toaruos/kernel/sys/process.c

638 lines
17 KiB
C

/* vim: tabstop=4 shiftwidth=4 noexpandtab
*
* Processes
*
* Internal format format for a process and functions to spawn
* new processes and manage the process tree.
*/
#include <system.h>
#include <process.h>
#include <tree.h>
#include <list.h>
#include <logging.h>
#include <shm.h>
#include <printf.h>
tree_t * process_tree; /* Parent->Children tree */
list_t * process_list; /* Flat storage */
list_t * process_queue; /* Ready queue */
list_t * reap_queue; /* Processes to reap */
list_t * sleep_queue;
list_t * recently_reaped;
volatile process_t * current_process = NULL;
process_t * kernel_idle_task = NULL;
static uint8_t volatile reap_lock = 0;
static uint8_t volatile tree_lock = 0;
static uint8_t volatile process_queue_lock = 0;
static uint8_t volatile wait_lock_tmp = 0;
static uint8_t volatile sleep_lock = 0;
/* Default process name string */
char * default_name = "[unnamed]";
/*
* Initialize the process tree and ready queue.
*/
void initialize_process_tree(void) {
process_tree = tree_create();
process_list = list_create();
process_queue = list_create();
reap_queue = list_create();
sleep_queue = list_create();
recently_reaped = list_create();
}
/*
* Recursively print a process node to the console.
*
* @param node Node to print.
* @param height Current depth in the tree.
*/
void debug_print_process_tree_node(tree_node_t * node, size_t height) {
/* End recursion on a blank entry */
if (!node) return;
char * tmp = malloc(512);
memset(tmp, 0, 512);
char * c = tmp;
/* Indent output */
for (uint32_t i = 0; i < height; ++i) {
c += sprintf(c, " ");
}
/* Get the current process */
process_t * proc = (process_t *)node->value;
/* Print the process name */
c += sprintf(c, "%d.%d %s", proc->group ? proc->group : proc->id, proc->id, proc->name);
if (proc->description) {
/* And, if it has one, its description */
c += sprintf(c, " %s", proc->description);
}
if (proc->finished) {
c += sprintf(c, " [zombie]");
}
/* Linefeed */
debug_print(NOTICE, "%s", tmp);
free(tmp);
foreach(child, node->children) {
/* Recursively print the children */
debug_print_process_tree_node(child->value, height + 1);
}
}
/*
* Print the process tree to the console.
*/
void debug_print_process_tree(void) {
debug_print_process_tree_node(process_tree->root, 0);
}
/*
* Retreive the next ready process.
* XXX: POPs from the ready queue!
*
* @return A pointer to the next process in the queue.
*/
process_t * next_ready_process(void) {
if (!process_available()) {
return kernel_idle_task;
}
node_t * np = list_dequeue(process_queue);
assert(np && "Ready queue is empty.");
process_t * next = np->value;
return next;
}
process_t * next_reapable_process(void) {
spin_lock(&reap_lock);
node_t * np = list_dequeue(reap_queue);
spin_unlock(&reap_lock);
if (!np) { return NULL; }
process_t * next = np->value;
free(np);
return next;
}
/*
* Reinsert a process into the ready queue.
*
* @param proc Process to reinsert
*/
void make_process_ready(process_t * proc) {
if (proc->sleep_node.owner != NULL) {
if (proc->sleep_node.owner == sleep_queue) {
/* XXX can't wake from timed sleep */
assert(proc->timed_sleep_node);
spin_lock(&sleep_lock);
list_delete(sleep_queue, proc->timed_sleep_node);
spin_unlock(&sleep_lock);
free(proc->timed_sleep_node->value);
} else {
spin_lock(&wait_lock_tmp);
list_delete((list_t*)proc->sleep_node.owner, &proc->sleep_node);
spin_unlock(&wait_lock_tmp);
}
}
spin_lock(&process_queue_lock);
list_append(process_queue, &proc->sched_node);
spin_unlock(&process_queue_lock);
}
void make_process_reapable(process_t * proc) {
delete_process(proc);
spin_lock(&reap_lock);
list_insert(reap_queue, (void *)proc);
spin_unlock(&reap_lock);
}
void set_reaped(process_t * proc) {
spin_lock(&reap_lock);
list_insert(recently_reaped, (void *)proc);
spin_unlock(&reap_lock);
}
/*
* Delete a process from the process tree
*
* @param proc Process to find and remove.
*/
void delete_process(process_t * proc) {
tree_node_t * entry = proc->tree_entry;
/* The process must exist in the tree, or the client is at fault */
if (!entry) return;
/* We can not remove the root, which is an error anyway */
assert((entry != process_tree->root) && "Attempted to kill init.");
/* Remove the entry. */
spin_lock(&tree_lock);
tree_remove(process_tree, entry);
list_delete(process_list, list_find(process_list, proc));
spin_unlock(&tree_lock);
}
static void _kidle(void) {
while (1) {
IRQ_RES;
PAUSE;
}
}
/*
* Spawn the idle "process".
*/
process_t * spawn_kidle(void) {
process_t * idle = malloc(sizeof(process_t));
memset(idle, 0x00, sizeof(process_t));
idle->id = -1;
idle->name = strdup("[kidle]");
idle->is_tasklet = 1;
idle->image.stack = (uintptr_t)malloc(KERNEL_STACK_SIZE) + KERNEL_STACK_SIZE;
idle->thread.eip = (uintptr_t)&_kidle;
idle->thread.esp = idle->image.stack;
idle->thread.ebp = idle->image.stack;
idle->started = 1;
idle->running = 1;
idle->wait_queue = list_create();
idle->shm_mappings = list_create();
idle->signal_queue = list_create();
set_process_environment(idle, current_directory);
return idle;
}
/*
* Spawn the initial process.
*
* @return A pointer to the new initial process entry
*/
process_t * spawn_init(void) {
/* We can only do this once. */
assert((!process_tree->root) && "Tried to regenerate init!");
/* Allocate space for a new process */
process_t * init = malloc(sizeof(process_t));
/* Set it as the root process */
tree_set_root(process_tree, (void *)init);
/* Set its tree entry pointer so we can keep track
* of the process' entry in the process tree. */
init->tree_entry = process_tree->root;
init->id = 1; /* Init is PID 1 */
init->group = 0;
init->name = strdup("init"); /* Um, duh. */
init->cmdline = NULL;
init->user = 0; /* UID 0 */
init->mask = 022; /* umask */
init->group = 0; /* Task group 0 */
init->status = 0; /* Run status */
init->fds = malloc(sizeof(fd_table_t));
init->fds->refs = 1;
init->fds->length = 0; /* Initialize the file descriptors */
init->fds->capacity = 4;
init->fds->entries = malloc(sizeof(fs_node_t *) * init->fds->capacity);
/* Set the working directory */
init->wd_node = clone_fs(fs_root);
init->wd_name = strdup("/");
/* Heap and stack pointers (and actuals) */
init->image.entry = 0;
init->image.heap = 0;
init->image.heap_actual = 0;
init->image.stack = initial_esp + 1;
init->image.user_stack = 0;
init->image.size = 0;
init->image.shm_heap = SHM_START; /* Yeah, a bit of a hack. */
/* Process is not finished */
init->finished = 0;
init->started = 1;
init->running = 1;
init->wait_queue = list_create();
init->shm_mappings = list_create();
init->signal_queue = list_create();
init->signal_kstack = NULL; /* None yet initialized */
init->sched_node.prev = NULL;
init->sched_node.next = NULL;
init->sched_node.value = init;
init->sleep_node.prev = NULL;
init->sleep_node.next = NULL;
init->sleep_node.value = init;
init->timed_sleep_node = NULL;
init->is_tasklet = 0;
set_process_environment(init, current_directory);
/* What the hey, let's also set the description on this one */
init->description = strdup("[init]");
list_insert(process_list, (void *)init);
return init;
}
/*
* Get the next available PID
*
* @return A usable PID for a new process.
*/
pid_t get_next_pid(void) {
/* Terribly naïve, I know, but it works for now */
static pid_t next = 2;
return (next++);
}
/*
* Disown a process from its parent.
*/
void process_disown(process_t * proc) {
assert(process_tree->root && "No init, has the process tree been initialized?");
/* Find the process in the tree */
tree_node_t * entry = proc->tree_entry;
/* Break it of from its current parent */
spin_lock(&tree_lock);
tree_break_off(process_tree, entry);
/* And insert it back elsewhere */
tree_node_insert_child_node(process_tree, process_tree->root, entry);
spin_unlock(&tree_lock);
}
/*
* Spawn a new process.
*
* @param parent The parent process to spawn the new one off of.
* @return A pointer to the new process.
*/
process_t * spawn_process(volatile process_t * parent) {
assert(process_tree->root && "Attempted to spawn a process without init.");
/* Allocate a new process */
debug_print(INFO," process_t {");
process_t * proc = malloc(sizeof(process_t));
debug_print(INFO," }");
proc->id = get_next_pid(); /* Set its PID */
proc->group = proc->id; /* Set the GID */
proc->name = strdup(default_name); /* Use the default name */
proc->description = NULL; /* No description */
proc->cmdline = parent->cmdline;
/* Copy permissions */
proc->user = parent->user;
proc->mask = parent->mask;
/* XXX this is wrong? */
proc->group = parent->group;
/* Zero out the ESP/EBP/EIP */
proc->thread.esp = 0;
proc->thread.ebp = 0;
proc->thread.eip = 0;
proc->thread.fpu_enabled = 0;
/* Set the process image information from the parent */
proc->image.entry = parent->image.entry;
proc->image.heap = parent->image.heap;
proc->image.heap_actual = parent->image.heap_actual;
proc->image.size = parent->image.size;
debug_print(INFO," stack {");
proc->image.stack = (uintptr_t)malloc(KERNEL_STACK_SIZE) + KERNEL_STACK_SIZE;
debug_print(INFO," }");
proc->image.user_stack = parent->image.user_stack;
proc->image.shm_heap = SHM_START; /* Yeah, a bit of a hack. */
assert(proc->image.stack && "Failed to allocate kernel stack for new process.");
/* Clone the file descriptors from the original process */
proc->fds = malloc(sizeof(fd_table_t));
proc->fds->refs = 1;
proc->fds->length = parent->fds->length;
proc->fds->capacity = parent->fds->capacity;
debug_print(INFO," fds / files {");
proc->fds->entries = malloc(sizeof(fs_node_t *) * proc->fds->capacity);
assert(proc->fds->entries && "Failed to allocate file descriptor table for new process.");
debug_print(INFO," ---");
for (uint32_t i = 0; i < parent->fds->length; ++i) {
proc->fds->entries[i] = clone_fs(parent->fds->entries[i]);
}
debug_print(INFO," }");
/* As well as the working directory */
proc->wd_node = clone_fs(parent->wd_node);
proc->wd_name = strdup(parent->wd_name);
/* Zero out the process status */
proc->status = 0;
proc->finished = 0;
proc->started = 0;
proc->running = 0;
memset(proc->signals.functions, 0x00, sizeof(uintptr_t) * NUMSIGNALS);
proc->wait_queue = list_create();
proc->shm_mappings = list_create();
proc->signal_queue = list_create();
proc->signal_kstack = NULL; /* None yet initialized */
proc->sched_node.prev = NULL;
proc->sched_node.next = NULL;
proc->sched_node.value = proc;
proc->sleep_node.prev = NULL;
proc->sleep_node.next = NULL;
proc->sleep_node.value = proc;
proc->timed_sleep_node = NULL;
proc->is_tasklet = 0;
/* Insert the process into the process tree as a child
* of the parent process. */
tree_node_t * entry = tree_node_create(proc);
assert(entry && "Failed to allocate a process tree node for new process.");
proc->tree_entry = entry;
spin_lock(&tree_lock);
tree_node_insert_child_node(process_tree, parent->tree_entry, entry);
list_insert(process_list, (void *)proc);
spin_unlock(&tree_lock);
/* Return the new process */
return proc;
}
process_t * find_reaped_process(pid_t pid) {
foreach(node, recently_reaped) {
process_t * proc = node->value;
if (proc && proc->id == pid) return proc;
}
return NULL;
}
uint8_t process_compare(void * proc_v, void * pid_v) {
pid_t pid = (*(pid_t *)pid_v);
process_t * proc = (process_t *)proc_v;
return (uint8_t)(proc->id == pid);
}
process_t * process_from_pid(pid_t pid) {
assert((pid > 0) && "Tried to retreive a process with PID < 0");
spin_lock(&tree_lock);
tree_node_t * entry = tree_find(process_tree,&pid,process_compare);
spin_unlock(&tree_lock);
if (entry) {
return (process_t *)entry->value;
} else {
return find_reaped_process(pid);
}
}
process_t * process_get_first_child_rec(tree_node_t * node, process_t * target) {
if (!node) return NULL;
process_t * proc = (process_t *)node->value;
if (proc == target) {
foreach(child, node->children) {
process_t * cproc = (process_t *)((tree_node_t *)child->value)->value;
return cproc;
}
return NULL;
}
foreach(child, node->children) {
/* Recursively print the children */
process_t * out = process_get_first_child_rec(child->value, target);
if (out) return out;
}
return NULL;
}
process_t * process_get_first_child(process_t * process) {
spin_lock(&tree_lock);
process_t * result = process_get_first_child_rec(process_tree->root, process);
spin_unlock(&tree_lock);
return result;
}
/*
* Wait for children.
*
* @param process Process doing the waiting.
* @param pid PID to wait for
* @param status [out] Where to put the status conditions of the waited-for process
* @param options Options (unused)
* @return A pointer to the process that broke the wait
*/
process_t * process_wait(process_t * process, pid_t pid, int * status, int options) {
/* `options` is ignored */
if (pid == -1) {
/* wait for any child process */
} else if (pid < 0) {
/* wait for any porcess whose ->group == processes[abs(pid)]->group */
} else if (pid == 0) {
/* wait for any process whose ->group == process->group */
} else {
/* wait for processes[pid] */
}
return NULL;
}
/*
* Wake up a sleeping process
*
* @param process Process to wake up
* @param caller Who woke it up
* @return Don't know yet, but I think it should return something.
*/
int process_wake(process_t * process, process_t * caller) {
return 0;
}
/*
* Set the directory for a process.
*
* @param proc Process to set the directory for.
* @param directory Directory to set.
*/
void set_process_environment(process_t * proc, page_directory_t * directory) {
assert(proc);
assert(directory);
proc->thread.page_directory = directory;
}
/*
* Are there any processes available in the queue?
* (Queue not empty)
*
* @return 1 if there are processes available, 0 otherwise
*/
uint8_t process_available(void) {
return (process_queue->head != NULL);
}
uint8_t should_reap(void) {
return (reap_queue->head != NULL);
}
/*
* Append a file descriptor to a process.
*
* @param proc Process to append to
* @param node The VFS node
* @return The actual fd, for use in userspace
*/
uint32_t process_append_fd(process_t * proc, fs_node_t * node) {
if (proc->fds->length == proc->fds->capacity) {
proc->fds->capacity *= 2;
proc->fds->entries = realloc(proc->fds->entries, sizeof(fs_node_t *) * proc->fds->capacity);
}
proc->fds->entries[proc->fds->length] = node;
proc->fds->length++;
return proc->fds->length-1;
}
/*
* dup2() -> Move the file pointed to by `s(ou)rc(e)` into
* the slot pointed to be `dest(ination)`.
*
* @param proc Process to do this for
* @param src Source file descriptor
* @param dest Destination file descriptor
* @return The destination file descriptor, -1 on failure
*/
uint32_t process_move_fd(process_t * proc, int src, int dest) {
if ((size_t)src > proc->fds->length || (size_t)dest > proc->fds->length) {
return -1;
}
#if 0
if (proc->fds->entries[dest] != proc->fds->entries[src]) {
close_fs(proc->fds->entries[src]);
}
#endif
proc->fds->entries[dest] = proc->fds->entries[src];
return dest;
}
int wakeup_queue(list_t * queue) {
int awoken_processes = 0;
while (queue->length > 0) {
spin_lock(&wait_lock_tmp);
node_t * node = list_pop(queue);
spin_unlock(&wait_lock_tmp);
if (!((process_t *)node->value)->finished) {
make_process_ready(node->value);
}
awoken_processes++;
}
return awoken_processes;
}
int sleep_on(list_t * queue) {
if (current_process->sleep_node.owner) {
/* uh, we can't sleep right now, we're marked as ready */
switch_task(0);
return 0;
}
spin_lock(&wait_lock_tmp);
list_append(queue, (node_t *)&current_process->sleep_node);
spin_unlock(&wait_lock_tmp);
switch_task(0);
return 0;
}
int process_is_ready(process_t * proc) {
return (proc->sched_node.owner != NULL);
}
void wakeup_sleepers(unsigned long seconds, unsigned long subseconds) {
spin_lock(&sleep_lock);
if (sleep_queue->length) {
sleeper_t * proc = ((sleeper_t *)sleep_queue->head->value);
while (proc && (proc->end_tick < seconds || (proc->end_tick == seconds && proc->end_subtick <= subseconds))) {
process_t * process = proc->process;
process->sleep_node.owner = NULL;
process->timed_sleep_node = NULL;
if (!process_is_ready(process)) {
make_process_ready(process);
}
free(proc);
free(list_dequeue(sleep_queue));
if (sleep_queue->length) {
proc = ((sleeper_t *)sleep_queue->head->value);
} else {
break;
}
}
}
spin_unlock(&sleep_lock);
}
void sleep_until(process_t * process, unsigned long seconds, unsigned long subseconds) {
if (current_process->sleep_node.owner) {
/* Can't sleep, sleeping already */
return;
}
process->sleep_node.owner = sleep_queue;
spin_lock(&sleep_lock);
node_t * before = NULL;
foreach(node, sleep_queue) {
sleeper_t * candidate = ((sleeper_t *)node->value);
if (candidate->end_tick > seconds || (candidate->end_tick == seconds && candidate->end_subtick > subseconds)) {
break;
}
before = node;
}
sleeper_t * proc = malloc(sizeof(sleeper_t));
proc->process = process;
proc->end_tick = seconds;
proc->end_subtick = subseconds;
process->timed_sleep_node = list_insert_after(sleep_queue, before, proc);
spin_unlock(&sleep_lock);
}