toaruos/kernel/sys/signal.c

396 lines
13 KiB
C

/**
* @file kernel/sys/signal.c
* @brief Signal handling.
*
* Provides signal entry and delivery; also handles suspending
* and resuming jobs (SIGTSTP, SIGCONT).
*
* As of Misaka 2.1, signal delivery has been largely rewritten:
* - Signals can only be delivered a times when we would be
* normally returning to userspace. This matches behavior in
* a number of other kernels.
* - Signals should cause kernel sleeps to return with an error
* state, ending any blocking system calls and allowing them
* to either gracefully return or bubble up -ERESTARTSYS to
* be restarted.
* - Userspace signal handlers now push context on the userspace
* stack. This is arch-specific behavior.
* - Signal handler returns work the same as previously, injecting
* a special "magic" return address that should fault.
*
* @copyright
* This file is part of ToaruOS and is released under the terms
* of the NCSA / University of Illinois License - see LICENSE.md
* Copyright (C) 2012-2022 K. Lange
*/
#include <errno.h>
#include <stdint.h>
#include <sys/signal.h>
#include <sys/signal_defs.h>
#include <kernel/printf.h>
#include <kernel/string.h>
#include <kernel/process.h>
#include <kernel/signal.h>
#include <kernel/spinlock.h>
#include <kernel/ptrace.h>
#include <kernel/syscall.h>
static spin_lock_t sig_lock;
#define SIG_DISP_Ign 0
#define SIG_DISP_Term 1
#define SIG_DISP_Core 2
#define SIG_DISP_Stop 3
#define SIG_DISP_Cont 4
static char sig_defaults[] = {
0, /* 0? */
[SIGHUP ] = SIG_DISP_Term,
[SIGINT ] = SIG_DISP_Term,
[SIGQUIT ] = SIG_DISP_Core,
[SIGILL ] = SIG_DISP_Core,
[SIGTRAP ] = SIG_DISP_Core,
[SIGABRT ] = SIG_DISP_Core,
[SIGEMT ] = SIG_DISP_Core,
[SIGFPE ] = SIG_DISP_Core,
[SIGKILL ] = SIG_DISP_Term,
[SIGBUS ] = SIG_DISP_Core,
[SIGSEGV ] = SIG_DISP_Core,
[SIGSYS ] = SIG_DISP_Core,
[SIGPIPE ] = SIG_DISP_Term,
[SIGALRM ] = SIG_DISP_Term,
[SIGTERM ] = SIG_DISP_Term,
[SIGUSR1 ] = SIG_DISP_Term,
[SIGUSR2 ] = SIG_DISP_Term,
[SIGCHLD ] = SIG_DISP_Ign,
[SIGPWR ] = SIG_DISP_Ign,
[SIGWINCH ] = SIG_DISP_Ign,
[SIGURG ] = SIG_DISP_Ign,
[SIGPOLL ] = SIG_DISP_Ign,
[SIGSTOP ] = SIG_DISP_Stop,
[SIGTSTP ] = SIG_DISP_Stop,
[SIGCONT ] = SIG_DISP_Cont,
[SIGTTIN ] = SIG_DISP_Stop,
[SIGTTOUT ] = SIG_DISP_Stop,
[SIGVTALRM ] = SIG_DISP_Term,
[SIGPROF ] = SIG_DISP_Term,
[SIGXCPU ] = SIG_DISP_Core,
[SIGXFSZ ] = SIG_DISP_Core,
[SIGWAITING ] = SIG_DISP_Ign,
[SIGDIAF ] = SIG_DISP_Term,
[SIGHATE ] = SIG_DISP_Ign,
[SIGWINEVENT] = SIG_DISP_Ign,
[SIGCAT ] = SIG_DISP_Ign,
};
/**
* @brief If a system call returned -ERESTARTSYS, restart it.
*
* Called by both @c handle_signal and @c return_from_signal_handler depending
* on how the signal was handled.
*
* @param r Registers after restoration from signal return.
*/
static void maybe_restart_system_call(struct regs * r, int signum) {
if (this_core->current_process->interrupted_system_call && arch_syscall_number(r) == -ERESTARTSYS) {
if (sig_defaults[signum] == SIG_DISP_Cont || (this_core->current_process->signals[signum].flags & SA_RESTART)) {
arch_syscall_return(r, this_core->current_process->interrupted_system_call);
this_core->current_process->interrupted_system_call = 0;
syscall_handler(r);
} else {
this_core->current_process->interrupted_system_call = 0;
arch_syscall_return(r, -EINTR);
}
}
}
#define PENDING (this_core->current_process->pending_signals & ((~this_core->current_process->blocked_signals) | (1 << SIGSTOP) | (1 << SIGKILL)))
/**
* @brief Examine the pending signal and perform an appropriate action.
*
* This is called by @c process_check_signals below. It should not be called
* directly by other parts of the kernel. Previously, it was called through
* process switching...
*
* When a signal handler is called, this does not return. The userspace
* process is resumed in the signal handler context, and any future calls
* into the kernel are "from scratch".
*
* @param proc should be the current active process, which should generally
* always be this_core->current_process.
* @param sig is the signal node from the pending queue. Currently, this
* just contains the signal number and nothing else. It used to
* also contain the handler to call, but that led to TOCTOU bugs.
* @param r Userspace registers at time of signal entry. This gets passed
* forward to @c arch_enter_signal_handler
* @returns 0 if another signal needs to be handled, 1 otherwise.
*/
int handle_signal(process_t * proc, int signum, struct regs *r) {
struct signal_config config = proc->signals[signum];
/* Are we being traced? */
if (this_core->current_process->flags & PROC_FLAG_TRACE_SIGNALS) {
signum = ptrace_signal(signum, 0);
}
if (proc->flags & PROC_FLAG_FINISHED) {
return 1;
}
if (signum == 0 || signum >= NUMSIGNALS) {
goto _ignore_signal;
}
if (!config.handler) {
char dowhat = sig_defaults[signum];
if (dowhat == SIG_DISP_Term || dowhat == SIG_DISP_Core) {
task_exit(((128 + signum) << 8) | signum);
__builtin_unreachable();
} else if (dowhat == SIG_DISP_Stop) {
__sync_or_and_fetch(&this_core->current_process->flags, PROC_FLAG_SUSPENDED);
this_core->current_process->status = 0x7F;
process_t * parent = process_get_parent((process_t *)this_core->current_process);
if (parent && !(parent->flags & PROC_FLAG_FINISHED)) {
wakeup_queue(parent->wait_queue);
}
do {
switch_task(0);
} while (!PENDING);
return 0; /* Return and handle another */
} else if (dowhat == SIG_DISP_Cont) {
/* Continue doesn't actually do anything different at this stage. */
goto _ignore_signal;
}
goto _ignore_signal;
}
/* If the handler value is 1 we treat it as IGN. */
if (config.handler == 1) goto _ignore_signal;
if (config.flags & SA_RESETHAND) {
proc->signals[signum].handler = 0;
}
arch_enter_signal_handler(config.handler, signum, r);
return 1; /* Should not be reachable */
_ignore_signal:
/* we still need to check if we need to restart something */
maybe_restart_system_call(r, signum);
return !PENDING;
}
/**
* @brief Deliver a signal to another process.
*
* Called by both system calls like @c kill as well as by some things
* that want to trigger SIGSEGV, SIGPIPE, and so on.
*
* @param process PID to deliver to. Must be a single PID, not a group specifier.
* @param signal Signal number to deliver.
* @param force_root If the current process isn't root, it can't send signals to
* processes owned by other users, which means we can't send soft
* signals as part operations like SIGPIPE or SIGCHLD. Kernel callers
* can use this parameter to skip this check.
* @returns General status, should be suitable for sys_kill return value.
*/
int send_signal(pid_t process, int signal, int force_root) {
process_t * receiver = process_from_pid(process);
if (!receiver) return -ESRCH;
if (!force_root && receiver->user != this_core->current_process->user && this_core->current_process->user != USER_ROOT_UID &&
!(signal == SIGCONT && receiver->session == this_core->current_process->session)) return -EPERM;
if (receiver->flags & PROC_FLAG_IS_TASKLET) return -EPERM;
if (signal > NUMSIGNALS) return -EINVAL;
if (receiver->flags & PROC_FLAG_FINISHED) return -ESRCH;
if (signal == 0) return 0;
int awaited = receiver->awaited_signals & (1 << signal);
int ignored = !receiver->signals[signal].handler && !sig_defaults[signal];
int blocked = (receiver->blocked_signals & (1 << signal)) && signal != SIGKILL && signal != SIGSTOP;
/* sigcont always unsuspends */
if (sig_defaults[signal] == SIG_DISP_Cont && (receiver->flags & PROC_FLAG_SUSPENDED)) {
__sync_and_and_fetch(&receiver->flags, ~(PROC_FLAG_SUSPENDED));
receiver->status = 0;
}
/* Do nothing if the signal is not being waited for or blocked and the default disposition is to ignore. */
if (!awaited && !blocked && ignored) return 0;
/* Mark the signal for delivery. */
spin_lock(sig_lock);
receiver->pending_signals |= (1 << signal);
spin_unlock(sig_lock);
/* If the signal is blocked and not being awaited, end here. */
if (blocked && !awaited) return 0;
/* Informs any blocking events that the process has been interrupted
* by a signal, which should trigger those blocking events to complete
* and potentially return -EINTR or -ERESTARTSYS */
process_awaken_signal(receiver);
/* Schedule processes awoken by signals to be run. Unless they're us, we'll
* jump to the signal handler as part of returning from this call. */
if (receiver != this_core->current_process && !process_is_ready(receiver)) {
make_process_ready(receiver);
}
return 0;
}
/**
* @brief Send a signal to multiple processes.
*
* Similar to @c send_signal but for when a negative PID needs to be used.
*
* @param group The group process ID. Positive PID, not negative.
* @param signal Signal number to deliver.
* @param force_root See explanation in @c send_signal
* @returns 1 if something was signalled, 0 if there were no valid recipients.
*/
int group_send_signal(pid_t group, int signal, int force_root) {
int kill_self = 0;
int killed_something = 0;
foreach(node, process_list) {
process_t * proc = node->value;
if (proc->group == proc->id && proc->job == group) {
/* Only thread group leaders */
if (proc->group == this_core->current_process->group) {
kill_self = 1;
} else {
if (send_signal(proc->group, signal, force_root) == 0) {
killed_something = 1;
}
}
}
}
if (kill_self) {
if (send_signal(this_core->current_process->group, signal, force_root) == 0) {
killed_something = 1;
}
}
return !!killed_something;
}
/**
* @brief Examine the signal delivery queue of the current process, and handle signals.
*
* Should be called before a userspace return would happen. If a signal handler is to be
* run in userspace, then process_check_signals will not return, similar to exec.
*
* @param r Userspace registers before signal entry.
*/
void process_check_signals(struct regs * r) {
_tryagain:
spin_lock(sig_lock);
if (this_core->current_process && !(this_core->current_process->flags & PROC_FLAG_FINISHED)) {
/* Set an pending signals that were previously blocked */
sigset_t active_signals = PENDING;
int signal = 0;
while (active_signals && signal <= NUMSIGNALS) {
if (active_signals & 1) {
this_core->current_process->pending_signals &= ~(1 << signal);
spin_unlock(sig_lock);
if (handle_signal((process_t*)this_core->current_process, signal, r)) return;
goto _tryagain;
}
active_signals >>= 1;
signal++;
}
}
spin_unlock(sig_lock);
}
/**
* @brief Restore pre-signal context and possibly restart system calls.
*
* To be called by the platform's fault handler when it determines that
* a signal handler return has been triggered. Calls platform code to restore
* the previous userspace context (before the signal) from the userspace stack
* and restarts an interrupted system call if there was one.
*
* @param r Registers at fault, passed to platform code for restoration and
* then to @c maybe_restart_system_call to handle system call restarts.
*/
void return_from_signal_handler(struct regs *r) {
int signum = arch_return_from_signal_handler(r);
if (PENDING) {
process_check_signals(r);
}
maybe_restart_system_call(r,signum);
}
/**
* @brief Synchronously wait for specified signals to become pending.
*
* The signals in @c awaited are set as the current "awaited set". Delivery
* of these signals will ignore the blocked and ignored states and always
* result in the process be awoken with the signal marked pending if it is
* sleeping. When the process awakens from @c switch_task the awaiting set
* will be cleared.
*
* If no unblocked signal is pending and an awaited, blocked signal is pending,
* its signal number will be placed in @p sig and it will be unmarked as
* pending, returning 0. If a unblocked signal is received, @c -EINTR is
* returned, and under normal circumstances the caller should raise this
* return status up and allow normal signal handling to occur.
*
* Otherwise, if the process is reawoken by some other means and no unblocked
* signals or awaited signals are pending, it will apply the awaited set and
* sleep again. This will repeat until either of these conditions are met.
*
* If a signal specified in @p awaited is not currently blocked, but is pending
* upon entering signal_await, it will be marked as not pending and the call
* will return immediately; if an unblocked signal is not pending, it will not
* be awaited: signal_await will return with -EINTR.
*
* @param awaited Signals to wait for, should all be blocked by caller.
* @param sig Will be set to the awaited signal, if one arrives.
* @returns 0 if an awaited signal arrives, -EINTR if another signal arrives.
*/
int signal_await(sigset_t awaited, int * sig) {
do {
sigset_t maybe = awaited & this_core->current_process->pending_signals;
if (maybe) {
int signal = 0;
while (maybe && signal <= NUMSIGNALS) {
if (maybe & 1) {
spin_lock(sig_lock);
this_core->current_process->pending_signals &= ~(1 << signal);
*sig = signal;
spin_unlock(sig_lock);
return 0;
}
maybe >>= 1;
signal++;
}
}
/* Set awaited signals */
this_core->current_process->awaited_signals = awaited;
/* Sleep */
switch_task(0);
/* Unset awaited signals. */
this_core->current_process->awaited_signals = 0;
} while (!PENDING);
return -EINTR;
}