toaruos/userspace/test-gfx.c
Kevin Lange c88d6dcb4f Add or update the heading comments for user apps.
Adds useful descriptions to ones that were lacking them, updates ones
that were innacurate, etc.
2012-07-06 21:08:28 -07:00

118 lines
2.2 KiB
C

/*
* test-gfx
*
* Windowed graphical test application.
*/
#include <stdlib.h>
#include <assert.h>
#include <math.h>
#include "lib/window.h"
#include "lib/graphics.h"
#include "lib/decorations.h"
sprite_t * sprites[128];
sprite_t alpha_tmp;
uint16_t win_width;
uint16_t win_height;
gfx_context_t * ctx;
int center_x(int x) {
return (win_width - x) / 2;
}
int center_y(int y) {
return (win_height - y) / 2;
}
void init_sprite(int i, char * filename, char * alpha) {
sprites[i] = malloc(sizeof(sprite_t));
load_sprite(sprites[i], filename);
if (alpha) {
sprites[i]->alpha = 1;
load_sprite(&alpha_tmp, alpha);
sprites[i]->masks = alpha_tmp.bitmap;
} else {
sprites[i]->alpha = 0;
}
sprites[i]->blank = 0x0;
}
void darken(gfx_context_t * ctx) {
for (uint16_t y = 0; y < ctx->height; ++y) {
for (uint16_t x = 0; x < ctx->width; ++x) {
GFX(ctx, x, y) = alpha_blend(GFX(ctx,x,y), rgb(0,0,0), rgb(1,0,0));
}
}
}
int main (int argc, char ** argv) {
setup_windowing();
int width = 600;
int height = 400;
win_width = width;
win_height = height;
init_decorations();
/* Do something with a window */
window_t * wina = window_create(300, 300, width, height);
assert(wina);
ctx = init_graphics_window_double_buffer(wina);
draw_fill(ctx, rgb(0,0,0));
flip(ctx);
#if 0
printf("Loading background...\n");
init_sprite(0, "/usr/share/login-background.bmp", NULL);
printf("Background loaded.\n");
draw_sprite_scaled(ctx, sprites[0], 0, 0, width, height);
#endif
#if 1
init_sprite(1, "/usr/share/bs.bmp", "/usr/share/bs-alpha.bmp");
#endif
flip(ctx);
uint32_t i = 0;
while (1) {
++i;
double herp = cos((double)i * 0.01) + 1.5;
double derp = sin((double)i * 0.01) + 1.5;
char ch = 0;
w_keyboard_t * kbd;
do {
kbd = poll_keyboard();
if (kbd != NULL) {
ch = kbd->key;
free(kbd);
}
} while (kbd != NULL);
if (ch == 'q') {
goto done;
break;
}
//draw_fill(ctx, rgb(0,0,0));
darken(ctx);
draw_sprite_scaled(ctx, sprites[1], center_x(sprites[1]->width * herp), center_y(sprites[1]->height * derp), sprites[1]->width * herp, sprites[1]->height * derp);
render_decorations(wina, ctx->backbuffer, "Graphics Test");
flip(ctx);
}
done:
#if 1
teardown_windowing();
#endif
return 0;
}