48e0ddd99e
This is actually the same as the animation system from the old compositor, but with some added bits for damage rects.
125 lines
2.1 KiB
C
125 lines
2.1 KiB
C
#ifndef _YUTANI_INTERNAL_H
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#define _YUTANI_INTERNAL_H
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#include <cairo.h>
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#include "lib/yutani.h"
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#include "lib/list.h"
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#include "lib/hashmap.h"
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#include "lib/graphics.h"
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#include "lib/kbd.h"
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#define MOUSE_SCALE 3
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#define MOUSE_OFFSET_X 26
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#define MOUSE_OFFSET_Y 26
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#define YUTANI_BYTE_DEPTH 4
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typedef enum {
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YUTANI_EFFECT_NONE,
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YUTANI_EFFECT_FADE_IN,
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YUTANI_EFFECT_FADE_OUT,
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YUTANI_EFFECT_MINIMIZE,
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YUTANI_EFFECT_UNMINIMIZE,
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} yutani_effect;
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static int yutani_animation_lengths[] = {
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0,
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256,
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256,
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0,
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0,
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};
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typedef struct {
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yutani_wid_t wid;
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signed long x;
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signed long y;
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unsigned short z;
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int32_t width;
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int32_t height;
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uint8_t * buffer;
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uint32_t bufid;
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uint32_t owner;
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int16_t rotation;
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uint32_t newbufid;
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uint8_t * newbuffer;
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char * name;
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int anim_mode;
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int anim_start;
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} yutani_server_window_t;
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typedef struct {
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/* XXX multiple displays */
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unsigned int width;
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unsigned int height;
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cairo_surface_t * framebuffer_surface;
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cairo_surface_t * selectbuffer_surface;
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cairo_surface_t * real_surface;
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cairo_t * framebuffer_ctx;
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cairo_t * selectbuffer_ctx;
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cairo_t * real_ctx;
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void * select_framebuffer;
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void * backend_framebuffer;
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gfx_context_t * backend_ctx;
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signed int mouse_x;
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signed int mouse_y;
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signed int last_mouse_x;
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signed int last_mouse_y;
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list_t * windows;
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hashmap_t * wids_to_windows;
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yutani_server_window_t * zlist[0x10000];
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list_t * update_list;
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volatile int update_list_lock;
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sprite_t mouse_sprite;
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char * pex_endpoint;
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yutani_server_window_t * focused_window;
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FILE * server;
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int mouse_state;
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yutani_server_window_t * mouse_window;
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int mouse_win_x;
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int mouse_win_y;
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int mouse_init_x;
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int mouse_init_y;
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int mouse_drag_button;
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int mouse_moved;
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int32_t mouse_click_x;
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int32_t mouse_click_y;
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key_event_state_t kbd_state;
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yutani_server_window_t * resizing_window;
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int32_t resizing_w;
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int32_t resizing_h;
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list_t * window_subscribers;
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int tick_count;
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} yutani_globals_t;
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static void mark_window(yutani_globals_t * yg, yutani_server_window_t * window);
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static void window_actually_close(yutani_globals_t * yg, yutani_server_window_t * w);
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#endif /* _YUTANI_INTERNAL_H */
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