Our tuple packing is pretty slow, but some shifts and ors are pretty good
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@ -11,7 +11,7 @@ let stop = False
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for y in range(0x40):
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for x in range(0x40):
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d[(x,y)] = 0
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d[(x << 16) | y] = 0
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class NoisePainter(Thread):
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def run(self):
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@ -20,7 +20,7 @@ class NoisePainter(Thread):
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let bytes = myRando.read(3)
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let x = bytes[0] & 0x3F
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let y = bytes[1] & 0x3F
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d[(x,y)] = bytes[2]
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d[(x << 16) | y] = bytes[2]
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let painters = [NoisePainter() for i in range(5)]
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@ -31,9 +31,9 @@ def drawScreen():
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print("\[[H",end="")
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for y in range(0x20):
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for x in range(0x40):
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let top = d[(x,y*2)]
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let bottom = d[(x,y*2+1)]
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print("\[[38;2;{};{};{};48;2;{};{};{}m▀".format(top,top,top,bottom,bottom,bottom),end="")
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let top = d[(x << 16) | (y*2)]
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let bottom = d[(x << 16) | (y*2+1)]
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print("\[[38","2",top,top,top,"48","2",bottom,bottom,bottom,sep=";",end="m▀")
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print("\[[0m")
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for i in range(5):
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