66 lines
2.0 KiB
C
66 lines
2.0 KiB
C
#pragma once
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#include <stdio.h>
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#include "kuroko.h"
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typedef struct Obj KrkObj;
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typedef struct ObjString KrkString;
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typedef enum {
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VAL_NONE,
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VAL_BOOLEAN,
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VAL_INTEGER,
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VAL_FLOATING,
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VAL_HANDLER,
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VAL_OBJECT,
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VAL_KWARGS,
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/* More here later */
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} KrkValueType;
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typedef struct {
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KrkValueType type;
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union {
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char boolean;
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long integer;
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double floating;
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long handler;
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KrkObj * object;
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} as;
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} KrkValue;
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#define BOOLEAN_VAL(value) ((KrkValue){VAL_BOOLEAN, {.boolean = value}})
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#define NONE_VAL(value) ((KrkValue){VAL_NONE, {.integer = 0}})
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#define INTEGER_VAL(value) ((KrkValue){VAL_INTEGER, {.integer = value}})
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#define FLOATING_VAL(value) ((KrkValue){VAL_FLOATING,{.floating = value}})
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#define HANDLER_VAL(value) ((KrkValue){VAL_HANDLER, {.handler = value}})
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#define OBJECT_VAL(value) ((KrkValue){VAL_OBJECT, {.object = (KrkObj*)value}})
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#define KWARGS_VAL(value) ((KrkValue){VAL_KWARGS, {.integer = value}})
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#define AS_BOOLEAN(value) ((value).as.boolean)
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#define AS_INTEGER(value) ((value).as.integer)
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#define AS_FLOATING(value) ((value).as.floating)
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#define AS_HANDLER(value) ((value).as.handler)
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#define AS_OBJECT(value) ((value).as.object)
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#define IS_BOOLEAN(value) ((value).type == VAL_BOOLEAN)
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#define IS_NONE(value) ((value).type == VAL_NONE)
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#define IS_INTEGER(value) ((value).type == VAL_INTEGER)
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#define IS_FLOATING(value) ((value).type == VAL_FLOATING)
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#define IS_HANDLER(value) ((value).type == VAL_HANDLER)
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#define IS_OBJECT(value) ((value).type == VAL_OBJECT)
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#define IS_KWARGS(value) ((value).type == VAL_KWARGS)
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typedef struct {
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size_t capacity;
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size_t count;
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KrkValue * values;
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} KrkValueArray;
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extern void krk_initValueArray(KrkValueArray * array);
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extern void krk_writeValueArray(KrkValueArray * array, KrkValue value);
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extern void krk_freeValueArray(KrkValueArray * array);
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extern void krk_printValue(FILE * f, KrkValue value);
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extern void krk_printValueSafe(FILE * f, KrkValue value);
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extern int krk_valuesEqual(KrkValue a, KrkValue b);
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