291 lines
5.9 KiB
C
291 lines
5.9 KiB
C
/* vim: ts=4 sw=4 noexpandtab
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*
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* Signed Distance Field Text Library
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <toaru/graphics.h>
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#include <toaru/hashmap.h>
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#include <toaru/sdf.h>
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#include <toaru/spinlock.h>
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#define BASE_WIDTH 50
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#define BASE_HEIGHT 50
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#define GAMMA 1.7
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static sprite_t _font_data_thin;
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static sprite_t _font_data_bold;
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static hashmap_t * _font_cache;
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static volatile int _sdf_lock = 0;
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struct CharData{
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char code;
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size_t width_bold;
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size_t width_thin;
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} _char_data[] = {
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{'!', 20, 20},
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{'"', 35, 20},
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{'#', 40, 20},
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{'$', 35, 20},
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{'%', 35, 20},
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{'&', 35, 20},
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{'\'', 35, 20},
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{'(', 22, 20},
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{')', 22, 20},
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{'*', 35, 20},
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{'+', 35, 20},
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{',', 35, 20},
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{'-', 30, 20},
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{'.', 18, 20},
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{'/', 24, 20},
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{'0', 32, 20},
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{'1', 32, 20},
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{'2', 32, 20},
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{'3', 32, 20},
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{'4', 32, 20},
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{'5', 32, 20},
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{'6', 32, 20},
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{'7', 32, 20},
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{'8', 32, 20},
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{'9', 32, 20},
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{':', 22, 20},
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{';', 22, 20},
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{'<', 35, 20},
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{'=', 35, 20},
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{'>', 35, 20},
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{'?', 35, 20},
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{'@', 50, 20},
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{'A', 35, 20},
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{'B', 35, 20},
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{'C', 34, 20},
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{'D', 36, 20},
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{'E', 34, 20},
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{'F', 34, 20},
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{'G', 35, 20},
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{'H', 35, 20},
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{'I', 22, 20},
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{'J', 24, 20},
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{'K', 35, 20},
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{'L', 32, 20},
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{'M', 45, 20},
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{'N', 36, 20},
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{'O', 38, 20},
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{'P', 35, 20},
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{'Q', 38, 20},
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{'R', 36, 20},
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{'S', 35, 20},
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{'T', 35, 20},
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{'U', 35, 20},
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{'V', 37, 20},
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{'W', 50, 20},
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{'X', 35, 20},
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{'Y', 32, 20},
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{'Z', 35, 20},
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{'[', 35, 20},
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{'\\', 35, 20},
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{']', 35, 20},
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{'^', 35, 20},
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{'_', 35, 20},
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{'`', 35, 20},
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{'a', 32, 20},
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{'b', 32, 20},
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{'c', 29, 20},
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{'d', 32, 20},
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{'e', 32, 20},
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{'f', 25, 20},
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{'g', 32, 20},
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{'h', 32, 20},
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{'i', 16, 20},
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{'j', 16, 20},
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{'k', 30, 20},
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{'l', 16, 20},
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{'m', 47, 20},
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{'n', 33, 20},
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{'o', 32, 20},
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{'p', 32, 20},
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{'q', 32, 20},
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{'r', 25, 20},
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{'s', 31, 20},
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{'t', 26, 20},
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{'u', 32, 20},
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{'v', 32, 20},
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{'w', 42, 20},
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{'x', 32, 20},
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{'y', 32, 20},
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{'z', 32, 20},
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{'{', 32, 20},
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{'|', 32, 20},
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{'}', 32, 20},
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{'~', 32, 20},
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{' ', 20, 20},
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{0,0,0},
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};
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static int loaded = 0;
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static int offset(int ch) {
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/* Calculate offset into table above */
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if (ch == ' ') {
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return '~' + 1 - '!';
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} else {
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return ch - '!';
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}
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}
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__attribute__((constructor))
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static void _init_sdf(void) {
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/* Load the font. */
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_font_cache = hashmap_create_int(10);
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load_sprite(&_font_data_thin, "/usr/share/sdf_thin.bmp");
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load_sprite(&_font_data_bold, "/usr/share/sdf_bold.bmp");
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FILE * fi = fopen("/etc/sdf.conf", "r");
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char tmp[1024];
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char * s = tmp;
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while ((s = fgets(tmp, 1024, fi))) {
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if (strlen(s) < 1) continue;
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int i = offset(*s);
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s++; s++;
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char t = *s;
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s++; s++;
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int o = atoi(s);
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if (t == 'b') {
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_char_data[i].width_bold = o;
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} else if (t == 't') {
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_char_data[i].width_thin = o;
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}
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}
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fclose(fi);
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loaded = 1;
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}
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static sprite_t * _select_font(int font) {
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switch (font) {
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case SDF_FONT_BOLD:
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return &_font_data_bold;
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case SDF_FONT_THIN:
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default:
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return &_font_data_thin;
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}
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}
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static int _select_width(char ch, int font) {
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switch (font) {
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case SDF_FONT_BOLD:
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return _char_data[(int)ch].width_bold;
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case SDF_FONT_THIN:
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default:
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return _char_data[(int)ch].width_thin;
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}
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}
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static int draw_sdf_character(gfx_context_t * ctx, int32_t x, int32_t y, int ch, int size, uint32_t color, sprite_t * tmp, int font, sprite_t * _font_data) {
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if (ch != ' ' && (ch < '!' || ch > '~')) {
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/* TODO: Draw missing symbol? */
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return 0;
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}
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/* Calculate offset into table above */
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if (ch == ' ') {
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ch = '~' + 1 - '!';
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} else {
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ch -= '!';
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}
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double scale = (double)size / 50.0;
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int width = _select_width(ch, font) * scale;
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int fx = ((BASE_WIDTH * ch) % _font_data->width) * scale;
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int fy = (((BASE_WIDTH * ch) / _font_data->width) * BASE_HEIGHT) * scale;
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int height = BASE_HEIGHT * ((double)size / 50.0);
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/* ignore size */
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for (int j = 0; j < height; ++j) {
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for (int i = 0; i < size; ++i) {
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/* TODO needs to do bilinear filter */
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if (fx+i > tmp->width) continue;
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if (fy+j > tmp->height) continue;
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uint32_t c = SPRITE((tmp), fx+i, fy+j);
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double dist = (double)_RED(c) / 255.0;
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double edge0 = 0.75 - GAMMA * 1.4142 / (double)size;
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double edge1 = 0.75 + GAMMA * 1.4142 / (double)size;
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double a = (dist - edge0) / (edge1 - edge0);
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if (a < 0.0) a = 0.0;
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if (a > 1.0) a = 1.0;
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a = a * a * (3 - 2 * a);
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GFX(ctx,x+i,y+j) = alpha_blend(GFX(ctx,x+i,y+j), color, rgb(255*a,0,0));
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}
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}
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return width;
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}
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int draw_sdf_string(gfx_context_t * ctx, int32_t x, int32_t y, const char * str, int size, uint32_t color, int font) {
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sprite_t * _font_data = _select_font(font);
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if (!loaded) return 0;
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double scale = (double)size / 50.0;
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int scale_height = scale * _font_data->height;
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sprite_t * tmp;
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spin_lock(&_sdf_lock);
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if (!hashmap_has(_font_cache, (void *)(scale_height | (font << 16)))) {
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tmp = create_sprite(scale * _font_data->width, scale * _font_data->height, ALPHA_OPAQUE);
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gfx_context_t * t = init_graphics_sprite(tmp);
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draw_sprite_scaled(t, _font_data, 0, 0, tmp->width, tmp->height);
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free(t);
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hashmap_set(_font_cache, (void *)(scale_height | (font << 16)), tmp);
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} else {
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tmp = hashmap_get(_font_cache, (void *)(scale_height | (font << 16)));
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}
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spin_unlock(&_sdf_lock);
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int32_t out_width = 0;
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while (*str) {
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int w = draw_sdf_character(ctx,x,y,*str,size,color,tmp,font,_font_data);
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out_width += w;
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x += w;
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str++;
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}
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return out_width;
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}
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static int char_width(char ch, int font) {
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if (ch != ' ' && (ch < '!' || ch > '~')) {
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/* TODO: Draw missing symbol? */
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return 0;
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}
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/* Calculate offset into table above */
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if (ch == ' ') {
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ch = '~' + 1 - '!';
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} else {
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ch -= '!';
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}
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return _select_width(ch, font);
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}
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int draw_sdf_string_width(const char * str, int size, int font) {
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double scale = (double)size / 50.0;
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int32_t out_width = 0;
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while (*str) {
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int w = char_width(*str,font) * scale;
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out_width += w;
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str++;
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}
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return out_width;
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}
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