/* * clock-win * * Windowed Clock Application * * Creates a window that displays an analog clock. */ #include #include #include #include struct timeval { unsigned int tv_sec; unsigned int tv_usec; }; #define PI 3.14159265 #include #include FT_FREETYPE_H #include FT_CACHE_H #include "lib/window.h" #include "lib/graphics.h" #include "lib/decorations.h" sprite_t * sprites[128]; sprite_t alpha_tmp; uint16_t win_width; uint16_t win_height; window_t * window; gfx_context_t * w_ctx; int center_x(int x) { return (win_width - x) / 2; } int center_y(int y) { return (win_height - y) / 2; } void init_sprite(int i, char * filename, char * alpha) { sprites[i] = malloc(sizeof(sprite_t)); load_sprite(sprites[i], filename); if (alpha) { sprites[i]->alpha = 1; load_sprite(&alpha_tmp, alpha); sprites[i]->masks = alpha_tmp.bitmap; } else { sprites[i]->alpha = 0; } sprites[i]->blank = 0x0; } int32_t min(int32_t a, int32_t b) { return (a < b) ? a : b; } int32_t max(int32_t a, int32_t b) { return (a > b) ? a : b; } void draw(int secs) { struct tm * timeinfo = localtime((time_t *)&secs); #if 0 printf("Hour: %d\n", timeinfo->tm_hour); printf("Min: %d\n", timeinfo->tm_min); printf("Sec: %d\n", timeinfo->tm_sec); #endif draw_fill(w_ctx, rgb(255,255,255)); { int r1 = win_width * 3 / 7; int r2 = win_width / 2; for (int val = 0; val < 12; val += 1) { double _val = (float)val / 12.0; _val *= 2.0 * PI; draw_line(w_ctx, decor_left_width + win_width / 2 + r1 * sin(_val), decor_left_width + win_width / 2 + r2 * sin(_val), decor_top_height + win_width / 2 - r1 * cos(_val), decor_top_height + win_width / 2 - r2 * cos(_val), rgb(0,0,0)); } } { /* Hours */ double val = timeinfo->tm_hour; val += (double)timeinfo->tm_min / 60.0; if (val > 12.0) val -= 12.0; val /= 12.0; val *= 2.0 * PI; int radius = win_width * 1 / 4; int left = win_width / 2 + radius * sin(val); int top = win_width / 2 - radius * cos(val); uint32_t color = rgb(0,0,0); draw_line_thick(w_ctx, decor_left_width + win_width / 2, decor_left_width + left, decor_top_height + win_width / 2, decor_top_height + top, color, 2); } { /* Minutes */ double val = timeinfo->tm_min; val += (double)timeinfo->tm_sec / 60.0; val /= 60.0; val *= 2.0 * PI; int radius = win_width * 3 / 7; int left = win_width / 2 + radius * sin(val); int top = win_width / 2 - radius * cos(val); uint32_t color = rgb(0,0,0); draw_line_thick(w_ctx, decor_left_width + win_width / 2, decor_left_width + left, decor_top_height + win_width / 2, decor_top_height + top, color, 1); } { /* Seconds */ double val = timeinfo->tm_sec; val /= 60.0; val *= 2.0 * PI; int radius = win_width * 3 / 7; int left = win_width / 2 + radius * sin(val); int top = win_width / 2 - radius * cos(val); uint32_t color = rgb(255,0,0); draw_line(w_ctx, decor_left_width + win_width / 2, decor_left_width + left, decor_top_height + win_width / 2, decor_top_height + top, color); } render_decorations(window, w_ctx, "Clock"); flip(w_ctx); } void resize_callback(window_t * win) { win_width = win->width; win_height = win->height; reinit_graphics_window(w_ctx, window); } int main (int argc, char ** argv) { setup_windowing(); int left = 100; int top = 100; int width = 200; int height = 200; win_width = width; win_height = height; resize_window_callback = resize_callback; /* Do something with a window */ window = window_create(left, top, width + decor_width(), height + decor_height()); w_ctx = init_graphics_window_double_buffer(window); init_decorations(); struct timeval now; int last = 0; while (1) { syscall_gettimeofday(&now, NULL); //time(NULL); if (now.tv_sec != last) { last = now.tv_sec; draw(last); } char ch = 0; w_keyboard_t * kbd; do { kbd = poll_keyboard_async(); if (kbd != NULL) { ch = kbd->key; free(kbd); } } while (kbd != NULL); if (ch == 'q') { goto done; break; } syscall_yield(); } done: teardown_windowing(); return 0; }