152 lines
4.7 KiB
C
152 lines
4.7 KiB
C
/*
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* ELF Static Executable Loader
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*
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* Part of the ToAru OS Kernel
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* (C) 2011 Kevin Lange
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* Released under the terms of the NCSA License, see the included
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* README file for further information.
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*/
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#include <system.h>
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#include <fs.h>
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#include <elf.h>
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/**
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* Load and execute a static ELF binary.
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*
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* We make one assumption on the location the binary expects to be loaded
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* at: that it be outside of the kernel memory space.
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*
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* Arguments are passed to the stack of the user application so that they
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* can be read properly.
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*
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* TODO: Environment variables should be loaded somewhere.
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*
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* HACK: ELF verification isn't complete.
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*
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* @param path Path to the executable to attempt to execute.
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* @param argc Number of arguments (because I'm not counting for you)
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* @param argv Pointer to a string of arguments
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*/
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int
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exec(
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char * path, /* Path to the executable to run */
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int argc, /* Argument count (ie, /bin/echo hello world = 3) */
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char ** argv /* Argument strings (including executable path) */
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) {
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/* Open the file */
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fs_node_t * file = kopen(path,0);
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if (!file) {
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/* Command not found */
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kexit(127);
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}
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/* Read in the binary contents */
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Elf32_Header * header = (Elf32_Header *)malloc(file->length + 100);
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read_fs(file, 0, file->length, (uint8_t *)header);
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/* Alright, we've read the binary, time to load the loadable sections */
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/* Verify the magic */
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if ( header->e_ident[0] != ELFMAG0 ||
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header->e_ident[1] != ELFMAG1 ||
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header->e_ident[2] != ELFMAG2 ||
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header->e_ident[3] != ELFMAG3) {
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/* What? This isn't an ELF... */
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kprintf("Fatal: Not a valid ELF executable.\n");
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free(header);
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close_fs(file);
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kexit(127);
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}
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/* Load the loadable segments from the binary */
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for (uintptr_t x = 0; x < header->e_shentsize * header->e_shnum; x += header->e_shentsize) {
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/* read a section header */
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Elf32_Shdr * shdr = (Elf32_Shdr *)((uintptr_t)header + (header->e_shoff + x));
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if (shdr->sh_addr) {
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/* If this is a loadable section, load it up. */
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if (shdr->sh_addr < current_task->entry) {
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/* If this is the lowest entry point, store it for memory reasons */
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current_task->entry = shdr->sh_addr;
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}
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if (shdr->sh_addr + shdr->sh_size - current_task->entry > current_task->image_size) {
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/* We also store the total size of the memory region used by the application */
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current_task->image_size = shdr->sh_addr + shdr->sh_size - current_task->entry;
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}
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for (uintptr_t i = 0; i < shdr->sh_size; i += 0x1000) {
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/* This doesn't care if we already allocated this page */
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alloc_frame(get_page(shdr->sh_addr + i, 1, current_directory), 0, 1);
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}
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/* Copy the section into memory */
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memcpy((void *)(shdr->sh_addr), (void *)((uintptr_t)header + shdr->sh_offset), shdr->sh_size);
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}
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}
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/* Store the entry point to the code segment */
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uintptr_t entry = (uintptr_t)header->e_entry;
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/* Free the space we used for the ELF headers and files */
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free(header);
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close_fs(file);
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for (uintptr_t stack_pointer = 0x10000000; stack_pointer < 0x100F0000; stack_pointer += 0x1000) {
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alloc_frame(get_page(stack_pointer, 1, current_directory), 0, 1);
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}
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uintptr_t heap = current_task->entry + current_task->image_size;
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alloc_frame(get_page(heap, 1, current_directory), 0, 1);
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char ** argv_ = (char **)heap;
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heap += sizeof(char *) * argc;
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for (int i = 0; i < argc; ++i) {
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alloc_frame(get_page(heap, 1, current_directory), 0, 1);
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argv_[i] = (char *)heap;
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memcpy((void *)heap, argv[i], strlen(argv[i]) * sizeof(char) + 1);
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heap += strlen(argv[i]) + 1;
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}
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current_task->heap = heap; /* heap end */
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current_task->heap_a = heap + (0x1000 - heap % 0x1000);
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current_task->stack = 0x100F0000;
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/* Go go go */
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enter_user_jmp(entry, argc, argv_, 0x100EFFFF);
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/* We should never reach this code */
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return -1;
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}
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int
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system(
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char * path, /* Path to the executable to run */
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int argc, /* Argument count (ie, /bin/echo hello world = 3) */
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char ** argv /* Argument strings (including executable path) */
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) {
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int child = fork();
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if (child == 0) {
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exec(path,argc,argv);
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kexit(0x5ADFACE);
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return -1;
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} else {
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/* We are system(), so we need to wait for the child
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* application to exit before we can continue. */
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/* Get the child task. */
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task_t * volatile child_task = gettask(child);
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/* If the child task doesn't exist, bail */
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if (!child_task) return -1;
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/* Wait until it finishes (this is stupidly memory intensive,
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* but we haven't actually implemented wait() yet, so there's
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* not all that much we can do right now. */
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while (child_task->finished == 0) {
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if (child_task->finished != 0) break;
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}
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/* Grab the child's return value */
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return child_task->retval;
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}
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}
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/*
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* vim:noexpandtab
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* vim:tabstop=4
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* vim:shiftwidth=4
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*/
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