638 lines
17 KiB
C
638 lines
17 KiB
C
/* vim: tabstop=4 shiftwidth=4 noexpandtab
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*
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* Processes
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*
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* Internal format format for a process and functions to spawn
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* new processes and manage the process tree.
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*/
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#include <system.h>
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#include <process.h>
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#include <tree.h>
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#include <list.h>
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#include <logging.h>
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#include <shm.h>
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#include <printf.h>
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tree_t * process_tree; /* Parent->Children tree */
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list_t * process_list; /* Flat storage */
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list_t * process_queue; /* Ready queue */
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list_t * reap_queue; /* Processes to reap */
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list_t * sleep_queue;
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list_t * recently_reaped;
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volatile process_t * current_process = NULL;
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process_t * kernel_idle_task = NULL;
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static uint8_t volatile reap_lock = 0;
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static uint8_t volatile tree_lock = 0;
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static uint8_t volatile process_queue_lock = 0;
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static uint8_t volatile wait_lock_tmp = 0;
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static uint8_t volatile sleep_lock = 0;
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/* Default process name string */
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char * default_name = "[unnamed]";
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/*
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* Initialize the process tree and ready queue.
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*/
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void initialize_process_tree(void) {
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process_tree = tree_create();
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process_list = list_create();
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process_queue = list_create();
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reap_queue = list_create();
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sleep_queue = list_create();
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recently_reaped = list_create();
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}
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/*
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* Recursively print a process node to the console.
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*
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* @param node Node to print.
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* @param height Current depth in the tree.
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*/
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void debug_print_process_tree_node(tree_node_t * node, size_t height) {
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/* End recursion on a blank entry */
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if (!node) return;
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char * tmp = malloc(512);
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memset(tmp, 0, 512);
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char * c = tmp;
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/* Indent output */
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for (uint32_t i = 0; i < height; ++i) {
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c += sprintf(c, " ");
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}
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/* Get the current process */
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process_t * proc = (process_t *)node->value;
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/* Print the process name */
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c += sprintf(c, "%d.%d %s", proc->group ? proc->group : proc->id, proc->id, proc->name);
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if (proc->description) {
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/* And, if it has one, its description */
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c += sprintf(c, " %s", proc->description);
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}
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if (proc->finished) {
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c += sprintf(c, " [zombie]");
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}
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/* Linefeed */
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debug_print(NOTICE, "%s", tmp);
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free(tmp);
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foreach(child, node->children) {
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/* Recursively print the children */
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debug_print_process_tree_node(child->value, height + 1);
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}
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}
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/*
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* Print the process tree to the console.
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*/
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void debug_print_process_tree(void) {
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debug_print_process_tree_node(process_tree->root, 0);
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}
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/*
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* Retreive the next ready process.
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* XXX: POPs from the ready queue!
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*
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* @return A pointer to the next process in the queue.
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*/
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process_t * next_ready_process(void) {
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if (!process_available()) {
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return kernel_idle_task;
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}
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node_t * np = list_dequeue(process_queue);
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assert(np && "Ready queue is empty.");
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process_t * next = np->value;
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return next;
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}
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process_t * next_reapable_process(void) {
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spin_lock(&reap_lock);
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node_t * np = list_dequeue(reap_queue);
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spin_unlock(&reap_lock);
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if (!np) { return NULL; }
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process_t * next = np->value;
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free(np);
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return next;
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}
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/*
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* Reinsert a process into the ready queue.
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*
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* @param proc Process to reinsert
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*/
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void make_process_ready(process_t * proc) {
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if (proc->sleep_node.owner != NULL) {
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if (proc->sleep_node.owner == sleep_queue) {
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/* XXX can't wake from timed sleep */
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assert(proc->timed_sleep_node);
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spin_lock(&sleep_lock);
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list_delete(sleep_queue, proc->timed_sleep_node);
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spin_unlock(&sleep_lock);
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free(proc->timed_sleep_node->value);
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} else {
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spin_lock(&wait_lock_tmp);
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list_delete((list_t*)proc->sleep_node.owner, &proc->sleep_node);
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spin_unlock(&wait_lock_tmp);
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}
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}
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spin_lock(&process_queue_lock);
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list_append(process_queue, &proc->sched_node);
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spin_unlock(&process_queue_lock);
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}
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void make_process_reapable(process_t * proc) {
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delete_process(proc);
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spin_lock(&reap_lock);
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list_insert(reap_queue, (void *)proc);
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spin_unlock(&reap_lock);
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}
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void set_reaped(process_t * proc) {
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spin_lock(&reap_lock);
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list_insert(recently_reaped, (void *)proc);
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spin_unlock(&reap_lock);
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}
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/*
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* Delete a process from the process tree
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*
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* @param proc Process to find and remove.
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*/
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void delete_process(process_t * proc) {
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tree_node_t * entry = proc->tree_entry;
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/* The process must exist in the tree, or the client is at fault */
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if (!entry) return;
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/* We can not remove the root, which is an error anyway */
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assert((entry != process_tree->root) && "Attempted to kill init.");
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/* Remove the entry. */
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spin_lock(&tree_lock);
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tree_remove(process_tree, entry);
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list_delete(process_list, list_find(process_list, proc));
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spin_unlock(&tree_lock);
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}
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static void _kidle(void) {
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while (1) {
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IRQ_RES;
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PAUSE;
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}
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}
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/*
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* Spawn the idle "process".
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*/
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process_t * spawn_kidle(void) {
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process_t * idle = malloc(sizeof(process_t));
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memset(idle, 0x00, sizeof(process_t));
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idle->id = -1;
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idle->name = strdup("[kidle]");
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idle->is_tasklet = 1;
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idle->image.stack = (uintptr_t)malloc(KERNEL_STACK_SIZE) + KERNEL_STACK_SIZE;
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idle->thread.eip = (uintptr_t)&_kidle;
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idle->thread.esp = idle->image.stack;
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idle->thread.ebp = idle->image.stack;
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idle->started = 1;
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idle->running = 1;
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idle->wait_queue = list_create();
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idle->shm_mappings = list_create();
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idle->signal_queue = list_create();
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set_process_environment(idle, current_directory);
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return idle;
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}
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/*
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* Spawn the initial process.
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*
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* @return A pointer to the new initial process entry
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*/
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process_t * spawn_init(void) {
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/* We can only do this once. */
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assert((!process_tree->root) && "Tried to regenerate init!");
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/* Allocate space for a new process */
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process_t * init = malloc(sizeof(process_t));
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/* Set it as the root process */
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tree_set_root(process_tree, (void *)init);
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/* Set its tree entry pointer so we can keep track
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* of the process' entry in the process tree. */
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init->tree_entry = process_tree->root;
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init->id = 1; /* Init is PID 1 */
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init->group = 0;
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init->name = strdup("init"); /* Um, duh. */
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init->cmdline = NULL;
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init->user = 0; /* UID 0 */
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init->mask = 022; /* umask */
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init->group = 0; /* Task group 0 */
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init->status = 0; /* Run status */
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init->fds = malloc(sizeof(fd_table_t));
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init->fds->refs = 1;
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init->fds->length = 0; /* Initialize the file descriptors */
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init->fds->capacity = 4;
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init->fds->entries = malloc(sizeof(fs_node_t *) * init->fds->capacity);
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/* Set the working directory */
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init->wd_node = clone_fs(fs_root);
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init->wd_name = strdup("/");
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/* Heap and stack pointers (and actuals) */
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init->image.entry = 0;
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init->image.heap = 0;
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init->image.heap_actual = 0;
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init->image.stack = initial_esp + 1;
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init->image.user_stack = 0;
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init->image.size = 0;
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init->image.shm_heap = SHM_START; /* Yeah, a bit of a hack. */
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/* Process is not finished */
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init->finished = 0;
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init->started = 1;
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init->running = 1;
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init->wait_queue = list_create();
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init->shm_mappings = list_create();
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init->signal_queue = list_create();
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init->signal_kstack = NULL; /* None yet initialized */
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init->sched_node.prev = NULL;
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init->sched_node.next = NULL;
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init->sched_node.value = init;
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init->sleep_node.prev = NULL;
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init->sleep_node.next = NULL;
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init->sleep_node.value = init;
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init->timed_sleep_node = NULL;
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init->is_tasklet = 0;
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set_process_environment(init, current_directory);
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/* What the hey, let's also set the description on this one */
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init->description = strdup("[init]");
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list_insert(process_list, (void *)init);
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return init;
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}
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/*
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* Get the next available PID
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*
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* @return A usable PID for a new process.
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*/
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pid_t get_next_pid(void) {
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/* Terribly naïve, I know, but it works for now */
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static pid_t next = 2;
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return (next++);
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}
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/*
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* Disown a process from its parent.
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*/
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void process_disown(process_t * proc) {
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assert(process_tree->root && "No init, has the process tree been initialized?");
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/* Find the process in the tree */
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tree_node_t * entry = proc->tree_entry;
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/* Break it of from its current parent */
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spin_lock(&tree_lock);
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tree_break_off(process_tree, entry);
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/* And insert it back elsewhere */
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tree_node_insert_child_node(process_tree, process_tree->root, entry);
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spin_unlock(&tree_lock);
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}
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/*
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* Spawn a new process.
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*
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* @param parent The parent process to spawn the new one off of.
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* @return A pointer to the new process.
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*/
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process_t * spawn_process(volatile process_t * parent) {
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assert(process_tree->root && "Attempted to spawn a process without init.");
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/* Allocate a new process */
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debug_print(INFO," process_t {");
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process_t * proc = malloc(sizeof(process_t));
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debug_print(INFO," }");
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proc->id = get_next_pid(); /* Set its PID */
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proc->group = proc->id; /* Set the GID */
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proc->name = strdup(default_name); /* Use the default name */
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proc->description = NULL; /* No description */
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proc->cmdline = parent->cmdline;
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/* Copy permissions */
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proc->user = parent->user;
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proc->mask = parent->mask;
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/* XXX this is wrong? */
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proc->group = parent->group;
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/* Zero out the ESP/EBP/EIP */
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proc->thread.esp = 0;
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proc->thread.ebp = 0;
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proc->thread.eip = 0;
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proc->thread.fpu_enabled = 0;
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/* Set the process image information from the parent */
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proc->image.entry = parent->image.entry;
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proc->image.heap = parent->image.heap;
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proc->image.heap_actual = parent->image.heap_actual;
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proc->image.size = parent->image.size;
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debug_print(INFO," stack {");
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proc->image.stack = (uintptr_t)malloc(KERNEL_STACK_SIZE) + KERNEL_STACK_SIZE;
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debug_print(INFO," }");
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proc->image.user_stack = parent->image.user_stack;
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proc->image.shm_heap = SHM_START; /* Yeah, a bit of a hack. */
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assert(proc->image.stack && "Failed to allocate kernel stack for new process.");
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/* Clone the file descriptors from the original process */
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proc->fds = malloc(sizeof(fd_table_t));
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proc->fds->refs = 1;
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proc->fds->length = parent->fds->length;
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proc->fds->capacity = parent->fds->capacity;
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debug_print(INFO," fds / files {");
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proc->fds->entries = malloc(sizeof(fs_node_t *) * proc->fds->capacity);
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assert(proc->fds->entries && "Failed to allocate file descriptor table for new process.");
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debug_print(INFO," ---");
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for (uint32_t i = 0; i < parent->fds->length; ++i) {
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proc->fds->entries[i] = clone_fs(parent->fds->entries[i]);
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}
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debug_print(INFO," }");
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/* As well as the working directory */
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proc->wd_node = clone_fs(parent->wd_node);
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proc->wd_name = strdup(parent->wd_name);
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/* Zero out the process status */
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proc->status = 0;
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proc->finished = 0;
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proc->started = 0;
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proc->running = 0;
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memset(proc->signals.functions, 0x00, sizeof(uintptr_t) * NUMSIGNALS);
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proc->wait_queue = list_create();
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proc->shm_mappings = list_create();
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proc->signal_queue = list_create();
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proc->signal_kstack = NULL; /* None yet initialized */
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proc->sched_node.prev = NULL;
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proc->sched_node.next = NULL;
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proc->sched_node.value = proc;
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proc->sleep_node.prev = NULL;
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proc->sleep_node.next = NULL;
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proc->sleep_node.value = proc;
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proc->timed_sleep_node = NULL;
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proc->is_tasklet = 0;
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/* Insert the process into the process tree as a child
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* of the parent process. */
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tree_node_t * entry = tree_node_create(proc);
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assert(entry && "Failed to allocate a process tree node for new process.");
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proc->tree_entry = entry;
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spin_lock(&tree_lock);
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tree_node_insert_child_node(process_tree, parent->tree_entry, entry);
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list_insert(process_list, (void *)proc);
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spin_unlock(&tree_lock);
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/* Return the new process */
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return proc;
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}
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process_t * find_reaped_process(pid_t pid) {
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foreach(node, recently_reaped) {
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process_t * proc = node->value;
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if (proc && proc->id == pid) return proc;
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}
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return NULL;
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}
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uint8_t process_compare(void * proc_v, void * pid_v) {
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pid_t pid = (*(pid_t *)pid_v);
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process_t * proc = (process_t *)proc_v;
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return (uint8_t)(proc->id == pid);
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}
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process_t * process_from_pid(pid_t pid) {
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assert((pid > 0) && "Tried to retreive a process with PID < 0");
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spin_lock(&tree_lock);
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tree_node_t * entry = tree_find(process_tree,&pid,process_compare);
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spin_unlock(&tree_lock);
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if (entry) {
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return (process_t *)entry->value;
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} else {
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return find_reaped_process(pid);
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}
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}
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process_t * process_get_first_child_rec(tree_node_t * node, process_t * target) {
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if (!node) return NULL;
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process_t * proc = (process_t *)node->value;
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if (proc == target) {
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foreach(child, node->children) {
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process_t * cproc = (process_t *)((tree_node_t *)child->value)->value;
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return cproc;
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}
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return NULL;
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}
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foreach(child, node->children) {
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/* Recursively print the children */
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process_t * out = process_get_first_child_rec(child->value, target);
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if (out) return out;
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}
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return NULL;
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}
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process_t * process_get_first_child(process_t * process) {
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spin_lock(&tree_lock);
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process_t * result = process_get_first_child_rec(process_tree->root, process);
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spin_unlock(&tree_lock);
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return result;
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}
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/*
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* Wait for children.
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*
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* @param process Process doing the waiting.
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* @param pid PID to wait for
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* @param status [out] Where to put the status conditions of the waited-for process
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* @param options Options (unused)
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* @return A pointer to the process that broke the wait
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*/
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process_t * process_wait(process_t * process, pid_t pid, int * status, int options) {
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/* `options` is ignored */
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if (pid == -1) {
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/* wait for any child process */
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} else if (pid < 0) {
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/* wait for any porcess whose ->group == processes[abs(pid)]->group */
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} else if (pid == 0) {
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/* wait for any process whose ->group == process->group */
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} else {
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/* wait for processes[pid] */
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}
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return NULL;
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}
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/*
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* Wake up a sleeping process
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*
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* @param process Process to wake up
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* @param caller Who woke it up
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* @return Don't know yet, but I think it should return something.
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*/
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int process_wake(process_t * process, process_t * caller) {
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return 0;
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}
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/*
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* Set the directory for a process.
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*
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* @param proc Process to set the directory for.
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* @param directory Directory to set.
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*/
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void set_process_environment(process_t * proc, page_directory_t * directory) {
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assert(proc);
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assert(directory);
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proc->thread.page_directory = directory;
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}
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/*
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* Are there any processes available in the queue?
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* (Queue not empty)
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*
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* @return 1 if there are processes available, 0 otherwise
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*/
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uint8_t process_available(void) {
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return (process_queue->head != NULL);
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}
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uint8_t should_reap(void) {
|
|
return (reap_queue->head != NULL);
|
|
}
|
|
|
|
/*
|
|
* Append a file descriptor to a process.
|
|
*
|
|
* @param proc Process to append to
|
|
* @param node The VFS node
|
|
* @return The actual fd, for use in userspace
|
|
*/
|
|
uint32_t process_append_fd(process_t * proc, fs_node_t * node) {
|
|
if (proc->fds->length == proc->fds->capacity) {
|
|
proc->fds->capacity *= 2;
|
|
proc->fds->entries = realloc(proc->fds->entries, sizeof(fs_node_t *) * proc->fds->capacity);
|
|
}
|
|
proc->fds->entries[proc->fds->length] = node;
|
|
proc->fds->length++;
|
|
return proc->fds->length-1;
|
|
}
|
|
|
|
/*
|
|
* dup2() -> Move the file pointed to by `s(ou)rc(e)` into
|
|
* the slot pointed to be `dest(ination)`.
|
|
*
|
|
* @param proc Process to do this for
|
|
* @param src Source file descriptor
|
|
* @param dest Destination file descriptor
|
|
* @return The destination file descriptor, -1 on failure
|
|
*/
|
|
uint32_t process_move_fd(process_t * proc, int src, int dest) {
|
|
if ((size_t)src > proc->fds->length || (size_t)dest > proc->fds->length) {
|
|
return -1;
|
|
}
|
|
#if 0
|
|
if (proc->fds->entries[dest] != proc->fds->entries[src]) {
|
|
close_fs(proc->fds->entries[src]);
|
|
}
|
|
#endif
|
|
proc->fds->entries[dest] = proc->fds->entries[src];
|
|
return dest;
|
|
}
|
|
|
|
int wakeup_queue(list_t * queue) {
|
|
int awoken_processes = 0;
|
|
while (queue->length > 0) {
|
|
spin_lock(&wait_lock_tmp);
|
|
node_t * node = list_pop(queue);
|
|
spin_unlock(&wait_lock_tmp);
|
|
if (!((process_t *)node->value)->finished) {
|
|
make_process_ready(node->value);
|
|
}
|
|
awoken_processes++;
|
|
}
|
|
return awoken_processes;
|
|
}
|
|
|
|
|
|
int sleep_on(list_t * queue) {
|
|
if (current_process->sleep_node.owner) {
|
|
/* uh, we can't sleep right now, we're marked as ready */
|
|
switch_task(0);
|
|
return 0;
|
|
}
|
|
spin_lock(&wait_lock_tmp);
|
|
list_append(queue, (node_t *)¤t_process->sleep_node);
|
|
spin_unlock(&wait_lock_tmp);
|
|
switch_task(0);
|
|
return 0;
|
|
}
|
|
|
|
int process_is_ready(process_t * proc) {
|
|
return (proc->sched_node.owner != NULL);
|
|
}
|
|
|
|
|
|
void wakeup_sleepers(unsigned long seconds, unsigned long subseconds) {
|
|
spin_lock(&sleep_lock);
|
|
if (sleep_queue->length) {
|
|
sleeper_t * proc = ((sleeper_t *)sleep_queue->head->value);
|
|
while (proc && (proc->end_tick < seconds || (proc->end_tick == seconds && proc->end_subtick <= subseconds))) {
|
|
process_t * process = proc->process;
|
|
process->sleep_node.owner = NULL;
|
|
process->timed_sleep_node = NULL;
|
|
if (!process_is_ready(process)) {
|
|
make_process_ready(process);
|
|
}
|
|
free(proc);
|
|
free(list_dequeue(sleep_queue));
|
|
if (sleep_queue->length) {
|
|
proc = ((sleeper_t *)sleep_queue->head->value);
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
spin_unlock(&sleep_lock);
|
|
}
|
|
|
|
void sleep_until(process_t * process, unsigned long seconds, unsigned long subseconds) {
|
|
if (current_process->sleep_node.owner) {
|
|
/* Can't sleep, sleeping already */
|
|
return;
|
|
}
|
|
process->sleep_node.owner = sleep_queue;
|
|
spin_lock(&sleep_lock);
|
|
node_t * before = NULL;
|
|
foreach(node, sleep_queue) {
|
|
sleeper_t * candidate = ((sleeper_t *)node->value);
|
|
if (candidate->end_tick > seconds || (candidate->end_tick == seconds && candidate->end_subtick > subseconds)) {
|
|
break;
|
|
}
|
|
before = node;
|
|
}
|
|
sleeper_t * proc = malloc(sizeof(sleeper_t));
|
|
proc->process = process;
|
|
proc->end_tick = seconds;
|
|
proc->end_subtick = subseconds;
|
|
process->timed_sleep_node = list_insert_after(sleep_queue, before, proc);
|
|
spin_unlock(&sleep_lock);
|
|
}
|