/* * The ToAru Sample Game */ #include #include #include #include #include DEFN_SYSCALL1(kbd_mode, 12, int); DEFN_SYSCALL0(kbd_get, 13); int main(int argc, char ** argv) { syscall_kbd_mode(1); int playing = 1; while (playing) { char ch = 0; ch = syscall_kbd_get(); if (ch) { printf("Pressed key %d\n", ch); } } syscall_kbd_mode(0); return 0; }