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# Kuroko - A bytecode-compiled scripting language
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# Kuroko - A bytecode-compiled scripting language
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This bytecode VM / compiler is substantially based on Robert Nystrom's [_Crafting Interpreters_](https://craftinginterpreters.com/).
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Kuroko is a bytecode-interpreted, dynamic, strongly-typed language with syntax similar to Python.
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At the moment, the intent for this project is to add a proper scripting language to Bim, to which both configuration scripts and syntax highlighting will be ported.
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The bytecode VM / compiler is substantially based on Robert Nystrom's [_Crafting Interpreters_](https://craftinginterpreters.com/).
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Kuroko, as its name should imply, will also be made available in ToaruOS as a general user language, and some utilities may end up being written in it.
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At the moment, the intent for this project is to add a proper scripting language to [Bim](https://github.com/klange/bim), to which both configuration scripts and syntax highlighting will be ported.
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Kuroko, as its name should imply, will also be made available in [ToaruOS](https://github.com/klange/toaruos) as a general-purpose user language, and some utilities may end up being written in it.
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## Features
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## Features
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Kuroko inherits some core features simply from following the text of _Crafting Interpreters_, including its basic type system, classes/methods/functions, and the design of its compiler and bytecode VM.
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Kuroko inherits some core features by virtue of following _Crafting Interpreters_, including its basic type system, classes/methods/functions, and the design of its compiler and bytecode VM.
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On top of this, Kuroko has:
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On top of this, Kuroko has:
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