Bochs/bochs/iodev/soundwin.h

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// Copyright (C) 2001 MandrakeSoft S.A.
//
// MandrakeSoft S.A.
// 43, rue d'Aboukir
// 75002 Paris - France
// http://www.linux-mandrake.com/
// http://www.mandrakesoft.com/
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
// This file (SOUNDWIN.H) written and donated by Josef Drexler
#if defined(WIN32)
#include "bochs.h"
#include <windows.h>
// uncomment one of the following two #defines
//#define usesndPlaySnd
#define usewaveOut
#define BX_SOUND_WINDOWS_MAXSYSEXLEN 256 // maximum supported length of a sysex message
#define BX_SOUND_WINDOWS_NBUF 4 // number of buffers for the output, must be power of 2 and >= 4
#define BX_SOUND_WINDOWS_NMASK (BX_SOUND_WINDOWS_NBUF - 1)
#ifndef WAVEMAPPER
#define WAVEMAPPER -1
#endif
// Definitions for WINMM.DLL, if not defined already
#ifndef MMSYSERR_NOERROR
#pragma pack(1)
typedef UINT HMIDIOUT;
typedef HMIDIOUT *LPHMIDIOUT;
typedef struct midihdr_tag {
LPSTR lpData;
DWORD dwBufferLength;
DWORD dwBytesRecorded;
DWORD dwUser;
DWORD dwFlags;
struct midihdr_tag *lpNext;
DWORD reserved;
} MIDIHDR, *LPMIDIHDR;
typedef UINT HWAVEOUT;
typedef HWAVEOUT *LPHWAVEOUT;
typedef struct wavehdr_tag {
LPSTR lpData;
DWORD dwBufferLength;
DWORD dwBytesRecorded;
DWORD dwUser;
DWORD dwFlags;
DWORD dwLoops;
struct wavehdr_tag *lpNext;
DWORD reserved;
} WAVEHDR, *LPWAVEHDR;
#define WHDR_DONE 0x00000001
#define WHDR_PREPARED 0x00000002
#define WHDR_BEGINLOOP 0x00000004
#define WHDR_ENDLOOP 0x00000008
#define WHDR_INQUEUE 0x00000010
typedef struct waveformat_tag {
WORD wFormatTag;
WORD nChannels;
DWORD nSamplesPerSec;
DWORD nAvgBytesPerSec;
WORD nBlockAlign;
} WAVEFORMAT, *LPWAVEFORMAT;
#define WAVE_FORMAT_PCM 1
typedef struct pcmwaveformat_tag {
WAVEFORMAT wf;
WORD wBitsPerSample;
} PCMWAVEFORMAT, *LPPCMWAVEFORMAT;
#define MIDIMAPPER -1
#define CALLBACK_NULL 0x00000000
#define CALLBACK_WINDOW 0x00010000
#define CALLBACK_TASK 0x00020000
#define CALLBACK_FUNCTION 0x00030000
#define MMSYSERR_NOERROR 0
#define MMSYSERR_ERROR 1
#define MMSYSERR_BADDEVICEID 2
#define MMSYSERR_NOTENABLED 3
#define MMSYSERR_ALLOCATED 4
#define MMSYSERR_INVALHANDLE 5
#define MMSYSERR_NODRIVER 6
#define MMSYSERR_NOMEM 7
#define MMSYSERR_NOTSUPPORTED 8
#define MMSYSERR_NOMAP 7
#define MIDIERR_UNPREPARED 64
#define MIDIERR_STILLPLAYING 65
#define MIDIERR_NOTREADY 66
#define MIDIERR_NODEVICE 67
#define WAVERR_BADFORMAT 32
#define WAVERR_STILLPLAYING 33
#define WAVERR_UNPREPARED 34
#define WAVERR_SYNC 35
#define MAXERRORLENGTH 128
extern "C" {
UINT STDCALL midiOutOpen(LPHMIDIOUT, UINT, DWORD, DWORD, DWORD);
UINT STDCALL midiOutShortMsg(HMIDIOUT, DWORD);
UINT STDCALL midiOutLongMsg(HMIDIOUT, LPMIDIHDR, UINT);
UINT STDCALL midiOutPrepareHeader(HMIDIOUT, LPMIDIHDR, UINT);
UINT STDCALL midiOutUnprepareHeader(HMIDIOUT, LPMIDIHDR, UINT);
UINT STDCALL midiOutReset(HMIDIOUT);
UINT STDCALL midiOutClose(HMIDIOUT);
UINT STDCALL waveOutOpen(LPHWAVEOUT, UINT, LPWAVEFORMAT, DWORD, DWORD, DWORD);
UINT STDCALL waveOutWrite(HWAVEOUT, LPWAVEHDR, UINT);
UINT STDCALL waveOutPrepareHeader(HWAVEOUT, LPWAVEHDR, UINT);
UINT STDCALL waveOutUnprepareHeader(HWAVEOUT, LPWAVEHDR, UINT);
UINT STDCALL waveOutReset(HWAVEOUT);
UINT STDCALL waveOutClose(HWAVEOUT);
UINT STDCALL waveOutGetErrorTextA(UINT, LPSTR, UINT);
BOOL STDCALL sndPlaySoundA(LPCSTR, UINT);
}
typedef struct {
char RIFF[4];
Bit32u length;
char TYPE[4];
char chnk[4];
Bit32u chnklen;
PCMWAVEFORMAT waveformat;
char chnk2[4];
Bit32u chnk2len;
char data[1];
} WAVEFILEHEADER, *LPWAVEFILEHEADER;
#pragma pack(0)
#endif // MMSYSERR_NOERROR defined
class bx_sound_windows_c : public bx_sound_output_c {
public:
bx_sound_windows_c(bx_sb16_c *sb16);
BX_SOUND_VIRTUAL ~bx_sound_windows_c();
// if virtual functions are used, we have to override them
// and define our own. Otherwise this file will just implement
// the original functions
#ifdef BX_USE_SOUND_VIRTUAL
BX_SOUND_VIRTUAL int waveready();
BX_SOUND_VIRTUAL int midiready();
BX_SOUND_VIRTUAL int openmidioutput(char *device);
BX_SOUND_VIRTUAL int sendmidicommand(int delta, int command, int length, Bit8u data[]);
BX_SOUND_VIRTUAL int closemidioutput();
BX_SOUND_VIRTUAL int openwaveoutput(char *device);
BX_SOUND_VIRTUAL int startwaveplayback(int frequency, int bits, int stereo, int format);
BX_SOUND_VIRTUAL int sendwavepacket(int length, Bit8u data[]);
BX_SOUND_VIRTUAL int stopwaveplayback();
BX_SOUND_VIRTUAL int closewaveoutput();
#endif
private:
bx_sb16_c *sb16;
struct bx_sb16_waveinfo_struct {
int frequency;
int bits;
int stereo;
int format;
};
HMIDIOUT MidiOut; // Midi output device
int MidiOpen; // is it open?
HWAVEOUT WaveOut; // Wave output device
int WaveOpen; // is it open?
UINT WaveDevice; // Wave device ID, for waveOutOpen
// some data for the wave buffers
HANDLE DataHandle; // returned by GlobalAlloc()
Bit8u *DataPointer; // returned by GlobalLock()
LPWAVEHDR WaveHeader[BX_SOUND_WINDOWS_NBUF];
LPSTR WaveData[BX_SOUND_WINDOWS_NBUF];
int length[BX_SOUND_WINDOWS_NBUF]; // length of the data in the buffer
int needreopen; // if the format has changed
int head,tailfull,tailplay; // These are for three states of the buffers: empty, full, played
bx_sb16_waveinfo_struct WaveInfo; // format for the next buffer to be played
int iswaveready;
// and the midi buffer for the SYSEX messages
LPMIDIHDR MidiHeader;
LPSTR MidiData;
int ismidiready;
int playnextbuffer();
void checkmidiready();
void checkwaveready();
};
#endif // defined(WIN32)