toaruos/lib/yutani.c

1146 lines
32 KiB
C

/* vim: tabstop=4 shiftwidth=4 noexpandtab
* This file is part of ToaruOS and is released under the terms
* of the NCSA / University of Illinois License - see LICENSE.md
* Copyright (C) 2014-2018 K. Lange
*
* Yutani Client Library
*
* Client library for the compositing window system.
*/
#include <string.h>
#include <stdlib.h>
#include <sys/shm.h>
#include <toaru/pex.h>
#include <toaru/graphics.h>
#include <toaru/kbd.h>
#include <toaru/hashmap.h>
#include <toaru/list.h>
#include <toaru/yutani.h>
#include <toaru/yutani-internal.h>
#include <toaru/mouse.h>
/* We need the flags but don't want the library dep (maybe the flags should be here?) */
#include <toaru/./decorations.h>
/**
* yutani_wait_for
*
* Wait for a particular kind of message, queuing other types
* of messages for processing later.
*/
yutani_msg_t * yutani_wait_for(yutani_t * y, uint32_t type) {
do {
yutani_msg_t * out;
size_t size;
{
char tmp[MAX_PACKET_SIZE];
size = pex_recv(y->sock, tmp);
out = malloc(size);
memcpy(out, tmp, size);
}
if (out->type == type) {
return out;
} else {
list_insert(y->queued, out);
}
} while (1); /* XXX: (!y->abort) */
}
/**
* yutani_query
*
* Check if there is an available message, either in the
* internal queue or directly from the server interface.
*/
size_t yutani_query(yutani_t * y) {
if (y->queued->length > 0) return 1;
return pex_query(y->sock);
}
/**
* _handle_internal
*
* Some messages are processed internally. They are still
* available to the client application, but some work will
* be done before they are handed off.
*
* WELCOME: Update the display_width and display_height for the connection.
* WINDOW_MOVE: Update the window location.
*/
static void _handle_internal(yutani_t * y, yutani_msg_t * out) {
switch (out->type) {
case YUTANI_MSG_WELCOME:
{
struct yutani_msg_welcome * mw = (void *)out->data;
y->display_width = mw->display_width;
y->display_height = mw->display_height;
}
break;
case YUTANI_MSG_WINDOW_MOVE:
{
struct yutani_msg_window_move * wm = (void *)out->data;
yutani_window_t * win = hashmap_get(y->windows, (void *)(uintptr_t)wm->wid);
if (win) {
win->x = wm->x;
win->y = wm->y;
}
}
break;
case YUTANI_MSG_RESIZE_OFFER:
{
struct yutani_msg_window_resize * wr = (void *)out->data;
yutani_window_t * win = hashmap_get(y->windows, (void *)(uintptr_t)wr->wid);
if (win) {
win->decorator_flags &= ~(DECOR_FLAG_TILED);
win->decorator_flags |= (wr->flags & YUTANI_RESIZE_TILED) << 2;
}
}
default:
break;
}
}
/**
* yutani_poll
*
* Wait for a message to be available, processing it if
* it has internal processing requirements.
*/
yutani_msg_t * yutani_poll(yutani_t * y) {
yutani_msg_t * out;
if (y->queued->length > 0) {
node_t * node = list_dequeue(y->queued);
out = (yutani_msg_t *)node->value;
free(node);
_handle_internal(y, out);
return out;
}
size_t size;
{
char tmp[MAX_PACKET_SIZE];
size = pex_recv(y->sock, tmp);
out = malloc(size);
memcpy(out, tmp, size);
}
_handle_internal(y, out);
return out;
}
/**
* yutani_poll_async
*
* Get the next available message, if there is one, otherwise
* return immediately. Generally should be called in a loop
* after an initial call to yutani_poll in case processing
* caused additional messages to be queued.
*/
yutani_msg_t * yutani_poll_async(yutani_t * y) {
if (yutani_query(y) > 0) {
return yutani_poll(y);
}
return NULL;
}
void yutani_msg_buildx_hello(yutani_msg_t * msg) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_HELLO;
msg->size = sizeof(struct yutani_message);
}
void yutani_msg_buildx_flip(yutani_msg_t * msg, yutani_wid_t wid) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_FLIP;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_flip);
struct yutani_msg_flip * mw = (void *)msg->data;
mw->wid = wid;
}
void yutani_msg_buildx_welcome(yutani_msg_t * msg, uint32_t width, uint32_t height) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WELCOME;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_welcome);
struct yutani_msg_welcome * mw = (void *)msg->data;
mw->display_width = width;
mw->display_height = height;
}
void yutani_msg_buildx_window_new(yutani_msg_t * msg, uint32_t width, uint32_t height) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_NEW;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_new);
struct yutani_msg_window_new * mw = (void *)msg->data;
mw->width = width;
mw->height = height;
}
void yutani_msg_buildx_window_new_flags(yutani_msg_t * msg, uint32_t width, uint32_t height, uint32_t flags) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_NEW_FLAGS;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_new_flags);
struct yutani_msg_window_new_flags * mw = (void *)msg->data;
mw->width = width;
mw->height = height;
mw->flags = flags;
}
void yutani_msg_buildx_window_init(yutani_msg_t * msg, yutani_wid_t wid, uint32_t width, uint32_t height, uint32_t bufid) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_INIT;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_init);
struct yutani_msg_window_init * mw = (void *)msg->data;
mw->wid = wid;
mw->width = width;
mw->height = height;
mw->bufid = bufid;
}
void yutani_msg_buildx_window_close(yutani_msg_t * msg, yutani_wid_t wid) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_CLOSE;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_close);
struct yutani_msg_window_close * mw = (void *)msg->data;
mw->wid = wid;
}
void yutani_msg_buildx_key_event(yutani_msg_t * msg, yutani_wid_t wid, key_event_t * event, key_event_state_t * state) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_KEY_EVENT;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_key_event);
struct yutani_msg_key_event * mw = (void *)msg->data;
mw->wid = wid;
memcpy(&mw->event, event, sizeof(key_event_t));
memcpy(&mw->state, state, sizeof(key_event_state_t));
}
void yutani_msg_buildx_mouse_event(yutani_msg_t * msg, yutani_wid_t wid, mouse_device_packet_t * event, int32_t type) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_MOUSE_EVENT;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_mouse_event);
struct yutani_msg_mouse_event * mw = (void *)msg->data;
mw->wid = wid;
memcpy(&mw->event, event, sizeof(mouse_device_packet_t));
mw->type = type;
}
void yutani_msg_buildx_window_move(yutani_msg_t * msg, yutani_wid_t wid, int32_t x, int32_t y) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_MOVE;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_move);
struct yutani_msg_window_move * mw = (void *)msg->data;
mw->wid = wid;
mw->x = x;
mw->y = y;
}
void yutani_msg_buildx_window_move_relative(yutani_msg_t * msg, yutani_wid_t wid, yutani_wid_t wid2, int32_t x, int32_t y) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_MOVE_RELATIVE;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_move_relative);
struct yutani_msg_window_move_relative * mw = (void *)msg->data;
mw->wid_to_move = wid;
mw->wid_base = wid2;
mw->x = x;
mw->y = y;
}
void yutani_msg_buildx_window_stack(yutani_msg_t * msg, yutani_wid_t wid, int z) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_STACK;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_stack);
struct yutani_msg_window_stack * mw = (void *)msg->data;
mw->wid = wid;
mw->z = z;
}
void yutani_msg_buildx_window_focus_change(yutani_msg_t * msg, yutani_wid_t wid, int focused) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_FOCUS_CHANGE;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_focus_change);
struct yutani_msg_window_focus_change * mw = (void *)msg->data;
mw->wid = wid;
mw->focused = focused;
}
void yutani_msg_buildx_window_mouse_event(yutani_msg_t * msg, yutani_wid_t wid, int32_t new_x, int32_t new_y, int32_t old_x, int32_t old_y, uint8_t buttons, uint8_t command, uint8_t modifiers) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_MOUSE_EVENT;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_mouse_event);
struct yutani_msg_window_mouse_event * mw = (void *)msg->data;
mw->wid = wid;
mw->new_x = new_x;
mw->new_y = new_y;
mw->old_x = old_x;
mw->old_y = old_y;
mw->buttons = buttons;
mw->command = command;
mw->modifiers = modifiers;
}
void yutani_msg_buildx_flip_region(yutani_msg_t * msg, yutani_wid_t wid, int32_t x, int32_t y, int32_t width, int32_t height) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_FLIP_REGION;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_flip_region);
struct yutani_msg_flip_region * mw = (void *)msg->data;
mw->wid = wid;
mw->x = x;
mw->y = y;
mw->width = width;
mw->height = height;
}
void yutani_msg_buildx_window_resize(yutani_msg_t * msg, uint32_t type, yutani_wid_t wid, uint32_t width, uint32_t height, uint32_t bufid, uint32_t flags) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = type;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_resize);
struct yutani_msg_window_resize * mw = (void *)msg->data;
mw->wid = wid;
mw->width = width;
mw->height = height;
mw->bufid = bufid;
mw->flags = flags;
}
void yutani_msg_buildx_window_advertise(yutani_msg_t * msg, yutani_wid_t wid, uint32_t flags, uint16_t * offsets, size_t length, char * data) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_ADVERTISE;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_advertise) + length;
struct yutani_msg_window_advertise * mw = (void *)msg->data;
mw->wid = wid;
mw->flags = flags;
mw->size = length;
if (offsets) {
memcpy(mw->offsets, offsets, sizeof(uint16_t)*5);
} else {
memset(mw->offsets, 0, sizeof(uint16_t)*5);
}
if (data) {
memcpy(mw->strings, data, mw->size);
}
}
void yutani_msg_buildx_subscribe(yutani_msg_t * msg) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_SUBSCRIBE;
msg->size = sizeof(struct yutani_message);
}
void yutani_msg_buildx_unsubscribe(yutani_msg_t * msg) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_UNSUBSCRIBE;
msg->size = sizeof(struct yutani_message);
}
void yutani_msg_buildx_query_windows(yutani_msg_t * msg) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_QUERY_WINDOWS;
msg->size = sizeof(struct yutani_message);
}
void yutani_msg_buildx_notify(yutani_msg_t * msg) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_NOTIFY;
msg->size = sizeof(struct yutani_message);
}
void yutani_msg_buildx_session_end(yutani_msg_t * msg) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_SESSION_END;
msg->size = sizeof(struct yutani_message);
}
void yutani_msg_buildx_window_focus(yutani_msg_t * msg, yutani_wid_t wid) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_FOCUS;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_focus);
struct yutani_msg_window_focus * mw = (void *)msg->data;
mw->wid = wid;
}
void yutani_msg_buildx_key_bind(yutani_msg_t * msg, kbd_key_t key, kbd_mod_t mod, int response) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_KEY_BIND;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_key_bind);
struct yutani_msg_key_bind * mw = (void *)msg->data;
mw->key = key;
mw->modifiers = mod;
mw->response = response;
}
void yutani_msg_buildx_window_drag_start(yutani_msg_t * msg, yutani_wid_t wid) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_DRAG_START;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_drag_start);
struct yutani_msg_window_drag_start * mw = (void *)msg->data;
mw->wid = wid;
}
void yutani_msg_buildx_window_update_shape(yutani_msg_t * msg, yutani_wid_t wid, int set_shape) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_UPDATE_SHAPE;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_update_shape);
struct yutani_msg_window_update_shape * mw = (void *)msg->data;
mw->wid = wid;
mw->set_shape = set_shape;
}
void yutani_msg_buildx_window_warp_mouse(yutani_msg_t * msg, yutani_wid_t wid, int32_t x, int32_t y) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_WARP_MOUSE;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_warp_mouse);
struct yutani_msg_window_warp_mouse * mw = (void *)msg->data;
mw->wid = wid;
mw->x = x;
mw->y = y;
}
void yutani_msg_buildx_window_show_mouse(yutani_msg_t * msg, yutani_wid_t wid, int32_t show_mouse) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_SHOW_MOUSE;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_show_mouse);
struct yutani_msg_window_show_mouse * mw = (void *)msg->data;
mw->wid = wid;
mw->show_mouse = show_mouse;
}
void yutani_msg_buildx_window_resize_start(yutani_msg_t * msg, yutani_wid_t wid, yutani_scale_direction_t direction) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_WINDOW_RESIZE_START;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_window_resize_start);
struct yutani_msg_window_resize_start * mw = (void *)msg->data;
mw->wid = wid;
mw->direction = direction;
}
void yutani_msg_buildx_special_request(yutani_msg_t * msg, yutani_wid_t wid, uint32_t request) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_SPECIAL_REQUEST;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_special_request);
struct yutani_msg_special_request * sr = (void *)msg->data;
sr->wid = wid;
sr->request = request;
}
void yutani_msg_buildx_clipboard(yutani_msg_t * msg, char * content) {
msg->magic = YUTANI_MSG__MAGIC;
msg->type = YUTANI_MSG_CLIPBOARD;
msg->size = sizeof(struct yutani_message) + sizeof(struct yutani_msg_clipboard) + strlen(content);
struct yutani_msg_clipboard * cl = (void *)msg->data;
cl->size = strlen(content);
memcpy(cl->content, content, strlen(content));
}
int yutani_msg_send(yutani_t * y, yutani_msg_t * msg) {
return pex_reply(y->sock, msg->size, (char *)msg);
}
yutani_t * yutani_context_create(FILE * socket) {
yutani_t * out = malloc(sizeof(yutani_t));
out->sock = socket;
out->display_width = 0;
out->display_height = 0;
out->windows = hashmap_create_int(10);
out->queued = list_create();
return out;
}
/**
* yutani_init
*
* Connect to the compositor.
*
* Connects and handles the initial welcome message.
*/
yutani_t * yutani_init(void) {
char * server_name = getenv("DISPLAY");
if (!server_name) {
server_name = "compositor";
}
FILE * c = pex_connect(server_name);
if (!c) {
return NULL; /* Connection failed. */
}
yutani_t * y = yutani_context_create(c);
yutani_msg_buildx_hello_alloc(m);
yutani_msg_buildx_hello(m);
yutani_msg_send(y, m);
yutani_msg_t * mm = yutani_wait_for(y, YUTANI_MSG_WELCOME);
struct yutani_msg_welcome * mw = (void *)&mm->data;
y->display_width = mw->display_width;
y->display_height = mw->display_height;
y->server_ident = server_name;
free(mm);
return y;
}
/**
* yutani_window_create_flags
*
* Create a window with certain pre-specified properties.
*/
yutani_window_t * yutani_window_create_flags(yutani_t * y, int width, int height, uint32_t flags) {
yutani_window_t * win = malloc(sizeof(yutani_window_t));
yutani_msg_buildx_window_new_flags_alloc(m);
yutani_msg_buildx_window_new_flags(m, width, height, flags);
yutani_msg_send(y, m);
yutani_msg_t * mm = yutani_wait_for(y, YUTANI_MSG_WINDOW_INIT);
struct yutani_msg_window_init * mw = (void *)&mm->data;
win->width = mw->width;
win->height = mw->height;
win->bufid = mw->bufid;
win->wid = mw->wid;
win->focused = 0;
win->decorator_flags = 0;
win->x = 0;
win->y = 0;
win->user_data = NULL;
win->ctx = y;
free(mm);
hashmap_set(y->windows, (void*)(uintptr_t)win->wid, win);
char key[1024];
YUTANI_SHMKEY(y->server_ident, key, 1024, win);
size_t size = (width * height * 4);
win->buffer = shm_obtain(key, &size);
return win;
}
/**
* yutani_window_create
*
* Create a basic window.
*/
yutani_window_t * yutani_window_create(yutani_t * y, int width, int height) {
return yutani_window_create_flags(y,width,height,0);
}
/**
* yutani_flip
*
* Ask the server to redraw the window.
*/
void yutani_flip(yutani_t * y, yutani_window_t * win) {
yutani_msg_buildx_flip_alloc(m);
yutani_msg_buildx_flip(m, win->wid);
yutani_msg_send(y, m);
}
/**
* yutani_flip_region
*
* Ask the server to redraw a region relative the window.
*/
void yutani_flip_region(yutani_t * yctx, yutani_window_t * win, int32_t x, int32_t y, int32_t width, int32_t height) {
yutani_msg_buildx_flip_region_alloc(m);
yutani_msg_buildx_flip_region(m, win->wid, x, y, width, height);
yutani_msg_send(yctx, m);
}
/**
* yutani_close
*
* Close a window. A closed window should not be used again,
* and its associated buffers will be freed.
*/
void yutani_close(yutani_t * y, yutani_window_t * win) {
yutani_msg_buildx_window_close_alloc(m);
yutani_msg_buildx_window_close(m, win->wid);
yutani_msg_send(y, m);
/* Now destroy our end of the window */
{
char key[1024];
YUTANI_SHMKEY_EXP(y->server_ident, key, 1024, win->bufid);
shm_release(key);
}
hashmap_remove(y->windows, (void*)(uintptr_t)win->wid);
free(win);
}
/**
* yutani_window_move
*
* Request a window be moved to new a location on screen.
*/
void yutani_window_move(yutani_t * yctx, yutani_window_t * window, int x, int y) {
yutani_msg_buildx_window_move_alloc(m);
yutani_msg_buildx_window_move(m, window->wid, x, y);
yutani_msg_send(yctx, m);
}
/**
* yutani_window_move_relative
*
* Move a window to a location based on the local coordinate space of a base window.
*/
void yutani_window_move_relative(yutani_t * yctx, yutani_window_t * window, yutani_window_t * base, int x, int y) {
yutani_msg_buildx_window_move_relative_alloc(m);
yutani_msg_buildx_window_move_relative(m, window->wid, base->wid, x, y);
yutani_msg_send(yctx, m);
}
/**
* yutani_set_stack
*
* Set the stacking order of the window.
*/
void yutani_set_stack(yutani_t * yctx, yutani_window_t * window, int z) {
yutani_msg_buildx_window_stack_alloc(m);
yutani_msg_buildx_window_stack(m, window->wid, z);
yutani_msg_send(yctx, m);
}
/**
* yutani_window_resize
*
* Request that the server resize a window.
*/
void yutani_window_resize(yutani_t * yctx, yutani_window_t * window, uint32_t width, uint32_t height) {
yutani_msg_buildx_window_resize_alloc(m);
yutani_msg_buildx_window_resize(m, YUTANI_MSG_RESIZE_REQUEST, window->wid, width, height, 0, 0);
yutani_msg_send(yctx, m);
}
/**
* yutani_window_resize_offer
*
* In a response to a server resize message, offer an alternative size.
* Allows the client to reject a user-provided resize request due to
* size constraints or other reasons.
*/
void yutani_window_resize_offer(yutani_t * yctx, yutani_window_t * window, uint32_t width, uint32_t height) {
yutani_msg_buildx_window_resize_alloc(m);
yutani_msg_buildx_window_resize(m, YUTANI_MSG_RESIZE_OFFER, window->wid, width, height, 0, 0);
yutani_msg_send(yctx, m);
}
/**
* yutani_window_resize_accept
*
* Accept the server's resize request, initialize new buffers
* and all the client to draw into the new buffers.
*/
void yutani_window_resize_accept(yutani_t * yctx, yutani_window_t * window, uint32_t width, uint32_t height) {
yutani_msg_buildx_window_resize_alloc(m);
yutani_msg_buildx_window_resize(m, YUTANI_MSG_RESIZE_ACCEPT, window->wid, width, height, 0, 0);
yutani_msg_send(yctx, m);
/* Now wait for the new bufid */
yutani_msg_t * mm = yutani_wait_for(yctx, YUTANI_MSG_RESIZE_BUFID);
struct yutani_msg_window_resize * wr = (void*)mm->data;
if (window->wid != wr->wid) {
/* I am not sure what to do here. */
return;
}
/* Update the window */
window->width = wr->width;
window->height = wr->height;
window->oldbufid = window->bufid;
window->bufid = wr->bufid;
free(mm);
/* Allocate the buffer */
{
char key[1024];
YUTANI_SHMKEY(yctx->server_ident, key, 1024, window);
size_t size = (window->width * window->height * 4);
window->buffer = shm_obtain(key, &size);
}
}
/**
* yutani_window_resize_done
*
* The client has finished drawing into the new buffers after
* accepting a resize request and the server should now
* discard the old buffer and switch to the new one.
*/
void yutani_window_resize_done(yutani_t * yctx, yutani_window_t * window) {
/* Destroy the old buffer */
{
char key[1024];
YUTANI_SHMKEY_EXP(yctx->server_ident, key, 1024, window->oldbufid);
shm_release(key);
}
yutani_msg_buildx_window_resize_alloc(m);
yutani_msg_buildx_window_resize(m, YUTANI_MSG_RESIZE_DONE, window->wid, window->width, window->height, window->bufid, 0);
yutani_msg_send(yctx, m);
}
/**
* yutani_window_advertise
*
* Provide a title for a window to have it show up
* in the panel window list.
*/
void yutani_window_advertise(yutani_t * yctx, yutani_window_t * window, char * name) {
uint32_t flags = 0; /* currently, no client flags */
uint16_t offsets[5] = {0,0,0,0,0};
uint32_t length = 0;
char * strings;
if (!name) {
length = 1;
strings = " ";
} else {
length = strlen(name) + 1;
strings = name;
/* All the other offsets will point to null characters */
offsets[1] = strlen(name);
offsets[2] = strlen(name);
offsets[3] = strlen(name);
offsets[4] = strlen(name);
}
yutani_msg_buildx_window_advertise_alloc(m, length);
yutani_msg_buildx_window_advertise(m, window->wid, flags, offsets, length, strings);
yutani_msg_send(yctx, m);
}
/**
* yutani_window_advertise_icon
*
* Provide a title and an icon for the panel to show.
*
* Note that three additional fields are available in the advertisement
* messages which are not yet used. This is to allow for future expansion.
*/
void yutani_window_advertise_icon(yutani_t * yctx, yutani_window_t * window, char * name, char * icon) {
uint32_t flags = 0; /* currently no client flags */
uint16_t offsets[5] = {0,0,0,0,0};
uint32_t length = strlen(name) + strlen(icon) + 2;
char * strings = malloc(length);
if (name) {
memcpy(&strings[0], name, strlen(name)+1);
offsets[0] = 0;
offsets[1] = strlen(name);
offsets[2] = strlen(name);
offsets[3] = strlen(name);
offsets[4] = strlen(name);
}
if (icon) {
memcpy(&strings[offsets[1]+1], icon, strlen(icon)+1);
offsets[1] = strlen(name)+1;
offsets[2] = strlen(name)+1+strlen(icon);
offsets[3] = strlen(name)+1+strlen(icon);
offsets[4] = strlen(name)+1+strlen(icon);
}
yutani_msg_buildx_window_advertise_alloc(m, length);
yutani_msg_buildx_window_advertise(m, window->wid, flags, offsets, length, strings);
yutani_msg_send(yctx, m);
free(strings);
}
/**
* yutani_subscribe_windows
*
* Subscribe to messages about new window advertisements.
* Basically, if you're a panel, you want to do this, so
* you can know when windows move around or change focus.
*/
void yutani_subscribe_windows(yutani_t * y) {
yutani_msg_buildx_subscribe_alloc(m);
yutani_msg_buildx_subscribe(m);
yutani_msg_send(y, m);
}
/**
* yutani_unsubscribe_windows
*
* If you no longer wish to receive window change messages,
* you can unsubscribe your client from them.
*/
void yutani_unsubscribe_windows(yutani_t * y) {
yutani_msg_buildx_unsubscribe_alloc(m);
yutani_msg_buildx_unsubscribe(m);
yutani_msg_send(y, m);
}
/**
* yutani_query_windows
*
* When notified of changes, call this to request
* the new information.
*/
void yutani_query_windows(yutani_t * y) {
yutani_msg_buildx_query_windows_alloc(m);
yutani_msg_buildx_query_windows(m);
yutani_msg_send(y, m);
}
/**
* yutani_session_end
*
* For use by session managers, tell the compositor
* that the session has ended and it should inform
* other clients of this so they can exit.
*/
void yutani_session_end(yutani_t * y) {
yutani_msg_buildx_session_end_alloc(m);
yutani_msg_buildx_session_end(m);
yutani_msg_send(y, m);
}
/**
* yutani_focus_window
*
* Change focus to the given window. Mostly used by
* panels and other window management things, but if you
* have a multi-window application, such as one with a
* model dialog, and you want to force focus away from one
* window and onto another, you can use this.
*/
void yutani_focus_window(yutani_t * yctx, yutani_wid_t wid) {
yutani_msg_buildx_window_focus_alloc(m);
yutani_msg_buildx_window_focus(m, wid);
yutani_msg_send(yctx, m);
}
/**
* yutani_key_bind
*
* Request a key combination always be sent to this client.
* You can request for the combination to be sent only to
* this client (steal binding) or to also go to other clients
* (spy binding), the latter of which is useful for catching
* changes to modifier keys.
*/
void yutani_key_bind(yutani_t * yctx, kbd_key_t key, kbd_mod_t mod, int response) {
yutani_msg_buildx_key_bind_alloc(m);
yutani_msg_buildx_key_bind(m, key,mod,response);
yutani_msg_send(yctx, m);
}
/**
* yutani_window_drag_start
*
* Begin a mouse-driven window movement action.
* Typically used by decorators to start moving the window
* when the user clicks and drags on the title bar.
*/
void yutani_window_drag_start(yutani_t * yctx, yutani_window_t * window) {
yutani_msg_buildx_window_drag_start_alloc(m);
yutani_msg_buildx_window_drag_start(m, window->wid);
yutani_msg_send(yctx, m);
}
/**
* yutani_window_drag_start_wid
*
* Same as above, but takes a wid (of a presumably-foreign window)
* instead of a window pointer; used by the panel to initiate
* window movement through a drop-down menu for other clients.
*/
void yutani_window_drag_start_wid(yutani_t * yctx, yutani_wid_t wid) {
yutani_msg_buildx_window_drag_start_alloc(m);
yutani_msg_buildx_window_drag_start(m, wid);
yutani_msg_send(yctx, m);
}
/**
* yutani_window_update_shape
*
* Change the window shaping threshold.
* Allows partially-transparent windows to control whether they
* should still receive mouse events in their transparent regions.
*/
void yutani_window_update_shape(yutani_t * yctx, yutani_window_t * window, int set_shape) {
yutani_msg_buildx_window_update_shape_alloc(m);
yutani_msg_buildx_window_update_shape(m, window->wid, set_shape);
yutani_msg_send(yctx, m);
}
/**
* yutani_window_warp_mouse
*
* Move the mouse to a locate relative to the window.
* Only works with relative mouse cursor.
* Useful for games.
*
* TODO: We still need a way to lock the cursor to a particular window.
* Even in games where warping happens quickly, we can still
* end up with the cursor outside of the window when a click happens.
*/
void yutani_window_warp_mouse(yutani_t * yctx, yutani_window_t * window, int32_t x, int32_t y) {
yutani_msg_buildx_window_warp_mouse_alloc(m);
yutani_msg_buildx_window_warp_mouse(m, window->wid, x, y);
yutani_msg_send(yctx, m);
}
/**
* yutani_window_show_mouse
*
* Set the cursor type. Used to change to risize and drag indicators.
* Could be used to show a text insertion bar, or a link-clicking hand,
* but those cursors need to be added in the server.
*
* TODO: We should add a way to use client-provided cursor textures.
*/
void yutani_window_show_mouse(yutani_t * yctx, yutani_window_t * window, int32_t show_mouse) {
yutani_msg_buildx_window_show_mouse_alloc(m);
yutani_msg_buildx_window_show_mouse(m, window->wid, show_mouse);
yutani_msg_send(yctx, m);
}
/**
* yutani_window_resize_start
*
* Start a mouse-driven window resize action.
* Used by decorators.
*/
void yutani_window_resize_start(yutani_t * yctx, yutani_window_t * window, yutani_scale_direction_t direction) {
yutani_msg_buildx_window_resize_start_alloc(m);
yutani_msg_buildx_window_resize_start(m, window->wid, direction);
yutani_msg_send(yctx, m);
}
/**
* yutani_special_request
*
* Send one of the special request messages that aren't
* important enough to get their own message types.
*
* (MAXIMIZE, PLEASE_CLOSE, CLIPBOARD)
*
* Note that, especially in the CLIPBOARD case, the
* window does not to be set.
*/
void yutani_special_request(yutani_t * yctx, yutani_window_t * window, uint32_t request) {
/* wid isn't necessary; if window is null, set to 0 */
yutani_msg_buildx_special_request_alloc(m);
yutani_msg_buildx_special_request(m, window ? window->wid : 0, request);
yutani_msg_send(yctx, m);
}
/**
* yutani_special_request_wid
*
* Same as above, but takes a wid instead of a window pointer,
* for use with foreign windows.
*/
void yutani_special_request_wid(yutani_t * yctx, yutani_wid_t wid, uint32_t request) {
/* For working with other applications' windows */
yutani_msg_buildx_special_request_alloc(m);
yutani_msg_buildx_special_request(m, wid, request);
yutani_msg_send(yctx, m);
}
/**
* yutani_set_clipboard
*
* Set the clipboard content.
*
* If the clipboard content is too large for a message,
* it will be stored in a file and a special clipboard string
* will be set to indicate the real contents are
* in the file.
*
* To get the clipboard contents, send a CLIPBOARD special
* request and wait for the CLIPBOARD response message.
*/
void yutani_set_clipboard(yutani_t * yctx, char * content) {
/* Set clipboard contents */
int len = strlen(content);
if (len > 511) {
char tmp_file[100];
sprintf(tmp_file, "/tmp/.clipboard.%s", yctx->server_ident);
FILE * tmp = fopen(tmp_file, "w+");
fwrite(content, len, 1, tmp);
fclose(tmp);
char tmp_data[100];
sprintf(tmp_data, "\002 %d", len);
yutani_msg_buildx_clipboard_alloc(m, strlen(tmp_data));
yutani_msg_buildx_clipboard(m, tmp_data);
yutani_msg_send(yctx, m);
} else {
yutani_msg_buildx_clipboard_alloc(m, len);
yutani_msg_buildx_clipboard(m, content);
yutani_msg_send(yctx, m);
}
}
/**
* yutani_open_clipboard
*
* Open the clipboard contents file.
*/
FILE * yutani_open_clipboard(yutani_t * yctx) {
char tmp_file[100];
sprintf(tmp_file, "/tmp/.clipboard.%s", yctx->server_ident);
return fopen(tmp_file, "r");
}
/**
* init_graphics_yutani
*
* Create a graphical context around a Yutani window.
*/
gfx_context_t * init_graphics_yutani(yutani_window_t * window) {
gfx_context_t * out = malloc(sizeof(gfx_context_t));
out->width = window->width;
out->height = window->height;
out->stride = window->width * sizeof(uint32_t);
out->depth = 32;
out->size = GFX_H(out) * GFX_W(out) * GFX_B(out);
out->buffer = window->buffer;
out->backbuffer = out->buffer;
out->clips = NULL;
return out;
}
/**
* init_graphics_yutani_double_buffer
*
* Create a graphics context around a Yutani window
* with a separate backing store for double-buffering.
*/
gfx_context_t * init_graphics_yutani_double_buffer(yutani_window_t * window) {
gfx_context_t * out = init_graphics_yutani(window);
out->backbuffer = malloc(GFX_B(out) * GFX_W(out) * GFX_H(out));
return out;
}
/**
* reinit_graphics_yutani
*
* Reinitialize a graphics context, such as when
* the window size changes.
*/
void reinit_graphics_yutani(gfx_context_t * out, yutani_window_t * window) {
out->width = window->width;
out->height = window->height;
out->stride = window->width * 4;
out->depth = 32;
out->size = GFX_H(out) * GFX_W(out) * GFX_B(out);
if (out->clips && out->clips_size != out->height) {
free(out->clips);
out->clips = NULL;
out->clips_size = 0;
}
if (out->buffer == out->backbuffer) {
out->buffer = window->buffer;
out->backbuffer = out->buffer;
} else {
out->buffer = window->buffer;
out->backbuffer = realloc(out->backbuffer, GFX_B(out) * GFX_W(out) * GFX_H(out));
}
}
/**
* release_graphics_yutani
*
* Release a graphics context.
* XXX: This seems to work generically for any graphics context?
*/
void release_graphics_yutani(gfx_context_t * gfx) {
if (gfx->backbuffer != gfx->buffer) {
free(gfx->backbuffer);
}
free(gfx);
}