toaruos/lib/icon_cache.c

104 lines
2.7 KiB
C

/* vim: tabstop=4 shiftwidth=4 noexpandtab
* This file is part of ToaruOS and is released under the terms
* of the NCSA / University of Illinois License - see LICENSE.md
* Copyright (C) 2018 K. Lange
*
* icon_cache - caches icons
*
* Used be a few different applications.
* Probably needs scaling?
*/
#include <stdlib.h>
#include <stdio.h>
#include <fcntl.h>
#include <unistd.h>
#include <toaru/graphics.h>
#include <toaru/hashmap.h>
static hashmap_t * icon_cache_16;
static hashmap_t * icon_cache_48;
static char * icon_directories_16[] = {
"/usr/share/icons/16",
"/usr/share/icons/24",
"/usr/share/icons/48",
"/usr/share/icons",
"/usr/share/icons/external",
NULL
};
static char * icon_directories_48[] = {
"/usr/share/icons/48",
"/usr/share/icons/24",
"/usr/share/icons/16",
"/usr/share/icons",
"/usr/share/icons/external",
NULL
};
__attribute__((constructor))
static void _init_caches(void) {
icon_cache_16 = hashmap_create(10);
{ /* Generic fallback icon */
sprite_t * app_icon = malloc(sizeof(sprite_t));
load_sprite(app_icon, "/usr/share/icons/16/applications-generic.bmp");
app_icon->alpha = ALPHA_EMBEDDED;
hashmap_set(icon_cache_16, "generic", app_icon);
}
icon_cache_48 = hashmap_create(10);
{ /* Generic fallback icon */
sprite_t * app_icon = malloc(sizeof(sprite_t));
load_sprite(app_icon, "/usr/share/icons/48/applications-generic.bmp");
app_icon->alpha = ALPHA_EMBEDDED;
hashmap_set(icon_cache_48, "generic", app_icon);
}
}
static sprite_t * icon_get_int(const char * name, hashmap_t * icon_cache, char ** icon_directories) {
if (!strcmp(name,"")) {
/* If a window doesn't have an icon set, return the generic icon */
return hashmap_get(icon_cache, "generic");
}
/* Check the icon cache */
sprite_t * icon = hashmap_get(icon_cache, (void*)name);
if (!icon) {
/* We don't have an icon cached for this identifier, try search */
int i = 0;
char path[100];
while (icon_directories[i]) {
/* Check each path... */
sprintf(path, "%s/%s.bmp", icon_directories[i], name);
if (access(path, R_OK) == 0) {
/* And if we find one, cache it */
icon = malloc(sizeof(sprite_t));
load_sprite(icon, path);
icon->alpha = ALPHA_EMBEDDED;
hashmap_set(icon_cache, (void*)name, icon);
return icon;
}
i++;
}
/* If we've exhausted our search paths, just return the generic icon */
icon = hashmap_get(icon_cache, "generic");
hashmap_set(icon_cache, (void*)name, icon);
}
/* We have an icon, return it */
return icon;
}
sprite_t * icon_get_16(const char * name) {
return icon_get_int(name, icon_cache_16, icon_directories_16);
}
sprite_t * icon_get_48(const char * name) {
return icon_get_int(name, icon_cache_48, icon_directories_48);
}