273 lines
6.5 KiB
C
273 lines
6.5 KiB
C
/**
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* @file kernel/sys/signal.c
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* @brief Signal handling.
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*
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* Provides signal entry and delivery; also handles suspending
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* and resuming jobs (SIGTSTP, SIGCONT).
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*
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* Signal delivery in ToaruOS is a bit odd; we save a lot of the
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* kernel context from before the signal, including the entire
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* kernel stack, so that we can resume userspace in a new context;
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* essentially we build a whole new kernel thread for the signal
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* handler to run in, and then restore the original when the signal
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* handler exits. Signal handler exits are generally handled by
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* a page fault at a magic known address.
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*
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* @copyright
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* This file is part of ToaruOS and is released under the terms
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* of the NCSA / University of Illinois License - see LICENSE.md
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* Copyright (C) 2012-2021 K. Lange
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*/
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#include <errno.h>
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#include <stdint.h>
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#include <sys/signal.h>
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#include <sys/signal_defs.h>
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#include <kernel/printf.h>
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#include <kernel/string.h>
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#include <kernel/process.h>
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#include <kernel/signal.h>
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#include <kernel/spinlock.h>
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#include <kernel/ptrace.h>
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static spin_lock_t sig_lock;
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static spin_lock_t sig_lock_b;
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char isdeadly[] = {
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0, /* 0? */
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[SIGHUP ] = 1,
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[SIGINT ] = 1,
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[SIGQUIT ] = 2,
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[SIGILL ] = 2,
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[SIGTRAP ] = 2,
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[SIGABRT ] = 2,
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[SIGEMT ] = 2,
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[SIGFPE ] = 2,
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[SIGKILL ] = 1,
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[SIGBUS ] = 2,
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[SIGSEGV ] = 2,
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[SIGSYS ] = 2,
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[SIGPIPE ] = 1,
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[SIGALRM ] = 1,
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[SIGTERM ] = 1,
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[SIGUSR1 ] = 1,
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[SIGUSR2 ] = 1,
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[SIGCHLD ] = 0,
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[SIGPWR ] = 0,
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[SIGWINCH ] = 0,
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[SIGURG ] = 0,
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[SIGPOLL ] = 0,
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[SIGSTOP ] = 3,
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[SIGTSTP ] = 3,
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[SIGCONT ] = 4,
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[SIGTTIN ] = 3,
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[SIGTTOUT ] = 3,
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[SIGVTALRM ] = 1,
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[SIGPROF ] = 1,
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[SIGXCPU ] = 2,
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[SIGXFSZ ] = 2,
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[SIGWAITING ] = 0,
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[SIGDIAF ] = 1,
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[SIGHATE ] = 0,
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[SIGWINEVENT] = 0,
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[SIGCAT ] = 0,
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};
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void handle_signal(process_t * proc, signal_t * sig) {
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uintptr_t handler = sig->handler;
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uintptr_t signum = sig->signum;
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free(sig);
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/* Are we being traced? */
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if (this_core->current_process->flags & PROC_FLAG_TRACE_SIGNALS) {
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signum = ptrace_signal(signum, 0);
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}
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if (proc->flags & PROC_FLAG_FINISHED) {
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return;
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}
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if (signum == 0 || signum >= NUMSIGNALS) {
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/* Ignore */
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return;
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}
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if (!handler) {
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char dowhat = isdeadly[signum];
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if (dowhat == 1 || dowhat == 2) {
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task_exit(((128 + signum) << 8) | signum);
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__builtin_unreachable();
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} else if (dowhat == 3) {
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__sync_or_and_fetch(&this_core->current_process->flags, PROC_FLAG_SUSPENDED);
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this_core->current_process->status = 0x7F;
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process_t * parent = process_get_parent((process_t *)this_core->current_process);
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if (parent && !(parent->flags & PROC_FLAG_FINISHED)) {
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wakeup_queue(parent->wait_queue);
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}
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switch_task(0);
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} else if (dowhat == 4) {
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switch_task(1);
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return;
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}
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/* XXX dowhat == 2: should dump core */
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/* XXX dowhat == 3: stop */
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return;
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}
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if (handler == 1) /* Ignore */ {
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return;
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}
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arch_enter_signal_handler(handler, signum);
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}
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list_t * rets_from_sig;
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void return_from_signal_handler(void) {
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if (__builtin_expect(!rets_from_sig, 0)) {
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rets_from_sig = list_create("global return-from-signal queue",NULL);
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}
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spin_lock(sig_lock);
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list_insert(rets_from_sig, (process_t *)this_core->current_process);
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spin_unlock(sig_lock);
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switch_next();
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}
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void fix_signal_stacks(void) {
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uint8_t redo_me = 0;
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if (rets_from_sig) {
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spin_lock(sig_lock_b);
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while (rets_from_sig->head) {
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spin_lock(sig_lock);
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node_t * n = list_dequeue(rets_from_sig);
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spin_unlock(sig_lock);
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if (!n) {
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continue;
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}
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process_t * p = n->value;
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free(n);
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if (p == this_core->current_process) {
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redo_me = 1;
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continue;
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}
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memcpy(&p->thread, &p->signal_state, sizeof(thread_t));
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if (!p->signal_kstack) {
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printf("Cannot restore signal stack for pid=%d - unset?\n", p->id);
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} else {
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memcpy((char *)(p->image.stack - KERNEL_STACK_SIZE + 0x1000), p->signal_kstack + 0x1000, KERNEL_STACK_SIZE - 0x1000);
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free(p->signal_kstack);
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p->signal_kstack = NULL;
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}
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make_process_ready(p);
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}
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spin_unlock(sig_lock_b);
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}
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if (redo_me) {
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spin_lock(sig_lock);
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list_insert(rets_from_sig, (process_t *)this_core->current_process);
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spin_unlock(sig_lock);
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switch_next();
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}
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}
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int send_signal(pid_t process, int signal, int force_root) {
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process_t * receiver = process_from_pid(process);
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if (!receiver) {
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/* Invalid pid */
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return -ESRCH;
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}
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if (!force_root && receiver->user != this_core->current_process->user && this_core->current_process->user != USER_ROOT_UID) {
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if (!(signal == SIGCONT && receiver->session == this_core->current_process->session)) {
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return -EPERM;
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}
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}
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if (receiver->flags & PROC_FLAG_IS_TASKLET) {
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/* Can not send signals to kernel tasklets */
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return -EINVAL;
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}
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if (signal > NUMSIGNALS) {
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/* Invalid signal */
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return -EINVAL;
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}
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if (receiver->flags & PROC_FLAG_FINISHED) {
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/* Can't send signals to finished processes */
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return -EINVAL;
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}
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if (!receiver->signals[signal] && !isdeadly[signal]) {
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/* If we're blocking a signal and it's not going to kill us, don't deliver it */
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return 0;
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}
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if (isdeadly[signal] == 4) {
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if (!(receiver->flags & PROC_FLAG_SUSPENDED)) {
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return -EINVAL;
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} else {
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__sync_and_and_fetch(&receiver->flags, ~(PROC_FLAG_SUSPENDED));
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receiver->status = 0;
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}
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}
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/* Append signal to list */
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signal_t * sig = malloc(sizeof(signal_t));
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sig->handler = (uintptr_t)receiver->signals[signal];
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sig->signum = signal;
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memset(&sig->registers_before, 0x00, sizeof(struct regs));
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list_insert(receiver->signal_queue, sig);
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process_awaken_signal(receiver);
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if (!process_is_ready(receiver) || receiver == this_core->current_process) {
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make_process_ready(receiver);
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}
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if (receiver == this_core->current_process) {
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/* Forces us to be rescheduled and enter signal handler */
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if (receiver->signal_kstack) {
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switch_next();
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} else {
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switch_task(0);
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}
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}
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return 0;
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}
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int group_send_signal(pid_t group, int signal, int force_root) {
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int kill_self = 0;
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int killed_something = 0;
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foreach(node, process_list) {
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process_t * proc = node->value;
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if (proc->group == proc->id && proc->job == group) {
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/* Only thread group leaders */
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if (proc->group == this_core->current_process->group) {
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kill_self = 1;
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} else {
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if (send_signal(proc->group, signal, force_root) == 0) {
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killed_something = 1;
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}
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}
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}
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}
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if (kill_self) {
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if (send_signal(this_core->current_process->group, signal, force_root) == 0) {
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killed_something = 1;
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}
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}
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return !!killed_something;
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}
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