toaruos/lib/decor-fancy.c

190 lines
6.2 KiB
C

/* vim: tabstop=4 shiftwidth=4 noexpandtab
* This file is part of ToaruOS and is released under the terms
* of the NCSA / University of Illinois License - see LICENSE.md
* Copyright (C) 2016-2018 K. Lange
*
* The default "fancy" decorations theme.
*
* Based on an old gtk-window-decorator theme I used to use many,
* many years ago.
*/
#include <stdint.h>
#include <toaru/yutani.h>
#include <toaru/graphics.h>
#include <toaru/decorations.h>
#include <toaru/sdf.h>
#define INACTIVE 10
#define TTK_FANCY_PATH "/usr/share/ttk/"
static int u_height = 33;
static int ul_width = 10;
static int ur_width = 10;
static int mr_width = 6;
static int l_height = 9;
static int ll_width = 9;
static int lr_width = 9;
static sprite_t * sprites[20];
#define TEXT_OFFSET ((window->decorator_flags & DECOR_FLAG_TILED) ? 5 : 10)
#define BUTTON_OFFSET ((window->decorator_flags & DECOR_FLAG_TILED) ? 5 : 0)
static void init_sprite(int id, char * path) {
sprites[id] = malloc(sizeof(sprite_t));
load_sprite(sprites[id], path);
sprites[id]->alpha = ALPHA_EMBEDDED;
}
static int get_bounds_fancy(yutani_window_t * window, struct decor_bounds * bounds) {
if (window == NULL || !(window->decorator_flags & DECOR_FLAG_TILED)) {
bounds->top_height = 33;
bounds->bottom_height = 6;
bounds->left_width = 6;
bounds->right_width = 6;
} else {
/* TODO: Window type */
bounds->top_height = 28;
bounds->bottom_height = 1;
bounds->left_width = 1;
bounds->right_width = 1;
}
bounds->width = bounds->left_width + bounds->right_width;
bounds->height = bounds->top_height + bounds->bottom_height;
return 0;
}
static void render_decorations_fancy(yutani_window_t * window, gfx_context_t * ctx, char * title, int decors_active) {
int width = window->width;
int height = window->height;
struct decor_bounds bounds;
get_bounds_fancy(window, &bounds);
for (int j = 0; j < (int)bounds.top_height; ++j) {
for (int i = 0; i < width; ++i) {
GFX(ctx,i,j) = 0;
}
}
uint32_t clear_color = ((window->decorator_flags & DECOR_FLAG_TILED) ? rgb(62,62,62) : 0);
for (int j = (int)bounds.top_height; j < height - (int)bounds.bottom_height; ++j) {
for (int i = 0; i < (int)bounds.left_width; ++i) {
GFX(ctx,i,j) = clear_color;
}
for (int i = width - (int)bounds.right_width; i < width; ++i) {
GFX(ctx,i,j) = clear_color;
}
}
for (int j = height - (int)bounds.bottom_height; j < height; ++j) {
for (int i = 0; i < width; ++i) {
GFX(ctx,i,j) = clear_color;
}
}
if (decors_active == DECOR_INACTIVE) decors_active = INACTIVE;
if ((window->decorator_flags & DECOR_FLAG_TILED)) {
draw_sprite(ctx, sprites[decors_active + 0], -5, -5);
for (int i = 0; i < width - 10; ++i) {
draw_sprite(ctx, sprites[decors_active + 1], i + 5, -5);
}
draw_sprite(ctx, sprites[decors_active + 2], width - 5, -5);
} else {
draw_sprite(ctx, sprites[decors_active + 0], 0, 0);
for (int i = 0; i < width - (ul_width + ur_width); ++i) {
draw_sprite(ctx, sprites[decors_active + 1], i + ul_width, 0);
}
draw_sprite(ctx, sprites[decors_active + 2], width - ur_width, 0);
for (int i = 0; i < height - (u_height + l_height); ++i) {
draw_sprite(ctx, sprites[decors_active + 3], 0, i + u_height);
draw_sprite(ctx, sprites[decors_active + 4], width - mr_width, i + u_height);
}
draw_sprite(ctx, sprites[decors_active + 5], 0, height - l_height);
for (int i = 0; i < width - (ll_width + lr_width); ++i) {
draw_sprite(ctx, sprites[decors_active + 6], i + ll_width, height - l_height);
}
draw_sprite(ctx, sprites[decors_active + 7], width - lr_width, height - l_height);
}
char * tmp_title = strdup(title);
int t_l = strlen(tmp_title);
#define EXTRA_SPACE 40
if (draw_sdf_string_width(tmp_title, 18, SDF_FONT_BOLD) + EXTRA_SPACE > width) {
while (t_l >= 0 && (draw_sdf_string_width(tmp_title, 18, SDF_FONT_BOLD) + EXTRA_SPACE > width)) {
tmp_title[t_l] = '\0';
t_l--;
}
}
if (strlen(tmp_title)) {
int title_offset = (width / 2) - (draw_sdf_string_width(tmp_title, 18, SDF_FONT_BOLD) / 2);
if (decors_active == 0) {
draw_sdf_string(ctx, title_offset, TEXT_OFFSET, tmp_title, 18, rgb(226,226,226), SDF_FONT_BOLD);
} else {
draw_sdf_string(ctx, title_offset, TEXT_OFFSET, tmp_title, 18, rgb(147,147,147), SDF_FONT_BOLD);
}
}
free(tmp_title);
/* Buttons */
draw_sprite(ctx, sprites[decors_active + 8], width - 28 + BUTTON_OFFSET, 16 - BUTTON_OFFSET);
if (!(window->decorator_flags & DECOR_FLAG_NO_MAXIMIZE)) {
draw_sprite(ctx, sprites[decors_active + 9], width - 50 + BUTTON_OFFSET, 16 - BUTTON_OFFSET);
}
}
static int check_button_press_fancy(yutani_window_t * window, int x, int y) {
if (x >= (int)window->width - 28 + BUTTON_OFFSET && x <= (int)window->width - 18 + BUTTON_OFFSET &&
y >= 16 && y <= 26) {
return DECOR_CLOSE;
}
if (!(window->decorator_flags & DECOR_FLAG_NO_MAXIMIZE)) {
if (x >= (int)window->width - 50 + BUTTON_OFFSET && x <= (int)window->width - 40 + BUTTON_OFFSET &&
y >= 16 && y <= 26) {
return DECOR_MAXIMIZE;
}
}
return 0;
}
void decor_init() {
init_sprite(0, TTK_FANCY_PATH "active/ul.bmp");
init_sprite(1, TTK_FANCY_PATH "active/um.bmp");
init_sprite(2, TTK_FANCY_PATH "active/ur.bmp");
init_sprite(3, TTK_FANCY_PATH "active/ml.bmp");
init_sprite(4, TTK_FANCY_PATH "active/mr.bmp");
init_sprite(5, TTK_FANCY_PATH "active/ll.bmp");
init_sprite(6, TTK_FANCY_PATH "active/lm.bmp");
init_sprite(7, TTK_FANCY_PATH "active/lr.bmp");
init_sprite(8, TTK_FANCY_PATH "active/button-close.bmp");
init_sprite(9, TTK_FANCY_PATH "active/button-maximize.bmp");
init_sprite(INACTIVE + 0, TTK_FANCY_PATH "inactive/ul.bmp");
init_sprite(INACTIVE + 1, TTK_FANCY_PATH "inactive/um.bmp");
init_sprite(INACTIVE + 2, TTK_FANCY_PATH "inactive/ur.bmp");
init_sprite(INACTIVE + 3, TTK_FANCY_PATH "inactive/ml.bmp");
init_sprite(INACTIVE + 4, TTK_FANCY_PATH "inactive/mr.bmp");
init_sprite(INACTIVE + 5, TTK_FANCY_PATH "inactive/ll.bmp");
init_sprite(INACTIVE + 6, TTK_FANCY_PATH "inactive/lm.bmp");
init_sprite(INACTIVE + 7, TTK_FANCY_PATH "inactive/lr.bmp");
init_sprite(INACTIVE + 8, TTK_FANCY_PATH "inactive/button-close.bmp");
init_sprite(INACTIVE + 9, TTK_FANCY_PATH "inactive/button-maximize.bmp");
decor_render_decorations = render_decorations_fancy;
decor_check_button_press = check_button_press_fancy;
decor_get_bounds = get_bounds_fancy;
}