kuroko/rline.c
2020-12-28 19:26:01 +09:00

1788 lines
43 KiB
C

/* vim: tabstop=4 shiftwidth=4 noexpandtab
* This file is part of ToaruOS and is released under the terms
* of the NCSA / University of Illinois License - see LICENSE.md
* Copyright (C) 2018 K. Lange
*
* Experimental rline replacement with syntax highlighting, based
* on bim's highlighting and line editing.
*
*/
#define _XOPEN_SOURCE
#define _DEFAULT_SOURCE
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <ctype.h>
#include <termios.h>
#include <string.h>
#include <wchar.h>
#include <unistd.h>
#include <locale.h>
#include <poll.h>
#include <signal.h>
#include <sys/ioctl.h>
#include "rline.h"
char * rline_history[RLINE_HISTORY_ENTRIES];
int rline_history_count = 0;
int rline_history_offset = 0;
int rline_scroll = 0;
char * rline_exit_string = "exit\n";
void rline_history_insert(char * str) {
if (str[strlen(str)-1] == '\n') {
str[strlen(str)-1] = '\0';
}
if (rline_history_count) {
if (!strcmp(str, rline_history_prev(1))) {
free(str);
return;
}
}
if (rline_history_count == RLINE_HISTORY_ENTRIES) {
free(rline_history[rline_history_offset]);
rline_history[rline_history_offset] = str;
rline_history_offset = (rline_history_offset + 1) % RLINE_HISTORY_ENTRIES;
} else {
rline_history[rline_history_count] = str;
rline_history_count++;
}
}
void rline_history_append_line(char * str) {
if (rline_history_count) {
char ** s = &rline_history[(rline_history_count - 1 + rline_history_offset) % RLINE_HISTORY_ENTRIES];
char * c = malloc(strlen(*s) + strlen(str) + 2);
sprintf(c, "%s\n%s", *s, str);
if (c[strlen(c)-1] == '\n') {
c[strlen(c)-1] = '\0';
}
free(*s);
*s = c;
} else {
/* wat */
}
}
char * rline_history_get(int item) {
return rline_history[(item + rline_history_offset) % RLINE_HISTORY_ENTRIES];
}
char * rline_history_prev(int item) {
return rline_history_get(rline_history_count - item);
}
#define UTF8_ACCEPT 0
#define UTF8_REJECT 1
/**
* Conceptually similar to its predecessor, this implementation is much
* less cool, as it uses three separate state tables and more shifts.
*/
static inline uint32_t decode(uint32_t* state, uint32_t* codep, uint32_t byte) {
static int state_table[32] = {
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, /* 0xxxxxxx */
1,1,1,1,1,1,1,1, /* 10xxxxxx */
2,2,2,2, /* 110xxxxx */
3,3, /* 1110xxxx */
4, /* 11110xxx */
1 /* 11111xxx */
};
static int mask_bytes[32] = {
0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,
0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,0x7F,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x1F,0x1F,0x1F,0x1F,
0x0F,0x0F,
0x07,
0x00
};
static int next[5] = {
0,
1,
0,
2,
3
};
if (*state == UTF8_ACCEPT) {
*codep = byte & mask_bytes[byte >> 3];
*state = state_table[byte >> 3];
} else if (*state > 0) {
*codep = (byte & 0x3F) | (*codep << 6);
*state = next[*state];
}
return *state;
}
#define ENTER_KEY '\n'
#define BACKSPACE_KEY 0x08
#define DELETE_KEY 0x7F
#define MINIMUM_SIZE 10
/**
* Same structures as in bim.
* A single character has:
* - A codepoint (Unicode) of up to 21 bits.
* - Flags for syntax highlighting.
* - A display width for rendering.
*/
typedef struct {
uint32_t display_width:4;
uint32_t flags:7;
uint32_t codepoint:21;
} __attribute__((packed)) char_t;
/**
* We generally only have the one line,
* but this matches bim for compatibility reasons.
*/
typedef struct {
int available;
int actual;
int istate;
char_t text[];
} line_t;
/**
* We operate on a single line of text.
* Maybe we can expand this in the future
* for continuations of edits such as when
* a quote is unclosed?
*/
static line_t * the_line = NULL;
/**
* Line editor state
*/
static int loading = 0;
static int column = 0;
static int offset = 0;
static int width = 0;
static int full_width = 0;
static int show_right_side = 0;
static int show_left_side = 0;
static int prompt_width_calc = 0;
static int buf_size_max = 0;
/**
* Prompt strings.
* Defaults to just a "> " prompt with no right side.
* Support for right side prompts is important
* for the ToaruOS shell.
*/
static int prompt_width = 2;
static char * prompt = "> ";
static int prompt_right_width = 0;
static char * prompt_right = "";
int rline_exp_set_prompts(char * left, char * right, int left_width, int right_width) {
prompt = left;
prompt_right = right;
prompt_width = left_width;
prompt_right_width = right_width;
return 0;
}
/**
* Extra shell commands to highlight as keywords.
* These are basically just copied from the
* shell's tab completion database on startup.
*/
static char ** shell_commands = {0};
static int shell_commands_len = 0;
int rline_exp_set_shell_commands(char ** cmds, int len) {
shell_commands = cmds;
shell_commands_len = len;
return 0;
}
/**
* Tab completion callback.
* Compatible with the original rline version.
*/
static rline_callback_t tab_complete_func = NULL;
int rline_exp_set_tab_complete_func(rline_callback_t func) {
tab_complete_func = func;
return 0;
}
static int _unget = -1;
static void _ungetc(int c) {
_unget = c;
}
static int getch(int immediate) {
if (_unget != -1) {
int out = _unget;
_unget = -1;
return out;
}
if (immediate) {
return getc(stdin);
}
struct pollfd fds[1];
fds[0].fd = STDIN_FILENO;
fds[0].events = POLLIN;
int ret = poll(fds,1,10);
if (ret > 0 && fds[0].revents & POLLIN) {
unsigned char buf[1];
int r = read(STDIN_FILENO, buf, 1);
if (r != 1) return -1;
return buf[0];
} else {
return -1;
}
}
/**
* Convert from Unicode string to utf-8.
*/
static int to_eight(uint32_t codepoint, char * out) {
memset(out, 0x00, 7);
if (codepoint < 0x0080) {
out[0] = (char)codepoint;
} else if (codepoint < 0x0800) {
out[0] = 0xC0 | (codepoint >> 6);
out[1] = 0x80 | (codepoint & 0x3F);
} else if (codepoint < 0x10000) {
out[0] = 0xE0 | (codepoint >> 12);
out[1] = 0x80 | ((codepoint >> 6) & 0x3F);
out[2] = 0x80 | (codepoint & 0x3F);
} else if (codepoint < 0x200000) {
out[0] = 0xF0 | (codepoint >> 18);
out[1] = 0x80 | ((codepoint >> 12) & 0x3F);
out[2] = 0x80 | ((codepoint >> 6) & 0x3F);
out[3] = 0x80 | ((codepoint) & 0x3F);
} else if (codepoint < 0x4000000) {
out[0] = 0xF8 | (codepoint >> 24);
out[1] = 0x80 | (codepoint >> 18);
out[2] = 0x80 | ((codepoint >> 12) & 0x3F);
out[3] = 0x80 | ((codepoint >> 6) & 0x3F);
out[4] = 0x80 | ((codepoint) & 0x3F);
} else {
out[0] = 0xF8 | (codepoint >> 30);
out[1] = 0x80 | ((codepoint >> 24) & 0x3F);
out[2] = 0x80 | ((codepoint >> 18) & 0x3F);
out[3] = 0x80 | ((codepoint >> 12) & 0x3F);
out[4] = 0x80 | ((codepoint >> 6) & 0x3F);
out[5] = 0x80 | ((codepoint) & 0x3F);
}
return strlen(out);
}
/**
* Obtain codepoint display width.
*
* This is copied from bim. Supports a few useful
* things like rendering escapes as codepoints.
*/
static int codepoint_width(wchar_t codepoint) {
if (codepoint == '\t') {
return 1; /* Recalculate later */
}
if (codepoint < 32) {
/* We render these as ^@ */
return 2;
}
if (codepoint == 0x7F) {
/* Renders as ^? */
return 2;
}
if (codepoint > 0x7f && codepoint < 0xa0) {
/* Upper control bytes <xx> */
return 4;
}
if (codepoint == 0xa0) {
/* Non-breaking space _ */
return 1;
}
/* Skip wcwidth for anything under 256 */
if (codepoint > 256) {
/* Higher codepoints may be wider (eg. Japanese) */
int out = wcwidth(codepoint);
if (out >= 1) return out;
/* Invalid character, render as [U+ABCD] or [U+ABCDEF] */
return (codepoint < 0x10000) ? 8 : 10;
}
return 1;
}
void recalculate_tabs(line_t * line) {
int j = 0;
for (int i = 0; i < line->actual; ++i) {
if (line->text[i].codepoint == '\t') {
line->text[i].display_width = 4 - (j % 4);
}
j += line->text[i].display_width;
}
}
/**
* Color themes have also been copied from bim.
*
* Slimmed down to only the ones we use for syntax
* highlighting; the UI colors have been removed.
*/
static const char * COLOR_FG = "@9";
static const char * COLOR_BG = "@9";
static const char * COLOR_ALT_FG = "@5";
static const char * COLOR_ALT_BG = "@9";
static const char * COLOR_KEYWORD = "@4";
static const char * COLOR_STRING = "@2";
static const char * COLOR_COMMENT = "@5";
static const char * COLOR_TYPE = "@3";
static const char * COLOR_PRAGMA = "@1";
static const char * COLOR_NUMERAL = "@1";
static const char * COLOR_RED = "@1";
static const char * COLOR_GREEN = "@2";
static const char * COLOR_ESCAPE = "@2";
static const char * COLOR_SEARCH_FG = "@0";
static const char * COLOR_SEARCH_BG = "@3";
/**
* Themes are selected from the $RLINE_THEME
* environment variable.
*/
static void rline_exp_load_colorscheme_default(void) {
COLOR_FG = "@9";
COLOR_BG = "@9";
COLOR_ALT_FG = "@10";
COLOR_ALT_BG = "@9";
COLOR_KEYWORD = "@14";
COLOR_STRING = "@2";
COLOR_COMMENT = "@10";
COLOR_TYPE = "@3";
COLOR_PRAGMA = "@1";
COLOR_NUMERAL = "@1";
COLOR_RED = "@1";
COLOR_GREEN = "@2";
COLOR_ESCAPE = "@12";
COLOR_SEARCH_FG = "@0";
COLOR_SEARCH_BG = "@13";
}
static void rline_exp_load_colorscheme_sunsmoke(void) {
COLOR_FG = "2;230;230;230";
COLOR_BG = "@9";
COLOR_ALT_FG = "2;122;122;122";
COLOR_ALT_BG = "2;46;43;46";
COLOR_KEYWORD = "2;51;162;230";
COLOR_STRING = "2;72;176;72";
COLOR_COMMENT = "2;158;153;129;3";
COLOR_TYPE = "2;230;206;110";
COLOR_PRAGMA = "2;194;70;54";
COLOR_NUMERAL = "2;230;43;127";
COLOR_RED = "2;222;53;53";
COLOR_GREEN = "2;55;167;0";
COLOR_ESCAPE = "2;113;203;173";
COLOR_SEARCH_FG = "5;234";
COLOR_SEARCH_BG = "5;226";
}
/**
* Syntax highlighting flags.
*/
#define FLAG_NONE 0
#define FLAG_KEYWORD 1
#define FLAG_STRING 2
#define FLAG_COMMENT 3
#define FLAG_TYPE 4
#define FLAG_PRAGMA 5
#define FLAG_NUMERAL 6
#define FLAG_ERROR 7
#define FLAG_DIFFPLUS 8
#define FLAG_DIFFMINUS 9
#define FLAG_NOTICE 10
#define FLAG_BOLD 11
#define FLAG_LINK 12
#define FLAG_ESCAPE 13
#define FLAG_SELECT (1 << 5)
#define FLAG_SEARCH (1 << 6)
struct syntax_state {
line_t * line;
int line_no;
int state;
int i;
};
#define paint(length, flag) do { for (int i = 0; i < (length) && state->i < state->line->actual; i++, state->i++) { state->line->text[state->i].flags = (flag); } } while (0)
#define charat() (state->i < state->line->actual ? state->line->text[(state->i)].codepoint : -1)
#define nextchar() (state->i + 1 < state->line->actual ? state->line->text[(state->i+1)].codepoint : -1)
#define lastchar() (state->i - 1 >= 0 ? state->line->text[(state->i-1)].codepoint : -1)
#define skip() (state->i++)
#define charrel(x) (state->i + (x) < state->line->actual ? state->line->text[(state->i+(x))].codepoint : -1)
/**
* Match and paint a single keyword. Returns 1 if the keyword was matched and 0 otherwise,
* so it can be used for prefix checking for things that need further special handling.
*/
int match_and_paint(struct syntax_state * state, const char * keyword, int flag, int (*keyword_qualifier)(int c)) {
if (keyword_qualifier(lastchar())) return 0;
if (!keyword_qualifier(charat())) return 0;
int i = state->i;
int slen = 0;
while (i < state->line->actual || *keyword == '\0') {
if (*keyword == '\0' && (i >= state->line->actual || !keyword_qualifier(state->line->text[i].codepoint))) {
for (int j = 0; j < slen; ++j) {
paint(1, flag);
}
return 1;
}
if (*keyword != state->line->text[i].codepoint) return 0;
i++;
keyword++;
slen++;
}
return 0;
}
/**
* Find keywords from a list and paint them, assuming they aren't in the middle of other words.
* Returns 1 if a keyword from the last was found, otherwise 0.
*/
int find_keywords(struct syntax_state * state, char ** keywords, int flag, int (*keyword_qualifier)(int c)) {
if (keyword_qualifier(lastchar())) return 0;
if (!keyword_qualifier(charat())) return 0;
for (char ** keyword = keywords; *keyword; ++keyword) {
int d = 0;
while (state->i + d < state->line->actual && state->line->text[state->i+d].codepoint == (*keyword)[d]) d++;
if ((*keyword)[d] == '\0' && (state->i + d >= state->line->actual || !keyword_qualifier(state->line->text[state->i+d].codepoint))) {
paint((int)strlen(*keyword), flag);
return 1;
}
}
return 0;
}
/**
* This is a basic character matcher for "keyword" characters.
*/
int simple_keyword_qualifier(int c) {
return isalnum(c) || (c == '_');
}
int common_comment_buzzwords(struct syntax_state * state) {
if (match_and_paint(state, "TODO", FLAG_NOTICE, simple_keyword_qualifier)) { return 1; }
else if (match_and_paint(state, "XXX", FLAG_NOTICE, simple_keyword_qualifier)) { return 1; }
else if (match_and_paint(state, "FIXME", FLAG_ERROR, simple_keyword_qualifier)) { return 1; }
return 0;
}
/**
* Paint a comment until end of line, assumes this comment can not continue.
* (Some languages have comments that can continue with a \ - don't use this!)
* Assumes you've already painted your comment start characters.
*/
int paint_comment(struct syntax_state * state) {
while (charat() != -1) {
if (common_comment_buzzwords(state)) continue;
else { paint(1, FLAG_COMMENT); }
}
return -1;
}
int c_keyword_qualifier(int c) {
return isalnum(c) || (c == '_');
}
void paint_simple_string(struct syntax_state * state) {
/* Assumes you came in from a check of charat() == '"' */
paint(1, FLAG_STRING);
while (charat() != -1) {
if (charat() == '\\' && nextchar() == '"') {
paint(2, FLAG_ESCAPE);
} else if (charat() == '"') {
paint(1, FLAG_STRING);
return;
} else if (charat() == '\\') {
paint(2, FLAG_ESCAPE);
} else {
paint(1, FLAG_STRING);
}
}
}
char * syn_py_keywords[] = {
"class","def","return","del","if","else","elif","for","while","continue",
"break","assert","as","and","or","except","finally","from","global",
"import","in","is","lambda","with","nonlocal","not","pass","raise","try","yield",
"let","export","print",
NULL
};
char * syn_py_types[] = {
/* built-in functions */
#if 0
"abs","all","any","ascii","bin","bool","breakpoint","bytes",
"bytearray","callable","compile","complex","delattr","chr",
"dict","dir","divmod","enumerate","eval","exec","filter","float",
"format","frozenset","getattr","globals","hasattr","hash","help",
"hex","id","input","int","isinstance","issubclass","iter","len",
"list","locals","map","max","memoryview","min","next","object",
"oct","open","ord","pow","print","property","range","repr","reverse",
"round","set","setattr","slice","sorted","staticmethod","str","sum",
"super","tuple","type","vars","zip",
#endif
NULL
};
char * syn_py_special[] = {
"True","False","None",
NULL
};
int paint_py_triple_double(struct syntax_state * state) {
while (charat() != -1) {
if (charat() == '"') {
paint(1, FLAG_STRING);
if (charat() == '"' && nextchar() == '"') {
paint(2, FLAG_STRING);
return 0;
}
} else {
paint(1, FLAG_STRING);
}
}
return 1; /* continues */
}
int paint_py_triple_single(struct syntax_state * state) {
while (charat() != -1) {
if (charat() == '\'') {
paint(1, FLAG_STRING);
if (charat() == '\'' && nextchar() == '\'') {
paint(2, FLAG_STRING);
return 0;
}
} else {
paint(1, FLAG_STRING);
}
}
return 2; /* continues */
}
int paint_py_single_string(struct syntax_state * state) {
paint(1, FLAG_STRING);
while (charat() != -1) {
if (charat() == '\\' && nextchar() == '\'') {
paint(2, FLAG_ESCAPE);
} else if (charat() == '\'') {
paint(1, FLAG_STRING);
return 0;
} else if (charat() == '\\') {
paint(2, FLAG_ESCAPE);
} else {
paint(1, FLAG_STRING);
}
}
return 0;
}
int paint_py_numeral(struct syntax_state * state) {
if (charat() == '0' && (nextchar() == 'x' || nextchar() == 'X')) {
paint(2, FLAG_NUMERAL);
while (isxdigit(charat())) paint(1, FLAG_NUMERAL);
} else if (charat() == '0' && nextchar() == '.') {
paint(2, FLAG_NUMERAL);
while (isdigit(charat())) paint(1, FLAG_NUMERAL);
if ((charat() == '+' || charat() == '-') && (nextchar() == 'e' || nextchar() == 'E')) {
paint(2, FLAG_NUMERAL);
while (isdigit(charat())) paint(1, FLAG_NUMERAL);
} else if (charat() == 'e' || charat() == 'E') {
paint(1, FLAG_NUMERAL);
while (isdigit(charat())) paint(1, FLAG_NUMERAL);
}
if (charat() == 'j') paint(1, FLAG_NUMERAL);
return 0;
} else {
while (isdigit(charat())) paint(1, FLAG_NUMERAL);
if (charat() == '.') {
paint(1, FLAG_NUMERAL);
while (isdigit(charat())) paint(1, FLAG_NUMERAL);
if ((charat() == '+' || charat() == '-') && (nextchar() == 'e' || nextchar() == 'E')) {
paint(2, FLAG_NUMERAL);
while (isdigit(charat())) paint(1, FLAG_NUMERAL);
} else if (charat() == 'e' || charat() == 'E') {
paint(1, FLAG_NUMERAL);
while (isdigit(charat())) paint(1, FLAG_NUMERAL);
}
if (charat() == 'j') paint(1, FLAG_NUMERAL);
return 0;
}
if (charat() == 'j') paint(1, FLAG_NUMERAL);
}
while (charat() == 'l' || charat() == 'L') paint(1, FLAG_NUMERAL);
return 0;
}
void paint_py_format_string(struct syntax_state * state, char type) {
paint(1, FLAG_STRING);
while (charat() != -1) {
if (charat() == '\\' && nextchar() == type) {
paint(2, FLAG_ESCAPE);
} else if (charat() == type) {
paint(1, FLAG_STRING);
return;
} else if (charat() == '\\') {
paint(2, FLAG_ESCAPE);
} else if (charat() == '{') {
paint(1, FLAG_NUMERAL);
if (charat() == '}') {
state->i--;
paint(2, FLAG_ERROR); /* Can't do that. */
} else {
while (charat() != -1 && charat() != '}') {
paint(1, FLAG_NUMERAL);
}
paint(1, FLAG_NUMERAL);
}
} else {
paint(1, FLAG_STRING);
}
}
}
int syn_py_calculate(struct syntax_state * state) {
switch (state->state) {
case -1:
case 0:
if (charat() == '#') {
paint_comment(state);
#if 0
} else if (charat() == '@') {
paint(1, FLAG_PRAGMA);
while (c_keyword_qualifier(charat())) paint(1, FLAG_PRAGMA);
return 0;
#endif
} else if (charat() == '"') {
if (nextchar() == '"' && charrel(2) == '"') {
paint(3, FLAG_STRING);
return paint_py_triple_double(state);
} else if (lastchar() == 'f') {
/* I don't like backtracking like this, but it makes this parse easier */
state->i--;
paint(1,FLAG_TYPE);
paint_py_format_string(state,'"');
return 0;
} else {
paint_simple_string(state);
return 0;
}
} else if (find_keywords(state, syn_py_keywords, FLAG_KEYWORD, c_keyword_qualifier)) {
return 0;
} else if (lastchar() != '.' && find_keywords(state, syn_py_types, FLAG_TYPE, c_keyword_qualifier)) {
return 0;
} else if (find_keywords(state, syn_py_special, FLAG_NUMERAL, c_keyword_qualifier)) {
return 0;
} else if (charat() == '\'') {
if (nextchar() == '\'' && charrel(2) == '\'') {
paint(3, FLAG_STRING);
return paint_py_triple_single(state);
} else if (lastchar() == 'f') {
/* I don't like backtracking like this, but it makes this parse easier */
state->i--;
paint(1,FLAG_TYPE);
paint_py_format_string(state,'\'');
return 0;
} else {
return paint_py_single_string(state);
}
} else if (!c_keyword_qualifier(lastchar()) && isdigit(charat())) {
paint_py_numeral(state);
return 0;
} else if (charat() != -1) {
skip();
return 0;
}
break;
case 1: /* multiline """ string */
return paint_py_triple_double(state);
case 2: /* multiline ''' string */
return paint_py_triple_single(state);
}
return -1;
}
/**
* Convert syntax hilighting flag to color code
*/
static const char * flag_to_color(int _flag) {
int flag = _flag & 0xF;
switch (flag) {
case FLAG_KEYWORD:
return COLOR_KEYWORD;
case FLAG_STRING:
return COLOR_STRING;
case FLAG_COMMENT:
return COLOR_COMMENT;
case FLAG_TYPE:
return COLOR_TYPE;
case FLAG_NUMERAL:
return COLOR_NUMERAL;
case FLAG_PRAGMA:
return COLOR_PRAGMA;
case FLAG_DIFFPLUS:
return COLOR_GREEN;
case FLAG_DIFFMINUS:
return COLOR_RED;
case FLAG_SELECT:
return COLOR_FG;
// case FLAG_BOLD:
// return COLOR_BOLD;
// case FLAG_LINK:
// return COLOR_LINK;
case FLAG_ESCAPE:
return COLOR_ESCAPE;
default:
return COLOR_FG;
}
}
struct syntax_definition {
char * name;
int (*calculate)(struct syntax_state *);
} syntaxes[] = {
{"python",syn_py_calculate},
{NULL, NULL},
};
static struct syntax_definition * syntax;
int rline_exp_set_syntax(char * name) {
for (struct syntax_definition * s = syntaxes; s->name; ++s) {
if (!strcmp(name,s->name)) {
syntax = s;
return 0;
}
}
return 1;
}
/**
* Syntax highlighting
* Slimmed down from the bim implementation a bit,
* but generally compatible with the same definitions.
*
* Type highlighting has been removed as the sh highlighter
* didn't use it. This should be made pluggable again, and
* the bim syntax highlighters should probably be broken
* out into dynamically-loaded libraries?
*/
static void recalculate_syntax(line_t * line) {
/* Clear syntax for this line first */
int line_no = 0;
//int is_original = 1;
while (1) {
for (int i = 0; i < line->actual; ++i) {
line->text[i].flags = 0;
}
if (!syntax) {
return;
}
/* Start from the line's stored in initial state */
struct syntax_state state;
state.line = line;
state.line_no = line_no;
state.state = line->istate;
state.i = 0;
while (1) {
state.state = syntax->calculate(&state);
if (state.state != 0) {
/* TODO: Figure out a way to make this work for multiline input */
#if 0
if (line_no == -1) return;
if (!is_original) {
redraw_line(line_no);
}
if (line_no + 1 < env->line_count && env->lines[line_no+1]->istate != state.state) {
line_no++;
line = env->lines[line_no];
line->istate = state.state;
if (env->loading) return;
is_original = 0;
goto _next;
}
#endif
return;
}
}
//_next:
// (void)0;
}
}
/**
* Set colors
*/
static void set_colors(const char * fg, const char * bg) {
printf("\033[22;23;");
if (*bg == '@') {
int _bg = atoi(bg+1);
if (_bg < 10) {
printf("4%d;", _bg);
} else {
printf("10%d;", _bg-10);
}
} else {
printf("48;%s;", bg);
}
if (*fg == '@') {
int _fg = atoi(fg+1);
if (_fg < 10) {
printf("3%dm", _fg);
} else {
printf("9%dm", _fg-10);
}
} else {
printf("38;%sm", fg);
}
fflush(stdout);
}
/**
* Set just the foreground color
*
* (See set_colors above)
*/
static void set_fg_color(const char * fg) {
printf("\033[22;23;");
if (*fg == '@') {
int _fg = atoi(fg+1);
if (_fg < 10) {
printf("3%dm", _fg);
} else {
printf("9%dm", _fg-10);
}
} else {
printf("38;%sm", fg);
}
fflush(stdout);
}
/**
* Mostly copied from bim, but with some minor
* alterations and removal of selection support.
*/
static void render_line(void) {
printf("\033[?25l");
if (show_left_side) {
printf("\033[0m\r%s", prompt);
} else {
printf("\033[0m\r$");
}
if (offset && prompt_width_calc) {
set_colors(COLOR_ALT_FG, COLOR_ALT_BG);
printf("\b<");
}
int i = 0; /* Offset in char_t line data entries */
int j = 0; /* Offset in terminal cells */
const char * last_color = NULL;
int was_searching = 0;
/* Set default text colors */
set_colors(COLOR_FG, COLOR_BG);
/*
* When we are rendering in the middle of a wide character,
* we render -'s to fill the remaining amount of the
* charater's width
*/
int remainder = 0;
int is_spaces = 1;
line_t * line = the_line;
/* For each character in the line ... */
while (i < line->actual) {
/* If there is remaining text... */
if (remainder) {
/* If we should be drawing by now... */
if (j >= offset) {
/* Fill remainder with -'s */
set_colors(COLOR_ALT_FG, COLOR_ALT_BG);
printf("-");
set_colors(COLOR_FG, COLOR_BG);
}
/* One less remaining width cell to fill */
remainder--;
/* Terminal offset moves forward */
j++;
/*
* If this was the last remaining character, move to
* the next codepoint in the line
*/
if (remainder == 0) {
i++;
}
continue;
}
/* Get the next character to draw */
char_t c = line->text[i];
if (c.codepoint != ' ') is_spaces = 0;
/* If we should be drawing by now... */
if (j >= offset) {
/* If this character is going to fall off the edge of the screen... */
if (j - offset + c.display_width >= width - prompt_width_calc) {
/* We draw this with special colors so it isn't ambiguous */
set_colors(COLOR_ALT_FG, COLOR_ALT_BG);
/* If it's wide, draw ---> as needed */
while (j - offset < width - prompt_width_calc - 1) {
printf("-");
j++;
}
/* End the line with a > to show it overflows */
printf(">");
set_colors(COLOR_FG, COLOR_BG);
j++;
break;
}
/* Syntax hilighting */
const char * color = flag_to_color(c.flags);
if ((c.flags & FLAG_SEARCH) || (c.flags == FLAG_NOTICE)) {
set_colors(COLOR_SEARCH_FG, COLOR_SEARCH_BG);
was_searching = 1;
} else if (was_searching) {
set_colors(color, COLOR_BG);
last_color = color;
} else if (!last_color || strcmp(color, last_color)) {
set_fg_color(color);
last_color = color;
}
/* Render special characters */
if (c.codepoint == '\t') {
set_colors(COLOR_ALT_FG, COLOR_ALT_BG);
printf("»");
for (int i = 1; i < c.display_width; ++i) {
printf("·");
}
set_colors(last_color ? last_color : COLOR_FG, COLOR_BG);
} else if (c.codepoint < 32) {
/* Codepoints under 32 to get converted to ^@ escapes */
set_colors(COLOR_ALT_FG, COLOR_ALT_BG);
printf("^%c", '@' + c.codepoint);
set_colors(last_color ? last_color : COLOR_FG, COLOR_BG);
} else if (c.codepoint == 0x7f) {
set_colors(COLOR_ALT_FG, COLOR_ALT_BG);
printf("^?");
set_colors(last_color ? last_color : COLOR_FG, COLOR_BG);
} else if (c.codepoint > 0x7f && c.codepoint < 0xa0) {
set_colors(COLOR_ALT_FG, COLOR_ALT_BG);
printf("<%2x>", c.codepoint);
set_colors(last_color ? last_color : COLOR_FG, COLOR_BG);
} else if (c.codepoint == 0xa0) {
set_colors(COLOR_ALT_FG, COLOR_ALT_BG);
printf("_");
set_colors(last_color ? last_color : COLOR_FG, COLOR_BG);
} else if (c.display_width == 8) {
set_colors(COLOR_ALT_FG, COLOR_ALT_BG);
printf("[U+%04x]", c.codepoint);
set_colors(last_color ? last_color : COLOR_FG, COLOR_BG);
} else if (c.display_width == 10) {
set_colors(COLOR_ALT_FG, COLOR_ALT_BG);
printf("[U+%06x]", c.codepoint);
set_colors(last_color ? last_color : COLOR_FG, COLOR_BG);
#if 0
} else if (c.codepoint == ' ' && i == line->actual - 1) {
/* Special case: space at end of line */
set_colors(COLOR_ALT_FG, COLOR_ALT_BG);
printf("·");
set_colors(COLOR_FG, COLOR_BG);
#endif
} else if (i > 0 && is_spaces && c.codepoint == ' ' && !(i % 4)) {
set_colors(COLOR_ALT_FG, COLOR_BG); /* Normal background so this is more subtle */
printf("");
set_colors(last_color ? last_color : COLOR_FG, COLOR_BG);
} else {
/* Normal characters get output */
char tmp[7]; /* Max six bytes, use 7 to ensure last is always nil */
to_eight(c.codepoint, tmp);
printf("%s", tmp);
}
/* Advance the terminal cell offset by the render width of this character */
j += c.display_width;
/* Advance to the next character */
i++;
} else if (c.display_width > 1) {
/*
* If this is a wide character but we aren't ready to render yet,
* we may need to draw some filler text for the remainder of its
* width to ensure we don't jump around when horizontally scrolling
* past wide characters.
*/
remainder = c.display_width - 1;
j++;
} else {
/* Regular character, not ready to draw, advance without doing anything */
j++;
i++;
}
}
set_colors(COLOR_FG, COLOR_BG);
/* Fill to end right hand side */
for (; j < width + offset - prompt_width_calc; ++j) {
printf(" ");
}
/* Print right hand side */
if (show_right_side) {
printf("\033[0m%s", prompt_right);
}
}
/**
* Create a line_t
*/
static line_t * line_create(void) {
line_t * line = malloc(sizeof(line_t) + sizeof(char_t) * 32);
line->available = 32;
line->actual = 0;
line->istate = 0;
return line;
}
/**
* Insert a character into a line
*/
static line_t * line_insert(line_t * line, char_t c, int offset) {
/* If there is not enough space... */
if (line->actual == line->available) {
/* Expand the line buffer */
line->available *= 2;
line = realloc(line, sizeof(line_t) + sizeof(char_t) * line->available);
}
/* If this was not the last character, then shift remaining characters forward. */
if (offset < line->actual) {
memmove(&line->text[offset+1], &line->text[offset], sizeof(char_t) * (line->actual - offset));
}
/* Insert the new character */
line->text[offset] = c;
/* There is one new character in the line */
line->actual += 1;
if (!loading) {
recalculate_tabs(line);
recalculate_syntax(line);
}
return line;
}
/**
* Update terminal size
*
* We don't listen for sigwinch for various reasons...
*/
static void get_size(void) {
struct winsize w;
ioctl(STDOUT_FILENO, TIOCGWINSZ, &w);
full_width = w.ws_col;
if (full_width - prompt_right_width - prompt_width > MINIMUM_SIZE) {
show_right_side = 1;
show_left_side = 1;
prompt_width_calc = prompt_width;
width = full_width - prompt_right_width;
} else {
show_right_side = 0;
if (full_width - prompt_width > MINIMUM_SIZE) {
show_left_side = 1;
prompt_width_calc = prompt_width;
} else {
show_left_side = 0;
prompt_width_calc = 1;
}
width = full_width;
}
}
/**
* Place the cursor within the line
*/
static void place_cursor_actual(void) {
int x = prompt_width_calc + 1 - offset;
for (int i = 0; i < column; ++i) {
char_t * c = &the_line->text[i];
x += c->display_width;
}
if (x > width - 1) {
/* Adjust the offset appropriately to scroll horizontally */
int diff = x - (width - 1);
offset += diff;
x -= diff;
render_line();
}
/* Same for scrolling horizontally to the left */
if (x < prompt_width_calc + 1) {
int diff = (prompt_width_calc + 1) - x;
offset -= diff;
x += diff;
render_line();
}
printf("\033[?25h\033[%dG", x);
fflush(stdout);
}
/**
* Delete a character
*/
static void line_delete(line_t * line, int offset) {
/* Can't delete character before start of line. */
if (offset == 0) return;
/* If this isn't the last character, we need to move all subsequent characters backwards */
if (offset < line->actual) {
memmove(&line->text[offset-1], &line->text[offset], sizeof(char_t) * (line->actual - offset));
}
/* The line is one character shorter */
line->actual -= 1;
if (!loading) {
recalculate_tabs(line);
recalculate_syntax(line);
}
}
/**
* Backspace from the cursor position
*/
static void delete_at_cursor(void) {
if (column > 0) {
if (the_line->text[column-1].codepoint == ' ') {
/* Delete this space */
line_delete(the_line, column);
column--;
if (offset > 0) offset--;
while (column > 0 && the_line->text[column-1].codepoint == ' ' && (column % 4 != 0)) {
line_delete(the_line, column);
column--;
if (offset > 0) offset--;
}
} else {
line_delete(the_line, column);
column--;
if (offset > 0) offset--;
}
}
}
/**
* Delete whole word
*/
static void delete_word(void) {
if (!the_line->actual) return;
if (!column) return;
do {
if (column > 0) {
line_delete(the_line, column);
column--;
if (offset > 0) offset--;
}
} while (column && the_line->text[column-1].codepoint != ' ');
}
/**
* Insert at cursor position
*/
static void insert_char(uint32_t c) {
char_t _c;
_c.codepoint = c;
_c.flags = 0;
_c.display_width = codepoint_width(c);
the_line = line_insert(the_line, _c, column);
column++;
}
/**
* Move cursor left
*/
static void cursor_left(void) {
if (column > 0) column--;
place_cursor_actual();
}
/**
* Move cursor right
*/
static void cursor_right(void) {
if (column < the_line->actual) column++;
place_cursor_actual();
}
/**
* Move cursor one whole word left
*/
static void word_left(void) {
if (column == 0) return;
column--;
while (column && the_line->text[column].codepoint == ' ') {
column--;
}
while (column > 0) {
if (the_line->text[column-1].codepoint == ' ') break;
column--;
}
place_cursor_actual();
}
/**
* Move cursor one whole word right
*/
static void word_right(void) {
while (column < the_line->actual && the_line->text[column].codepoint == ' ') {
column++;
}
while (column < the_line->actual) {
column++;
if (the_line->text[column].codepoint == ' ') break;
}
place_cursor_actual();
}
/**
* Move cursor to start of line
*/
static void cursor_home(void) {
column = 0;
place_cursor_actual();
}
/*
* Move cursor to end of line
*/
static void cursor_end(void) {
column = the_line->actual;
place_cursor_actual();
}
/**
* Temporary buffer for holding utf-8 data
*/
static char temp_buffer[1024];
/**
* Cycle to previous history entry
*/
static void history_previous(void) {
if (rline_scroll == 0) {
/* Convert to temporaary buffer */
unsigned int off = 0;
memset(temp_buffer, 0, sizeof(temp_buffer));
for (int j = 0; j < the_line->actual; j++) {
char_t c = the_line->text[j];
off += to_eight(c.codepoint, &temp_buffer[off]);
}
}
if (rline_scroll < rline_history_count) {
rline_scroll++;
/* Copy in from history */
the_line->actual = 0;
column = 0;
loading = 1;
unsigned char * buf = (unsigned char *)rline_history_prev(rline_scroll);
uint32_t istate = 0, c = 0;
for (unsigned int i = 0; i < strlen((char *)buf); ++i) {
if (!decode(&istate, &c, buf[i])) {
insert_char(c);
}
}
loading = 0;
}
/* Set cursor at end */
column = the_line->actual;
offset = 0;
recalculate_tabs(the_line);
recalculate_syntax(the_line);
render_line();
place_cursor_actual();
}
/**
* Cycle to next history entry
*/
static void history_next(void) {
if (rline_scroll > 1) {
rline_scroll--;
/* Copy in from history */
the_line->actual = 0;
column = 0;
loading = 1;
unsigned char * buf = (unsigned char *)rline_history_prev(rline_scroll);
uint32_t istate = 0, c = 0;
for (unsigned int i = 0; i < strlen((char *)buf); ++i) {
if (!decode(&istate, &c, buf[i])) {
insert_char(c);
}
}
loading = 0;
} else if (rline_scroll == 1) {
/* Copy in from temp */
rline_scroll = 0;
the_line->actual = 0;
column = 0;
loading = 1;
char * buf = temp_buffer;
uint32_t istate = 0, c = 0;
for (unsigned int i = 0; i < strlen(buf); ++i) {
if (!decode(&istate, &c, buf[i])) {
insert_char(c);
}
}
loading = 0;
}
/* Set cursor at end */
column = the_line->actual;
offset = 0;
recalculate_tabs(the_line);
recalculate_syntax(the_line);
render_line();
place_cursor_actual();
}
/**
* Handle escape sequences (arrow keys, etc.)
*/
static int handle_escape(int * this_buf, int * timeout, int c) {
if (*timeout >= 1 && this_buf[*timeout-1] == '\033' && c == '\033') {
this_buf[*timeout] = c;
(*timeout)++;
return 1;
}
if (*timeout >= 1 && this_buf[*timeout-1] == '\033' && c != '[') {
*timeout = 0;
_ungetc(c);
return 1;
}
if (*timeout >= 1 && this_buf[*timeout-1] == '\033' && c == '[') {
*timeout = 1;
this_buf[*timeout] = c;
(*timeout)++;
return 0;
}
if (*timeout >= 2 && this_buf[0] == '\033' && this_buf[1] == '[' &&
(isdigit(c) || c == ';')) {
this_buf[*timeout] = c;
(*timeout)++;
return 0;
}
if (*timeout >= 2 && this_buf[0] == '\033' && this_buf[1] == '[') {
switch (c) {
case 'A': // up
history_previous();
break;
case 'B': // down
history_next();
break;
case 'C': // right
if (this_buf[*timeout-1] == '5') {
word_right();
} else {
cursor_right();
}
break;
case 'D': // left
if (this_buf[*timeout-1] == '5') {
word_left();
} else {
cursor_left();
}
break;
case 'H': // home
cursor_home();
break;
case 'F': // end
cursor_end();
break;
case '~':
switch (this_buf[*timeout-1]) {
case '1':
cursor_home();
break;
case '3':
/* Delete forward */
if (column < the_line->actual) {
line_delete(the_line, column+1);
if (offset > 0) offset--;
}
break;
case '4':
cursor_end();
break;
}
break;
default:
break;
}
*timeout = 0;
return 0;
}
*timeout = 0;
return 0;
}
static unsigned int _INTR, _EOF;
static struct termios old;
static void get_initial_termios(void) {
tcgetattr(STDOUT_FILENO, &old);
_INTR = old.c_cc[VINTR];
_EOF = old.c_cc[VEOF];
}
static void set_unbuffered(void) {
struct termios new = old;
new.c_lflag &= (~ICANON & ~ECHO & ~ISIG);
tcsetattr(STDOUT_FILENO, TCSAFLUSH, &new);
}
static void set_buffered(void) {
tcsetattr(STDOUT_FILENO, TCSAFLUSH, &old);
}
static int tabbed;
static void dummy_redraw(rline_context_t * context) {
/* Do nothing */
}
/**
* Juggle our buffer with an rline context so we can
* call original rline functions such as a tab-completion callback
* or reverse search.
*/
static void call_rline_func(rline_callback_t func, rline_context_t * context) {
/* Unicode parser state */
uint32_t istate = 0;
uint32_t c;
/* Don't let rline draw things */
context->quiet = 1;
/* Allocate a temporary buffer */
context->buffer = malloc(buf_size_max);
memset(context->buffer,0,buf_size_max);
/* Convert current data to utf-8 */
unsigned int off = 0;
for (int j = 0; j < the_line->actual; j++) {
if (j == column) {
/* Track cursor position */
context->offset = off;
}
char_t c = the_line->text[j];
off += to_eight(c.codepoint, &context->buffer[off]);
}
/* If the cursor was at the end, the loop above didn't catch it */
if (column == the_line->actual) context->offset = off;
/*
* Did we just press tab before this? This is actually managed
* by the tab-completion function.
*/
context->tabbed = tabbed;
/* Empty callbacks */
rline_callbacks_t tmp = {0};
/*
* Because some clients expect this to be set...
* (we don't need it, we'll redraw ourselves later)
*/
tmp.redraw_prompt = dummy_redraw;
/* Setup context */
context->callbacks = &tmp;
context->collected = off;
context->buffer[off] = '\0';
context->requested = 1024;
/* Reset colors (for tab completion candidates, etc. */
printf("\033[0m");
/* Call the function */
func(context);
/* Now convert back */
loading = 1;
int final_column = 0;
the_line->actual = 0;
column = 0;
istate = 0;
for (int i = 0; i < context->collected; ++i) {
if (i == context->offset) {
final_column = column;
}
if (!decode(&istate, &c, ((unsigned char *)context->buffer)[i])) {
insert_char(c);
}
}
free(context->buffer);
/* Position cursor */
if (context->offset == context->collected) {
column = the_line->actual;
} else {
column = final_column;
}
tabbed = context->tabbed;
loading = 0;
/* Recalculate + redraw */
recalculate_tabs(the_line);
recalculate_syntax(the_line);
render_line();
place_cursor_actual();
}
char * rline_preload = NULL;
/**
* Perform actual interactive line editing.
*
* This is mostly a reimplementation of bim's
* INSERT mode, but with some cleanups and fixes
* to work on a single line and to add some new
* key bindings we don't have in bim.
*/
static int read_line(void) {
int cin;
uint32_t c = 0;
int timeout = 0;
int this_buf[20];
uint32_t istate = 0;
int immediate = 1;
set_colors(COLOR_ALT_FG, COLOR_ALT_BG);
fprintf(stdout, "\033[0m"); /* TODO: This could be retrieved from an envvar */
for (int i = 0; i < full_width - 1; ++i) {
fprintf(stdout, " ");
}
if (rline_preload) {
char * c = rline_preload;
while (*c) {
insert_char(*c);
c++;
}
free(rline_preload);
rline_preload = NULL;
}
render_line();
place_cursor_actual();
while ((cin = getch(immediate))) {
if (cin == -1) {
immediate = 1;
render_line();
place_cursor_actual();
continue;
}
get_size();
if (!decode(&istate, &c, cin)) {
if (timeout == 0) {
if (c != '\t') tabbed = 0;
if (_INTR && c == _INTR) {
set_colors(COLOR_ALT_FG, COLOR_ALT_BG);
printf("^%c", (int)('@' + c));
printf("\033[0m");
loading = 1;
the_line->actual = 0;
column = 0;
insert_char('\n');
immediate = 0;
raise(SIGINT);
return 1;
}
if (_EOF && c == _EOF) {
if (column == 0 && the_line->actual == 0) {
for (char *_c = rline_exit_string; *_c; ++_c) {
insert_char(*_c);
}
render_line();
place_cursor_actual();
if (!*rline_exit_string) {
set_colors(COLOR_ALT_FG, COLOR_ALT_BG);
printf("^D\033[0m");
}
return 1;
} else { /* Otherwise act like delete */
if (column < the_line->actual) {
line_delete(the_line, column+1);
if (offset > 0) offset--;
immediate = 0;
}
continue;
}
}
switch (c) {
case '\033':
if (timeout == 0) {
this_buf[timeout] = c;
timeout++;
}
break;
case DELETE_KEY:
case BACKSPACE_KEY:
delete_at_cursor();
immediate = 0;
break;
case ENTER_KEY:
/* Finished */
loading = 1;
column = the_line->actual;
render_line();
insert_char('\n');
immediate = 0;
return 1;
case 22: /* ^V */
/* Don't bother with unicode, just take the next byte */
place_cursor_actual();
printf("^\b");
insert_char(getc(stdin));
immediate = 0;
break;
case 23: /* ^W */
delete_word();
immediate = 0;
break;
case 12: /* ^L - Repaint the whole screen */
printf("\033[2J\033[H");
render_line();
place_cursor_actual();
break;
case 11: /* ^K - Clear to end */
the_line->actual = column;
immediate = 0;
break;
case 21: /* ^U - Kill to beginning */
while (column) {
delete_at_cursor();
}
immediate = 0;
break;
case '\t':
if (column == 0 || the_line->text[column-1].codepoint == ' ') {
/* Insert tab character */
insert_char(' ');
insert_char(' ');
insert_char(' ');
insert_char(' ');
immediate = 0;
} else if (tab_complete_func) {
/* Tab complete */
rline_context_t context = {0};
call_rline_func(tab_complete_func, &context);
immediate = 0;
}
break;
default:
insert_char(c);
immediate = 0;
break;
}
} else {
if (handle_escape(this_buf,&timeout,c)) {
continue;
}
immediate = 0;
}
} else if (istate == UTF8_REJECT) {
istate = 0;
}
}
return 0;
}
/**
* Read a line of text with interactive editing.
*/
int rline(char * buffer, int buf_size) {
get_initial_termios();
set_unbuffered();
get_size();
column = 0;
offset = 0;
buf_size_max = buf_size;
char * theme = getenv("RLINE_THEME");
if (theme && !strcmp(theme,"sunsmoke")) { /* TODO bring back theme tables */
rline_exp_load_colorscheme_sunsmoke();
} else {
rline_exp_load_colorscheme_default();
}
the_line = line_create();
loading = 0;
read_line();
printf("\r\033[?25h\033[0m\n");
unsigned int off = 0;
for (int j = 0; j < the_line->actual; j++) {
char_t c = the_line->text[j];
off += to_eight(c.codepoint, &buffer[off]);
}
free(the_line);
set_buffered();
return strlen(buffer);
}