#include <6x8_slim_font.h> #include #include #include #include #include #include enum colors { WHITE = 0xFFFFFF, BLACK = 0x000000, RED = 0xFF0000, GREEN = 0x00FF00, BLUE = 0x0000FF, DARK_GREEN = 0x013220, }; namespace fb { static volatile struct limine_framebuffer_request framebuffer_request = { .id = LIMINE_FRAMEBUFFER_REQUEST, .revision = 0, .response = (struct limine_framebuffer_response *)0 }; struct limine_framebuffer_response *framebuffer_response; struct limine_framebuffer *boot_framebuffer; uint32_t *fb_addr; uint32_t text_color = GREEN; uint32_t background = DARK_GREEN; uint64_t width; uint64_t height; uint64_t pitch; uint16_t bpp; size_t pos_x = 4; size_t pos_y = 4; #define SCREEN_WIDTH width #define SCREEN_HEIGHT height #define SCREEN_BUFFER fb_addr void init( ) { framebuffer_response = framebuffer_request.response; boot_framebuffer = framebuffer_response->framebuffers[0]; fb_addr = (uint32_t *)boot_framebuffer->address; width = boot_framebuffer->width; height = boot_framebuffer->height; bpp = boot_framebuffer->bpp; pitch = boot_framebuffer->pitch; for (uint64_t i = 0; i < width * height; i++) { fb_addr[i] = background; } fb::printf("0x%x %ux%u\n", fb_addr, width, height); } void print_buf(size_t x, size_t y, size_t h, size_t w, uint32_t *buf) { for (size_t j = 0; j < h; j++) { for (size_t i = 0; i < w; i++) { uint64_t where = (i + x) + (j + y) * width; SCREEN_BUFFER[where] = buf[i + j * w]; } } } static inline void print_bits(size_t x, size_t y, uint8_t num) { for (size_t i = 0; i <= 7; i++) { if ((num >> i) & 1) { SCREEN_BUFFER[x + i + y * SCREEN_WIDTH] = text_color; } } } static inline uint32_t analyze(char glyth) { return ((uint8_t)glyth - 32) * 8; } static void print_char(int x, int y, char glyth) { for (size_t i = 0; i < FONT_6X8_SLIM_CHAR_HEIGHT; i++) { print_bits(x, y + i, font_6x8_slim[analyze(glyth) + i]); } } void scroll_fb( ) { size_t last_line_index = (SCREEN_HEIGHT - (FONT_6X8_SLIM_CHAR_HEIGHT)) * SCREEN_WIDTH; for (size_t y = 0; y < SCREEN_HEIGHT - (FONT_6X8_SLIM_CHAR_HEIGHT); y++) { for (size_t x = 0; x < SCREEN_WIDTH; x++) { SCREEN_BUFFER[x + y * SCREEN_WIDTH] = SCREEN_BUFFER[x + (y + (FONT_6X8_SLIM_CHAR_HEIGHT)) * SCREEN_WIDTH]; } } for (size_t i = last_line_index; i < SCREEN_HEIGHT * SCREEN_WIDTH; i++) { SCREEN_BUFFER[i] = background; } } static void fb_putchar(char c) { if (c == '\t') { pos_x += FONT_6X8_SLIM_CHAR_WIDTH * 4; } else if (c == '\n') { // Новая строка pos_x = 4; pos_y += FONT_6X8_SLIM_CHAR_HEIGHT + 1; } else { if (pos_x >= SCREEN_WIDTH) { pos_x = 4; pos_y += FONT_6X8_SLIM_CHAR_HEIGHT + 1; } if (pos_y >= SCREEN_HEIGHT - FONT_6X8_SLIM_CHAR_HEIGHT) { scroll_fb( ); pos_y -= FONT_6X8_SLIM_CHAR_HEIGHT; } print_char(pos_x, pos_y, c); pos_x += FONT_6X8_SLIM_CHAR_WIDTH; } } void printf(char *str, ...) { va_list args; va_start(args, str); tool::format(&fb_putchar, str, args); va_end(args); } void printf_at(size_t x, size_t y, char *str, ...) { va_list args; va_start(args, str); // Сохраняем текущие значения pos_x и pos_y size_t prev_pos_x = pos_x; size_t prev_pos_y = pos_y; // Устанавливаем новые значения координат вывода pos_x = x; pos_y = y; // Выводим строку tool::format(&fb_putchar, str, args); // Восстанавливаем предыдущие значения pos_x и pos_y pos_x = prev_pos_x; pos_y = prev_pos_y; va_end(args); } } // namespace fb