/stretch_factor,SRCCOPY);
|
|
|
|
|
|
|
|
DeleteDC (hdcMem);
|
|
|
|
EndPaint (hwnd, &ps);
|
|
|
|
LeaveCriticalSection(&stInfo.drawCS);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_MOUSEMOVE:
|
|
|
|
processMouseXY( LOWORD(lParam), HIWORD(lParam), wParam, 0);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_LBUTTONDOWN:
|
|
|
|
case WM_LBUTTONDBLCLK:
|
|
|
|
if (HIWORD(lParam) < BX_HEADER_BAR_Y * stretch_factor) {
|
|
|
|
EnterCriticalSection(&stInfo.keyCS);
|
|
|
|
enq_key_event(LOWORD(lParam)/stretch_factor, HEADERBAR_CLICKED);
|
|
|
|
LeaveCriticalSection(&stInfo.keyCS);
|
|
|
|
}
|
|
|
|
processMouseXY( LOWORD(lParam), HIWORD(lParam), wParam, 1);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_LBUTTONUP:
|
|
|
|
processMouseXY( LOWORD(lParam), HIWORD(lParam), wParam, 1);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_RBUTTONDOWN:
|
|
|
|
case WM_RBUTTONDBLCLK:
|
|
|
|
case WM_RBUTTONUP:
|
|
|
|
processMouseXY( LOWORD(lParam), HIWORD(lParam), wParam, 2);
|
|
|
|
|
|
|
|
case WM_CLOSE:
|
|
|
|
return DefWindowProc (hwnd, iMsg, wParam, lParam);
|
|
|
|
|
|
|
|
case WM_DESTROY:
|
|
|
|
KillTimer (hwnd, 1);
|
|
|
|
stInfo.UIinited = FALSE;
|
|
|
|
|
|
|
|
PostQuitMessage (0);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_KEYDOWN:
|
|
|
|
case WM_SYSKEYDOWN:
|
|
|
|
if (wParam == VK_F12) {
|
|
|
|
mouseCaptureMode = !mouseCaptureMode;
|
|
|
|
ShowCursor(!mouseCaptureMode);
|
|
|
|
GetWindowRect(hwnd, &wndRect);
|
|
|
|
SetCursorPos(wndRect.left + stretched_x/2 + x_edge,
|
|
|
|
wndRect.top + stretched_y/2 + y_edge + y_caption);
|
|
|
|
cursorWarped();
|
|
|
|
if (mouseCaptureMode)
|
|
|
|
SetWindowText(hwnd, "Bochs for Windows - Display [Press F12 to release mouse capture]");
|
|
|
|
else
|
|
|
|
SetWindowText(hwnd, "Bochs for Windows - Display");
|
|
|
|
} else {
|
|
|
|
EnterCriticalSection(&stInfo.keyCS);
|
|
|
|
enq_key_event(HIWORD (lParam) & 0xFF, BX_KEY_PRESSED);
|
|
|
|
LeaveCriticalSection(&stInfo.keyCS);
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_KEYUP:
|
|
|
|
case WM_SYSKEYUP:
|
|
|
|
EnterCriticalSection(&stInfo.keyCS);
|
|
|
|
enq_key_event(HIWORD (lParam) & 0xFF, BX_KEY_RELEASED);
|
|
|
|
LeaveCriticalSection(&stInfo.keyCS);
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
case WM_CHAR:
|
|
|
|
case WM_DEADCHAR:
|
|
|
|
case WM_SYSCHAR:
|
|
|
|
case WM_SYSDEADCHAR:
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
return DefWindowProc (hwnd, iMsg, wParam, lParam);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void enq_key_event(Bit32u key, Bit32u press_release) {
|
|
|
|
if (((tail+1) % SCANCODE_BUFSIZE) == head) {
|
merge in BRANCH-io-cleanup.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.
In general this provides a generic interface for logging.
logfunctions:: is a class that is inherited by some classes, and also
. allocated as a standalone global called 'genlog'. All logging uses
. one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
. class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
. respectively.
.
. An example usage:
. BX_INFO(("Hello, World!\n"));
iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance. It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf(). At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.
More cleanup is coming, but this works for now. If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.
Comments, bugs, flames, to me: todd@fries.net
2001-05-15 18:49:57 +04:00
|
|
|
BX_ERROR(( "enq_scancode: buffer full\n"));
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
keyevents[tail].key_event = key | press_release;
|
|
|
|
tail = (tail + 1) % SCANCODE_BUFSIZE;
|
|
|
|
}
|
|
|
|
|
|
|
|
void enq_mouse_event(void)
|
|
|
|
{
|
|
|
|
EnterCriticalSection( &stInfo.mouseCS);
|
|
|
|
if ( ms_xdelta || ms_ydelta)
|
|
|
|
{
|
|
|
|
if (((tail+1) % SCANCODE_BUFSIZE) == head) {
|
merge in BRANCH-io-cleanup.
To see the commit logs for this use either cvsweb or
cvs update -r BRANCH-io-cleanup and then 'cvs log' the various files.
In general this provides a generic interface for logging.
logfunctions:: is a class that is inherited by some classes, and also
. allocated as a standalone global called 'genlog'. All logging uses
. one of the ::info(), ::error(), ::ldebug(), ::panic() methods of this
. class through 'BX_INFO(), BX_ERROR(), BX_DEBUG(), BX_PANIC()' macros
. respectively.
.
. An example usage:
. BX_INFO(("Hello, World!\n"));
iofunctions:: is a class that is allocated once by default, and assigned
as the iofunction of each logfunctions instance. It is this class that
maintains the file descriptor and other output related code, at this
point using vfprintf(). At some future point, someone may choose to
write a gui 'console' for bochs to which messages would be redirected
simply by assigning a different iofunction class to the various logfunctions
objects.
More cleanup is coming, but this works for now. If you want to see alot
of debugging output, in main.cc, change onoff[LOGLEV_DEBUG]=0 to =1.
Comments, bugs, flames, to me: todd@fries.net
2001-05-15 18:49:57 +04:00
|
|
|
BX_ERROR(( "enq_scancode: buffer full\n" ));
|
2001-04-10 05:04:59 +04:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
QueueEvent& current=keyevents[tail];
|
|
|
|
current.key_event=MOUSE_MOTION;
|
|
|
|
current.mouse_x=ms_xdelta;
|
|
|
|
current.mouse_y=ms_ydelta;
|
|
|
|
current.mouse_button_state=mouse_button_state;
|
|
|
|
resetDelta();
|
|
|
|
tail = (tail + 1) % SCANCODE_BUFSIZE;
|
|
|
|
}
|
|
|
|
LeaveCriticalSection( &stInfo.mouseCS);
|
|
|
|
}
|
|
|
|
|
|
|
|
QueueEvent* deq_key_event(void) {
|
|
|
|
QueueEvent* key;
|
|
|
|
|
|
|
|
if ( head == tail ) {
|
2001-05-16 21:58:30 +04:00
|
|
|
BX_ERROR(("deq_scancode: buffer empty\n"));
|
2001-04-10 05:04:59 +04:00
|
|
|
return((QueueEvent*)0);
|
|
|
|
}
|
|
|
|
key = &keyevents[head];
|
|
|
|
head = (head + 1) % SCANCODE_BUFSIZE;
|
|
|
|
|
|
|
|
return(key);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ::HANDLE_EVENTS()
|
|
|
|
//
|
|
|
|
// Called periodically (vga_update_interval in .bochsrc) so the
|
|
|
|
// the gui code can poll for keyboard, mouse, and other
|
|
|
|
// relevant events.
|
|
|
|
|
|
|
|
void bx_gui_c::handle_events(void) {
|
|
|
|
Bit32u key;
|
|
|
|
unsigned char scancode;
|
|
|
|
|
|
|
|
// printf("# Hey!!!\n");
|
|
|
|
|
|
|
|
if (stInfo.kill) terminateEmul(stInfo.kill);
|
|
|
|
|
|
|
|
// Handle mouse moves
|
|
|
|
enq_mouse_event();
|
|
|
|
|
|
|
|
// Handle keyboard and mouse clicks
|
|
|
|
EnterCriticalSection(&stInfo.keyCS);
|
|
|
|
while (head != tail) {
|
|
|
|
QueueEvent* queue_event=deq_key_event();
|
|
|
|
if ( ! queue_event)
|
|
|
|
break;
|
|
|
|
// Bypass bx_devices.keyboard->gen_scancode so we may enter
|
|
|
|
// a scancode directly
|
|
|
|
// bx_devices.keyboard->gen_scancode(deq_key_event());
|
|
|
|
key = queue_event->key_event;
|
|
|
|
if ( key==MOUSE_MOTION)
|
|
|
|
{
|
|
|
|
bx_devices.keyboard->mouse_motion( queue_event->mouse_x,
|
|
|
|
queue_event->mouse_y, queue_event->mouse_button_state);
|
|
|
|
}
|
|
|
|
// Check for mouse buttons first
|
|
|
|
else if ( key & MOUSE_PRESSED) {
|
|
|
|
// printf("# click!\n");
|
|
|
|
bx_devices.keyboard->mouse_motion( 0, 0, LOWORD(key));
|
|
|
|
}
|
|
|
|
else if (key & HEADERBAR_CLICKED) {
|
|
|
|
headerbar_click(LOWORD(key));
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
// Its a key
|
|
|
|
scancode = LOBYTE(LOWORD(key));
|
|
|
|
// printf("# key = %d, scancode = %d\n",key,scancode);
|
|
|
|
if (key & BX_KEY_RELEASED) scancode |= 0x80;
|
|
|
|
bx_devices.keyboard->put_scancode(&scancode, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
LeaveCriticalSection(&stInfo.keyCS);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ::FLUSH()
|
|
|
|
//
|
|
|
|
// Called periodically, requesting that the gui code flush all pending
|
|
|
|
// screen update requests.
|
|
|
|
|
|
|
|
void bx_gui_c::flush(void) {
|
|
|
|
EnterCriticalSection( &stInfo.drawCS);
|
|
|
|
if (updated_area_valid) {
|
|
|
|
// slight bugfix
|
|
|
|
updated_area.right++;
|
|
|
|
updated_area.bottom++;
|
|
|
|
InvalidateRect( stInfo.hwnd, &updated_area, FALSE);
|
|
|
|
updated_area_valid = FALSE;
|
|
|
|
}
|
|
|
|
LeaveCriticalSection( &stInfo.drawCS);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ::CLEAR_SCREEN()
|
|
|
|
//
|
|
|
|
// Called to request that the VGA region is cleared. Don't
|
|
|
|
// clear the area that defines the headerbar.
|
|
|
|
|
|
|
|
void bx_gui_c::clear_screen(void) {
|
|
|
|
HGDIOBJ oldObj;
|
|
|
|
|
|
|
|
if (!stInfo.UIinited) return;
|
|
|
|
|
|
|
|
EnterCriticalSection(&stInfo.drawCS);
|
|
|
|
|
|
|
|
oldObj = SelectObject(MemoryDC, MemoryBitmap);
|
|
|
|
PatBlt(MemoryDC, 0, bx_headerbar_y, stretched_x, stretched_y -
|
|
|
|
bx_headerbar_y, BLACKNESS);
|
|
|
|
SelectObject(MemoryDC, oldObj);
|
|
|
|
|
|
|
|
updateUpdated(0, bx_headerbar_y, dimension_x-1, dimension_y-1);
|
|
|
|
|
|
|
|
LeaveCriticalSection(&stInfo.drawCS);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ::TEXT_UPDATE()
|
|
|
|
//
|
|
|
|
// Called in a VGA text mode, to update the screen with
|
|
|
|
// new content.
|
|
|
|
//
|
|
|
|
// old_text: array of character/attributes making up the contents
|
|
|
|
// of the screen from the last call. See below
|
|
|
|
// new_text: array of character/attributes making up the current
|
|
|
|
// contents, which should now be displayed. See below
|
|
|
|
//
|
|
|
|
// format of old_text & new_text: each is 80*nrows*2 bytes long.
|
|
|
|
// This represents 80 characters wide by 'nrows' high, with
|
|
|
|
// each character being 2 bytes. The first by is the
|
|
|
|
// character value, the second is the attribute byte.
|
|
|
|
// I currently don't handle the attribute byte.
|
|
|
|
//
|
|
|
|
// cursor_x: new x location of cursor
|
|
|
|
// cursor_y: new y location of cursor
|
|
|
|
|
|
|
|
void bx_gui_c::text_update(Bit8u *old_text, Bit8u *new_text,
|
|
|
|
unsigned long cursor_x, unsigned long cursor_y,
|
|
|
|
unsigned nrows) {
|
|
|
|
HDC hdc;
|
|
|
|
unsigned char cChar;
|
|
|
|
unsigned i, x, y;
|
|
|
|
unsigned nchars;
|
|
|
|
|
|
|
|
if (!stInfo.UIinited) return;
|
|
|
|
|
|
|
|
EnterCriticalSection(&stInfo.drawCS);
|
|
|
|
|
|
|
|
hdc = GetDC(stInfo.hwnd);
|
|
|
|
|
|
|
|
// Number of characters on screen, variable number of rows
|
|
|
|
nchars = 80*nrows;
|
|
|
|
|
|
|
|
if ( (prev_block_cursor_y*80 + prev_block_cursor_x) < nchars) {
|
|
|
|
cChar = new_text[(prev_block_cursor_y*80 + prev_block_cursor_x)*2];
|
|
|
|
DrawBitmap(hdc, vgafont[cChar], prev_block_cursor_x*8,
|
|
|
|
prev_block_cursor_y*16 + bx_headerbar_y, SRCCOPY,
|
|
|
|
new_text[((prev_block_cursor_y*80 + prev_block_cursor_x)*2)+1]);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i=0; i<nchars*2; i+=2) {
|
|
|
|
if ((old_text[i] != new_text[i]) ||
|
|
|
|
(old_text[i+1] != new_text[i+1])) {
|
|
|
|
|
|
|
|
cChar = new_text[i];
|
|
|
|
|
|
|
|
x = (i/2) % 80;
|
|
|
|
y = (i/2) / 80;
|
|
|
|
|
|
|
|
DrawBitmap(hdc, vgafont[cChar], x*8, y*16 + bx_headerbar_y, SRCCOPY, new_text[i+1]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
prev_block_cursor_x = cursor_x;
|
|
|
|
prev_block_cursor_y = cursor_y;
|
|
|
|
|
|
|
|
// now draw character at new block cursor location in reverse
|
|
|
|
if ((cursor_y*80 + cursor_x) < nchars ) {
|
|
|
|
cChar = new_text[(cursor_y*80 + cursor_x)*2];
|
|
|
|
//reverse background and foreground colors
|
|
|
|
char cAttr = new_text[((cursor_y*80 + cursor_x)*2)+1];
|
|
|
|
cAttr = ((cAttr>>4)&0xf)+((cAttr&0xf)<<4);
|
|
|
|
DrawBitmap(hdc, vgafont[cChar], cursor_x*8, cursor_y*16 + bx_headerbar_y,
|
|
|
|
SRCCOPY, cAttr);
|
|
|
|
}
|
|
|
|
|
|
|
|
ReleaseDC(stInfo.hwnd, hdc);
|
|
|
|
|
|
|
|
LeaveCriticalSection(&stInfo.drawCS);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ::PALETTE_CHANGE()
|
|
|
|
//
|
|
|
|
// Allocate a color in the native GUI, for this color, and put
|
|
|
|
// it in the colormap location 'index'.
|
|
|
|
// returns: 0=no screen update needed (color map change has direct effect)
|
|
|
|
// 1=screen updated needed (redraw using current colormap)
|
|
|
|
|
|
|
|
Boolean bx_gui_c::palette_change(unsigned index, unsigned red,
|
|
|
|
unsigned green, unsigned blue) {
|
|
|
|
cmap_index[index].rgbRed = red;
|
|
|
|
cmap_index[index].rgbBlue = blue;
|
|
|
|
cmap_index[index].rgbGreen = green;
|
|
|
|
return(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ::GRAPHICS_TILE_UPDATE()
|
|
|
|
//
|
|
|
|
// Called to request that a tile of graphics be drawn to the
|
|
|
|
// screen, since info in this region has changed.
|
|
|
|
//
|
|
|
|
// tile: array of 8bit values representing a block of pixels with
|
|
|
|
// dimension equal to the 'tilewidth' & 'tileheight' parameters to
|
|
|
|
// ::specific_init(). Each value specifies an index into the
|
|
|
|
// array of colors you allocated for ::palette_change()
|
|
|
|
// x0: x origin of tile
|
|
|
|
// y0: y origin of tile
|
|
|
|
//
|
|
|
|
// note: origin of tile and of window based on (0,0) being in the upper
|
|
|
|
// left of the window.
|
|
|
|
|
|
|
|
void bx_gui_c::graphics_tile_update(Bit8u *tile, unsigned x0, unsigned y0) {
|
|
|
|
HDC hdc;
|
|
|
|
HGDIOBJ oldObj;
|
|
|
|
unsigned true_y0;
|
|
|
|
|
|
|
|
true_y0 = y0 + bx_headerbar_y;
|
|
|
|
|
|
|
|
EnterCriticalSection(&stInfo.drawCS);
|
|
|
|
hdc = GetDC(stInfo.hwnd);
|
|
|
|
|
|
|
|
oldObj = SelectObject(MemoryDC, MemoryBitmap);
|
|
|
|
|
|
|
|
StretchDIBits( MemoryDC, x0, true_y0, x_tilesize, y_tilesize, 0, 0,
|
|
|
|
x_tilesize, y_tilesize, tile, bitmap_info, DIB_RGB_COLORS, SRCCOPY);
|
|
|
|
|
|
|
|
SelectObject(MemoryDC, oldObj);
|
|
|
|
|
|
|
|
updateUpdated(x0, true_y0, x0 + x_tilesize - 1, true_y0 + y_tilesize - 1);
|
|
|
|
|
|
|
|
ReleaseDC(stInfo.hwnd, hdc);
|
|
|
|
LeaveCriticalSection(&stInfo.drawCS);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// ::DIMENSION_UPDATE()
|
|
|
|
//
|
|
|
|
// Called when the VGA mode changes it's X,Y dimensions.
|
|
|
|
// Resize the window to this size, but you need to add on
|
|
|
|
// the height of the headerbar to the Y value.
|
|
|
|
//
|
|
|
|
// x: new VGA x size
|
|
|
|
// y: new VGA y size (add headerbar_y parameter from ::specific_init().
|
|
|
|
|
|
|
|
void bx_gui_c::dimension_update(unsigned x, unsigned y) {
|
|
|
|
if ( x==dimension_x && y+bx_headerbar_y==dimension_y)
|
|
|
|
return;
|
|
|
|
dimension_x = x;
|
|
|
|
dimension_y = y + bx_headerbar_y;
|
|
|
|
stretched_x = dimension_x;
|
|
|
|
stretched_y = dimension_y;
|
|
|
|
stretch_factor = 1;
|
|
|
|
while ( stretched_x<400)
|
|
|
|
{
|
|
|
|
stretched_x *= 2;
|
|
|
|
stretched_y *= 2;
|
|
|
|
stretch_factor *= 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
SetWindowPos(stInfo.hwnd, HWND_TOP, 0, 0, stretched_x + x_edge * 2,
|
|
|
|
stretched_y+ y_edge * 2 + y_caption,
|
|
|
|
SWP_NOMOVE | SWP_NOZORDER);
|
|
|
|
headerbar_changed = TRUE;
|
|
|
|
show_headerbar();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ::CREATE_BITMAP()
|
|
|
|
//
|
|
|
|
// Create a monochrome bitmap of size 'xdim' by 'ydim', which will
|
|
|
|
// be drawn in the headerbar. Return an integer ID to the bitmap,
|
|
|
|
// with which the bitmap can be referenced later.
|
|
|
|
//
|
|
|
|
// bmap: packed 8 pixels-per-byte bitmap. The pixel order is:
|
|
|
|
// bit0 is the left most pixel, bit7 is the right most pixel.
|
|
|
|
// xdim: x dimension of bitmap
|
|
|
|
// ydim: y dimension of bitmap
|
|
|
|
|
|
|
|
unsigned bx_gui_c::create_bitmap(const unsigned char *bmap, unsigned xdim,
|
|
|
|
unsigned ydim) {
|
|
|
|
unsigned char *data;
|
|
|
|
|
|
|
|
if (bx_bitmap_entries >= BX_MAX_PIXMAPS)
|
|
|
|
terminateEmul(EXIT_HEADER_BITMAP_ERROR);
|
|
|
|
|
|
|
|
bx_bitmaps[bx_bitmap_entries].bmap = CreateBitmap(xdim,ydim,1,1,NULL);
|
|
|
|
if (!bx_bitmaps[bx_bitmap_entries].bmap)
|
|
|
|
terminateEmul(EXIT_HEADER_BITMAP_ERROR);
|
|
|
|
|
|
|
|
data = new unsigned char[ydim * xdim/8];
|
|
|
|
for (unsigned i=0; i<ydim * xdim/8; i++)
|
|
|
|
data[i] = reverse_bitorder(bmap[i]);
|
|
|
|
SetBitmapBits(bx_bitmaps[bx_bitmap_entries].bmap, ydim * xdim/8, data);
|
|
|
|
free(data);
|
|
|
|
|
|
|
|
bx_bitmaps[bx_bitmap_entries].xdim = xdim;
|
|
|
|
bx_bitmaps[bx_bitmap_entries].ydim = ydim;
|
|
|
|
|
|
|
|
bx_bitmap_entries++;
|
|
|
|
return(bx_bitmap_entries-1); // return index as handle
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ::HEADERBAR_BITMAP()
|
|
|
|
//
|
|
|
|
// Called to install a bitmap in the bochs headerbar (toolbar).
|
|
|
|
//
|
|
|
|
// bmap_id: will correspond to an ID returned from
|
|
|
|
// ::create_bitmap(). 'alignment' is either BX_GRAVITY_LEFT
|
|
|
|
// or BX_GRAVITY_RIGHT, meaning install the bitmap in the next
|
|
|
|
// available leftmost or rightmost space.
|
|
|
|
// alignment: is either BX_GRAVITY_LEFT or BX_GRAVITY_RIGHT,
|
|
|
|
// meaning install the bitmap in the next
|
|
|
|
// available leftmost or rightmost space.
|
|
|
|
// f: a 'C' function pointer to callback when the mouse is clicked in
|
|
|
|
// the boundaries of this bitmap.
|
|
|
|
|
|
|
|
unsigned bx_gui_c::headerbar_bitmap(unsigned bmap_id, unsigned alignment,
|
|
|
|
void (*f)(void)) {
|
|
|
|
unsigned hb_index;
|
|
|
|
|
|
|
|
if ( (bx_headerbar_entries+1) > BX_MAX_HEADERBAR_ENTRIES )
|
|
|
|
terminateEmul(EXIT_HEADER_BITMAP_ERROR);
|
|
|
|
|
|
|
|
bx_headerbar_entries++;
|
|
|
|
hb_index = bx_headerbar_entries - 1;
|
|
|
|
|
|
|
|
bx_headerbar_entry[hb_index].bitmap = bx_bitmaps[bmap_id].bmap;
|
|
|
|
bx_headerbar_entry[hb_index].xdim = bx_bitmaps[bmap_id].xdim;
|
|
|
|
bx_headerbar_entry[hb_index].ydim = bx_bitmaps[bmap_id].ydim;
|
|
|
|
bx_headerbar_entry[hb_index].alignment = alignment;
|
|
|
|
bx_headerbar_entry[hb_index].f = f;
|
|
|
|
if (alignment == BX_GRAVITY_LEFT) {
|
|
|
|
bx_headerbar_entry[hb_index].xorigin = bx_bitmap_left_xorigin;
|
|
|
|
bx_headerbar_entry[hb_index].yorigin = 0;
|
|
|
|
bx_bitmap_left_xorigin += bx_bitmaps[bmap_id].xdim;
|
|
|
|
} else { // BX_GRAVITY_RIGHT
|
|
|
|
bx_bitmap_right_xorigin += bx_bitmaps[bmap_id].xdim;
|
|
|
|
bx_headerbar_entry[hb_index].xorigin = bx_bitmap_right_xorigin;
|
|
|
|
bx_headerbar_entry[hb_index].yorigin = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
headerbar_changed = TRUE;
|
|
|
|
|
|
|
|
return(hb_index);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ::SHOW_HEADERBAR()
|
|
|
|
//
|
|
|
|
// Show (redraw) the current headerbar, which is composed of
|
|
|
|
// currently installed bitmaps.
|
|
|
|
|
|
|
|
void bx_gui_c::show_headerbar(void) {
|
|
|
|
unsigned xorigin;
|
|
|
|
HGDIOBJ oldObj;
|
|
|
|
|
|
|
|
if (!headerbar_changed || !stInfo.UIinited) return;
|
|
|
|
|
|
|
|
EnterCriticalSection(&stInfo.drawCS);
|
|
|
|
|
|
|
|
oldObj = SelectObject(MemoryDC, MemoryBitmap);
|
|
|
|
PatBlt (MemoryDC, 0, 0, dimension_x, bx_headerbar_y, BLACKNESS);
|
|
|
|
|
|
|
|
for (unsigned i=0; i<bx_headerbar_entries; i++) {
|
|
|
|
if (bx_headerbar_entry[i].alignment == BX_GRAVITY_LEFT)
|
|
|
|
xorigin = bx_headerbar_entry[i].xorigin;
|
|
|
|
else
|
|
|
|
xorigin = dimension_x - bx_headerbar_entry[i].xorigin;
|
|
|
|
DrawBitmap(MemoryDC, bx_headerbar_entry[i].bitmap, xorigin, 0, SRCCOPY, 0x7);
|
|
|
|
}
|
|
|
|
|
|
|
|
SelectObject(MemoryDC, oldObj);
|
|
|
|
|
|
|
|
updateUpdated(0, 0, dimension_x-1, bx_headerbar_y-1);
|
|
|
|
|
|
|
|
LeaveCriticalSection(&stInfo.drawCS);
|
|
|
|
|
|
|
|
headerbar_changed = FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// ::REPLACE_BITMAP()
|
|
|
|
//
|
|
|
|
// Replace the bitmap installed in the headerbar ID slot 'hbar_id',
|
|
|
|
// with the one specified by 'bmap_id'. 'bmap_id' will have
|
|
|
|
// been generated by ::create_bitmap(). The old and new bitmap
|
|
|
|
// must be of the same size. This allows the bitmap the user
|
|
|
|
// sees to change, when some action occurs. For example when
|
|
|
|
// the user presses on the floppy icon, it then displays
|
|
|
|
// the ejected status.
|
|
|
|
//
|
|
|
|
// hbar_id: headerbar slot ID
|
|
|
|
// bmap_id: bitmap ID
|
|
|
|
|
|
|
|
void bx_gui_c::replace_bitmap(unsigned hbar_id, unsigned bmap_id) {
|
|
|
|
headerbar_changed = TRUE;
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bx_headerbar_entry[hbar_id].bitmap = bx_bitmaps[bmap_id].bmap;
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show_headerbar();
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}
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// ::EXIT()
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//
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// Called before bochs terminates, to allow for a graceful
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// exit from the native GUI mechanism.
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void bx_gui_c::exit(void) {
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printf("# In bx_gui_c::exit(void)!\n");
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// kill thread first...
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PostMessage(stInfo.hwnd, WM_CLOSE, 0, 0);
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// Wait until it dies
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while ((stInfo.kill == 0) && (workerThreadID != 0)) Sleep(500);
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if (!stInfo.kill) terminateEmul(EXIT_NORMAL);
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}
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void create_vga_font(void) {
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HDC hdc;
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unsigned char data[32];
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// VGA font is 8wide x 16high
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hdc = GetDC(stInfo.hwnd);
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for (unsigned c = 0; c<256; c++) {
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vgafont[c] = CreateBitmap(8,16,1,1,NULL);
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if (!vgafont[c]) terminateEmul(EXIT_FONT_BITMAP_ERROR);
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|
|
memset(data, 0, 16);
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|
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for (unsigned i=0; i<16; i++)
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data[i*2] = reverse_bitorder(bx_vgafont[c].data[i]);
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|
SetBitmapBits(vgafont[c], 32, data);
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|
|
}
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|
}
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|
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|
|
unsigned char reverse_bitorder(unsigned char b) {
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|
|
|
unsigned char ret=0;
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|
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|
|
|
for (unsigned i=0; i<8; i++) {
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|
|
ret |= (b & 0x01) << (7-i);
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|
|
b >>= 1;
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|
|
}
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|
|
return(ret);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void DrawBitmap (HDC hdc, HBITMAP hBitmap, int xStart, int yStart,
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|
|
|
DWORD dwRop, unsigned char cColor) {
|
|
|
|
BITMAP bm;
|
|
|
|
HDC hdcMem;
|
|
|
|
POINT ptSize, ptOrg;
|
|
|
|
HGDIOBJ oldObj;
|
|
|
|
|
|
|
|
hdcMem = CreateCompatibleDC (hdc);
|
|
|
|
SelectObject (hdcMem, hBitmap);
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|
|
|
SetMapMode (hdcMem, GetMapMode (hdc));
|
|
|
|
|
|
|
|
GetObject (hBitmap, sizeof (BITMAP), (LPVOID) &bm);
|
|
|
|
|
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|
|
ptSize.x = bm.bmWidth;
|
|
|
|
ptSize.y = bm.bmHeight;
|
|
|
|
|
|
|
|
DPtoLP (hdc, &ptSize, 1);
|
|
|
|
|
|
|
|
ptOrg.x = 0;
|
|
|
|
ptOrg.y = 0;
|
|
|
|
DPtoLP (hdcMem, &ptOrg, 1);
|
|
|
|
|
|
|
|
// BitBlt (hdc, xStart, yStart, ptSize.x, ptSize.y, hdcMem, ptOrg.x,
|
|
|
|
// ptOrg.y, dwRop);
|
|
|
|
|
|
|
|
oldObj = SelectObject(MemoryDC, MemoryBitmap);
|
|
|
|
// BitBlt(MemoryDC, xStart, yStart, ptSize.x, ptSize.y, hdcMem, ptOrg.x,
|
|
|
|
// ptOrg.y, dwRop);
|
|
|
|
//Colors taken from Ralf Browns interrupt list.
|
|
|
|
//(0=black, 1=blue, 2=red, 3=purple, 4=green, 5=cyan, 6=yellow, 7=white)
|
|
|
|
//The highest background bit usually means blinking characters. No idea
|
|
|
|
//how to implement that so for now it's just implemented as color.
|
|
|
|
//Note: it is also possible to program the VGA controller to have the
|
|
|
|
//high bit for the foreground color enable blinking characters.
|
|
|
|
const COLORREF crPal[16] = {
|
|
|
|
RGB(0 ,0 ,0 ), //0 black
|
|
|
|
RGB(0 ,0 ,0x80 ), //1 dark blue
|
|
|
|
RGB(0 ,0x80 ,0 ), //2 dark green
|
|
|
|
RGB(0 ,0x80 ,0x80 ), //3 dark cyan
|
|
|
|
RGB(0x80 ,0 ,0 ), //4 dark red
|
|
|
|
RGB(0x80 ,0 ,0x80 ), //5 dark magenta
|
|
|
|
RGB(0x80 ,0x80 ,0 ), //6 brown
|
|
|
|
RGB(0xC0 ,0xC0 ,0xC0 ), //7 light gray
|
|
|
|
RGB(0x80 ,0x80 ,0x80 ), //8 dark gray
|
|
|
|
RGB(0 ,0 ,0xFF ), //9 light blue
|
|
|
|
RGB(0 ,0xFF ,0 ), //10 green
|
|
|
|
RGB(0 ,0xFF ,0xFF ), //11 cyan
|
|
|
|
RGB(0xFF ,0 ,0 ), //12 light red
|
|
|
|
RGB(0xFF ,0 ,0xFF ), //13 magenta
|
|
|
|
RGB(0xFF ,0xFF ,0 ), //14 yellow
|
|
|
|
RGB(0xFF ,0xFF ,0xFF )}; //15 white
|
|
|
|
|
|
|
|
COLORREF crFore = SetTextColor(MemoryDC, crPal[(cColor>>4)&0xf]);
|
|
|
|
COLORREF crBack = SetBkColor(MemoryDC, crPal[cColor&0xf]);
|
|
|
|
BitBlt (MemoryDC, xStart, yStart, ptSize.x, ptSize.y, hdcMem, ptOrg.x,
|
|
|
|
ptOrg.y, dwRop);
|
|
|
|
SetBkColor(MemoryDC, crBack);
|
|
|
|
SetTextColor(MemoryDC, crFore);
|
|
|
|
|
|
|
|
SelectObject(MemoryDC, oldObj);
|
|
|
|
|
|
|
|
updateUpdated(xStart, yStart, ptSize.x + xStart - 1, ptSize.y + yStart - 1);
|
|
|
|
|
|
|
|
DeleteDC (hdcMem);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void updateUpdated(int x1, int y1, int x2, int y2) {
|
|
|
|
x1*=stretch_factor;
|
|
|
|
y1*=stretch_factor;
|
|
|
|
x2*=stretch_factor;
|
|
|
|
y2*=stretch_factor;
|
|
|
|
if (!updated_area_valid) {
|
|
|
|
updated_area.left = x1 ;
|
|
|
|
updated_area.top = y1 ;
|
|
|
|
updated_area.right = x2 ;
|
|
|
|
updated_area.bottom = y2 ;
|
|
|
|
} else {
|
|
|
|
if (x1 < updated_area.left) updated_area.left = x1 ;
|
|
|
|
if (y1 < updated_area.top) updated_area.top = y1 ;
|
|
|
|
if (x2 > updated_area.right) updated_area.right = x2 ;
|
|
|
|
if (y2 > updated_area.bottom) updated_area.bottom = y2;
|
|
|
|
}
|
|
|
|
|
|
|
|
updated_area_valid = TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void headerbar_click(int x) {
|
|
|
|
int xorigin;
|
|
|
|
|
|
|
|
for (unsigned i=0; i<bx_headerbar_entries; i++) {
|
|
|
|
if (bx_headerbar_entry[i].alignment == BX_GRAVITY_LEFT)
|
|
|
|
xorigin = bx_headerbar_entry[i].xorigin;
|
|
|
|
else
|
|
|
|
xorigin = dimension_x - bx_headerbar_entry[i].xorigin;
|
|
|
|
if ( (x>=xorigin) && (x<(xorigin+int(bx_headerbar_entry[i].xdim))) ) {
|
|
|
|
bx_headerbar_entry[i].f();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef __MINGW32__
|
|
|
|
#if BX_SHOW_IPS
|
|
|
|
VOID CALLBACK MyTimer(HWND hwnd,UINT uMsg, UINT idEvent, DWORD dwTime)
|
|
|
|
{
|
|
|
|
bx_signal_handler(SIGALRM);
|
|
|
|
}
|
|
|
|
|
|
|
|
void alarm (int time)
|
|
|
|
{
|
|
|
|
UINT idTimer;
|
|
|
|
SetTimer(stInfo.hwnd,idTimer,time*1000,MyTimer);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
#endif
|