Bochs/bochs/gui/wxdialog.cc

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/////////////////////////////////////////////////////////////////
// $Id$
/////////////////////////////////////////////////////////////////
//
// Copyright (C) 2002-2014 The Bochs Project
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
/////////////////////////////////////////////////////////////////
// Define BX_PLUGGABLE in files that can be compiled into plugins. For
// platforms that require a special tag on exported symbols, BX_PLUGGABLE
// is used to know when we are exporting symbols and when we are importing.
#define BX_PLUGGABLE
- apply patch.ifdef-disabled-options. Comments from that patch are below: For a whole lot of configure options, I put #if...#endif around code that is specific to the option, even in files which are normally only compiled when the option is on. This allows me to create a MS Visual C++ 6.0 workspace that supports many of these options. The workspace will basically compile every file all the time, but the code for disabled options will be commented out by the #if...#endif. This may one day lead to simplification of the Makefiles and configure scripts, but for the moment I'm leaving Makefiles and configure scripts alone. Affected options: BX_SUPPORT_APIC (cpu/apic.cc) BX_SUPPORT_X86_64 (cpu/*64.cc) BX_DEBUGGER (debug/*) BX_DISASM (disasm/*) BX_WITH_nameofgui (gui/*) BX_SUPPORT_CDROM (iodev/cdrom.cc) BX_NE2K_SUPPORT (iodev/eth*.cc, iodev/ne2k.cc) BX_SUPPORT_APIC (iodev/ioapic.cc) BX_IODEBUG_SUPPORT (iodev/iodebug.cc) BX_PCI_SUPPORT (iodev/pci*.cc) BX_SUPPORT_SB16 (iodev/sb*.cc) Modified Files: cpu/apic.cc cpu/arith64.cc cpu/ctrl_xfer64.cc cpu/data_xfer64.cc cpu/fetchdecode64.cc cpu/logical64.cc cpu/mult64.cc cpu/resolve64.cc cpu/shift64.cc cpu/stack64.cc debug/Makefile.in debug/crc.cc debug/dbg_main.cc debug/lexer.l debug/linux.cc debug/parser.c debug/parser.y disasm/dis_decode.cc disasm/dis_groups.cc gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/macintosh.cc gui/rfb.cc gui/sdl.cc gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc gui/wxmain.cc gui/x.cc iodev/cdrom.cc iodev/eth.cc iodev/eth_arpback.cc iodev/eth_fbsd.cc iodev/eth_linux.cc iodev/eth_null.cc iodev/eth_packetmaker.cc iodev/eth_tap.cc iodev/eth_tuntap.cc iodev/eth_win32.cc iodev/ioapic.cc iodev/iodebug.cc iodev/ne2k.cc iodev/pci.cc iodev/pci2isa.cc iodev/sb16.cc iodev/soundlnx.cc iodev/soundwin.cc
2002-11-19 08:47:45 +03:00
#include "config.h" // definitions based on configure script
#include "param_names.h"
- apply patch.ifdef-disabled-options. Comments from that patch are below: For a whole lot of configure options, I put #if...#endif around code that is specific to the option, even in files which are normally only compiled when the option is on. This allows me to create a MS Visual C++ 6.0 workspace that supports many of these options. The workspace will basically compile every file all the time, but the code for disabled options will be commented out by the #if...#endif. This may one day lead to simplification of the Makefiles and configure scripts, but for the moment I'm leaving Makefiles and configure scripts alone. Affected options: BX_SUPPORT_APIC (cpu/apic.cc) BX_SUPPORT_X86_64 (cpu/*64.cc) BX_DEBUGGER (debug/*) BX_DISASM (disasm/*) BX_WITH_nameofgui (gui/*) BX_SUPPORT_CDROM (iodev/cdrom.cc) BX_NE2K_SUPPORT (iodev/eth*.cc, iodev/ne2k.cc) BX_SUPPORT_APIC (iodev/ioapic.cc) BX_IODEBUG_SUPPORT (iodev/iodebug.cc) BX_PCI_SUPPORT (iodev/pci*.cc) BX_SUPPORT_SB16 (iodev/sb*.cc) Modified Files: cpu/apic.cc cpu/arith64.cc cpu/ctrl_xfer64.cc cpu/data_xfer64.cc cpu/fetchdecode64.cc cpu/logical64.cc cpu/mult64.cc cpu/resolve64.cc cpu/shift64.cc cpu/stack64.cc debug/Makefile.in debug/crc.cc debug/dbg_main.cc debug/lexer.l debug/linux.cc debug/parser.c debug/parser.y disasm/dis_decode.cc disasm/dis_groups.cc gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/macintosh.cc gui/rfb.cc gui/sdl.cc gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc gui/wxmain.cc gui/x.cc iodev/cdrom.cc iodev/eth.cc iodev/eth_arpback.cc iodev/eth_fbsd.cc iodev/eth_linux.cc iodev/eth_null.cc iodev/eth_packetmaker.cc iodev/eth_tap.cc iodev/eth_tuntap.cc iodev/eth_win32.cc iodev/ioapic.cc iodev/iodebug.cc iodev/ne2k.cc iodev/pci.cc iodev/pci2isa.cc iodev/sb16.cc iodev/soundlnx.cc iodev/soundwin.cc
2002-11-19 08:47:45 +03:00
#if BX_WITH_WX
// For compilers that support precompilation, includes <wx/wx.h>.
#include <wx/wxprec.h>
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
#include <wx/spinctrl.h>
#include <wx/config.h>
#include <wx/confbase.h>
- fixed up ParamDialog to correctly handle "trees" of parameters. A bx_list_c can now be displayed as either a wxStaticBox with the child parameters inside, or as a wxNotebook with each child parameter in a separate tab. (The children can also be lists of course.) The default display is the wxStaticBox type, but if you set the option bit bx_list_c::USE_TAB_WINDOW in the list, ParamDialog will use the wxNotebook display instead. - to get the param trees working, I created a new struct AddParamContext, which is passed to AddParam(). This struct is critical when AddParam calls itself recursively to display lists within lists. - use the wxNotebook display feature for the ATA0,1,2,3 controller dialog box. Now instead of being hundreds of pixels tall, it is reasonable height with three different tabs. This fixed bug #619074: "wx: ATA interface editor too tall" and was the whole reason I started messing with this at all. plus some minor cleanups - when I added the enum constant bx_list_c::USE_TAB_WINDOW, I also removed the BX_ prefix from all the other enum constants that are used in parameter options in siminterface.cc. Since these constants are enums within a class, there is no possibility of namespace conflicts so the prefix is not needed. - added wxADJUST_MINSIZE to all wxChoice controls, since that tells wxWindows to adjust its size to the length of the longest string. - instead of calling SetSize or SetSizeHints on every textcontrol with a hardcoded width, I am using just two wxSize specifications for everything: either normalTextSize or longTextSize. - edit names of a few menus and params. For example now instead of the tab saying "Master ATA device on channel 0" it will say "First HD/CD on channel 0". Modified Files: main.cc gui/control.cc gui/gui.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
2002-10-06 06:37:28 +04:00
#include <wx/notebook.h>
#include "osdep.h" // workarounds for missing stuff
#include "gui/siminterface.h" // interface to the simulator
#include "bxversion.h" // get version string
#include "wxdialog.h" // custom dialog boxes
#include "wxmain.h" // wxwidgets shared stuff
//////////////////////////////////////////////////////////////////////
// constants, prototypes
//////////////////////////////////////////////////////////////////////
enum {
ID_ShowDialog_1 = 1,
ID_ShowDialog_2,
ID_ShowDialog_3,
ID_Button1,
ID_Button2,
ID_MY_LAST_ID
};
wxSize longTextSize (300, -1); // width=300, height=default
- fixed up ParamDialog to correctly handle "trees" of parameters. A bx_list_c can now be displayed as either a wxStaticBox with the child parameters inside, or as a wxNotebook with each child parameter in a separate tab. (The children can also be lists of course.) The default display is the wxStaticBox type, but if you set the option bit bx_list_c::USE_TAB_WINDOW in the list, ParamDialog will use the wxNotebook display instead. - to get the param trees working, I created a new struct AddParamContext, which is passed to AddParam(). This struct is critical when AddParam calls itself recursively to display lists within lists. - use the wxNotebook display feature for the ATA0,1,2,3 controller dialog box. Now instead of being hundreds of pixels tall, it is reasonable height with three different tabs. This fixed bug #619074: "wx: ATA interface editor too tall" and was the whole reason I started messing with this at all. plus some minor cleanups - when I added the enum constant bx_list_c::USE_TAB_WINDOW, I also removed the BX_ prefix from all the other enum constants that are used in parameter options in siminterface.cc. Since these constants are enums within a class, there is no possibility of namespace conflicts so the prefix is not needed. - added wxADJUST_MINSIZE to all wxChoice controls, since that tells wxWindows to adjust its size to the length of the longest string. - instead of calling SetSize or SetSizeHints on every textcontrol with a hardcoded width, I am using just two wxSize specifications for everything: either normalTextSize or longTextSize. - edit names of a few menus and params. For example now instead of the tab saying "Master ATA device on channel 0" it will say "First HD/CD on channel 0". Modified Files: main.cc gui/control.cc gui/gui.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
2002-10-06 06:37:28 +04:00
wxSize normalTextSize (180, -1); // width=200, height=default
//////////////////////////////////////////////////////////////////////
// LogMsgAskDialog implementation
//////////////////////////////////////////////////////////////////////
// Structure:
// vertSizer:
// context text field,
// message text field
// don't-ask checkbox
// buttonSizer:
// continue button
// die button
// dumpcore button
// debugger button
// help button
//
// all events go to OnEvent method
BEGIN_EVENT_TABLE(LogMsgAskDialog, wxDialog)
EVT_BUTTON(ID_Continue, LogMsgAskDialog::OnEvent)
EVT_BUTTON(ID_Die, LogMsgAskDialog::OnEvent)
EVT_BUTTON(ID_DumpCore, LogMsgAskDialog::OnEvent)
EVT_BUTTON(ID_Debugger, LogMsgAskDialog::OnEvent)
- add infrastructure for sending commands from the wxWindows interface to the Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which does not return until a debugger command is found. The siminterface sends an synchronous event to the wxWindows thread with a blank to be filled in with a debugger command. wxWindows fills in the blank and sends the synchronous event back, and the Bochs debugger interprets it as if it was typed on the command line. For the long term I haven't decided whether to stick with sending text strings vs. some other method. - so far the wxWindows debugger consists of one big dialog box that shows all the standard registers, and a working Continue, Stop, and Step button. - modify ParamDialog so that it is more useful as a base class, by moving some things to protected members&fields, separating out functionality that is most likely to be replaced into virtual functions, and making it generally more flexible. The new CpuRegistersDialog is based on ParamDialog. - in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK, wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc. which are intended to be ORred together in a bit field. - cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations where they don't exist. Add an eflags shadow parameter that represents all of the bits of eflags at once. There are also boolean shadow params for each bit. - modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
EVT_BUTTON(wxID_HELP, LogMsgAskDialog::OnEvent)
END_EVENT_TABLE()
LogMsgAskDialog::LogMsgAskDialog(
wxWindow* parent,
wxWindowID id,
const wxString& title)
: wxDialog (parent, id, title, wxDefaultPosition, wxDefaultSize,
wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
{
for (int i=0; i<N_BUTTONS; i++) enabled[i] = TRUE;
vertSizer = new wxBoxSizer(wxVERTICAL);
context = new wxStaticText (this, -1, wxT(""));
wxFont font = context->GetFont ();
font.SetWeight (wxBOLD);
font.SetPointSize (2 + font.GetPointSize ());
context->SetFont (font);
message = new wxStaticText (this, -1, wxT(""));
message->SetFont (font);
dontAsk = new wxCheckBox (this, -1, LOG_MSG_DONT_ASK_STRING);
btnSizer = new wxBoxSizer(wxHORIZONTAL);
// fill vertical sizer
vertSizer->Add (context, 0, wxGROW|wxALIGN_LEFT|wxLEFT|wxTOP, 30);
vertSizer->Add (message, 0, wxGROW|wxALIGN_LEFT|wxLEFT, 30);
vertSizer->Add (dontAsk, 0, wxALIGN_CENTER|wxTOP, 30);
vertSizer->Add (btnSizer, 0, wxALIGN_CENTER|wxTOP, 30);
// Some object creation and layout is postponed until Init()
// so that caller has time to configure the dialog.
}
void LogMsgAskDialog::SetContext(wxString s)
{
ChangeStaticText(vertSizer, context, wxString(LOG_MSG_CONTEXT) + s);
}
void LogMsgAskDialog::SetMessage(wxString s)
{
ChangeStaticText(vertSizer, message, wxString(LOG_MSG_MSG) + s);
}
void LogMsgAskDialog::Init()
{
static const int ids[N_BUTTONS] = LOG_MSG_ASK_IDS;
2006-03-19 12:24:10 +03:00
static const wxString names[N_BUTTONS] = LOG_MSG_ASK_NAMES;
for (int i=0; i<N_BUTTONS; i++) {
if (!enabled[i]) continue;
2006-03-19 12:24:10 +03:00
wxButton *btn = new wxButton(this, ids[i], names[i]);
btnSizer->Add(btn, 1, wxALL, 5);
}
SetAutoLayout(TRUE);
SetSizer(vertSizer);
2006-03-19 12:24:10 +03:00
vertSizer->Fit(this);
wxSize size = vertSizer->GetMinSize();
int margin = 10;
SetSizeHints (size.GetWidth () + margin, size.GetHeight () + margin);
Center ();
}
// Event handler for dialog buttons. Just translate the wx ids into
// enum values and return them with EndModal() to make the dialog
// go away.
void LogMsgAskDialog::OnEvent(wxCommandEvent& event)
{
int id = event.GetId();
int ret = -1;
switch (id) {
case ID_Continue: ret = BX_LOG_ASK_CHOICE_CONTINUE; break;
case ID_Die: ret = BX_LOG_ASK_CHOICE_DIE; break;
case ID_DumpCore: ret = BX_LOG_ASK_CHOICE_DUMP_CORE; break;
case ID_Debugger: ret = BX_LOG_ASK_CHOICE_ENTER_DEBUG; break;
case wxID_HELP: ShowHelp(); return;
default:
return; // without EndModal
}
EndModal(ret);
}
void LogMsgAskDialog::ShowHelp()
{
wxMessageBox(MSG_NO_HELP, MSG_NO_HELP_CAPTION, wxOK | wxICON_ERROR, this);
}
//////////////////////////////////////////////////////////////////////
// AdvancedLogOptionsDialog implementation
//////////////////////////////////////////////////////////////////////
// Structure:
// vertSizer:
// logfileSizer
// prompt
// logfile
// browse button
// prompt (multiline)
// applyDefault button
// scrollWin
// scrollpanel
// gridSizer 5 columns
// device
// debug
// info
// error
// panic
// etc.
// buttonSizer:
// help
// cancel
// ok
// all events go to OnEvent method
BEGIN_EVENT_TABLE(AdvancedLogOptionsDialog, wxDialog)
EVT_BUTTON(-1, AdvancedLogOptionsDialog::OnEvent)
EVT_CHECKBOX(-1, AdvancedLogOptionsDialog::OnEvent)
EVT_TEXT(-1, AdvancedLogOptionsDialog::OnEvent)
END_EVENT_TABLE()
AdvancedLogOptionsDialog::AdvancedLogOptionsDialog(
wxWindow* parent,
wxWindowID id)
: wxDialog(parent, id, wxT(""), wxDefaultPosition, wxDefaultSize,
wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
{
//static int integers[LOG_OPTS_N_CHOICES_NORMAL] = {0, 1, 2, 3};
2006-03-19 12:24:10 +03:00
static wxString names[] = ADVLOG_OPTS_TYPE_NAMES;
SetTitle(ADVLOG_OPTS_TITLE);
vertSizer = new wxBoxSizer(wxVERTICAL);
// top level objects
logfileSizer = new wxBoxSizer(wxHORIZONTAL);
vertSizer->Add(logfileSizer, 0, wxTOP|wxLEFT, 20);
wxStaticText *text = new wxStaticText(this, -1, ADVLOG_OPTS_PROMPT);
vertSizer->Add(text, 0, wxALL, 10);
applyDefault = new wxButton(this, ID_ApplyDefault, ADVLOG_DEFAULTS);
vertSizer->Add(applyDefault, 0, wxALL|wxALIGN_RIGHT, 10);
headerSizer = new wxGridSizer(ADVLOG_OPTS_N_TYPES + 1);
vertSizer->Add(headerSizer, 0, wxALL|wxGROW, 10);
scrollWin = new wxScrolledWindow(this, -1);
vertSizer->Add(scrollWin, 1, wxALL|wxGROW, 10);
buttonSizer = new wxBoxSizer(wxHORIZONTAL);
vertSizer->Add(buttonSizer, 0, wxALIGN_RIGHT);
// logfileSizer contents
text = new wxStaticText(this, -1, ADVLOG_OPTS_LOGFILE);
logfileSizer->Add(text, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
logfile = new wxTextCtrl(this, -1, wxT(""), wxDefaultPosition, longTextSize);
logfileSizer->Add(logfile, 0, wxALL | wxALIGN_CENTER_VERTICAL);
wxButton *btn = new wxButton(this, ID_Browse, BTNLABEL_BROWSE);
logfileSizer->Add(btn, 0, wxALL, 5);
if (runtime) {
text->Enable(false);
logfile->Enable(false);
btn->Enable(false);
}
// to get the scrollWin geometry right, first build everything on a wxPanel,
// with gridSizer as the main sizer.
scrollPanel = new wxPanel(scrollWin, -1);
gridSizer = new wxGridSizer(ADVLOG_OPTS_N_TYPES + 1);
// add title row
int typemax = ADVLOG_OPTS_N_TYPES;
text = new wxStaticText(this, -1, wxT("Device"));
headerSizer->Add(text, 0, wxALIGN_LEFT);
int type;
for (type=0; type < typemax; type++) {
text = new wxStaticText(this, -1, names[type]);
headerSizer->Add(text, 0, wxALIGN_LEFT);
}
// add rows of choice boxes, one for each device
int devmax = SIM->get_n_log_modules();
action = new wxChoice** [devmax]; // array of pointers
for (int dev=0; dev<devmax; dev++) {
if (strcmp(SIM->get_logfn_name(dev), "?")) {
action[dev] = new wxChoice* [ADVLOG_OPTS_N_TYPES];
// name of device in first column
gridSizer->Add(new wxStaticText(scrollPanel, -1, wxString(SIM->get_logfn_name(dev), wxConvUTF8)),
0, wxALL | wxALIGN_CENTER_VERTICAL);
// wxChoice in every other column
for (type=0; type < typemax; type++) {
action[dev][type] = makeLogOptionChoiceBox(scrollPanel, -1, type);
gridSizer->Add(action[dev][type], 1, wxALL|wxGROW|wxADJUST_MINSIZE, 2);
}
} else {
action[dev] = NULL;
}
}
headerSizer->Fit(this);
headerSizer->SetSizeHints(this);
scrollPanel->SetAutoLayout(TRUE);
scrollPanel->SetSizer(gridSizer);
gridSizer->Fit(scrollPanel);
gridSizer->SetSizeHints(scrollPanel);
wxSize size = scrollPanel->GetBestSize();
// now we know how big the panel wants to be, and we can set the scrollbar
// and scrollWin size accordingly
// finally set up the scroll window outside
scrollWin->SetScrollbars(1, 1, size.GetWidth(), size.GetHeight());
// now that we know the desired width of the panel, use it to set the
// width of the scrollWin. I tried several things before arriving at
// a solution, and I'll list them for educational purposes.
//
// failure #1: this had no effect at all. sizer took precedence.
// scrollWin->SetSize(500, 500);
// failure #2: this changed scrollWin size but sizer was not notified so
// the overall window didn't expand to make space for it.
// scrollWin->SetSizeHints(500, 500);
// success: tell the sizer to change the scrollWin's size, and it works
vertSizer->SetItemMinSize(scrollWin, size.GetWidth()+30, 400);
// buttonSizer contents
btn = new wxButton(this, wxID_HELP, BTNLABEL_HELP);
buttonSizer->Add(btn, 0, wxALL, 5);
// use wxID_CANCEL because pressing ESC produces this same code
btn = new wxButton(this, wxID_CANCEL, BTNLABEL_CANCEL);
buttonSizer->Add(btn, 0, wxALL, 5);
btn = new wxButton(this, wxID_OK, BTNLABEL_OK);
buttonSizer->Add(btn, 0, wxALL, 5);
runtime = 0;
}
AdvancedLogOptionsDialog::~AdvancedLogOptionsDialog()
{
int dev, ndev = SIM->get_n_log_modules();
for (dev=0; dev<ndev; dev++) {
delete [] action[dev];
}
delete [] action;
}
void AdvancedLogOptionsDialog::Init()
{
CopyParamToGui();
// lay it out!
SetAutoLayout(TRUE);
SetSizer(vertSizer);
vertSizer->Fit(this);
wxSize size = vertSizer->GetMinSize();
int margin = 5;
SetSizeHints(size.GetWidth() + margin, size.GetHeight() + margin);
Center();
}
void AdvancedLogOptionsDialog::CopyParamToGui()
{
bx_param_string_c *logfile = SIM->get_param_string(BXPN_LOG_FILENAME);
2006-03-19 12:24:10 +03:00
SetLogfile(wxString(logfile->getptr(), wxConvUTF8));
// copy log action settings from siminterface to gui
int dev, ndev = SIM->get_n_log_modules();
int type, ntype = SIM->get_max_log_level();
for (dev=0; dev<ndev; dev++) {
for (type=0; type<ntype; type++) {
SetAction(dev, type, SIM->get_log_action(dev, type));
}
}
}
void AdvancedLogOptionsDialog::CopyGuiToParam()
{
char buf[1024];
safeWxStrcpy(buf, GetLogfile(), sizeof(buf));
bx_param_string_c *logfile = SIM->get_param_string(BXPN_LOG_FILENAME);
logfile->set(buf);
// copy log action settings from gui to siminterface
int dev, ndev = SIM->get_n_log_modules();
int type, ntype = SIM->get_max_log_level();
for (dev=0; dev<ndev; dev++) {
for (type=0; type<ntype; type++) {
SIM->set_log_action(dev, type, GetAction(dev, type));
}
}
}
void AdvancedLogOptionsDialog::SetAction(int dev, int evtype, int act)
{
if (action[dev] == NULL) return;
// find the choice whose client data matches "act".
int *ptr;
// wxLogDebug(wxT("SetAction dev=%d type=%d act=%d"), dev, evtype, act);
wxChoice *control = action[dev][evtype];
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for (int i=0; i < (int)control->GetCount(); i++) {
// wxLogDebug(wxT("reading action[%d][%d]->GetClientData(%d)"), dev, evtype, i);
ptr = (int*) control->GetClientData(i);
if (ptr == NULL) continue;
if (act == *ptr) { // found it!
control->SetSelection(i);
return;
}
}
// this can happen if one of the choices that is excluded by
// BX_LOG_OPTS_EXCLUDE() is used, for example.
wxLogDebug(wxT("warning: SetAction type=%d act=%d not found"), evtype, act);
}
int AdvancedLogOptionsDialog::GetAction(int dev, int evtype)
{
if (action[dev] == NULL) return LOG_OPTS_NO_CHANGE;
int sel = action[dev][evtype]->GetSelection();
int *ptrToChoice = (int*)action[dev][evtype]->GetClientData(sel);
wxASSERT(ptrToChoice != NULL);
return *ptrToChoice;
}
void AdvancedLogOptionsDialog::OnEvent(wxCommandEvent& event)
{
int id = event.GetId();
switch (id) {
case ID_Browse:
BrowseTextCtrl(logfile);
break;
case ID_ApplyDefault: {
int lev, nlev = SIM->get_max_log_level();
// copy default settings to every device
for (lev=0; lev<nlev; lev++) {
int action = SIM->get_default_log_action(lev);
int dev, ndev = SIM->get_n_log_modules();
for (dev=0; dev<ndev; dev++)
SetAction(dev, lev, action);
}
break;
}
case wxID_OK:
CopyGuiToParam();
EndModal(wxID_OK);
break;
case wxID_CANCEL:
EndModal(wxID_CANCEL);
break;
case wxID_HELP:
ShowHelp();
break;
default:
event.Skip();
}
}
void AdvancedLogOptionsDialog::ShowHelp()
{
wxMessageBox(MSG_NO_HELP, MSG_NO_HELP_CAPTION, wxOK | wxICON_ERROR, this);
}
//////////////////////////////////////////////////////////////////////
// PluginControlDialog implementation
//////////////////////////////////////////////////////////////////////
// all events go to OnEvent method
BEGIN_EVENT_TABLE(PluginControlDialog, wxDialog)
EVT_BUTTON(-1, PluginControlDialog::OnEvent)
EVT_CHECKBOX(-1, PluginControlDialog::OnEvent)
EVT_TEXT(-1, PluginControlDialog::OnEvent)
EVT_LISTBOX(-1, PluginControlDialog::OnEvent)
END_EVENT_TABLE()
PluginControlDialog::PluginControlDialog(
wxWindow* parent,
wxWindowID id)
: wxDialog(parent, id, wxT(""), wxDefaultPosition, wxDefaultSize,
wxDEFAULT_DIALOG_STYLE)
{
SetTitle(wxT("Optional Plugin Control"));
vertSizer = new wxBoxSizer(wxVERTICAL);
horzSizer = new wxBoxSizer(wxHORIZONTAL);
listSizer = new wxBoxSizer(wxVERTICAL);
editSizer = new wxBoxSizer(wxVERTICAL);
buttonSizer = new wxBoxSizer(wxHORIZONTAL);
horzSizer->Add(listSizer, 0, wxALIGN_LEFT);
horzSizer->Add(editSizer, 0, wxALIGN_RIGHT);
vertSizer->Add(horzSizer, 0, wxALIGN_LEFT);
vertSizer->Add(buttonSizer, 0, wxALIGN_CENTER);
// listSizer contents
pluglist = new wxListBox(this, ID_PluginList);
listSizer->Add(pluglist, 0, wxALL, 10);
// editSizer contents
plugname = new wxTextCtrl(this, ID_PluginName, wxT(""), wxDefaultPosition, wxSize(120, -1));
editSizer->Add(plugname, 0, wxALL, 10);
btn_load = new wxButton(this, ID_Load, wxT("Load"));
editSizer->Add(btn_load, 0, wxALL | wxALIGN_RIGHT, 5);
btn_unload = new wxButton(this, ID_Unload, wxT("Unload"));
editSizer->Add(btn_unload, 0, wxALL | wxALIGN_RIGHT, 5);
// buttonSizer contents
wxButton *btn = new wxButton(this, wxID_HELP, BTNLABEL_HELP);
buttonSizer->Add(btn, 0, wxALL, 5);
btn = new wxButton(this, wxID_OK, BTNLABEL_OK);
buttonSizer->Add(btn, 0, wxALL, 5);
// make sure all plugins are loaded and add them to the listbox
SIM->opt_plugin_ctrl("*", 1);
bx_list_c *plugin_ctrl = (bx_list_c*) SIM->get_param(BXPN_PLUGIN_CTRL);
for (int i = 0; i < plugin_ctrl->get_size(); i++) {
bx_param_bool_c *plugin = (bx_param_bool_c*)plugin_ctrl->get(i);
pluglist->Insert(wxString(plugin->get_name(), wxConvUTF8), i);
}
btn_load->Enable(0);
btn_unload->Enable(0);
}
void PluginControlDialog::Init()
{
SetSizer(vertSizer);
vertSizer->Fit(this);
wxSize size = vertSizer->GetMinSize();
int margin = 5;
SetSizeHints(size.GetWidth() + margin, size.GetHeight() + margin);
Center();
}
void PluginControlDialog::OnEvent(wxCommandEvent& event)
{
char buf[1024];
int id = event.GetId();
switch (id) {
case ID_PluginList:
if (event.GetEventType() == wxEVT_COMMAND_LISTBOX_SELECTED) {
btn_unload->Enable(1);
}
break;
case ID_PluginName:
if (event.GetEventType() == wxEVT_COMMAND_TEXT_UPDATED) {
btn_load->Enable(!plugname->IsEmpty());
}
break;
case ID_Load:
{
wxString tmpname(plugname->GetValue());
strncpy(buf, tmpname.mb_str(wxConvUTF8), sizeof(buf));
buf[sizeof(buf) - 1] = '\0';
if (SIM->opt_plugin_ctrl(buf, 1)) {
tmpname.Printf(wxT("Plugin '%s' loaded"), buf);
wxMessageBox(tmpname, wxT("Plugin Control"), wxOK | wxICON_INFORMATION, this);
pluglist->Insert(wxString(buf, wxConvUTF8), pluglist->GetCount());
}
}
break;
case ID_Unload:
{
int i = pluglist->GetSelection();
wxString tmpname = pluglist->GetString(i);
strncpy(buf, tmpname.mb_str(wxConvUTF8), sizeof(buf));
buf[sizeof(buf) - 1] = '\0';
if (SIM->opt_plugin_ctrl(buf, 0)) {
tmpname.Printf(wxT("Plugin '%s' unloaded"), buf);
wxMessageBox(tmpname, wxT("Plugin Control"), wxOK | wxICON_INFORMATION, this);
pluglist->Delete(i);
btn_unload->Enable(0);
}
}
break;
case wxID_OK:
EndModal(wxID_OK);
break;
case wxID_HELP:
ShowHelp();
break;
default:
event.Skip();
}
}
void PluginControlDialog::ShowHelp()
{
wxMessageBox(MSG_NO_HELP, MSG_NO_HELP_CAPTION, wxOK | wxICON_ERROR, this);
}
//////////////////////////////////////////////////////////////////////
// LogViewDialog implementation
//////////////////////////////////////////////////////////////////////
// all events go to OnEvent method
BEGIN_EVENT_TABLE(LogViewDialog, wxDialog)
EVT_BUTTON(-1, LogViewDialog::OnEvent)
END_EVENT_TABLE()
LogViewDialog::LogViewDialog(
wxWindow* parent,
wxWindowID id)
: wxDialog(parent, id, wxT(""), wxDefaultPosition, wxDefaultSize,
wxDEFAULT_DIALOG_STYLE)
{
lengthMax = LOG_VIEW_DEFAULT_LENGTH_MAX;
lengthTolerance = LOG_VIEW_DEFAULT_TOLERANCE;
SetTitle(wxT("Bochs Log Viewer"));
mainSizer = new wxBoxSizer(wxVERTICAL);
logSizer = new wxBoxSizer(wxHORIZONTAL);
buttonSizer = new wxBoxSizer(wxHORIZONTAL);
mainSizer->Add(logSizer, 0, wxALIGN_CENTER);
mainSizer->Add(buttonSizer, 0, wxALIGN_CENTER);
log = new wxTextCtrl(this, -1, wxT(""),
wxDefaultPosition, wxSize(575, 300),
wxTE_MULTILINE | wxTE_RICH | wxTE_READONLY);
wxFont font(8, wxFONTFAMILY_TELETYPE, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
wxTextAttr attr;
attr.SetFont(font);
log->SetDefaultStyle(attr);
logSizer->Add(log, 1, wxALL|wxGROW, 10);
// buttonSizer contents
wxButton *btn = new wxButton(this, wxID_OK, BTNLABEL_CLOSE);
buttonSizer->Add(btn, 0, wxALL, 5);
}
void LogViewDialog::Init()
{
SetSizer(mainSizer);
mainSizer->Fit(this);
wxSize size = mainSizer->GetMinSize();
int margin = 5;
SetSizeHints(size.GetWidth() + margin, size.GetHeight() + margin);
Center();
}
bool LogViewDialog::Show(bool val)
{
SIM->set_log_viewer(val);
if (val) wxDialog::Raise();
return wxDialog::Show(val);
}
void LogViewDialog::CheckLogLength()
{
// truncate the text control periodically to avoid a
// serious memory leak.
wxString str = log->GetValue();
Bit32u len = str.Length();
if (len > lengthMax + lengthTolerance) {
// Truncate the string. Start from length - lengthMax, search
// forward until we find the first \n.
for (Bit32u i = len - lengthMax; i<len-1; i++) {
if (str.GetChar(i) == '\n') {
// remove the \n and everything before it.
log->Remove(0, i+1);
return;
}
}
// no newline found?!
log->Remove(0, len - lengthMax);
}
}
void LogViewDialog::AppendText(int level, wxString msg)
{
if ((level == LOGLEV_ERROR) || (level == LOGLEV_PANIC)) {
log->SetDefaultStyle(wxTextAttr(*wxRED));
} else {
log->SetDefaultStyle(wxTextAttr(*wxBLACK));
}
log->AppendText(msg);
int n = log->GetLastPosition();
if (n>0) n--;
log->ShowPosition(n);
CheckLogLength();
}
void LogViewDialog::OnEvent(wxCommandEvent& event)
{
int id = event.GetId();
switch (id) {
case wxID_OK:
Show(false);
break;
default:
event.Skip();
}
}
/////////////////////////////////////////////////////////////////
// ParamDialog
/////////////////////////////////////////////////////////////////
// all events go to OnEvent method
BEGIN_EVENT_TABLE(ParamDialog, wxDialog)
EVT_BUTTON(-1, ParamDialog::OnEvent)
EVT_CHECKBOX(-1, ParamDialog::OnEvent)
EVT_CHOICE(-1, ParamDialog::OnEvent)
EVT_TEXT(-1, ParamDialog::OnEvent)
END_EVENT_TABLE()
ParamDialog::ParamDialog(
wxWindow* parent,
wxWindowID id)
: wxDialog(parent, id, wxT(""), wxDefaultPosition, wxDefaultSize,
wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER)
{
idHash = new wxHashTable(wxKEY_INTEGER);
paramHash = new wxHashTable(wxKEY_INTEGER);
- add infrastructure for sending commands from the wxWindows interface to the Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which does not return until a debugger command is found. The siminterface sends an synchronous event to the wxWindows thread with a blank to be filled in with a debugger command. wxWindows fills in the blank and sends the synchronous event back, and the Bochs debugger interprets it as if it was typed on the command line. For the long term I haven't decided whether to stick with sending text strings vs. some other method. - so far the wxWindows debugger consists of one big dialog box that shows all the standard registers, and a working Continue, Stop, and Step button. - modify ParamDialog so that it is more useful as a base class, by moving some things to protected members&fields, separating out functionality that is most likely to be replaced into virtual functions, and making it generally more flexible. The new CpuRegistersDialog is based on ParamDialog. - in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK, wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc. which are intended to be ORred together in a bit field. - cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations where they don't exist. Add an eflags shadow parameter that represents all of the bits of eflags at once. There are also boolean shadow params for each bit. - modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
nbuttons = 0;
runtime = 0;
// top level objects
mainSizer = new wxBoxSizer(wxVERTICAL);
// info sizer only used in floppy and log options dialog
infoSizer = NULL;
- add infrastructure for sending commands from the wxWindows interface to the Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which does not return until a debugger command is found. The siminterface sends an synchronous event to the wxWindows thread with a blank to be filled in with a debugger command. wxWindows fills in the blank and sends the synchronous event back, and the Bochs debugger interprets it as if it was typed on the command line. For the long term I haven't decided whether to stick with sending text strings vs. some other method. - so far the wxWindows debugger consists of one big dialog box that shows all the standard registers, and a working Continue, Stop, and Step button. - modify ParamDialog so that it is more useful as a base class, by moving some things to protected members&fields, separating out functionality that is most likely to be replaced into virtual functions, and making it generally more flexible. The new CpuRegistersDialog is based on ParamDialog. - in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK, wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc. which are intended to be ORred together in a bit field. - cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations where they don't exist. Add an eflags shadow parameter that represents all of the bits of eflags at once. There are also boolean shadow params for each bit. - modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
// create buttonSizer, which will hold all the buttons.
buttonSizer = new wxBoxSizer(wxHORIZONTAL);
- add infrastructure for sending commands from the wxWindows interface to the Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which does not return until a debugger command is found. The siminterface sends an synchronous event to the wxWindows thread with a blank to be filled in with a debugger command. wxWindows fills in the blank and sends the synchronous event back, and the Bochs debugger interprets it as if it was typed on the command line. For the long term I haven't decided whether to stick with sending text strings vs. some other method. - so far the wxWindows debugger consists of one big dialog box that shows all the standard registers, and a working Continue, Stop, and Step button. - modify ParamDialog so that it is more useful as a base class, by moving some things to protected members&fields, separating out functionality that is most likely to be replaced into virtual functions, and making it generally more flexible. The new CpuRegistersDialog is based on ParamDialog. - in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK, wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc. which are intended to be ORred together in a bit field. - cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations where they don't exist. Add an eflags shadow parameter that represents all of the bits of eflags at once. There are also boolean shadow params for each bit. - modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
}
ParamDialog::~ParamDialog()
{
paramHash->BeginFind();
wxNode *node;
2008-12-18 12:55:09 +03:00
while ((node = (wxNode*)paramHash->Next()) != NULL) {
// assume that no ParamStruct appears in the hash table under multiple
// keys. If so, we will delete it twice and corrupt memory.
ParamStruct *pstr = (ParamStruct*) node->GetData();
// wxLogDebug(wxT("deleting ParamStruct id=%d for param %s"), pstr->id, pstr->param->get_name());
delete pstr;
}
delete idHash;
delete paramHash;
}
wxButton* ParamDialog::AddButton(int id, wxString label)
- add infrastructure for sending commands from the wxWindows interface to the Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which does not return until a debugger command is found. The siminterface sends an synchronous event to the wxWindows thread with a blank to be filled in with a debugger command. wxWindows fills in the blank and sends the synchronous event back, and the Bochs debugger interprets it as if it was typed on the command line. For the long term I haven't decided whether to stick with sending text strings vs. some other method. - so far the wxWindows debugger consists of one big dialog box that shows all the standard registers, and a working Continue, Stop, and Step button. - modify ParamDialog so that it is more useful as a base class, by moving some things to protected members&fields, separating out functionality that is most likely to be replaced into virtual functions, and making it generally more flexible. The new CpuRegistersDialog is based on ParamDialog. - in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK, wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc. which are intended to be ORred together in a bit field. - cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations where they don't exist. Add an eflags shadow parameter that represents all of the bits of eflags at once. There are also boolean shadow params for each bit. - modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
{
wxButton *btn = new wxButton(this, id, label);
buttonSizer->Add(btn, 0, wxALL, 5);
- add infrastructure for sending commands from the wxWindows interface to the Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which does not return until a debugger command is found. The siminterface sends an synchronous event to the wxWindows thread with a blank to be filled in with a debugger command. wxWindows fills in the blank and sends the synchronous event back, and the Bochs debugger interprets it as if it was typed on the command line. For the long term I haven't decided whether to stick with sending text strings vs. some other method. - so far the wxWindows debugger consists of one big dialog box that shows all the standard registers, and a working Continue, Stop, and Step button. - modify ParamDialog so that it is more useful as a base class, by moving some things to protected members&fields, separating out functionality that is most likely to be replaced into virtual functions, and making it generally more flexible. The new CpuRegistersDialog is based on ParamDialog. - in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK, wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc. which are intended to be ORred together in a bit field. - cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations where they don't exist. Add an eflags shadow parameter that represents all of the bits of eflags at once. There are also boolean shadow params for each bit. - modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
nbuttons++;
return btn;
- add infrastructure for sending commands from the wxWindows interface to the Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which does not return until a debugger command is found. The siminterface sends an synchronous event to the wxWindows thread with a blank to be filled in with a debugger command. wxWindows fills in the blank and sends the synchronous event back, and the Bochs debugger interprets it as if it was typed on the command line. For the long term I haven't decided whether to stick with sending text strings vs. some other method. - so far the wxWindows debugger consists of one big dialog box that shows all the standard registers, and a working Continue, Stop, and Step button. - modify ParamDialog so that it is more useful as a base class, by moving some things to protected members&fields, separating out functionality that is most likely to be replaced into virtual functions, and making it generally more flexible. The new CpuRegistersDialog is based on ParamDialog. - in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK, wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc. which are intended to be ORred together in a bit field. - cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations where they don't exist. Add an eflags shadow parameter that represents all of the bits of eflags at once. There are also boolean shadow params for each bit. - modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
}
// add the standard HELP, CANCEL, OK buttons.
void ParamDialog::AddDefaultButtons()
- add infrastructure for sending commands from the wxWindows interface to the Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which does not return until a debugger command is found. The siminterface sends an synchronous event to the wxWindows thread with a blank to be filled in with a debugger command. wxWindows fills in the blank and sends the synchronous event back, and the Bochs debugger interprets it as if it was typed on the command line. For the long term I haven't decided whether to stick with sending text strings vs. some other method. - so far the wxWindows debugger consists of one big dialog box that shows all the standard registers, and a working Continue, Stop, and Step button. - modify ParamDialog so that it is more useful as a base class, by moving some things to protected members&fields, separating out functionality that is most likely to be replaced into virtual functions, and making it generally more flexible. The new CpuRegistersDialog is based on ParamDialog. - in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK, wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc. which are intended to be ORred together in a bit field. - cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations where they don't exist. Add an eflags shadow parameter that represents all of the bits of eflags at once. There are also boolean shadow params for each bit. - modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
{
AddButton(wxID_HELP, BTNLABEL_HELP);
AddButton(wxID_CANCEL, BTNLABEL_CANCEL);
AddButton(wxID_OK, BTNLABEL_OK);
}
void ParamDialog::Init()
{
// add info sizer if present
if (infoSizer != NULL) {
mainSizer->Add(infoSizer, 0, wxALIGN_CENTER);
}
- add infrastructure for sending commands from the wxWindows interface to the Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which does not return until a debugger command is found. The siminterface sends an synchronous event to the wxWindows thread with a blank to be filled in with a debugger command. wxWindows fills in the blank and sends the synchronous event back, and the Bochs debugger interprets it as if it was typed on the command line. For the long term I haven't decided whether to stick with sending text strings vs. some other method. - so far the wxWindows debugger consists of one big dialog box that shows all the standard registers, and a working Continue, Stop, and Step button. - modify ParamDialog so that it is more useful as a base class, by moving some things to protected members&fields, separating out functionality that is most likely to be replaced into virtual functions, and making it generally more flexible. The new CpuRegistersDialog is based on ParamDialog. - in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK, wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc. which are intended to be ORred together in a bit field. - cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations where they don't exist. Add an eflags shadow parameter that represents all of the bits of eflags at once. There are also boolean shadow params for each bit. - modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
// if nobody has made any buttons, then create some now
if (nbuttons==0) AddDefaultButtons();
mainSizer->Add(buttonSizer, 0, wxALIGN_RIGHT);
EnableChanged();
// lay it out!
SetAutoLayout(TRUE);
SetSizer(mainSizer);
mainSizer->Fit(this);
wxSize size = mainSizer->GetMinSize();
int margin = 5;
SetSizeHints(size.GetWidth() + margin, size.GetHeight() + margin);
Center();
}
static int _next_id = ID_LAST_USER_DEFINED;
int ParamDialog::genId()
{
return ++_next_id;
}
bool ParamDialog::isGeneratedId(int id)
{
return (id >= ID_LAST_USER_DEFINED && id <= _next_id);
}
2008-12-18 12:55:09 +03:00
void ParamDialog::AddParamList(const char *nameList[], bx_param_c *base, wxFlexGridSizer *sizer, bool plain)
- add infrastructure for sending commands from the wxWindows interface to the Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which does not return until a debugger command is found. The siminterface sends an synchronous event to the wxWindows thread with a blank to be filled in with a debugger command. wxWindows fills in the blank and sends the synchronous event back, and the Bochs debugger interprets it as if it was typed on the command line. For the long term I haven't decided whether to stick with sending text strings vs. some other method. - so far the wxWindows debugger consists of one big dialog box that shows all the standard registers, and a working Continue, Stop, and Step button. - modify ParamDialog so that it is more useful as a base class, by moving some things to protected members&fields, separating out functionality that is most likely to be replaced into virtual functions, and making it generally more flexible. The new CpuRegistersDialog is based on ParamDialog. - in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK, wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc. which are intended to be ORred together in a bit field. - cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations where they don't exist. Add an eflags shadow parameter that represents all of the bits of eflags at once. There are also boolean shadow params for each bit. - modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
{
int i = 0;
while (nameList[i] != NULL) {
bx_param_c *param = SIM->get_param(nameList[i], base);
- fixed up ParamDialog to correctly handle "trees" of parameters. A bx_list_c can now be displayed as either a wxStaticBox with the child parameters inside, or as a wxNotebook with each child parameter in a separate tab. (The children can also be lists of course.) The default display is the wxStaticBox type, but if you set the option bit bx_list_c::USE_TAB_WINDOW in the list, ParamDialog will use the wxNotebook display instead. - to get the param trees working, I created a new struct AddParamContext, which is passed to AddParam(). This struct is critical when AddParam calls itself recursively to display lists within lists. - use the wxNotebook display feature for the ATA0,1,2,3 controller dialog box. Now instead of being hundreds of pixels tall, it is reasonable height with three different tabs. This fixed bug #619074: "wx: ATA interface editor too tall" and was the whole reason I started messing with this at all. plus some minor cleanups - when I added the enum constant bx_list_c::USE_TAB_WINDOW, I also removed the BX_ prefix from all the other enum constants that are used in parameter options in siminterface.cc. Since these constants are enums within a class, there is no possibility of namespace conflicts so the prefix is not needed. - added wxADJUST_MINSIZE to all wxChoice controls, since that tells wxWindows to adjust its size to the length of the longest string. - instead of calling SetSize or SetSizeHints on every textcontrol with a hardcoded width, I am using just two wxSize specifications for everything: either normalTextSize or longTextSize. - edit names of a few menus and params. For example now instead of the tab saying "Master ATA device on channel 0" it will say "First HD/CD on channel 0". Modified Files: main.cc gui/control.cc gui/gui.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
2002-10-06 06:37:28 +04:00
if (param != NULL) {
AddParam(param, sizer, plain);
- fixed up ParamDialog to correctly handle "trees" of parameters. A bx_list_c can now be displayed as either a wxStaticBox with the child parameters inside, or as a wxNotebook with each child parameter in a separate tab. (The children can also be lists of course.) The default display is the wxStaticBox type, but if you set the option bit bx_list_c::USE_TAB_WINDOW in the list, ParamDialog will use the wxNotebook display instead. - to get the param trees working, I created a new struct AddParamContext, which is passed to AddParam(). This struct is critical when AddParam calls itself recursively to display lists within lists. - use the wxNotebook display feature for the ATA0,1,2,3 controller dialog box. Now instead of being hundreds of pixels tall, it is reasonable height with three different tabs. This fixed bug #619074: "wx: ATA interface editor too tall" and was the whole reason I started messing with this at all. plus some minor cleanups - when I added the enum constant bx_list_c::USE_TAB_WINDOW, I also removed the BX_ prefix from all the other enum constants that are used in parameter options in siminterface.cc. Since these constants are enums within a class, there is no possibility of namespace conflicts so the prefix is not needed. - added wxADJUST_MINSIZE to all wxChoice controls, since that tells wxWindows to adjust its size to the length of the longest string. - instead of calling SetSize or SetSizeHints on every textcontrol with a hardcoded width, I am using just two wxSize specifications for everything: either normalTextSize or longTextSize. - edit names of a few menus and params. For example now instead of the tab saying "Master ATA device on channel 0" it will say "First HD/CD on channel 0". Modified Files: main.cc gui/control.cc gui/gui.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
2002-10-06 06:37:28 +04:00
}
i++;
- add infrastructure for sending commands from the wxWindows interface to the Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which does not return until a debugger command is found. The siminterface sends an synchronous event to the wxWindows thread with a blank to be filled in with a debugger command. wxWindows fills in the blank and sends the synchronous event back, and the Bochs debugger interprets it as if it was typed on the command line. For the long term I haven't decided whether to stick with sending text strings vs. some other method. - so far the wxWindows debugger consists of one big dialog box that shows all the standard registers, and a working Continue, Stop, and Step button. - modify ParamDialog so that it is more useful as a base class, by moving some things to protected members&fields, separating out functionality that is most likely to be replaced into virtual functions, and making it generally more flexible. The new CpuRegistersDialog is based on ParamDialog. - in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK, wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc. which are intended to be ORred together in a bit field. - cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations where they don't exist. Add an eflags shadow parameter that represents all of the bits of eflags at once. There are also boolean shadow params for each bit. - modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
}
}
- fixed up ParamDialog to correctly handle "trees" of parameters. A bx_list_c can now be displayed as either a wxStaticBox with the child parameters inside, or as a wxNotebook with each child parameter in a separate tab. (The children can also be lists of course.) The default display is the wxStaticBox type, but if you set the option bit bx_list_c::USE_TAB_WINDOW in the list, ParamDialog will use the wxNotebook display instead. - to get the param trees working, I created a new struct AddParamContext, which is passed to AddParam(). This struct is critical when AddParam calls itself recursively to display lists within lists. - use the wxNotebook display feature for the ATA0,1,2,3 controller dialog box. Now instead of being hundreds of pixels tall, it is reasonable height with three different tabs. This fixed bug #619074: "wx: ATA interface editor too tall" and was the whole reason I started messing with this at all. plus some minor cleanups - when I added the enum constant bx_list_c::USE_TAB_WINDOW, I also removed the BX_ prefix from all the other enum constants that are used in parameter options in siminterface.cc. Since these constants are enums within a class, there is no possibility of namespace conflicts so the prefix is not needed. - added wxADJUST_MINSIZE to all wxChoice controls, since that tells wxWindows to adjust its size to the length of the longest string. - instead of calling SetSize or SetSizeHints on every textcontrol with a hardcoded width, I am using just two wxSize specifications for everything: either normalTextSize or longTextSize. - edit names of a few menus and params. For example now instead of the tab saying "Master ATA device on channel 0" it will say "First HD/CD on channel 0". Modified Files: main.cc gui/control.cc gui/gui.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
2002-10-06 06:37:28 +04:00
// support "legacy" addparam functions. Easier than changing them.
void ParamDialog::AddParam(bx_param_c *param, wxFlexGridSizer *sizer, bool plain)
- fixed up ParamDialog to correctly handle "trees" of parameters. A bx_list_c can now be displayed as either a wxStaticBox with the child parameters inside, or as a wxNotebook with each child parameter in a separate tab. (The children can also be lists of course.) The default display is the wxStaticBox type, but if you set the option bit bx_list_c::USE_TAB_WINDOW in the list, ParamDialog will use the wxNotebook display instead. - to get the param trees working, I created a new struct AddParamContext, which is passed to AddParam(). This struct is critical when AddParam calls itself recursively to display lists within lists. - use the wxNotebook display feature for the ATA0,1,2,3 controller dialog box. Now instead of being hundreds of pixels tall, it is reasonable height with three different tabs. This fixed bug #619074: "wx: ATA interface editor too tall" and was the whole reason I started messing with this at all. plus some minor cleanups - when I added the enum constant bx_list_c::USE_TAB_WINDOW, I also removed the BX_ prefix from all the other enum constants that are used in parameter options in siminterface.cc. Since these constants are enums within a class, there is no possibility of namespace conflicts so the prefix is not needed. - added wxADJUST_MINSIZE to all wxChoice controls, since that tells wxWindows to adjust its size to the length of the longest string. - instead of calling SetSize or SetSizeHints on every textcontrol with a hardcoded width, I am using just two wxSize specifications for everything: either normalTextSize or longTextSize. - edit names of a few menus and params. For example now instead of the tab saying "Master ATA device on channel 0" it will say "First HD/CD on channel 0". Modified Files: main.cc gui/control.cc gui/gui.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
2002-10-06 06:37:28 +04:00
{
AddParamContext context;
context.depth = 0;
context.parent = this;
context.vertSizer = mainSizer;
context.gridSizer = sizer;
AddParam(param, plain, &context);
- fixed up ParamDialog to correctly handle "trees" of parameters. A bx_list_c can now be displayed as either a wxStaticBox with the child parameters inside, or as a wxNotebook with each child parameter in a separate tab. (The children can also be lists of course.) The default display is the wxStaticBox type, but if you set the option bit bx_list_c::USE_TAB_WINDOW in the list, ParamDialog will use the wxNotebook display instead. - to get the param trees working, I created a new struct AddParamContext, which is passed to AddParam(). This struct is critical when AddParam calls itself recursively to display lists within lists. - use the wxNotebook display feature for the ATA0,1,2,3 controller dialog box. Now instead of being hundreds of pixels tall, it is reasonable height with three different tabs. This fixed bug #619074: "wx: ATA interface editor too tall" and was the whole reason I started messing with this at all. plus some minor cleanups - when I added the enum constant bx_list_c::USE_TAB_WINDOW, I also removed the BX_ prefix from all the other enum constants that are used in parameter options in siminterface.cc. Since these constants are enums within a class, there is no possibility of namespace conflicts so the prefix is not needed. - added wxADJUST_MINSIZE to all wxChoice controls, since that tells wxWindows to adjust its size to the length of the longest string. - instead of calling SetSize or SetSizeHints on every textcontrol with a hardcoded width, I am using just two wxSize specifications for everything: either normalTextSize or longTextSize. - edit names of a few menus and params. For example now instead of the tab saying "Master ATA device on channel 0" it will say "First HD/CD on channel 0". Modified Files: main.cc gui/control.cc gui/gui.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
2002-10-06 06:37:28 +04:00
}
void ParamDialog::AddParam(
- fixed up ParamDialog to correctly handle "trees" of parameters. A bx_list_c can now be displayed as either a wxStaticBox with the child parameters inside, or as a wxNotebook with each child parameter in a separate tab. (The children can also be lists of course.) The default display is the wxStaticBox type, but if you set the option bit bx_list_c::USE_TAB_WINDOW in the list, ParamDialog will use the wxNotebook display instead. - to get the param trees working, I created a new struct AddParamContext, which is passed to AddParam(). This struct is critical when AddParam calls itself recursively to display lists within lists. - use the wxNotebook display feature for the ATA0,1,2,3 controller dialog box. Now instead of being hundreds of pixels tall, it is reasonable height with three different tabs. This fixed bug #619074: "wx: ATA interface editor too tall" and was the whole reason I started messing with this at all. plus some minor cleanups - when I added the enum constant bx_list_c::USE_TAB_WINDOW, I also removed the BX_ prefix from all the other enum constants that are used in parameter options in siminterface.cc. Since these constants are enums within a class, there is no possibility of namespace conflicts so the prefix is not needed. - added wxADJUST_MINSIZE to all wxChoice controls, since that tells wxWindows to adjust its size to the length of the longest string. - instead of calling SetSize or SetSizeHints on every textcontrol with a hardcoded width, I am using just two wxSize specifications for everything: either normalTextSize or longTextSize. - edit names of a few menus and params. For example now instead of the tab saying "Master ATA device on channel 0" it will say "First HD/CD on channel 0". Modified Files: main.cc gui/control.cc gui/gui.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
2002-10-06 06:37:28 +04:00
bx_param_c *param_generic,
bool plain,
AddParamContext *context)
{
- fixed up ParamDialog to correctly handle "trees" of parameters. A bx_list_c can now be displayed as either a wxStaticBox with the child parameters inside, or as a wxNotebook with each child parameter in a separate tab. (The children can also be lists of course.) The default display is the wxStaticBox type, but if you set the option bit bx_list_c::USE_TAB_WINDOW in the list, ParamDialog will use the wxNotebook display instead. - to get the param trees working, I created a new struct AddParamContext, which is passed to AddParam(). This struct is critical when AddParam calls itself recursively to display lists within lists. - use the wxNotebook display feature for the ATA0,1,2,3 controller dialog box. Now instead of being hundreds of pixels tall, it is reasonable height with three different tabs. This fixed bug #619074: "wx: ATA interface editor too tall" and was the whole reason I started messing with this at all. plus some minor cleanups - when I added the enum constant bx_list_c::USE_TAB_WINDOW, I also removed the BX_ prefix from all the other enum constants that are used in parameter options in siminterface.cc. Since these constants are enums within a class, there is no possibility of namespace conflicts so the prefix is not needed. - added wxADJUST_MINSIZE to all wxChoice controls, since that tells wxWindows to adjust its size to the length of the longest string. - instead of calling SetSize or SetSizeHints on every textcontrol with a hardcoded width, I am using just two wxSize specifications for everything: either normalTextSize or longTextSize. - edit names of a few menus and params. For example now instead of the tab saying "Master ATA device on channel 0" it will say "First HD/CD on channel 0". Modified Files: main.cc gui/control.cc gui/gui.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
2002-10-06 06:37:28 +04:00
AddParamContext defaultContext;
if (context == NULL) {
context = &defaultContext;
context->depth = 0;
context->parent = this;
context->vertSizer = mainSizer;
context->gridSizer = NULL;
}
wxASSERT(context->parent != NULL);
wxASSERT(context->vertSizer != NULL);
if (param_generic == NULL)
return; // param not registered, probably this option was not compiled in
wxLogDebug(wxT("AddParam for param '%s'"), param_generic->get_name());
- fixed up ParamDialog to correctly handle "trees" of parameters. A bx_list_c can now be displayed as either a wxStaticBox with the child parameters inside, or as a wxNotebook with each child parameter in a separate tab. (The children can also be lists of course.) The default display is the wxStaticBox type, but if you set the option bit bx_list_c::USE_TAB_WINDOW in the list, ParamDialog will use the wxNotebook display instead. - to get the param trees working, I created a new struct AddParamContext, which is passed to AddParam(). This struct is critical when AddParam calls itself recursively to display lists within lists. - use the wxNotebook display feature for the ATA0,1,2,3 controller dialog box. Now instead of being hundreds of pixels tall, it is reasonable height with three different tabs. This fixed bug #619074: "wx: ATA interface editor too tall" and was the whole reason I started messing with this at all. plus some minor cleanups - when I added the enum constant bx_list_c::USE_TAB_WINDOW, I also removed the BX_ prefix from all the other enum constants that are used in parameter options in siminterface.cc. Since these constants are enums within a class, there is no possibility of namespace conflicts so the prefix is not needed. - added wxADJUST_MINSIZE to all wxChoice controls, since that tells wxWindows to adjust its size to the length of the longest string. - instead of calling SetSize or SetSizeHints on every textcontrol with a hardcoded width, I am using just two wxSize specifications for everything: either normalTextSize or longTextSize. - edit names of a few menus and params. For example now instead of the tab saying "Master ATA device on channel 0" it will say "First HD/CD on channel 0". Modified Files: main.cc gui/control.cc gui/gui.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
2002-10-06 06:37:28 +04:00
if (context->gridSizer == NULL) {
// create a gridSizer if none exists yet. add it to default vertSizer.
context->gridSizer = new wxFlexGridSizer(3);
context->vertSizer->Add(context->gridSizer);
- add infrastructure for sending commands from the wxWindows interface to the Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which does not return until a debugger command is found. The siminterface sends an synchronous event to the wxWindows thread with a blank to be filled in with a debugger command. wxWindows fills in the blank and sends the synchronous event back, and the Bochs debugger interprets it as if it was typed on the command line. For the long term I haven't decided whether to stick with sending text strings vs. some other method. - so far the wxWindows debugger consists of one big dialog box that shows all the standard registers, and a working Continue, Stop, and Step button. - modify ParamDialog so that it is more useful as a base class, by moving some things to protected members&fields, separating out functionality that is most likely to be replaced into virtual functions, and making it generally more flexible. The new CpuRegistersDialog is based on ParamDialog. - in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK, wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc. which are intended to be ORred together in a bit field. - cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations where they don't exist. Add an eflags shadow parameter that represents all of the bits of eflags at once. There are also boolean shadow params for each bit. - modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
}
- fixed up ParamDialog to correctly handle "trees" of parameters. A bx_list_c can now be displayed as either a wxStaticBox with the child parameters inside, or as a wxNotebook with each child parameter in a separate tab. (The children can also be lists of course.) The default display is the wxStaticBox type, but if you set the option bit bx_list_c::USE_TAB_WINDOW in the list, ParamDialog will use the wxNotebook display instead. - to get the param trees working, I created a new struct AddParamContext, which is passed to AddParam(). This struct is critical when AddParam calls itself recursively to display lists within lists. - use the wxNotebook display feature for the ATA0,1,2,3 controller dialog box. Now instead of being hundreds of pixels tall, it is reasonable height with three different tabs. This fixed bug #619074: "wx: ATA interface editor too tall" and was the whole reason I started messing with this at all. plus some minor cleanups - when I added the enum constant bx_list_c::USE_TAB_WINDOW, I also removed the BX_ prefix from all the other enum constants that are used in parameter options in siminterface.cc. Since these constants are enums within a class, there is no possibility of namespace conflicts so the prefix is not needed. - added wxADJUST_MINSIZE to all wxChoice controls, since that tells wxWindows to adjust its size to the length of the longest string. - instead of calling SetSize or SetSizeHints on every textcontrol with a hardcoded width, I am using just two wxSize specifications for everything: either normalTextSize or longTextSize. - edit names of a few menus and params. For example now instead of the tab saying "Master ATA device on channel 0" it will say "First HD/CD on channel 0". Modified Files: main.cc gui/control.cc gui/gui.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
2002-10-06 06:37:28 +04:00
wxFlexGridSizer *sizer = context->gridSizer;
- add infrastructure for sending commands from the wxWindows interface to the Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which does not return until a debugger command is found. The siminterface sends an synchronous event to the wxWindows thread with a blank to be filled in with a debugger command. wxWindows fills in the blank and sends the synchronous event back, and the Bochs debugger interprets it as if it was typed on the command line. For the long term I haven't decided whether to stick with sending text strings vs. some other method. - so far the wxWindows debugger consists of one big dialog box that shows all the standard registers, and a working Continue, Stop, and Step button. - modify ParamDialog so that it is more useful as a base class, by moving some things to protected members&fields, separating out functionality that is most likely to be replaced into virtual functions, and making it generally more flexible. The new CpuRegistersDialog is based on ParamDialog. - in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK, wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc. which are intended to be ORred together in a bit field. - cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations where they don't exist. Add an eflags shadow parameter that represents all of the bits of eflags at once. There are also boolean shadow params for each bit. - modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
ParamStruct *pstr = new ParamStruct();
pstr->param = param_generic;
pstr->id = genId();
- fixed up ParamDialog to correctly handle "trees" of parameters. A bx_list_c can now be displayed as either a wxStaticBox with the child parameters inside, or as a wxNotebook with each child parameter in a separate tab. (The children can also be lists of course.) The default display is the wxStaticBox type, but if you set the option bit bx_list_c::USE_TAB_WINDOW in the list, ParamDialog will use the wxNotebook display instead. - to get the param trees working, I created a new struct AddParamContext, which is passed to AddParam(). This struct is critical when AddParam calls itself recursively to display lists within lists. - use the wxNotebook display feature for the ATA0,1,2,3 controller dialog box. Now instead of being hundreds of pixels tall, it is reasonable height with three different tabs. This fixed bug #619074: "wx: ATA interface editor too tall" and was the whole reason I started messing with this at all. plus some minor cleanups - when I added the enum constant bx_list_c::USE_TAB_WINDOW, I also removed the BX_ prefix from all the other enum constants that are used in parameter options in siminterface.cc. Since these constants are enums within a class, there is no possibility of namespace conflicts so the prefix is not needed. - added wxADJUST_MINSIZE to all wxChoice controls, since that tells wxWindows to adjust its size to the length of the longest string. - instead of calling SetSize or SetSizeHints on every textcontrol with a hardcoded width, I am using just two wxSize specifications for everything: either normalTextSize or longTextSize. - edit names of a few menus and params. For example now instead of the tab saying "Master ATA device on channel 0" it will say "First HD/CD on channel 0". Modified Files: main.cc gui/control.cc gui/gui.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc
2002-10-06 06:37:28 +04:00
pstr->label = NULL;
pstr->u.window = NULL;
pstr->browseButton = NULL;
int type = param_generic->get_type();
const char *prompt;
if (type == BXT_LIST) {
bx_list_c *list = (bx_list_c*)pstr->param;
prompt = list->get_title();
} else {
prompt = pstr->param->get_label();
}
2006-05-30 21:41:43 +04:00
if (!prompt) prompt = pstr->param->get_name();
const char *description = pstr->param->get_description();
wxASSERT(prompt != NULL);
#define ADD_LABEL(x) sizer->Add(pstr->label = new wxStaticText(context->parent, -1, wxString(x, wxConvUTF8)), 0, wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL|wxALL, 3)
switch (type) {
case BXT_PARAM_BOOL:
{
bx_param_bool_c *param = (bx_param_bool_c*) param_generic;
if (!plain) ADD_LABEL(prompt);
wxCheckBox *ckbx = new wxCheckBox(context->parent, pstr->id, wxT(""));
ckbx->SetValue(param->get());
2006-03-19 12:24:10 +03:00
if (description) ckbx->SetToolTip(wxString(description, wxConvUTF8));
sizer->Add(ckbx, 0, wxALL, 2);
if (!plain) sizer->Add(1, 1); // spacer
pstr->u.checkbox = ckbx;
idHash->Put(pstr->id, pstr);
paramHash->Put(pstr->param->get_id(), pstr);
break;
}
case BXT_PARAM_NUM:
{
bx_param_num_c *param = (bx_param_num_c*) param_generic;
if (!plain) ADD_LABEL(prompt);
if (param->get_options() & param->USE_SPIN_CONTROL) {
wxSpinCtrl *spinctrl = new wxSpinCtrl(context->parent, pstr->id);
spinctrl->SetValue(param->get());
int max = (param->get_max() < (1<<24))?param->get_max():(1<<24)-1;
spinctrl->SetRange(param->get_min(), SPINCTRL_FIX_MAX(max));
2006-03-19 12:24:10 +03:00
if (description) spinctrl->SetToolTip(wxString(description, wxConvUTF8));
sizer->Add(spinctrl, 0, wxALL, 2);
if (!plain) sizer->Add(1, 1); // spacer
pstr->u.spin = spinctrl;
} else {
wxTextCtrl *textctrl = new wxTextCtrl(context->parent, pstr->id, wxT(""), wxDefaultPosition, normalTextSize);
const char *format = param->get_format();
if (!format)
format = strdup(param->get_base() == 16 ? "0x%X" : "%d");
SetTextCtrl(textctrl, format, param->get());
2006-03-19 12:24:10 +03:00
if (description) textctrl->SetToolTip(wxString(description, wxConvUTF8));
sizer->Add(textctrl, 0, wxALL, 2);
if (!plain) sizer->Add(1, 1); // spacer
pstr->u.text = textctrl;
}
idHash->Put(pstr->id, pstr);
paramHash->Put(pstr->param->get_id(), pstr);
break;
}
case BXT_PARAM_ENUM:
{
bx_param_enum_c *param = (bx_param_enum_c*) param_generic;
if (!plain) ADD_LABEL(prompt);
wxChoice *choice = new wxChoice(context->parent, pstr->id);
2006-03-19 12:24:10 +03:00
if (description) choice->SetToolTip(wxString(description, wxConvUTF8));
sizer->Add(choice, 0, wxADJUST_MINSIZE, 2);
if (!plain) sizer->Add(1, 1); // spacer
// fill in the choices
int i=0;
const char *ptr;
while (NULL != (ptr = param->get_choice(i++)))
choice->Append(wxString(ptr, wxConvUTF8));
choice->SetSelection(param->get() - param->get_min());
pstr->u.choice = choice;
idHash->Put(pstr->id, pstr);
paramHash->Put(pstr->param->get_id(), pstr);
break;
}
case BXT_PARAM_STRING:
{
bx_param_string_c *param = (bx_param_string_c*) param_generic;
char value[1024];
if (!plain) ADD_LABEL(prompt);
bool isFilename = param->get_options() & param->IS_FILENAME;
wxTextCtrl *txtctrl = new wxTextCtrl(context->parent, pstr->id, wxT(""), wxDefaultPosition, isFilename? longTextSize : normalTextSize);
2006-03-19 12:24:10 +03:00
if (description) txtctrl->SetToolTip(wxString(description, wxConvUTF8));
param->sprint(value, 1024, 0);
txtctrl->SetValue(wxString(value, wxConvUTF8));
if ((param->get_options() & param->RAW_BYTES) == 0) {
2006-03-19 12:24:10 +03:00
txtctrl->SetMaxLength(param->get_maxsize());
}
sizer->Add(txtctrl, 0, wxALL, 2);
if (!plain) {
if (isFilename) {
// create Browse button
pstr->browseButtonId = genId();
pstr->browseButton = new wxButton(context->parent,
pstr->browseButtonId, BTNLABEL_BROWSE);
sizer->Add(pstr->browseButton, 0, wxALL, 2);
idHash->Put(pstr->browseButtonId, pstr); // register under button id
} else {
sizer->Add(1, 1); // spacer
}
}
pstr->u.text = txtctrl;
idHash->Put(pstr->id, pstr);
paramHash->Put(pstr->param->get_id(), pstr);
break;
}
case BXT_LIST:
{
bx_list_c *list = (bx_list_c*) param_generic;
if (list->get_options() & bx_list_c::USE_TAB_WINDOW) {
// put each item in a separate tab of a tabbed window
wxNotebook *notebook = new wxNotebook(context->parent, -1);
#if wxMAJOR_VERSION == 2 && wxMINOR_VERSION < 6
wxNotebookSizer *nbsizer = new wxNotebookSizer(notebook);
#endif
// put all items in the list into a separate page of the notebook.
for (int i=0; i<list->get_size(); i++) {
bx_list_c *child = (bx_list_c*)list->get(i);
wxASSERT(child->get_type() == BXT_LIST);
// the child must be a list! I could support other things but
// I don't see any reason to. It wouldn't make sense to devote
// a whole tab to a single parameter.
wxPanel *panel = new wxPanel(notebook);
wxBoxSizer *boxsz = new wxBoxSizer(wxVERTICAL);
AddParamContext newcontext;
newcontext.depth = 1 + context->depth;
newcontext.parent = panel;
newcontext.vertSizer = boxsz;
newcontext.gridSizer = NULL; // will be created if needed
// the child itself is a list. Add the child's children in
// this new context.
bx_list_c *childl = (bx_list_c *)child;
for (int j=0; j<childl->get_size(); j++)
AddParam(childl->get(j), plain, &newcontext);
const char *pagename = child->get_title();
if (!pagename) pagename = child->get_name();
panel->SetAutoLayout(TRUE);
panel->SetSizer(boxsz);
notebook->AddPage(panel, wxString(pagename, wxConvUTF8));
}
#if wxMAJOR_VERSION == 2 && wxMINOR_VERSION < 6
context->vertSizer->Add(nbsizer, 0, wxALL|wxGROW, 10);
#else
context->vertSizer->Add(notebook, 0, wxALL|wxGROW, 10);
#endif
// clear gridSizer variable so that any future parameters force
// creation of a new one.
context->gridSizer = NULL;
// add to hashes
pstr->u.notebook = notebook;
idHash->Put(pstr->id, pstr);
paramHash->Put(pstr->param->get_id(), pstr);
} else {
wxString boxTitle;
wxScrolledWindow *scrollWin = NULL;
wxPanel *scrollPanel = NULL;
wxBoxSizer *scrollsz = NULL;
wxStaticBox *box = NULL;
wxStaticBoxSizer *boxsz = NULL;
if (list->get_options() & bx_list_c::USE_BOX_TITLE) {
2006-03-19 12:24:10 +03:00
boxTitle = wxString(prompt, wxConvUTF8);
} else {
boxTitle = wxT("");
}
AddParamContext newcontext;
newcontext.depth = 1 + context->depth;
newcontext.gridSizer = NULL; // it will be created if necessary
if (list->get_options() & bx_list_c::USE_SCROLL_WINDOW) {
scrollWin = new wxScrolledWindow(context->parent, -1);
scrollPanel = new wxPanel(scrollWin, -1);
scrollsz = new wxBoxSizer(wxVERTICAL);
newcontext.parent = scrollPanel;
newcontext.vertSizer = scrollsz;
} else {
box = new wxStaticBox(context->parent, -1, boxTitle);
boxsz = new wxStaticBoxSizer(box, wxVERTICAL);
newcontext.parent = context->parent;
newcontext.vertSizer = boxsz;
}
// put all items in the list inside the boxsz sizer.
for (int i=0; i<list->get_size(); i++) {
bx_param_c *child = list->get(i);
AddParam(child, plain, &newcontext);
}
if (list->get_options() & bx_list_c::USE_SCROLL_WINDOW) {
scrollPanel->SetAutoLayout(TRUE);
scrollPanel->SetSizer(scrollsz);
scrollsz->Fit(scrollPanel);
scrollsz->SetSizeHints(scrollPanel);
wxSize size = scrollPanel->GetBestSize();
scrollWin->SetScrollbars(1, 1, size.GetWidth(), size.GetHeight());
context->vertSizer->Add(scrollWin, 0, wxALL|wxGROW, 10);
context->vertSizer->SetItemMinSize(scrollWin, size.GetWidth() + 30, 400);
} else {
// add the boxsz to vertSizer
context->vertSizer->Add(boxsz, 0, wxALL|wxGROW, 10);
}
// clear gridSizer variable so that any future parameters force
// creation of a new one.
context->gridSizer = NULL;
// add to hashes
pstr->u.staticbox = box;
idHash->Put(pstr->id, pstr);
paramHash->Put(pstr->param->get_id(), pstr);
}
break;
}
default:
wxLogError(wxT("ParamDialog::AddParam called with unsupported param type id=%d"), (int)type);
}
if (pstr->label) pstr->label->Enable(pstr->param->get_enabled());
if (pstr->u.window) pstr->u.window->Enable(pstr->param->get_enabled());
if (pstr->browseButton) pstr->browseButton->Enable(pstr->param->get_enabled());
}
bool ParamDialog::CopyGuiToParam()
{
bx_bool sim_running = 0;
if (runtime) {
sim_running = theFrame->SimThreadControl(0);
}
// loop through all the parameters
idHash->BeginFind();
wxNode *node;
2008-12-18 12:55:09 +03:00
while ((node = (wxNode*)idHash->Next()) != NULL) {
ParamStruct *pstr = (ParamStruct*) node->GetData();
wxLogDebug(wxT("commit changes for param %s"), pstr->param->get_name());
CopyGuiToParam(pstr->param);
if (pstr->param->get_type() == BXT_LIST) break;
}
if (runtime && sim_running) {
SIM->update_runtime_options();
theFrame->SimThreadControl(1);
}
return true;
}
bool ParamDialog::CopyGuiToParam(bx_param_c *param)
{
int i;
if (param == NULL) return false;
ParamStruct *pstr = (ParamStruct*) paramHash->Get(param->get_id());
wxLogDebug(wxT("commit changes for param %s"), param->get_name());
int type = param->get_type();
switch (type) {
case BXT_PARAM_BOOL: {
bx_param_bool_c *boolp = (bx_param_bool_c*) pstr->param;
bool val = pstr->u.checkbox->GetValue();
if (val != boolp->get()) boolp->set(val);
break;
}
case BXT_PARAM_NUM: {
bx_param_num_c *nump = (bx_param_num_c*) pstr->param;
bool valid;
int n;
wxString complaint(wxT("Invalid integer for '"));
complaint += wxString(pstr->param->get_name(), wxConvUTF8);
complaint += wxT("'.");
if (nump->get_options() & nump->USE_SPIN_CONTROL) {
n = pstr->u.spin->GetValue();
} else {
n = GetTextCtrlInt(pstr->u.text, &valid, true, complaint);
}
if ((n < nump->get_min()) || (n > nump->get_max())) {
wxMessageBox(wxT("Numerical parameter out of range"), wxT("Error"), wxOK | wxICON_ERROR, this);
return false;
}
if (n != nump->get()) nump->set(n);
break;
}
case BXT_PARAM_ENUM: {
bx_param_enum_c *enump = (bx_param_enum_c*) pstr->param;
int value = pstr->u.choice->GetSelection() + enump->get_min();
if (value != enump->get()) enump->set(value);
break;
}
case BXT_PARAM_STRING: {
bx_param_string_c *stringp = (bx_param_string_c*) pstr->param;
char buf[1024];
wxString tmp(pstr->u.text->GetValue());
if (stringp->get_options() & stringp->RAW_BYTES) {
char src[1024];
int p = 0;
unsigned int n;
strcpy(src, tmp.mb_str(wxConvUTF8));
for (i=0; i<stringp->get_maxsize(); i++)
buf[i] = 0;
for (i=0; i<stringp->get_maxsize(); i++) {
while (src[p] == stringp->get_separator())
p++;
if (src[p] == 0) break;
// try to read a byte of hex
if (sscanf(src+p, "%02x", &n) == 1) {
buf[i] = n;
p+=2;
} else {
wxMessageBox(wxT("Illegal raw byte format"), wxT("Error"), wxOK | wxICON_ERROR, this);
return false;
}
}
} else {
strncpy(buf, tmp.mb_str(wxConvUTF8), sizeof(buf));
}
buf[sizeof(buf)-1] = 0;
if (!stringp->equals(buf)) stringp->set(buf);
break;
}
case BXT_LIST: {
bx_list_c *list = (bx_list_c*) param;
for (i = 0; i < list->get_size(); i++) {
bx_param_c *item = list->get(i);
if (!CopyGuiToParam(item)) break;
}
break;
}
default:
wxLogError(wxT("ParamDialog::CopyGuiToParam: unsupported param type id=%d"), (int)type);
}
return true;
}
void ParamDialog::EnableChanged()
{
idHash->BeginFind();
wxNode *node;
while ((node = (wxNode*)idHash->Next()) != NULL) {
ParamStruct *pstr = (ParamStruct*) node->GetData();
if (runtime) {
if ((pstr->param->get_type() != BXT_LIST) && !pstr->param->get_runtime_param())
EnableParam(pstr->param->get_id(), false);
}
// special cases that can't be handled in the usual way
}
}
void ParamDialog::EnableChanged(ParamStruct *pstr)
{
wxLogDebug(wxT("EnableChanged on param %s"), pstr->param->get_name());
ProcessDependentList(pstr, true);
}
void ParamDialog::EnableParam(int param_id, bool enabled)
{
ParamStruct *pstr = (ParamStruct*) paramHash->Get(param_id);
if (!pstr) return;
if (pstr->label) pstr->label->Enable(enabled);
if (pstr->browseButton) pstr->browseButton->Enable(enabled);
if (pstr->u.window) pstr->u.window->Enable(enabled);
}
void ParamDialog::ProcessDependentList(ParamStruct *pstrChanged, bool enabled)
{
bx_param_c *dparam;
ParamStruct *pstr;
Bit64s value;
bool en;
int i;
bx_list_c *list = pstrChanged->param->get_dependent_list();
if (list) {
if (pstrChanged->param->get_type() == BXT_PARAM_ENUM) {
bx_param_enum_c *enump = (bx_param_enum_c*)pstrChanged->param;
value = pstrChanged->u.choice->GetSelection() + enump->get_min();
Bit64u enable_bitmap = enump->get_dependent_bitmap(value);
Bit64u mask = 0x1;
for (i = 0; i < list->get_size(); i++) {
dparam = list->get(i);
if (dparam != enump) {
en = (enable_bitmap & mask) && enabled;
pstr = (ParamStruct*) paramHash->Get(dparam->get_id());
if (pstr) {
if (en != pstr->u.window->IsEnabled()) {
EnableParam(dparam->get_id(), en);
ProcessDependentList(pstr, en);
}
}
}
mask <<= 1;
}
} else if ((pstrChanged->param->get_type() == BXT_PARAM_BOOL) ||
(pstrChanged->param->get_type() == BXT_PARAM_NUM) ||
(pstrChanged->param->get_type() == BXT_PARAM_STRING)) {
bx_param_c *param = pstrChanged->param;
if (param->get_type() == BXT_PARAM_BOOL) {
value = pstrChanged->u.checkbox->GetValue();
} else if (param->get_type() == BXT_PARAM_NUM) {
bx_param_num_c *nump = (bx_param_num_c*)param;
if (nump->get_options() & nump->USE_SPIN_CONTROL) {
value = (pstrChanged->u.spin->GetValue() > 0);
} else {
bool valid;
value = (GetTextCtrlInt(pstrChanged->u.text, &valid, true, wxT("")) > 0);
}
} else {
wxString tmp(pstrChanged->u.text->GetValue());
value = !tmp.IsEmpty() && tmp.compare(wxT("none"));
}
for (i = 0; i < list->get_size(); i++) {
dparam = list->get(i);
if (dparam != param) {
en = (value && enabled);
pstr = (ParamStruct*) paramHash->Get(dparam->get_id());
if (pstr) {
if (en != pstr->u.window->IsEnabled()) {
EnableParam(dparam->get_id(), en);
ProcessDependentList(pstr, en);
}
}
}
}
}
}
}
- apply a patch I've been working on - modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc ---------------------------------------------------------------------- Patch name: patch.wx-show-cpu2 Author: Bryce Denney Date: Fri Sep 6 12:13:28 EDT 2002 Description: Second try at implementing the "Debug:Show Cpu" and "Debug:Show Keyboard" dialog with values that change as the simulation proceeds. (Nobody gets to see the first try.) This is the first step toward making something resembling a wxWindows debugger. First, variables which are going to be visible in the CI must be registered as parameters. For some variables, it might be acceptable to change them from Bit32u into bx_param_num_c and access them only with set/get methods, but for most variables it would be a horrible pain and wreck performance. To deal with this, I introduced the concept of a shadow parameter. A normal parameter has its value stored inside the struct, but a shadow parameter has only a pointer to the value. Shadow params allow you to treat any variable as if it was a parameter, without having to change its type and access it using get/set methods. Of course, a shadow param's value is controlled by someone else, so it can change at any time. To demonstrate and test the registration of shadow parameters, I added code in cpu/init.cc to register a few CPU registers and code in iodev/keyboard.cc to register a few keyboard state values. Now these parameters are visible in the Debug:Show CPU and Debug:Show Keyboard dialog boxes. The Debug:Show* dialog boxes are created by the ParamDialog class, which already understands how to display each type of parameter, including the new shadow parameters (because they are just a subclass of a normal parameter class). I have added a ParamDialog::Refresh() method, which rereads the value from every parameter that it is displaying and changes the displayed value. At the moment, in the Debug:Show CPU dialog, changing the values has no effect. However this is trivial to add when it's time (just call CommitChanges!). It wouldn't really make sense to change the values unless you have paused the simulation, for example when single stepping with the debugger. The Refresh() method must be called periodically or else the dialog will show the initial values forever. At the moment, Refresh() is called when the simulator sends an async event called BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci (). Details: - implement shadow parameter class for Bit32s, called bx_shadow_num_c. implement shadow parameter class for Boolean, called bx_shadow_bool_c. more to follow (I need one for every type!) - now the simulator thread can request that the config interface refresh its display. For now, the refresh event causes the CI to check every parameter it is watching and change the display value. Later, it may be worth the trouble to keep track of which parameters have actually changed. Code in the simulator thread calls SIM->refresh_ci(), which creates an async event called BX_ASYNC_EVT_REFRESH and sends it to the config interface. When it arrives in the wxWindows gui thread, it calls RefreshDialogs(), which calls the Refresh() method on any dialogs that might need it. - in the debugger, SIM->refresh_ci() is called before every prompt is printed. Otherwise, the refresh would wait until the next SIM->periodic(), which might be thousands of cycles. This way, when you're single stepping, the dialogs update with every step. - To improve performance, the CI has a flag (MyFrame::WantRefresh()) which tells whether it has any need for refresh events. If no dialogs are showing that need refresh events, then no event is sent between threads. - add a few defaults to the param classes that affect the settings of newly created parameters. When declaring a lot of params with similar settings it's more compact to set the default for new params rather than to change each one separately. default_text_format is the printf format string for displaying numbers. default_base is the default base for displaying numbers (0, 16, 2, etc.) - I added to ParamDialog to make it able to display modeless dialog boxes such as "Debug:Show CPU". The new Refresh() method queries all the parameters for their current value and changes the value in the wxWindows control. The ParamDialog class still needs a little work; for example, if it's modal it should have Cancel/Ok buttons, but if it's going to be modeless it should maybe have Apply (commit any changes) and Close.
2002-09-06 20:43:26 +04:00
// if any parameters changed, update the associated control
void ParamDialog::CopyParamToGui()
- apply a patch I've been working on - modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc ---------------------------------------------------------------------- Patch name: patch.wx-show-cpu2 Author: Bryce Denney Date: Fri Sep 6 12:13:28 EDT 2002 Description: Second try at implementing the "Debug:Show Cpu" and "Debug:Show Keyboard" dialog with values that change as the simulation proceeds. (Nobody gets to see the first try.) This is the first step toward making something resembling a wxWindows debugger. First, variables which are going to be visible in the CI must be registered as parameters. For some variables, it might be acceptable to change them from Bit32u into bx_param_num_c and access them only with set/get methods, but for most variables it would be a horrible pain and wreck performance. To deal with this, I introduced the concept of a shadow parameter. A normal parameter has its value stored inside the struct, but a shadow parameter has only a pointer to the value. Shadow params allow you to treat any variable as if it was a parameter, without having to change its type and access it using get/set methods. Of course, a shadow param's value is controlled by someone else, so it can change at any time. To demonstrate and test the registration of shadow parameters, I added code in cpu/init.cc to register a few CPU registers and code in iodev/keyboard.cc to register a few keyboard state values. Now these parameters are visible in the Debug:Show CPU and Debug:Show Keyboard dialog boxes. The Debug:Show* dialog boxes are created by the ParamDialog class, which already understands how to display each type of parameter, including the new shadow parameters (because they are just a subclass of a normal parameter class). I have added a ParamDialog::Refresh() method, which rereads the value from every parameter that it is displaying and changes the displayed value. At the moment, in the Debug:Show CPU dialog, changing the values has no effect. However this is trivial to add when it's time (just call CommitChanges!). It wouldn't really make sense to change the values unless you have paused the simulation, for example when single stepping with the debugger. The Refresh() method must be called periodically or else the dialog will show the initial values forever. At the moment, Refresh() is called when the simulator sends an async event called BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci (). Details: - implement shadow parameter class for Bit32s, called bx_shadow_num_c. implement shadow parameter class for Boolean, called bx_shadow_bool_c. more to follow (I need one for every type!) - now the simulator thread can request that the config interface refresh its display. For now, the refresh event causes the CI to check every parameter it is watching and change the display value. Later, it may be worth the trouble to keep track of which parameters have actually changed. Code in the simulator thread calls SIM->refresh_ci(), which creates an async event called BX_ASYNC_EVT_REFRESH and sends it to the config interface. When it arrives in the wxWindows gui thread, it calls RefreshDialogs(), which calls the Refresh() method on any dialogs that might need it. - in the debugger, SIM->refresh_ci() is called before every prompt is printed. Otherwise, the refresh would wait until the next SIM->periodic(), which might be thousands of cycles. This way, when you're single stepping, the dialogs update with every step. - To improve performance, the CI has a flag (MyFrame::WantRefresh()) which tells whether it has any need for refresh events. If no dialogs are showing that need refresh events, then no event is sent between threads. - add a few defaults to the param classes that affect the settings of newly created parameters. When declaring a lot of params with similar settings it's more compact to set the default for new params rather than to change each one separately. default_text_format is the printf format string for displaying numbers. default_base is the default base for displaying numbers (0, 16, 2, etc.) - I added to ParamDialog to make it able to display modeless dialog boxes such as "Debug:Show CPU". The new Refresh() method queries all the parameters for their current value and changes the value in the wxWindows control. The ParamDialog class still needs a little work; for example, if it's modal it should have Cancel/Ok buttons, but if it's going to be modeless it should maybe have Apply (commit any changes) and Close.
2002-09-06 20:43:26 +04:00
{
// loop through all the parameters
idHash->BeginFind();
- apply a patch I've been working on - modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc ---------------------------------------------------------------------- Patch name: patch.wx-show-cpu2 Author: Bryce Denney Date: Fri Sep 6 12:13:28 EDT 2002 Description: Second try at implementing the "Debug:Show Cpu" and "Debug:Show Keyboard" dialog with values that change as the simulation proceeds. (Nobody gets to see the first try.) This is the first step toward making something resembling a wxWindows debugger. First, variables which are going to be visible in the CI must be registered as parameters. For some variables, it might be acceptable to change them from Bit32u into bx_param_num_c and access them only with set/get methods, but for most variables it would be a horrible pain and wreck performance. To deal with this, I introduced the concept of a shadow parameter. A normal parameter has its value stored inside the struct, but a shadow parameter has only a pointer to the value. Shadow params allow you to treat any variable as if it was a parameter, without having to change its type and access it using get/set methods. Of course, a shadow param's value is controlled by someone else, so it can change at any time. To demonstrate and test the registration of shadow parameters, I added code in cpu/init.cc to register a few CPU registers and code in iodev/keyboard.cc to register a few keyboard state values. Now these parameters are visible in the Debug:Show CPU and Debug:Show Keyboard dialog boxes. The Debug:Show* dialog boxes are created by the ParamDialog class, which already understands how to display each type of parameter, including the new shadow parameters (because they are just a subclass of a normal parameter class). I have added a ParamDialog::Refresh() method, which rereads the value from every parameter that it is displaying and changes the displayed value. At the moment, in the Debug:Show CPU dialog, changing the values has no effect. However this is trivial to add when it's time (just call CommitChanges!). It wouldn't really make sense to change the values unless you have paused the simulation, for example when single stepping with the debugger. The Refresh() method must be called periodically or else the dialog will show the initial values forever. At the moment, Refresh() is called when the simulator sends an async event called BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci (). Details: - implement shadow parameter class for Bit32s, called bx_shadow_num_c. implement shadow parameter class for Boolean, called bx_shadow_bool_c. more to follow (I need one for every type!) - now the simulator thread can request that the config interface refresh its display. For now, the refresh event causes the CI to check every parameter it is watching and change the display value. Later, it may be worth the trouble to keep track of which parameters have actually changed. Code in the simulator thread calls SIM->refresh_ci(), which creates an async event called BX_ASYNC_EVT_REFRESH and sends it to the config interface. When it arrives in the wxWindows gui thread, it calls RefreshDialogs(), which calls the Refresh() method on any dialogs that might need it. - in the debugger, SIM->refresh_ci() is called before every prompt is printed. Otherwise, the refresh would wait until the next SIM->periodic(), which might be thousands of cycles. This way, when you're single stepping, the dialogs update with every step. - To improve performance, the CI has a flag (MyFrame::WantRefresh()) which tells whether it has any need for refresh events. If no dialogs are showing that need refresh events, then no event is sent between threads. - add a few defaults to the param classes that affect the settings of newly created parameters. When declaring a lot of params with similar settings it's more compact to set the default for new params rather than to change each one separately. default_text_format is the printf format string for displaying numbers. default_base is the default base for displaying numbers (0, 16, 2, etc.) - I added to ParamDialog to make it able to display modeless dialog boxes such as "Debug:Show CPU". The new Refresh() method queries all the parameters for their current value and changes the value in the wxWindows control. The ParamDialog class still needs a little work; for example, if it's modal it should have Cancel/Ok buttons, but if it's going to be modeless it should maybe have Apply (commit any changes) and Close.
2002-09-06 20:43:26 +04:00
wxNode *node;
while ((node = (wxNode*)idHash->Next()) != NULL) {
ParamStruct *pstr = (ParamStruct*) node->GetData();
2006-03-19 12:24:10 +03:00
IFDBG_DLG(wxLogDebug(wxT("refresh param %s"), pstr->param->get_name()));
int type = pstr->param->get_type();
- apply a patch I've been working on - modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc ---------------------------------------------------------------------- Patch name: patch.wx-show-cpu2 Author: Bryce Denney Date: Fri Sep 6 12:13:28 EDT 2002 Description: Second try at implementing the "Debug:Show Cpu" and "Debug:Show Keyboard" dialog with values that change as the simulation proceeds. (Nobody gets to see the first try.) This is the first step toward making something resembling a wxWindows debugger. First, variables which are going to be visible in the CI must be registered as parameters. For some variables, it might be acceptable to change them from Bit32u into bx_param_num_c and access them only with set/get methods, but for most variables it would be a horrible pain and wreck performance. To deal with this, I introduced the concept of a shadow parameter. A normal parameter has its value stored inside the struct, but a shadow parameter has only a pointer to the value. Shadow params allow you to treat any variable as if it was a parameter, without having to change its type and access it using get/set methods. Of course, a shadow param's value is controlled by someone else, so it can change at any time. To demonstrate and test the registration of shadow parameters, I added code in cpu/init.cc to register a few CPU registers and code in iodev/keyboard.cc to register a few keyboard state values. Now these parameters are visible in the Debug:Show CPU and Debug:Show Keyboard dialog boxes. The Debug:Show* dialog boxes are created by the ParamDialog class, which already understands how to display each type of parameter, including the new shadow parameters (because they are just a subclass of a normal parameter class). I have added a ParamDialog::Refresh() method, which rereads the value from every parameter that it is displaying and changes the displayed value. At the moment, in the Debug:Show CPU dialog, changing the values has no effect. However this is trivial to add when it's time (just call CommitChanges!). It wouldn't really make sense to change the values unless you have paused the simulation, for example when single stepping with the debugger. The Refresh() method must be called periodically or else the dialog will show the initial values forever. At the moment, Refresh() is called when the simulator sends an async event called BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci (). Details: - implement shadow parameter class for Bit32s, called bx_shadow_num_c. implement shadow parameter class for Boolean, called bx_shadow_bool_c. more to follow (I need one for every type!) - now the simulator thread can request that the config interface refresh its display. For now, the refresh event causes the CI to check every parameter it is watching and change the display value. Later, it may be worth the trouble to keep track of which parameters have actually changed. Code in the simulator thread calls SIM->refresh_ci(), which creates an async event called BX_ASYNC_EVT_REFRESH and sends it to the config interface. When it arrives in the wxWindows gui thread, it calls RefreshDialogs(), which calls the Refresh() method on any dialogs that might need it. - in the debugger, SIM->refresh_ci() is called before every prompt is printed. Otherwise, the refresh would wait until the next SIM->periodic(), which might be thousands of cycles. This way, when you're single stepping, the dialogs update with every step. - To improve performance, the CI has a flag (MyFrame::WantRefresh()) which tells whether it has any need for refresh events. If no dialogs are showing that need refresh events, then no event is sent between threads. - add a few defaults to the param classes that affect the settings of newly created parameters. When declaring a lot of params with similar settings it's more compact to set the default for new params rather than to change each one separately. default_text_format is the printf format string for displaying numbers. default_base is the default base for displaying numbers (0, 16, 2, etc.) - I added to ParamDialog to make it able to display modeless dialog boxes such as "Debug:Show CPU". The new Refresh() method queries all the parameters for their current value and changes the value in the wxWindows control. The ParamDialog class still needs a little work; for example, if it's modal it should have Cancel/Ok buttons, but if it's going to be modeless it should maybe have Apply (commit any changes) and Close.
2002-09-06 20:43:26 +04:00
switch (type) {
case BXT_PARAM_BOOL: {
bx_param_bool_c *boolp = (bx_param_bool_c*) pstr->param;
pstr->u.checkbox->SetValue(boolp->get());
break;
- apply a patch I've been working on - modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc ---------------------------------------------------------------------- Patch name: patch.wx-show-cpu2 Author: Bryce Denney Date: Fri Sep 6 12:13:28 EDT 2002 Description: Second try at implementing the "Debug:Show Cpu" and "Debug:Show Keyboard" dialog with values that change as the simulation proceeds. (Nobody gets to see the first try.) This is the first step toward making something resembling a wxWindows debugger. First, variables which are going to be visible in the CI must be registered as parameters. For some variables, it might be acceptable to change them from Bit32u into bx_param_num_c and access them only with set/get methods, but for most variables it would be a horrible pain and wreck performance. To deal with this, I introduced the concept of a shadow parameter. A normal parameter has its value stored inside the struct, but a shadow parameter has only a pointer to the value. Shadow params allow you to treat any variable as if it was a parameter, without having to change its type and access it using get/set methods. Of course, a shadow param's value is controlled by someone else, so it can change at any time. To demonstrate and test the registration of shadow parameters, I added code in cpu/init.cc to register a few CPU registers and code in iodev/keyboard.cc to register a few keyboard state values. Now these parameters are visible in the Debug:Show CPU and Debug:Show Keyboard dialog boxes. The Debug:Show* dialog boxes are created by the ParamDialog class, which already understands how to display each type of parameter, including the new shadow parameters (because they are just a subclass of a normal parameter class). I have added a ParamDialog::Refresh() method, which rereads the value from every parameter that it is displaying and changes the displayed value. At the moment, in the Debug:Show CPU dialog, changing the values has no effect. However this is trivial to add when it's time (just call CommitChanges!). It wouldn't really make sense to change the values unless you have paused the simulation, for example when single stepping with the debugger. The Refresh() method must be called periodically or else the dialog will show the initial values forever. At the moment, Refresh() is called when the simulator sends an async event called BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci (). Details: - implement shadow parameter class for Bit32s, called bx_shadow_num_c. implement shadow parameter class for Boolean, called bx_shadow_bool_c. more to follow (I need one for every type!) - now the simulator thread can request that the config interface refresh its display. For now, the refresh event causes the CI to check every parameter it is watching and change the display value. Later, it may be worth the trouble to keep track of which parameters have actually changed. Code in the simulator thread calls SIM->refresh_ci(), which creates an async event called BX_ASYNC_EVT_REFRESH and sends it to the config interface. When it arrives in the wxWindows gui thread, it calls RefreshDialogs(), which calls the Refresh() method on any dialogs that might need it. - in the debugger, SIM->refresh_ci() is called before every prompt is printed. Otherwise, the refresh would wait until the next SIM->periodic(), which might be thousands of cycles. This way, when you're single stepping, the dialogs update with every step. - To improve performance, the CI has a flag (MyFrame::WantRefresh()) which tells whether it has any need for refresh events. If no dialogs are showing that need refresh events, then no event is sent between threads. - add a few defaults to the param classes that affect the settings of newly created parameters. When declaring a lot of params with similar settings it's more compact to set the default for new params rather than to change each one separately. default_text_format is the printf format string for displaying numbers. default_base is the default base for displaying numbers (0, 16, 2, etc.) - I added to ParamDialog to make it able to display modeless dialog boxes such as "Debug:Show CPU". The new Refresh() method queries all the parameters for their current value and changes the value in the wxWindows control. The ParamDialog class still needs a little work; for example, if it's modal it should have Cancel/Ok buttons, but if it's going to be modeless it should maybe have Apply (commit any changes) and Close.
2002-09-06 20:43:26 +04:00
}
case BXT_PARAM_NUM: {
bx_param_num_c *nump = (bx_param_num_c*) pstr->param;
const char *format = nump->get_format();
if (!format)
format = strdup(nump->get_base() == 16 ? "0x%X" : "%d");
SetTextCtrl(pstr->u.text, format, nump->get());
break;
- apply a patch I've been working on - modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc ---------------------------------------------------------------------- Patch name: patch.wx-show-cpu2 Author: Bryce Denney Date: Fri Sep 6 12:13:28 EDT 2002 Description: Second try at implementing the "Debug:Show Cpu" and "Debug:Show Keyboard" dialog with values that change as the simulation proceeds. (Nobody gets to see the first try.) This is the first step toward making something resembling a wxWindows debugger. First, variables which are going to be visible in the CI must be registered as parameters. For some variables, it might be acceptable to change them from Bit32u into bx_param_num_c and access them only with set/get methods, but for most variables it would be a horrible pain and wreck performance. To deal with this, I introduced the concept of a shadow parameter. A normal parameter has its value stored inside the struct, but a shadow parameter has only a pointer to the value. Shadow params allow you to treat any variable as if it was a parameter, without having to change its type and access it using get/set methods. Of course, a shadow param's value is controlled by someone else, so it can change at any time. To demonstrate and test the registration of shadow parameters, I added code in cpu/init.cc to register a few CPU registers and code in iodev/keyboard.cc to register a few keyboard state values. Now these parameters are visible in the Debug:Show CPU and Debug:Show Keyboard dialog boxes. The Debug:Show* dialog boxes are created by the ParamDialog class, which already understands how to display each type of parameter, including the new shadow parameters (because they are just a subclass of a normal parameter class). I have added a ParamDialog::Refresh() method, which rereads the value from every parameter that it is displaying and changes the displayed value. At the moment, in the Debug:Show CPU dialog, changing the values has no effect. However this is trivial to add when it's time (just call CommitChanges!). It wouldn't really make sense to change the values unless you have paused the simulation, for example when single stepping with the debugger. The Refresh() method must be called periodically or else the dialog will show the initial values forever. At the moment, Refresh() is called when the simulator sends an async event called BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci (). Details: - implement shadow parameter class for Bit32s, called bx_shadow_num_c. implement shadow parameter class for Boolean, called bx_shadow_bool_c. more to follow (I need one for every type!) - now the simulator thread can request that the config interface refresh its display. For now, the refresh event causes the CI to check every parameter it is watching and change the display value. Later, it may be worth the trouble to keep track of which parameters have actually changed. Code in the simulator thread calls SIM->refresh_ci(), which creates an async event called BX_ASYNC_EVT_REFRESH and sends it to the config interface. When it arrives in the wxWindows gui thread, it calls RefreshDialogs(), which calls the Refresh() method on any dialogs that might need it. - in the debugger, SIM->refresh_ci() is called before every prompt is printed. Otherwise, the refresh would wait until the next SIM->periodic(), which might be thousands of cycles. This way, when you're single stepping, the dialogs update with every step. - To improve performance, the CI has a flag (MyFrame::WantRefresh()) which tells whether it has any need for refresh events. If no dialogs are showing that need refresh events, then no event is sent between threads. - add a few defaults to the param classes that affect the settings of newly created parameters. When declaring a lot of params with similar settings it's more compact to set the default for new params rather than to change each one separately. default_text_format is the printf format string for displaying numbers. default_base is the default base for displaying numbers (0, 16, 2, etc.) - I added to ParamDialog to make it able to display modeless dialog boxes such as "Debug:Show CPU". The new Refresh() method queries all the parameters for their current value and changes the value in the wxWindows control. The ParamDialog class still needs a little work; for example, if it's modal it should have Cancel/Ok buttons, but if it's going to be modeless it should maybe have Apply (commit any changes) and Close.
2002-09-06 20:43:26 +04:00
}
case BXT_PARAM_ENUM: {
bx_param_enum_c *enump = (bx_param_enum_c*) pstr->param;
pstr->u.choice->SetSelection(enump->get() - enump->get_min());
break;
- apply a patch I've been working on - modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc ---------------------------------------------------------------------- Patch name: patch.wx-show-cpu2 Author: Bryce Denney Date: Fri Sep 6 12:13:28 EDT 2002 Description: Second try at implementing the "Debug:Show Cpu" and "Debug:Show Keyboard" dialog with values that change as the simulation proceeds. (Nobody gets to see the first try.) This is the first step toward making something resembling a wxWindows debugger. First, variables which are going to be visible in the CI must be registered as parameters. For some variables, it might be acceptable to change them from Bit32u into bx_param_num_c and access them only with set/get methods, but for most variables it would be a horrible pain and wreck performance. To deal with this, I introduced the concept of a shadow parameter. A normal parameter has its value stored inside the struct, but a shadow parameter has only a pointer to the value. Shadow params allow you to treat any variable as if it was a parameter, without having to change its type and access it using get/set methods. Of course, a shadow param's value is controlled by someone else, so it can change at any time. To demonstrate and test the registration of shadow parameters, I added code in cpu/init.cc to register a few CPU registers and code in iodev/keyboard.cc to register a few keyboard state values. Now these parameters are visible in the Debug:Show CPU and Debug:Show Keyboard dialog boxes. The Debug:Show* dialog boxes are created by the ParamDialog class, which already understands how to display each type of parameter, including the new shadow parameters (because they are just a subclass of a normal parameter class). I have added a ParamDialog::Refresh() method, which rereads the value from every parameter that it is displaying and changes the displayed value. At the moment, in the Debug:Show CPU dialog, changing the values has no effect. However this is trivial to add when it's time (just call CommitChanges!). It wouldn't really make sense to change the values unless you have paused the simulation, for example when single stepping with the debugger. The Refresh() method must be called periodically or else the dialog will show the initial values forever. At the moment, Refresh() is called when the simulator sends an async event called BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci (). Details: - implement shadow parameter class for Bit32s, called bx_shadow_num_c. implement shadow parameter class for Boolean, called bx_shadow_bool_c. more to follow (I need one for every type!) - now the simulator thread can request that the config interface refresh its display. For now, the refresh event causes the CI to check every parameter it is watching and change the display value. Later, it may be worth the trouble to keep track of which parameters have actually changed. Code in the simulator thread calls SIM->refresh_ci(), which creates an async event called BX_ASYNC_EVT_REFRESH and sends it to the config interface. When it arrives in the wxWindows gui thread, it calls RefreshDialogs(), which calls the Refresh() method on any dialogs that might need it. - in the debugger, SIM->refresh_ci() is called before every prompt is printed. Otherwise, the refresh would wait until the next SIM->periodic(), which might be thousands of cycles. This way, when you're single stepping, the dialogs update with every step. - To improve performance, the CI has a flag (MyFrame::WantRefresh()) which tells whether it has any need for refresh events. If no dialogs are showing that need refresh events, then no event is sent between threads. - add a few defaults to the param classes that affect the settings of newly created parameters. When declaring a lot of params with similar settings it's more compact to set the default for new params rather than to change each one separately. default_text_format is the printf format string for displaying numbers. default_base is the default base for displaying numbers (0, 16, 2, etc.) - I added to ParamDialog to make it able to display modeless dialog boxes such as "Debug:Show CPU". The new Refresh() method queries all the parameters for their current value and changes the value in the wxWindows control. The ParamDialog class still needs a little work; for example, if it's modal it should have Cancel/Ok buttons, but if it's going to be modeless it should maybe have Apply (commit any changes) and Close.
2002-09-06 20:43:26 +04:00
}
case BXT_PARAM_STRING: {
bx_param_string_c *stringp = (bx_param_string_c*) pstr->param;
pstr->u.text->SetValue(wxString(stringp->getptr(), wxConvUTF8));
break;
- apply a patch I've been working on - modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc ---------------------------------------------------------------------- Patch name: patch.wx-show-cpu2 Author: Bryce Denney Date: Fri Sep 6 12:13:28 EDT 2002 Description: Second try at implementing the "Debug:Show Cpu" and "Debug:Show Keyboard" dialog with values that change as the simulation proceeds. (Nobody gets to see the first try.) This is the first step toward making something resembling a wxWindows debugger. First, variables which are going to be visible in the CI must be registered as parameters. For some variables, it might be acceptable to change them from Bit32u into bx_param_num_c and access them only with set/get methods, but for most variables it would be a horrible pain and wreck performance. To deal with this, I introduced the concept of a shadow parameter. A normal parameter has its value stored inside the struct, but a shadow parameter has only a pointer to the value. Shadow params allow you to treat any variable as if it was a parameter, without having to change its type and access it using get/set methods. Of course, a shadow param's value is controlled by someone else, so it can change at any time. To demonstrate and test the registration of shadow parameters, I added code in cpu/init.cc to register a few CPU registers and code in iodev/keyboard.cc to register a few keyboard state values. Now these parameters are visible in the Debug:Show CPU and Debug:Show Keyboard dialog boxes. The Debug:Show* dialog boxes are created by the ParamDialog class, which already understands how to display each type of parameter, including the new shadow parameters (because they are just a subclass of a normal parameter class). I have added a ParamDialog::Refresh() method, which rereads the value from every parameter that it is displaying and changes the displayed value. At the moment, in the Debug:Show CPU dialog, changing the values has no effect. However this is trivial to add when it's time (just call CommitChanges!). It wouldn't really make sense to change the values unless you have paused the simulation, for example when single stepping with the debugger. The Refresh() method must be called periodically or else the dialog will show the initial values forever. At the moment, Refresh() is called when the simulator sends an async event called BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci (). Details: - implement shadow parameter class for Bit32s, called bx_shadow_num_c. implement shadow parameter class for Boolean, called bx_shadow_bool_c. more to follow (I need one for every type!) - now the simulator thread can request that the config interface refresh its display. For now, the refresh event causes the CI to check every parameter it is watching and change the display value. Later, it may be worth the trouble to keep track of which parameters have actually changed. Code in the simulator thread calls SIM->refresh_ci(), which creates an async event called BX_ASYNC_EVT_REFRESH and sends it to the config interface. When it arrives in the wxWindows gui thread, it calls RefreshDialogs(), which calls the Refresh() method on any dialogs that might need it. - in the debugger, SIM->refresh_ci() is called before every prompt is printed. Otherwise, the refresh would wait until the next SIM->periodic(), which might be thousands of cycles. This way, when you're single stepping, the dialogs update with every step. - To improve performance, the CI has a flag (MyFrame::WantRefresh()) which tells whether it has any need for refresh events. If no dialogs are showing that need refresh events, then no event is sent between threads. - add a few defaults to the param classes that affect the settings of newly created parameters. When declaring a lot of params with similar settings it's more compact to set the default for new params rather than to change each one separately. default_text_format is the printf format string for displaying numbers. default_base is the default base for displaying numbers (0, 16, 2, etc.) - I added to ParamDialog to make it able to display modeless dialog boxes such as "Debug:Show CPU". The new Refresh() method queries all the parameters for their current value and changes the value in the wxWindows control. The ParamDialog class still needs a little work; for example, if it's modal it should have Cancel/Ok buttons, but if it's going to be modeless it should maybe have Apply (commit any changes) and Close.
2002-09-06 20:43:26 +04:00
}
case BXT_LIST:
break;
- apply a patch I've been working on - modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc ---------------------------------------------------------------------- Patch name: patch.wx-show-cpu2 Author: Bryce Denney Date: Fri Sep 6 12:13:28 EDT 2002 Description: Second try at implementing the "Debug:Show Cpu" and "Debug:Show Keyboard" dialog with values that change as the simulation proceeds. (Nobody gets to see the first try.) This is the first step toward making something resembling a wxWindows debugger. First, variables which are going to be visible in the CI must be registered as parameters. For some variables, it might be acceptable to change them from Bit32u into bx_param_num_c and access them only with set/get methods, but for most variables it would be a horrible pain and wreck performance. To deal with this, I introduced the concept of a shadow parameter. A normal parameter has its value stored inside the struct, but a shadow parameter has only a pointer to the value. Shadow params allow you to treat any variable as if it was a parameter, without having to change its type and access it using get/set methods. Of course, a shadow param's value is controlled by someone else, so it can change at any time. To demonstrate and test the registration of shadow parameters, I added code in cpu/init.cc to register a few CPU registers and code in iodev/keyboard.cc to register a few keyboard state values. Now these parameters are visible in the Debug:Show CPU and Debug:Show Keyboard dialog boxes. The Debug:Show* dialog boxes are created by the ParamDialog class, which already understands how to display each type of parameter, including the new shadow parameters (because they are just a subclass of a normal parameter class). I have added a ParamDialog::Refresh() method, which rereads the value from every parameter that it is displaying and changes the displayed value. At the moment, in the Debug:Show CPU dialog, changing the values has no effect. However this is trivial to add when it's time (just call CommitChanges!). It wouldn't really make sense to change the values unless you have paused the simulation, for example when single stepping with the debugger. The Refresh() method must be called periodically or else the dialog will show the initial values forever. At the moment, Refresh() is called when the simulator sends an async event called BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci (). Details: - implement shadow parameter class for Bit32s, called bx_shadow_num_c. implement shadow parameter class for Boolean, called bx_shadow_bool_c. more to follow (I need one for every type!) - now the simulator thread can request that the config interface refresh its display. For now, the refresh event causes the CI to check every parameter it is watching and change the display value. Later, it may be worth the trouble to keep track of which parameters have actually changed. Code in the simulator thread calls SIM->refresh_ci(), which creates an async event called BX_ASYNC_EVT_REFRESH and sends it to the config interface. When it arrives in the wxWindows gui thread, it calls RefreshDialogs(), which calls the Refresh() method on any dialogs that might need it. - in the debugger, SIM->refresh_ci() is called before every prompt is printed. Otherwise, the refresh would wait until the next SIM->periodic(), which might be thousands of cycles. This way, when you're single stepping, the dialogs update with every step. - To improve performance, the CI has a flag (MyFrame::WantRefresh()) which tells whether it has any need for refresh events. If no dialogs are showing that need refresh events, then no event is sent between threads. - add a few defaults to the param classes that affect the settings of newly created parameters. When declaring a lot of params with similar settings it's more compact to set the default for new params rather than to change each one separately. default_text_format is the printf format string for displaying numbers. default_base is the default base for displaying numbers (0, 16, 2, etc.) - I added to ParamDialog to make it able to display modeless dialog boxes such as "Debug:Show CPU". The new Refresh() method queries all the parameters for their current value and changes the value in the wxWindows control. The ParamDialog class still needs a little work; for example, if it's modal it should have Cancel/Ok buttons, but if it's going to be modeless it should maybe have Apply (commit any changes) and Close.
2002-09-06 20:43:26 +04:00
default:
2006-03-19 12:24:10 +03:00
wxLogError(wxT("ParamDialog::CopyParamToGui(): unsupported param type id=%d"), (int)type);
- apply a patch I've been working on - modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc ---------------------------------------------------------------------- Patch name: patch.wx-show-cpu2 Author: Bryce Denney Date: Fri Sep 6 12:13:28 EDT 2002 Description: Second try at implementing the "Debug:Show Cpu" and "Debug:Show Keyboard" dialog with values that change as the simulation proceeds. (Nobody gets to see the first try.) This is the first step toward making something resembling a wxWindows debugger. First, variables which are going to be visible in the CI must be registered as parameters. For some variables, it might be acceptable to change them from Bit32u into bx_param_num_c and access them only with set/get methods, but for most variables it would be a horrible pain and wreck performance. To deal with this, I introduced the concept of a shadow parameter. A normal parameter has its value stored inside the struct, but a shadow parameter has only a pointer to the value. Shadow params allow you to treat any variable as if it was a parameter, without having to change its type and access it using get/set methods. Of course, a shadow param's value is controlled by someone else, so it can change at any time. To demonstrate and test the registration of shadow parameters, I added code in cpu/init.cc to register a few CPU registers and code in iodev/keyboard.cc to register a few keyboard state values. Now these parameters are visible in the Debug:Show CPU and Debug:Show Keyboard dialog boxes. The Debug:Show* dialog boxes are created by the ParamDialog class, which already understands how to display each type of parameter, including the new shadow parameters (because they are just a subclass of a normal parameter class). I have added a ParamDialog::Refresh() method, which rereads the value from every parameter that it is displaying and changes the displayed value. At the moment, in the Debug:Show CPU dialog, changing the values has no effect. However this is trivial to add when it's time (just call CommitChanges!). It wouldn't really make sense to change the values unless you have paused the simulation, for example when single stepping with the debugger. The Refresh() method must be called periodically or else the dialog will show the initial values forever. At the moment, Refresh() is called when the simulator sends an async event called BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci (). Details: - implement shadow parameter class for Bit32s, called bx_shadow_num_c. implement shadow parameter class for Boolean, called bx_shadow_bool_c. more to follow (I need one for every type!) - now the simulator thread can request that the config interface refresh its display. For now, the refresh event causes the CI to check every parameter it is watching and change the display value. Later, it may be worth the trouble to keep track of which parameters have actually changed. Code in the simulator thread calls SIM->refresh_ci(), which creates an async event called BX_ASYNC_EVT_REFRESH and sends it to the config interface. When it arrives in the wxWindows gui thread, it calls RefreshDialogs(), which calls the Refresh() method on any dialogs that might need it. - in the debugger, SIM->refresh_ci() is called before every prompt is printed. Otherwise, the refresh would wait until the next SIM->periodic(), which might be thousands of cycles. This way, when you're single stepping, the dialogs update with every step. - To improve performance, the CI has a flag (MyFrame::WantRefresh()) which tells whether it has any need for refresh events. If no dialogs are showing that need refresh events, then no event is sent between threads. - add a few defaults to the param classes that affect the settings of newly created parameters. When declaring a lot of params with similar settings it's more compact to set the default for new params rather than to change each one separately. default_text_format is the printf format string for displaying numbers. default_base is the default base for displaying numbers (0, 16, 2, etc.) - I added to ParamDialog to make it able to display modeless dialog boxes such as "Debug:Show CPU". The new Refresh() method queries all the parameters for their current value and changes the value in the wxWindows control. The ParamDialog class still needs a little work; for example, if it's modal it should have Cancel/Ok buttons, but if it's going to be modeless it should maybe have Apply (commit any changes) and Close.
2002-09-06 20:43:26 +04:00
}
}
}
void ParamDialog::OnEvent(wxCommandEvent& event)
{
int id = event.GetId();
if (isGeneratedId(id)) {
ParamStruct *pstr = (ParamStruct*) idHash->Get(id);
if (pstr == NULL) {
2006-03-19 12:24:10 +03:00
wxLogDebug(wxT("ParamStruct not found for id=%d"), id);
return;
}
if (id == pstr->id) {
2006-03-19 12:24:10 +03:00
IFDBG_DLG(wxLogDebug(wxT("event came from window %p (id=%d) controlled by parameter '%s'"), pstr->u.window, id, pstr->param->get_name()));
switch (pstr->param->get_type()) {
case BXT_PARAM_BOOL:
case BXT_PARAM_NUM:
case BXT_PARAM_ENUM:
case BXT_PARAM_STRING:
EnableChanged(pstr);
break;
}
return;
}
if (id == pstr->browseButtonId) {
2006-03-19 12:24:10 +03:00
wxLogDebug(wxT("browse button id=%d attached to wxTextCtrl %p"), id, pstr->u.text);
BrowseTextCtrl(pstr->u.text);
return;
}
2006-03-19 12:24:10 +03:00
wxLogDebug(wxT("id was key to ParamStruct but doesn't match either id inside"));
}
switch (id) {
- add infrastructure for sending commands from the wxWindows interface to the Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which does not return until a debugger command is found. The siminterface sends an synchronous event to the wxWindows thread with a blank to be filled in with a debugger command. wxWindows fills in the blank and sends the synchronous event back, and the Bochs debugger interprets it as if it was typed on the command line. For the long term I haven't decided whether to stick with sending text strings vs. some other method. - so far the wxWindows debugger consists of one big dialog box that shows all the standard registers, and a working Continue, Stop, and Step button. - modify ParamDialog so that it is more useful as a base class, by moving some things to protected members&fields, separating out functionality that is most likely to be replaced into virtual functions, and making it generally more flexible. The new CpuRegistersDialog is based on ParamDialog. - in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK, wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc. which are intended to be ORred together in a bit field. - cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations where they don't exist. Add an eflags shadow parameter that represents all of the bits of eflags at once. There are also boolean shadow params for each bit. - modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
case wxID_OK:
if (IsModal()) {
if (CopyGuiToParam())
EndModal(wxID_OK);
- apply a patch I've been working on - modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc ---------------------------------------------------------------------- Patch name: patch.wx-show-cpu2 Author: Bryce Denney Date: Fri Sep 6 12:13:28 EDT 2002 Description: Second try at implementing the "Debug:Show Cpu" and "Debug:Show Keyboard" dialog with values that change as the simulation proceeds. (Nobody gets to see the first try.) This is the first step toward making something resembling a wxWindows debugger. First, variables which are going to be visible in the CI must be registered as parameters. For some variables, it might be acceptable to change them from Bit32u into bx_param_num_c and access them only with set/get methods, but for most variables it would be a horrible pain and wreck performance. To deal with this, I introduced the concept of a shadow parameter. A normal parameter has its value stored inside the struct, but a shadow parameter has only a pointer to the value. Shadow params allow you to treat any variable as if it was a parameter, without having to change its type and access it using get/set methods. Of course, a shadow param's value is controlled by someone else, so it can change at any time. To demonstrate and test the registration of shadow parameters, I added code in cpu/init.cc to register a few CPU registers and code in iodev/keyboard.cc to register a few keyboard state values. Now these parameters are visible in the Debug:Show CPU and Debug:Show Keyboard dialog boxes. The Debug:Show* dialog boxes are created by the ParamDialog class, which already understands how to display each type of parameter, including the new shadow parameters (because they are just a subclass of a normal parameter class). I have added a ParamDialog::Refresh() method, which rereads the value from every parameter that it is displaying and changes the displayed value. At the moment, in the Debug:Show CPU dialog, changing the values has no effect. However this is trivial to add when it's time (just call CommitChanges!). It wouldn't really make sense to change the values unless you have paused the simulation, for example when single stepping with the debugger. The Refresh() method must be called periodically or else the dialog will show the initial values forever. At the moment, Refresh() is called when the simulator sends an async event called BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci (). Details: - implement shadow parameter class for Bit32s, called bx_shadow_num_c. implement shadow parameter class for Boolean, called bx_shadow_bool_c. more to follow (I need one for every type!) - now the simulator thread can request that the config interface refresh its display. For now, the refresh event causes the CI to check every parameter it is watching and change the display value. Later, it may be worth the trouble to keep track of which parameters have actually changed. Code in the simulator thread calls SIM->refresh_ci(), which creates an async event called BX_ASYNC_EVT_REFRESH and sends it to the config interface. When it arrives in the wxWindows gui thread, it calls RefreshDialogs(), which calls the Refresh() method on any dialogs that might need it. - in the debugger, SIM->refresh_ci() is called before every prompt is printed. Otherwise, the refresh would wait until the next SIM->periodic(), which might be thousands of cycles. This way, when you're single stepping, the dialogs update with every step. - To improve performance, the CI has a flag (MyFrame::WantRefresh()) which tells whether it has any need for refresh events. If no dialogs are showing that need refresh events, then no event is sent between threads. - add a few defaults to the param classes that affect the settings of newly created parameters. When declaring a lot of params with similar settings it's more compact to set the default for new params rather than to change each one separately. default_text_format is the printf format string for displaying numbers. default_base is the default base for displaying numbers (0, 16, 2, etc.) - I added to ParamDialog to make it able to display modeless dialog boxes such as "Debug:Show CPU". The new Refresh() method queries all the parameters for their current value and changes the value in the wxWindows control. The ParamDialog class still needs a little work; for example, if it's modal it should have Cancel/Ok buttons, but if it's going to be modeless it should maybe have Apply (commit any changes) and Close.
2002-09-06 20:43:26 +04:00
} else {
CopyParamToGui();
- apply a patch I've been working on - modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc ---------------------------------------------------------------------- Patch name: patch.wx-show-cpu2 Author: Bryce Denney Date: Fri Sep 6 12:13:28 EDT 2002 Description: Second try at implementing the "Debug:Show Cpu" and "Debug:Show Keyboard" dialog with values that change as the simulation proceeds. (Nobody gets to see the first try.) This is the first step toward making something resembling a wxWindows debugger. First, variables which are going to be visible in the CI must be registered as parameters. For some variables, it might be acceptable to change them from Bit32u into bx_param_num_c and access them only with set/get methods, but for most variables it would be a horrible pain and wreck performance. To deal with this, I introduced the concept of a shadow parameter. A normal parameter has its value stored inside the struct, but a shadow parameter has only a pointer to the value. Shadow params allow you to treat any variable as if it was a parameter, without having to change its type and access it using get/set methods. Of course, a shadow param's value is controlled by someone else, so it can change at any time. To demonstrate and test the registration of shadow parameters, I added code in cpu/init.cc to register a few CPU registers and code in iodev/keyboard.cc to register a few keyboard state values. Now these parameters are visible in the Debug:Show CPU and Debug:Show Keyboard dialog boxes. The Debug:Show* dialog boxes are created by the ParamDialog class, which already understands how to display each type of parameter, including the new shadow parameters (because they are just a subclass of a normal parameter class). I have added a ParamDialog::Refresh() method, which rereads the value from every parameter that it is displaying and changes the displayed value. At the moment, in the Debug:Show CPU dialog, changing the values has no effect. However this is trivial to add when it's time (just call CommitChanges!). It wouldn't really make sense to change the values unless you have paused the simulation, for example when single stepping with the debugger. The Refresh() method must be called periodically or else the dialog will show the initial values forever. At the moment, Refresh() is called when the simulator sends an async event called BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci (). Details: - implement shadow parameter class for Bit32s, called bx_shadow_num_c. implement shadow parameter class for Boolean, called bx_shadow_bool_c. more to follow (I need one for every type!) - now the simulator thread can request that the config interface refresh its display. For now, the refresh event causes the CI to check every parameter it is watching and change the display value. Later, it may be worth the trouble to keep track of which parameters have actually changed. Code in the simulator thread calls SIM->refresh_ci(), which creates an async event called BX_ASYNC_EVT_REFRESH and sends it to the config interface. When it arrives in the wxWindows gui thread, it calls RefreshDialogs(), which calls the Refresh() method on any dialogs that might need it. - in the debugger, SIM->refresh_ci() is called before every prompt is printed. Otherwise, the refresh would wait until the next SIM->periodic(), which might be thousands of cycles. This way, when you're single stepping, the dialogs update with every step. - To improve performance, the CI has a flag (MyFrame::WantRefresh()) which tells whether it has any need for refresh events. If no dialogs are showing that need refresh events, then no event is sent between threads. - add a few defaults to the param classes that affect the settings of newly created parameters. When declaring a lot of params with similar settings it's more compact to set the default for new params rather than to change each one separately. default_text_format is the printf format string for displaying numbers. default_base is the default base for displaying numbers (0, 16, 2, etc.) - I added to ParamDialog to make it able to display modeless dialog boxes such as "Debug:Show CPU". The new Refresh() method queries all the parameters for their current value and changes the value in the wxWindows control. The ParamDialog class still needs a little work; for example, if it's modal it should have Cancel/Ok buttons, but if it's going to be modeless it should maybe have Apply (commit any changes) and Close.
2002-09-06 20:43:26 +04:00
}
break;
case wxID_CANCEL:
if (IsModal())
EndModal(wxID_CANCEL);
- apply a patch I've been working on - modified files: config.h.in cpu/init.cc debug/dbg_main.cc gui/control.cc gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h iodev/keyboard.cc ---------------------------------------------------------------------- Patch name: patch.wx-show-cpu2 Author: Bryce Denney Date: Fri Sep 6 12:13:28 EDT 2002 Description: Second try at implementing the "Debug:Show Cpu" and "Debug:Show Keyboard" dialog with values that change as the simulation proceeds. (Nobody gets to see the first try.) This is the first step toward making something resembling a wxWindows debugger. First, variables which are going to be visible in the CI must be registered as parameters. For some variables, it might be acceptable to change them from Bit32u into bx_param_num_c and access them only with set/get methods, but for most variables it would be a horrible pain and wreck performance. To deal with this, I introduced the concept of a shadow parameter. A normal parameter has its value stored inside the struct, but a shadow parameter has only a pointer to the value. Shadow params allow you to treat any variable as if it was a parameter, without having to change its type and access it using get/set methods. Of course, a shadow param's value is controlled by someone else, so it can change at any time. To demonstrate and test the registration of shadow parameters, I added code in cpu/init.cc to register a few CPU registers and code in iodev/keyboard.cc to register a few keyboard state values. Now these parameters are visible in the Debug:Show CPU and Debug:Show Keyboard dialog boxes. The Debug:Show* dialog boxes are created by the ParamDialog class, which already understands how to display each type of parameter, including the new shadow parameters (because they are just a subclass of a normal parameter class). I have added a ParamDialog::Refresh() method, which rereads the value from every parameter that it is displaying and changes the displayed value. At the moment, in the Debug:Show CPU dialog, changing the values has no effect. However this is trivial to add when it's time (just call CommitChanges!). It wouldn't really make sense to change the values unless you have paused the simulation, for example when single stepping with the debugger. The Refresh() method must be called periodically or else the dialog will show the initial values forever. At the moment, Refresh() is called when the simulator sends an async event called BX_ASYNC_EVT_REFRESH, created by a call to SIM->refresh_ci (). Details: - implement shadow parameter class for Bit32s, called bx_shadow_num_c. implement shadow parameter class for Boolean, called bx_shadow_bool_c. more to follow (I need one for every type!) - now the simulator thread can request that the config interface refresh its display. For now, the refresh event causes the CI to check every parameter it is watching and change the display value. Later, it may be worth the trouble to keep track of which parameters have actually changed. Code in the simulator thread calls SIM->refresh_ci(), which creates an async event called BX_ASYNC_EVT_REFRESH and sends it to the config interface. When it arrives in the wxWindows gui thread, it calls RefreshDialogs(), which calls the Refresh() method on any dialogs that might need it. - in the debugger, SIM->refresh_ci() is called before every prompt is printed. Otherwise, the refresh would wait until the next SIM->periodic(), which might be thousands of cycles. This way, when you're single stepping, the dialogs update with every step. - To improve performance, the CI has a flag (MyFrame::WantRefresh()) which tells whether it has any need for refresh events. If no dialogs are showing that need refresh events, then no event is sent between threads. - add a few defaults to the param classes that affect the settings of newly created parameters. When declaring a lot of params with similar settings it's more compact to set the default for new params rather than to change each one separately. default_text_format is the printf format string for displaying numbers. default_base is the default base for displaying numbers (0, 16, 2, etc.) - I added to ParamDialog to make it able to display modeless dialog boxes such as "Debug:Show CPU". The new Refresh() method queries all the parameters for their current value and changes the value in the wxWindows control. The ParamDialog class still needs a little work; for example, if it's modal it should have Cancel/Ok buttons, but if it's going to be modeless it should maybe have Apply (commit any changes) and Close.
2002-09-06 20:43:26 +04:00
else
Show(FALSE);
break;
- add infrastructure for sending commands from the wxWindows interface to the Bochs debugger. The Bochs debugger calls SIM->debug_get_next_command() which does not return until a debugger command is found. The siminterface sends an synchronous event to the wxWindows thread with a blank to be filled in with a debugger command. wxWindows fills in the blank and sends the synchronous event back, and the Bochs debugger interprets it as if it was typed on the command line. For the long term I haven't decided whether to stick with sending text strings vs. some other method. - so far the wxWindows debugger consists of one big dialog box that shows all the standard registers, and a working Continue, Stop, and Step button. - modify ParamDialog so that it is more useful as a base class, by moving some things to protected members&fields, separating out functionality that is most likely to be replaced into virtual functions, and making it generally more flexible. The new CpuRegistersDialog is based on ParamDialog. - in wxdialog.cc, continue the convention of using wxID_HELP, wxID_OK, wxID_CANCEL, etc. for the id's of buttons, instead of wxHELP, wxOK, etc. which are intended to be ORred together in a bit field. - cpu/init.cc: put ifdefs around DEFPARAMs for flags in configurations where they don't exist. Add an eflags shadow parameter that represents all of the bits of eflags at once. There are also boolean shadow params for each bit. - modified files: cpu/init.cc debug/dbg_main.cc debug/debug.h gui/siminterface.cc gui/siminterface.h gui/wxdialog.cc gui/wxdialog.h gui/wxmain.cc gui/wxmain.h
2002-09-13 23:39:38 +04:00
case wxID_HELP:
ShowHelp();
break;
default:
event.Skip();
}
}
void ParamDialog::ShowHelp()
{
wxMessageBox(MSG_NO_HELP, MSG_NO_HELP_CAPTION, wxOK | wxICON_ERROR, this);
}
//////////////////////////////////////////////////////////////////////
// FloppyConfigDialog implementation
//////////////////////////////////////////////////////////////////////
// all events go to OnEvent method
BEGIN_EVENT_TABLE(FloppyConfigDialog, wxDialog)
EVT_BUTTON(-1, FloppyConfigDialog::OnEvent)
EVT_CHECKBOX(-1, FloppyConfigDialog::OnEvent)
EVT_CHOICE(-1, FloppyConfigDialog::OnEvent)
EVT_TEXT(-1, FloppyConfigDialog::OnEvent)
END_EVENT_TABLE()
FloppyConfigDialog::FloppyConfigDialog(
wxWindow* parent,
wxWindowID id)
: ParamDialog(parent, id)
{
infoSizer = new wxBoxSizer(wxHORIZONTAL);
infoSizer->Add(new wxStaticText(this, -1, wxString("Clicking OK signals a media change for this drive.", wxConvUTF8)), 0, wxALIGN_CENTER|wxALL, 3);
createButton = AddButton(ID_Create, BTNLABEL_CREATE_IMG);
AddDefaultButtons();
}
void FloppyConfigDialog::Setup(bx_list_c *list)
{
int devtype_id, path_id, media_id, status_id, readonly_id;
devtype_id = list->get_by_name("devtype")->get_id();
path_id = list->get_by_name("path")->get_id();
media_id = list->get_by_name("type")->get_id();
status_id = list->get_by_name("status")->get_id();
readonly_id = list->get_by_name("readonly")->get_id();
AddParam(list);
pstrDevice = (ParamStruct*) paramHash->Get(devtype_id);
pstrPath = (ParamStruct*) paramHash->Get(path_id);
pstrMedia = (ParamStruct*) paramHash->Get(media_id);
pstrStatus = (ParamStruct*) paramHash->Get(status_id);
pstrReadonly = (ParamStruct*) paramHash->Get(readonly_id);
}
void FloppyConfigDialog::OnEvent(wxCommandEvent& event)
{
int id = event.GetId();
if (isGeneratedId(id)) {
ParamStruct *pstr = (ParamStruct*) idHash->Get(id);
if (pstr == NULL) {
wxLogDebug(wxT("ParamStruct not found for id=%d"), id);
return;
}
if (id == pstr->id) {
if ((pstr == pstrDevice) || (pstr == pstrMedia)) {
int val1 = pstrDevice->u.choice->GetSelection() + ((bx_param_num_c*)pstrDevice->param)->get_min();
int val2 = pstrMedia->u.choice->GetSelection() + ((bx_param_num_c*)pstrMedia->param)->get_min();
createButton->Enable((val1 != BX_FDD_NONE) && (val2 != BX_FLOPPY_NONE));
} else if ((pstr == pstrPath) && (!pstrPath->u.text->IsModified())) {
pstrMedia->u.choice->SetSelection(pstrMedia->u.choice->FindString(wxT("auto")));
pstrStatus->u.choice->SetSelection(BX_INSERTED);
}
}
ParamDialog::OnEvent(event);
} else {
switch (id) {
case ID_Create:
{
int cap = pstrMedia->u.choice->GetSelection();
char name[1024];
strncpy(name, pstrPath->u.text->GetValue().mb_str(wxConvUTF8), sizeof(name));
name[sizeof(name) - 1] = '\0';
if ((floppy_type_n_sectors[cap] > 0) && (strlen(name) > 0) && (strcmp(name, "none"))) {
if (CreateImage(0, floppy_type_n_sectors[cap], name)) {
wxString msg(wxT("Created a "));
msg += pstrMedia->u.choice->GetString(cap);
msg += wxT(" disk image called '");
msg += pstrPath->u.text->GetValue();
msg += wxT("'.");
wxMessageBox(msg, wxT("Image Created"), wxOK | wxICON_INFORMATION, this);
}
}
}
break;
case wxID_OK:
// force a media change
((bx_param_enum_c*)pstrStatus->param)->set(BX_EJECTED);
default:
ParamDialog::OnEvent(event);
}
}
}
//////////////////////////////////////////////////////////////////////
// LogOptionsDialog implementation
//////////////////////////////////////////////////////////////////////
// all events go to OnEvent method
BEGIN_EVENT_TABLE(LogOptionsDialog, wxDialog)
EVT_BUTTON(-1, LogOptionsDialog::OnEvent)
EVT_CHECKBOX(-1, LogOptionsDialog::OnEvent)
EVT_TEXT(-1, LogOptionsDialog::OnEvent)
END_EVENT_TABLE()
LogOptionsDialog::LogOptionsDialog(
wxWindow* parent,
wxWindowID id)
: ParamDialog(parent, id)
{
2006-03-19 12:24:10 +03:00
static wxString names[] = LOG_OPTS_TYPE_NAMES;
SetTitle(LOG_OPTS_TITLE);
AddParam(SIM->get_param("log"));
wxStaticText *text = new wxStaticText(this, -1, LOG_OPTS_PROMPT);
mainSizer->Add(text, 0, wxALL, 10);
gridSizer = new wxFlexGridSizer(2);
mainSizer->Add(gridSizer, 1, wxLEFT, 40);
infoSizer = new wxBoxSizer(wxHORIZONTAL);
text = new wxStaticText(this, -1, LOG_OPTS_ADV);
infoSizer->Add(text, 0, wxALIGN_CENTER|wxALL, 3);
// gridSizer contents
gridSizer->AddGrowableCol(1);
for (int evtype=0; evtype<LOG_OPTS_N_TYPES; evtype++) {
gridSizer->Add(new wxStaticText(this, -1, names[evtype]), 0, wxALL|wxALIGN_CENTER_VERTICAL, 5);
action[evtype] = makeLogOptionChoiceBox(this, -1, evtype, true);
gridSizer->Add(action[evtype], 1, wxALL|wxGROW|wxADJUST_MINSIZE, 5);
}
}
void LogOptionsDialog::SetAction(int evtype, int a)
{
// find the choice whose client data matches "a".
int *ptr;
//wxLogDebug ("SetAction type=%d a=%d", evtype, a);
2008-12-18 12:55:09 +03:00
for (int i=0; i < (int)action[evtype]->GetCount(); i++) {
//wxLogDebug ("reading action[%d]->GetClientData(%d)", evtype, i);
ptr = (int*) action[evtype]->GetClientData(i);
if (ptr == NULL) continue;
if (a == *ptr) { // found it!
action[evtype]->SetSelection(i);
return;
}
}
// this can happen if one of the choices that is excluded by
// BX_LOG_OPTS_EXCLUDE() is used, for example.
2006-03-19 12:24:10 +03:00
wxLogDebug(wxT("SetAction type=%d a=%d not found"), evtype, a);
}
int LogOptionsDialog::GetAction(int evtype)
{
int sel = action[evtype]->GetSelection();
int *ptrToChoice = (int*)action[evtype]->GetClientData(sel);
wxASSERT(ptrToChoice != NULL);
return *ptrToChoice;
}
/////////////////////////////////////////////////////////////////
// utility
/////////////////////////////////////////////////////////////////
// Unfortunately this step is necessary if you change the text of
// a wxStaticText. Otherwise the sizer that contains the text never realizes
// that the size has changed, and the layout is never updated. The
// SetItemMinSize trick was reported on comp.soft-sys.wxwindows by
// Dirk Birnhardt.
void ChangeStaticText(wxSizer *sizer, wxStaticText *win, wxString newtext)
{
2006-03-19 12:24:10 +03:00
win->SetLabel(newtext);
wxSize sz = win->GetSize();
sizer->SetItemMinSize(win, sz.GetWidth(), sz.GetHeight());
}
// CreateImage produces a disk image. It's in the utility function
// area because it's used by both floppy and hard disk image creation.
bool CreateImage(int harddisk, int sectors, const char *filename)
{
if (sectors<1) {
2006-03-19 12:24:10 +03:00
wxMessageBox(wxT("The disk size is invalid."), wxT("Invalid Size"), wxOK | wxICON_ERROR);
return false;
}
2006-03-19 12:24:10 +03:00
wxLogDebug(wxT("filename = '%s'\n"), filename);
if (strlen(filename) < 1) {
2006-03-19 12:24:10 +03:00
wxMessageBox(wxT("You must type a file name for the new disk image."), wxT("Bad Filename"), wxOK | wxICON_ERROR);
return false;
}
// create disk image with name and capacity determined by the filename
// and sector args. Call SIM->create_image(filename, sectors, overwrite=0)
// first which will create the file if it doesn't already exist. If it
// exists, it will instead return -1, and we can ask the user "are you sure
// you want to overwrite?". If yes, call again with overwrite=1.
int ret = SIM->create_disk_image(filename, sectors, 0);
if (ret == -1) { // already exists
2006-03-19 12:24:10 +03:00
int answer = wxMessageBox(wxT("File exists. Do you want to overwrite it?"),
wxT("File exists"), wxYES_NO | wxCENTER);
if (answer == wxYES)
ret = SIM->create_disk_image(filename, sectors, 1);
else
return false; // wxNO
}
if (ret == -2) {
2006-03-19 12:24:10 +03:00
wxMessageBox(wxT("I could not create the disk image. Check for permission problems or available disk space."), wxT("Failed"), wxOK | wxICON_ERROR);
return false;
}
wxASSERT(ret==0);
return true;
}
void SetTextCtrl(wxTextCtrl *ctrl, const char *format, int val)
{
wxString tmp;
2006-03-19 12:24:10 +03:00
tmp.Printf(wxString(format, wxConvUTF8), val);
ctrl->SetValue(tmp);
}
int GetTextCtrlInt(wxTextCtrl *ctrl,
bool *valid,
bool complain,
wxString complaint)
{
wxString tmp(ctrl->GetValue());
char buf[1024];
2006-03-19 12:24:10 +03:00
strncpy(buf, tmp.mb_str(wxConvUTF8), sizeof(buf));
buf[sizeof(buf)-1] = '\0';
2006-03-19 12:24:10 +03:00
int n = strtol(buf, NULL, 0);
if (n != LONG_MIN && n != LONG_MAX) {
if (valid) *valid = true;
return n;
}
if (valid) *valid = false;
if (complain) {
wxMessageBox(complaint, wxT("Invalid"), wxOK | wxICON_ERROR);
2006-03-19 12:24:10 +03:00
ctrl->SetFocus();
}
return -1;
}
bool BrowseTextCtrl(wxTextCtrl *text, wxString prompt, long style)
{
// try to configure the dialog to show hidden files
2006-03-19 12:24:10 +03:00
wxConfigBase::Get() ->Write(wxT("/wxWidgets/wxFileDialog/ShowHidden"), true);
wxFileDialog *fdialog = new wxFileDialog(text->GetParent(), prompt, wxT(""), text->GetValue(), wxT("*.*"), style);
int result = fdialog->ShowModal();
if (result == wxID_OK)
2006-03-19 12:24:10 +03:00
text->SetValue(fdialog->GetPath());
delete fdialog;
return (result == wxID_OK);
}
wxChoice *makeLogOptionChoiceBox(wxWindow *parent,
wxWindowID id,
int evtype,
bool includeNoChange)
{
2006-03-19 12:24:10 +03:00
static wxString choices[] = LOG_OPTS_CHOICES;
static int integers[LOG_OPTS_N_CHOICES] = {0, 1, 2, 3, 4};
2006-03-19 12:24:10 +03:00
wxChoice *control = new wxChoice(parent, id, wxDefaultPosition, wxDefaultSize);
int lastChoice = 0; // remember index of last choice
int nchoice = includeNoChange? LOG_OPTS_N_CHOICES : LOG_OPTS_N_CHOICES_NORMAL;
for (int choice=0; choice<nchoice; choice++) {
// the exclude expression allows some choices not being available if they
// don't make any sense. For example, it would be stupid to ignore a panic.
if (!BX_LOG_OPTS_EXCLUDE(evtype, choice)) {
2006-03-19 12:24:10 +03:00
control->Append(choices[choice], &integers[choice]);
// the client data is an int* that points to the choice number.
// This is what will be returned by GetAction().
lastChoice++;
}
}
control->SetSelection(lastChoice-1);
return control;
}
- apply patch.ifdef-disabled-options. Comments from that patch are below: For a whole lot of configure options, I put #if...#endif around code that is specific to the option, even in files which are normally only compiled when the option is on. This allows me to create a MS Visual C++ 6.0 workspace that supports many of these options. The workspace will basically compile every file all the time, but the code for disabled options will be commented out by the #if...#endif. This may one day lead to simplification of the Makefiles and configure scripts, but for the moment I'm leaving Makefiles and configure scripts alone. Affected options: BX_SUPPORT_APIC (cpu/apic.cc) BX_SUPPORT_X86_64 (cpu/*64.cc) BX_DEBUGGER (debug/*) BX_DISASM (disasm/*) BX_WITH_nameofgui (gui/*) BX_SUPPORT_CDROM (iodev/cdrom.cc) BX_NE2K_SUPPORT (iodev/eth*.cc, iodev/ne2k.cc) BX_SUPPORT_APIC (iodev/ioapic.cc) BX_IODEBUG_SUPPORT (iodev/iodebug.cc) BX_PCI_SUPPORT (iodev/pci*.cc) BX_SUPPORT_SB16 (iodev/sb*.cc) Modified Files: cpu/apic.cc cpu/arith64.cc cpu/ctrl_xfer64.cc cpu/data_xfer64.cc cpu/fetchdecode64.cc cpu/logical64.cc cpu/mult64.cc cpu/resolve64.cc cpu/shift64.cc cpu/stack64.cc debug/Makefile.in debug/crc.cc debug/dbg_main.cc debug/lexer.l debug/linux.cc debug/parser.c debug/parser.y disasm/dis_decode.cc disasm/dis_groups.cc gui/amigaos.cc gui/beos.cc gui/carbon.cc gui/macintosh.cc gui/rfb.cc gui/sdl.cc gui/term.cc gui/win32.cc gui/wx.cc gui/wxdialog.cc gui/wxmain.cc gui/x.cc iodev/cdrom.cc iodev/eth.cc iodev/eth_arpback.cc iodev/eth_fbsd.cc iodev/eth_linux.cc iodev/eth_null.cc iodev/eth_packetmaker.cc iodev/eth_tap.cc iodev/eth_tuntap.cc iodev/eth_win32.cc iodev/ioapic.cc iodev/iodebug.cc iodev/ne2k.cc iodev/pci.cc iodev/pci2isa.cc iodev/sb16.cc iodev/soundlnx.cc iodev/soundwin.cc
2002-11-19 08:47:45 +03:00
#endif /* if BX_WITH_WX */