144 lines
4.2 KiB
C
144 lines
4.2 KiB
C
#include <stdint.h>
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#include "lib/yutani.h"
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#include "lib/graphics.h"
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//#include "lib/shmemfonts.h"
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#include "lib/decorations.h"
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#include "lib/drawstring.h"
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#define INACTIVE 9
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#define TTK_FANCY_PATH "/usr/share/ttk/"
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static int u_height = 33;
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static int ul_width = 10;
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static int ur_width = 10;
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static int ml_width = 6;
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static int mr_width = 6;
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static int l_height = 9;
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static int ll_width = 9;
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static int lr_width = 9;
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static int llx_offset = 3;
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static int lly_offset = 3;
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static int lrx_offset = 3;
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static int lry_offset = 3;
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static sprite_t * sprites[20];
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#define TEXT_OFFSET 10
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static void init_sprite(int id, char * path) {
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sprites[id] = malloc(sizeof(sprite_t));
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load_sprite(sprites[id], path);
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sprites[id]->alpha = ALPHA_EMBEDDED;
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}
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static void render_decorations_fancy(yutani_window_t * window, gfx_context_t * ctx, char * title, int decors_active) {
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int width = window->width;
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int height = window->height;
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for (int j = 0; j < decor_top_height; ++j) {
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for (int i = 0; i < width; ++i) {
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GFX(ctx,i,j) = 0;
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}
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}
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for (int j = decor_top_height; j < height - decor_bottom_height; ++j) {
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for (int i = 0; i < decor_left_width; ++i) {
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GFX(ctx,i,j) = 0;
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}
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for (int i = width - decor_right_width; i < width; ++i) {
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GFX(ctx,i,j) = 0;
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}
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}
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for (int j = height - decor_bottom_height; j < height; ++j) {
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for (int i = 0; i < width; ++i) {
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GFX(ctx,i,j) = 0;
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}
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}
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if (decors_active == DECOR_INACTIVE) decors_active = INACTIVE;
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draw_sprite(ctx, sprites[decors_active + 0], 0, 0);
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for (int i = 0; i < width - (ul_width + ur_width); ++i) {
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draw_sprite(ctx, sprites[decors_active + 1], i + ul_width, 0);
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}
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draw_sprite(ctx, sprites[decors_active + 2], width - ur_width, 0);
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for (int i = 0; i < height - (u_height + l_height); ++i) {
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draw_sprite(ctx, sprites[decors_active + 3], 0, i + u_height);
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draw_sprite(ctx, sprites[decors_active + 4], width - mr_width, i + u_height);
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}
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draw_sprite(ctx, sprites[decors_active + 5], 0, height - l_height);
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for (int i = 0; i < width - (ll_width + lr_width); ++i) {
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draw_sprite(ctx, sprites[decors_active + 6], i + ll_width, height - l_height);
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}
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draw_sprite(ctx, sprites[decors_active + 7], width - lr_width, height - l_height);
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char * tmp_title = strdup(title);
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int t_l = strlen(tmp_title);
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#define EXTRA_SPACE 40
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if (draw_string_width(tmp_title) + EXTRA_SPACE > width) {
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while (t_l >= 0 && (draw_string_width(tmp_title) + EXTRA_SPACE > width)) {
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tmp_title[t_l] = '\0';
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t_l--;
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}
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}
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if (strlen(tmp_title)) {
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int title_offset = (width / 2) - (draw_string_width(tmp_title) / 2);
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if (decors_active == 0) {
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draw_string(ctx, title_offset, TEXT_OFFSET, rgb(226,226,226), tmp_title);
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} else {
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draw_string(ctx, title_offset, TEXT_OFFSET, rgb(147,147,147), tmp_title);
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}
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}
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free(tmp_title);
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/* Buttons */
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draw_sprite(ctx, sprites[decors_active + 8], width - 28, 16);
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}
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static int check_button_press_fancy(yutani_window_t * window, int x, int y) {
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if (x >= window->width - 28 && x <= window->width - 18 &&
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y >= 16 && y <= 26) {
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return DECOR_CLOSE;
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}
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return 0;
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}
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void decor_init() {
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init_sprite(0, TTK_FANCY_PATH "active/ul.bmp");
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init_sprite(1, TTK_FANCY_PATH "active/um.bmp");
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init_sprite(2, TTK_FANCY_PATH "active/ur.bmp");
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init_sprite(3, TTK_FANCY_PATH "active/ml.bmp");
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init_sprite(4, TTK_FANCY_PATH "active/mr.bmp");
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init_sprite(5, TTK_FANCY_PATH "active/ll.bmp");
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init_sprite(6, TTK_FANCY_PATH "active/lm.bmp");
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init_sprite(7, TTK_FANCY_PATH "active/lr.bmp");
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init_sprite(8, TTK_FANCY_PATH "active/button-close.bmp");
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init_sprite(INACTIVE + 0, TTK_FANCY_PATH "inactive/ul.bmp");
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init_sprite(INACTIVE + 1, TTK_FANCY_PATH "inactive/um.bmp");
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init_sprite(INACTIVE + 2, TTK_FANCY_PATH "inactive/ur.bmp");
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init_sprite(INACTIVE + 3, TTK_FANCY_PATH "inactive/ml.bmp");
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init_sprite(INACTIVE + 4, TTK_FANCY_PATH "inactive/mr.bmp");
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init_sprite(INACTIVE + 5, TTK_FANCY_PATH "inactive/ll.bmp");
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init_sprite(INACTIVE + 6, TTK_FANCY_PATH "inactive/lm.bmp");
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init_sprite(INACTIVE + 7, TTK_FANCY_PATH "inactive/lr.bmp");
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init_sprite(INACTIVE + 8, TTK_FANCY_PATH "inactive/button-close.bmp");
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decor_top_height = 33;
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decor_bottom_height = 6;
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decor_left_width = 6;
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decor_right_width = 6;
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decor_render_decorations = render_decorations_fancy;
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decor_check_button_press = check_button_press_fancy;
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}
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