66c2df40c1
* Also enable PNG loading in `view` * Also enable RGBA PNG loading in general
75 lines
1.3 KiB
C
75 lines
1.3 KiB
C
/*
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* view
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*
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* Displays bitmap images in windows
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*/
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#include <stdlib.h>
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#include "lib/window.h"
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#include "lib/graphics.h"
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sprite_t * sprites[128];
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sprite_t alpha_tmp;
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gfx_context_t * ctx;
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void init_sprite(int i, char * filename, char * alpha) {
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sprites[i] = malloc(sizeof(sprite_t));
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load_sprite(sprites[i], filename);
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if (alpha) {
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sprites[i]->alpha = 1;
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load_sprite(&alpha_tmp, alpha);
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sprites[i]->masks = alpha_tmp.bitmap;
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} else {
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sprites[i]->alpha = 0;
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}
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sprites[i]->blank = 0x0;
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}
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int main (int argc, char ** argv) {
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if (argc < 2) {
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printf("usage: %s file\n", argv[0]);
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return -1;
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}
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int left = 30;
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int top = 30;
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if (strstr(argv[1], ".png")) {
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sprites[0] = malloc(sizeof(sprite_t));
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load_sprite_png(sprites[0], argv[1]);
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} else {
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init_sprite(0, argv[1], NULL);
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}
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int width = sprites[0]->width;
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int height = sprites[0]->height;
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setup_windowing();
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/* Do something with a window */
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window_t * wina = window_create(left, top, width, height);
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ctx = init_graphics_window(wina);
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draw_fill(ctx, rgb(0,0,0));
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if (sprites[0]->alpha == ALPHA_EMBEDDED) {
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draw_fill(ctx, rgba(0,0,0,0));
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window_enable_alpha(wina);
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}
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draw_sprite(ctx, sprites[0], 0, 0);
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while (1) {
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w_keyboard_t * kbd = poll_keyboard();
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if (kbd != NULL) {
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if (kbd->key == 'q') {
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break;
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}
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free(kbd);
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}
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}
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teardown_windowing();
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return 0;
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}
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