402 lines
14 KiB
C
402 lines
14 KiB
C
/**
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* @file kernel/sys/signal.c
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* @brief Signal handling.
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*
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* Provides signal entry and delivery; also handles suspending
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* and resuming jobs (SIGTSTP, SIGCONT).
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*
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* As of Misaka 2.1, signal delivery has been largely rewritten:
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* - Signals can only be delivered a times when we would be
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* normally returning to userspace. This matches behavior in
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* a number of other kernels.
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* - Signals should cause kernel sleeps to return with an error
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* state, ending any blocking system calls and allowing them
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* to either gracefully return or bubble up -ERESTARTSYS to
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* be restarted.
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* - Userspace signal handlers now push context on the userspace
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* stack. This is arch-specific behavior.
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* - Signal handler returns work the same as previously, injecting
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* a special "magic" return address that should fault.
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*
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* @copyright
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* This file is part of ToaruOS and is released under the terms
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* of the NCSA / University of Illinois License - see LICENSE.md
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* Copyright (C) 2012-2022 K. Lange
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*/
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#include <errno.h>
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#include <stdint.h>
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#include <sys/signal.h>
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#include <sys/signal_defs.h>
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#include <kernel/printf.h>
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#include <kernel/string.h>
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#include <kernel/process.h>
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#include <kernel/signal.h>
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#include <kernel/spinlock.h>
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#include <kernel/ptrace.h>
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#include <kernel/syscall.h>
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static spin_lock_t sig_lock;
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#define SIG_DISP_Ign 0
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#define SIG_DISP_Term 1
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#define SIG_DISP_Core 2
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#define SIG_DISP_Stop 3
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#define SIG_DISP_Cont 4
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static char sig_defaults[] = {
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0, /* 0? */
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[SIGHUP ] = SIG_DISP_Term,
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[SIGINT ] = SIG_DISP_Term,
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[SIGQUIT ] = SIG_DISP_Core,
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[SIGILL ] = SIG_DISP_Core,
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[SIGTRAP ] = SIG_DISP_Core,
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[SIGABRT ] = SIG_DISP_Core,
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[SIGEMT ] = SIG_DISP_Core,
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[SIGFPE ] = SIG_DISP_Core,
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[SIGKILL ] = SIG_DISP_Term,
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[SIGBUS ] = SIG_DISP_Core,
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[SIGSEGV ] = SIG_DISP_Core,
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[SIGSYS ] = SIG_DISP_Core,
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[SIGPIPE ] = SIG_DISP_Term,
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[SIGALRM ] = SIG_DISP_Term,
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[SIGTERM ] = SIG_DISP_Term,
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[SIGUSR1 ] = SIG_DISP_Term,
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[SIGUSR2 ] = SIG_DISP_Term,
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[SIGCHLD ] = SIG_DISP_Ign,
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[SIGPWR ] = SIG_DISP_Ign,
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[SIGWINCH ] = SIG_DISP_Ign,
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[SIGURG ] = SIG_DISP_Ign,
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[SIGPOLL ] = SIG_DISP_Ign,
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[SIGSTOP ] = SIG_DISP_Stop,
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[SIGTSTP ] = SIG_DISP_Stop,
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[SIGCONT ] = SIG_DISP_Cont,
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[SIGTTIN ] = SIG_DISP_Stop,
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[SIGTTOUT ] = SIG_DISP_Stop,
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[SIGTTOU ] = SIG_DISP_Stop,
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[SIGVTALRM ] = SIG_DISP_Term,
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[SIGPROF ] = SIG_DISP_Term,
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[SIGXCPU ] = SIG_DISP_Core,
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[SIGXFSZ ] = SIG_DISP_Core,
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[SIGWAITING ] = SIG_DISP_Ign,
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[SIGDIAF ] = SIG_DISP_Term,
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[SIGHATE ] = SIG_DISP_Ign,
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[SIGWINEVENT] = SIG_DISP_Ign,
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[SIGCAT ] = SIG_DISP_Ign,
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};
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#define shift_signal(signum) (1ULL << signum)
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/**
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* @brief If a system call returned -ERESTARTSYS, restart it.
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*
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* Called by both @c handle_signal and @c return_from_signal_handler depending
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* on how the signal was handled.
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*
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* @param r Registers after restoration from signal return.
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*/
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static void maybe_restart_system_call(struct regs * r, int signum) {
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if (signum < 0 || signum >= NUMSIGNALS) return;
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if (this_core->current_process->interrupted_system_call && arch_syscall_number(r) == -ERESTARTSYS) {
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if (sig_defaults[signum] == SIG_DISP_Cont || (this_core->current_process->signals[signum].flags & SA_RESTART)) {
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arch_syscall_return(r, this_core->current_process->interrupted_system_call);
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this_core->current_process->interrupted_system_call = 0;
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syscall_handler(r);
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} else {
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this_core->current_process->interrupted_system_call = 0;
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arch_syscall_return(r, -EINTR);
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}
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}
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}
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#define PENDING (this_core->current_process->pending_signals & ((~this_core->current_process->blocked_signals) | shift_signal(SIGSTOP) | shift_signal(SIGKILL)))
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/**
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* @brief Examine the pending signal and perform an appropriate action.
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*
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* This is called by @c process_check_signals below. It should not be called
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* directly by other parts of the kernel. Previously, it was called through
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* process switching...
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*
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* When a signal handler is called, this does not return. The userspace
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* process is resumed in the signal handler context, and any future calls
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* into the kernel are "from scratch".
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*
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* @param proc should be the current active process, which should generally
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* always be this_core->current_process.
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* @param sig is the signal node from the pending queue. Currently, this
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* just contains the signal number and nothing else. It used to
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* also contain the handler to call, but that led to TOCTOU bugs.
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* @param r Userspace registers at time of signal entry. This gets passed
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* forward to @c arch_enter_signal_handler
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* @returns 0 if another signal needs to be handled, 1 otherwise.
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*/
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int handle_signal(process_t * proc, int signum, struct regs *r) {
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struct signal_config config = proc->signals[signum];
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/* Are we being traced? */
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if (this_core->current_process->flags & PROC_FLAG_TRACE_SIGNALS) {
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signum = ptrace_signal(signum, 0);
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}
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if (proc->flags & PROC_FLAG_FINISHED) {
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return 1;
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}
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if (signum == 0 || signum >= NUMSIGNALS) {
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goto _ignore_signal;
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}
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if (!config.handler) {
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char dowhat = sig_defaults[signum];
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if (dowhat == SIG_DISP_Term || dowhat == SIG_DISP_Core) {
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task_exit(((128 + signum) << 8) | signum);
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__builtin_unreachable();
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} else if (dowhat == SIG_DISP_Stop) {
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__sync_or_and_fetch(&this_core->current_process->flags, PROC_FLAG_SUSPENDED);
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this_core->current_process->status = 0x7F | (signum << 8) | 0xFF0000;
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process_t * parent = process_get_parent((process_t *)this_core->current_process);
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if (parent && !(parent->flags & PROC_FLAG_FINISHED)) {
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wakeup_queue(parent->wait_queue);
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}
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do {
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switch_task(0);
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} while (!PENDING);
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return 0; /* Return and handle another */
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} else if (dowhat == SIG_DISP_Cont) {
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/* Continue doesn't actually do anything different at this stage. */
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goto _ignore_signal;
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}
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goto _ignore_signal;
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}
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/* If the handler value is 1 we treat it as IGN. */
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if (config.handler == 1) goto _ignore_signal;
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if (config.flags & SA_RESETHAND) {
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proc->signals[signum].handler = 0;
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}
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arch_enter_signal_handler(config.handler, signum, r);
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return 1; /* Should not be reachable */
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_ignore_signal:
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/* we still need to check if we need to restart something */
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maybe_restart_system_call(r, signum);
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return !PENDING;
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}
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/**
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* @brief Deliver a signal to another process.
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*
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* Called by both system calls like @c kill as well as by some things
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* that want to trigger SIGSEGV, SIGPIPE, and so on.
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*
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* @param process PID to deliver to. Must be a single PID, not a group specifier.
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* @param signal Signal number to deliver.
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* @param force_root If the current process isn't root, it can't send signals to
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* processes owned by other users, which means we can't send soft
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* signals as part operations like SIGPIPE or SIGCHLD. Kernel callers
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* can use this parameter to skip this check.
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* @returns General status, should be suitable for sys_kill return value.
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*/
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int send_signal(pid_t process, int signal, int force_root) {
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process_t * receiver = process_from_pid(process);
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if (!receiver) return -ESRCH;
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if (!force_root && receiver->user != this_core->current_process->user && this_core->current_process->user != USER_ROOT_UID &&
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!(signal == SIGCONT && receiver->session == this_core->current_process->session)) return -EPERM;
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if (receiver->flags & PROC_FLAG_IS_TASKLET) return -EPERM;
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if (signal >= NUMSIGNALS || signal < 0) return -EINVAL;
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if (receiver->flags & PROC_FLAG_FINISHED) return -ESRCH;
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if (signal == 0) return 0;
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int awaited = receiver->awaited_signals & shift_signal(signal);
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int ignored = !receiver->signals[signal].handler && !sig_defaults[signal];
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int blocked = (receiver->blocked_signals & shift_signal(signal)) && signal != SIGKILL && signal != SIGSTOP;
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/* sigcont always unsuspends */
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if (sig_defaults[signal] == SIG_DISP_Cont && (receiver->flags & PROC_FLAG_SUSPENDED)) {
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__sync_and_and_fetch(&receiver->flags, ~(PROC_FLAG_SUSPENDED));
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receiver->status = 0;
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}
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/* Do nothing if the signal is not being waited for or blocked and the default disposition is to ignore. */
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if (!awaited && !blocked && ignored) return 0;
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/* Mark the signal for delivery. */
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spin_lock(sig_lock);
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receiver->pending_signals |= shift_signal(signal);
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spin_unlock(sig_lock);
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/* If the signal is blocked and not being awaited, end here. */
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if (blocked && !awaited) return 0;
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/* Informs any blocking events that the process has been interrupted
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* by a signal, which should trigger those blocking events to complete
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* and potentially return -EINTR or -ERESTARTSYS */
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process_awaken_signal(receiver);
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/* Schedule processes awoken by signals to be run. Unless they're us, we'll
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* jump to the signal handler as part of returning from this call. */
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if (receiver != this_core->current_process && !process_is_ready(receiver)) {
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make_process_ready(receiver);
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}
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return 0;
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}
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/**
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* @brief Send a signal to multiple processes.
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*
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* Similar to @c send_signal but for when a negative PID needs to be used.
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*
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* @param group The group process ID. Positive PID, not negative.
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* @param signal Signal number to deliver.
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* @param force_root See explanation in @c send_signal
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* @returns 1 if something was signalled, 0 if there were no valid recipients.
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*/
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int group_send_signal(pid_t group, int signal, int force_root) {
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int kill_self = 0;
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int killed_something = 0;
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if (signal < 0) return 0;
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foreach(node, process_list) {
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process_t * proc = node->value;
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if (proc->group == proc->id && proc->job == group) {
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/* Only thread group leaders */
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if (proc->group == this_core->current_process->group) {
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kill_self = 1;
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} else {
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if (send_signal(proc->group, signal, force_root) == 0) {
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killed_something = 1;
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}
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}
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}
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}
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if (kill_self) {
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if (send_signal(this_core->current_process->group, signal, force_root) == 0) {
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killed_something = 1;
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}
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}
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return !!killed_something;
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}
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/**
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* @brief Examine the signal delivery queue of the current process, and handle signals.
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*
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* Should be called before a userspace return would happen. If a signal handler is to be
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* run in userspace, then process_check_signals will not return, similar to exec.
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*
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* @param r Userspace registers before signal entry.
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*/
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void process_check_signals(struct regs * r) {
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_tryagain:
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spin_lock(sig_lock);
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if (this_core->current_process && !(this_core->current_process->flags & PROC_FLAG_FINISHED)) {
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/* Set an pending signals that were previously blocked */
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sigset_t active_signals = PENDING;
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int signal = 0;
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while (active_signals && signal < NUMSIGNALS) {
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if (active_signals & 1) {
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this_core->current_process->pending_signals &= ~shift_signal(signal);
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spin_unlock(sig_lock);
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if (handle_signal((process_t*)this_core->current_process, signal, r)) return;
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goto _tryagain;
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}
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active_signals >>= 1;
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signal++;
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}
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}
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spin_unlock(sig_lock);
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}
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/**
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* @brief Restore pre-signal context and possibly restart system calls.
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*
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* To be called by the platform's fault handler when it determines that
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* a signal handler return has been triggered. Calls platform code to restore
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* the previous userspace context (before the signal) from the userspace stack
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* and restarts an interrupted system call if there was one.
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*
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* @param r Registers at fault, passed to platform code for restoration and
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* then to @c maybe_restart_system_call to handle system call restarts.
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*/
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void return_from_signal_handler(struct regs *r) {
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int signum = arch_return_from_signal_handler(r);
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if (PENDING) {
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process_check_signals(r);
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}
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maybe_restart_system_call(r,signum);
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}
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/**
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* @brief Synchronously wait for specified signals to become pending.
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*
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* The signals in @c awaited are set as the current "awaited set". Delivery
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* of these signals will ignore the blocked and ignored states and always
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* result in the process be awoken with the signal marked pending if it is
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* sleeping. When the process awakens from @c switch_task the awaiting set
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* will be cleared.
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*
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* If no unblocked signal is pending and an awaited, blocked signal is pending,
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* its signal number will be placed in @p sig and it will be unmarked as
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* pending, returning 0. If a unblocked signal is received, @c -EINTR is
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* returned, and under normal circumstances the caller should raise this
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* return status up and allow normal signal handling to occur.
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*
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* Otherwise, if the process is reawoken by some other means and no unblocked
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* signals or awaited signals are pending, it will apply the awaited set and
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* sleep again. This will repeat until either of these conditions are met.
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*
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* If a signal specified in @p awaited is not currently blocked, but is pending
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* upon entering signal_await, it will be marked as not pending and the call
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* will return immediately; if an unblocked signal is not pending, it will not
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* be awaited: signal_await will return with -EINTR.
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*
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* @param awaited Signals to wait for, should all be blocked by caller.
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* @param sig Will be set to the awaited signal, if one arrives.
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* @returns 0 if an awaited signal arrives, -EINTR if another signal arrives.
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*/
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int signal_await(sigset_t awaited, int * sig) {
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do {
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sigset_t maybe = awaited & this_core->current_process->pending_signals;
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if (maybe) {
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int signal = 0;
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while (maybe && signal < NUMSIGNALS) {
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if (maybe & 1) {
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spin_lock(sig_lock);
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this_core->current_process->pending_signals &= ~shift_signal(signal);
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*sig = signal;
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spin_unlock(sig_lock);
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return 0;
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}
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maybe >>= 1;
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signal++;
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}
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}
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/* Set awaited signals */
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this_core->current_process->awaited_signals = awaited;
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/* Sleep */
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switch_task(0);
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/* Unset awaited signals. */
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this_core->current_process->awaited_signals = 0;
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} while (!PENDING);
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return -EINTR;
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}
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