#include #include "memory.h" #include "value.h" #include "object.h" void krk_initValueArray(KrkValueArray * array) { array->values = NULL; array->capacity = 0; array->count = 0; } void krk_writeValueArray(KrkValueArray * array, KrkValue value) { if (array->capacity < array->count - 1) { int old = array->capacity; array->capacity = GROW_CAPACITY(old); array->values = GROW_ARRAY(KrkValue, array->values, old, array->capacity); } array->values[array->count] = value; array->count++; } void krk_freeValueArray(KrkValueArray * array) { FREE_ARRAY(KrkValue, array->values, array->capacity); krk_initValueArray(array); } void krk_printValue(FILE * f, KrkValue value) { if (IS_FLOATING(value)) { fprintf(f, "%g", AS_FLOATING(value)); } else if (IS_INTEGER(value)) { fprintf(f, "%d", AS_INTEGER(value)); } else if (IS_BOOLEAN(value)) { fprintf(f, "%s", AS_BOOLEAN(value) ? "True" : "False"); } else if (IS_NONE(value)) { fprintf(f, "None"); } else if (IS_OBJECT(value)) { krk_printObject(f, value); } } int krk_valuesEqual(KrkValue a, KrkValue b) { if (a.type != b.type) return 0; /* uh, maybe not, this is complicated */ switch (a.type) { case VAL_BOOLEAN: return AS_BOOLEAN(a) == AS_BOOLEAN(b); case VAL_NONE: return 1; /* None always equals None */ case VAL_INTEGER: return AS_INTEGER(a) == AS_INTEGER(b); case VAL_FLOATING: return AS_FLOATING(a) == AS_FLOATING(b); case VAL_OBJECT: { if (IS_STRING(a) && IS_STRING(b)) return AS_OBJECT(a) == AS_OBJECT(b); /* otherwise we need to do... fun stuff (push, call compare, etc.)*/ return 0; } default: return 0; } }