/** * @file lib/decor-fancy.c * @brief "Fancy" decoration theme; the default. * * This is based on an old GTK theme I used to use back in ~2010. * * @copyright * This file is part of ToaruOS and is released under the terms * of the NCSA / University of Illinois License - see LICENSE.md * Copyright (C) 2016-2021 K. Lange */ #include #include #include #include #include #include #define TTK_FANCY_PATH "/usr/share/ttk/fancy/" #define TITLEBAR_HEIGHT 33 #define BASE_SIZE 10 #define TOTAL_SCALE 1 #define OUTER_SIZE 6 /* Color for the extra border lines drawn in tiled mode. */ #define BORDER_COLOR rgb(62,62,62) /* Button and title colors */ #define ACTIVE_COLOR rgb(226,226,226) #define INACTIVE_COLOR rgb(147,147,147) static int u_height = TITLEBAR_HEIGHT * TOTAL_SCALE; static int ul_width = BASE_SIZE * TOTAL_SCALE; static int ur_width = BASE_SIZE * TOTAL_SCALE; static int ml_width = BASE_SIZE * TOTAL_SCALE; static int mr_width = BASE_SIZE * TOTAL_SCALE; static int l_height = BASE_SIZE * TOTAL_SCALE; static int ll_width = BASE_SIZE * TOTAL_SCALE; static int lr_width = BASE_SIZE * TOTAL_SCALE; static struct TT_Font * _tt_font = NULL; #define BUTTON_CLOSE 0 #define BUTTON_MAXIMIZE 1 #define BUTTON_MINIMIZE 2 #define BUTTON_UNMAXIMIZE 3 #define ACTIVE 4 #define INACTIVE 13 static sprite_t * sprites[22]; #define TEXT_OFFSET ((window->decorator_flags & DECOR_FLAG_TILED) ? 5 : 10) #define BUTTON_OFFSET ((window->decorator_flags & DECOR_FLAG_TILED) ? 5 : 0) /** * Replaces an old graphics API function from the * very early days of ToaruOS... */ static void init_sprite(int id, char * path) { sprites[id] = malloc(sizeof(sprite_t)); load_sprite(sprites[id], path); } /** * Make a new sprite by cropping down @p from. */ static sprite_t * sprite_crop(sprite_t * from, int x, int y, int w, int h) { sprite_t * dest = create_sprite(w,h,ALPHA_EMBEDDED); gfx_context_t * sctx = init_graphics_sprite(dest); draw_fill(sctx, rgba(0,0,0,0)); draw_sprite(sctx, from, -x, -y); free(sctx); return dest; } /** * Chop up a spritesheet into edge/corner pieces. */ static void create_borders_from_spritesheet(int spriteIndex, const char * path) { sprite_t tmp; load_sprite(&tmp, path); int um_width = 1; /* These need to always be 1... tmp.width - ul_width - ur_width; */ int m_height = 1; /* These need to always be 1... tmp.height - u_height - l_height; */ int lm_width = 1; /* These need to always be 1... tmp.width - ll_width - lr_width; */ int c = ul_width; int r = tmp.width - ur_width; int m = u_height; int l = tmp.height - l_height; sprites[spriteIndex + 0] = sprite_crop(&tmp, 0, 0, ul_width, u_height); sprites[spriteIndex + 1] = sprite_crop(&tmp, c, 0, um_width, u_height); sprites[spriteIndex + 2] = sprite_crop(&tmp, r, 0, ur_width, u_height); sprites[spriteIndex + 3] = sprite_crop(&tmp, 0, m, ml_width, m_height); sprites[spriteIndex + 4] = sprite_crop(&tmp, r, m, mr_width, m_height); sprites[spriteIndex + 5] = sprite_crop(&tmp, 0, l, ll_width, l_height); sprites[spriteIndex + 6] = sprite_crop(&tmp, c, l, lm_width, l_height); sprites[spriteIndex + 7] = sprite_crop(&tmp, r, l, lr_width, l_height); free(tmp.bitmap); } static int get_bounds_fancy(yutani_window_t * window, struct decor_bounds * bounds) { if (window == NULL || !(window->decorator_flags & DECOR_FLAG_TILED)) { bounds->top_height = TITLEBAR_HEIGHT * TOTAL_SCALE; bounds->bottom_height = OUTER_SIZE * TOTAL_SCALE; bounds->left_width = OUTER_SIZE * TOTAL_SCALE; bounds->right_width = OUTER_SIZE * TOTAL_SCALE; } else { /* Any "exposed" edge gets an extra pixel. */ bounds->top_height = 27 * TOTAL_SCALE + !(window->decorator_flags & DECOR_FLAG_TILE_UP); bounds->bottom_height = !(window->decorator_flags & DECOR_FLAG_TILE_DOWN); bounds->left_width = !(window->decorator_flags & DECOR_FLAG_TILE_LEFT); bounds->right_width = !(window->decorator_flags & DECOR_FLAG_TILE_RIGHT); } bounds->width = bounds->left_width + bounds->right_width; bounds->height = bounds->top_height + bounds->bottom_height; return 0; } #define BUTTON_PAD 5 static void render_decorations_fancy(yutani_window_t * window, gfx_context_t * ctx, char * title, int decors_active) { int width = window->width; int height = window->height; struct decor_bounds bounds; get_bounds_fancy(window, &bounds); for (int j = 0; j < (int)bounds.top_height; ++j) { for (int i = 0; i < width; ++i) { GFX(ctx,i,j) = 0; } } decors_active = (decors_active == DECOR_INACTIVE) ? INACTIVE : ACTIVE; if ((window->decorator_flags & DECOR_FLAG_TILED)) { for (int i = 0; i < width; ++i) { draw_sprite(ctx, sprites[decors_active + 1], i, -6 * TOTAL_SCALE + !(window->decorator_flags & DECOR_FLAG_TILE_UP)); } uint32_t clear_color = BORDER_COLOR; if (!(window->decorator_flags & DECOR_FLAG_TILE_DOWN)) { /* Draw bottom line */ for (int i = 0; i < (int)window->width; ++i) { GFX(ctx,i,window->height-1) = clear_color; } } if (!(window->decorator_flags & DECOR_FLAG_TILE_LEFT)) { /* Draw left line */ for (int i = 0; i < (int)window->height; ++i) { GFX(ctx,0,i) = clear_color; } } if (!(window->decorator_flags & DECOR_FLAG_TILE_RIGHT)) { /* Draw right line */ for (int i = 0; i < (int)window->height; ++i) { GFX(ctx,window->width-1,i) = clear_color; } } } else { uint32_t clear_color = 0x000000; for (int j = (int)bounds.top_height; j < height - (int)bounds.bottom_height; ++j) { for (int i = 0; i < (int)bounds.left_width; ++i) { GFX(ctx,i,j) = clear_color; } for (int i = width - (int)bounds.right_width; i < width; ++i) { GFX(ctx,i,j) = clear_color; } } for (int j = height - (int)bounds.bottom_height; j < height; ++j) { for (int i = 0; i < width; ++i) { GFX(ctx,i,j) = clear_color; } } draw_sprite(ctx, sprites[decors_active + 0], 0, 0); for (int i = 0; i < width - (ul_width + ur_width); ++i) { draw_sprite(ctx, sprites[decors_active + 1], i + ul_width, 0); } draw_sprite(ctx, sprites[decors_active + 2], width - ur_width, 0); for (int i = 0; i < height - (u_height + l_height); ++i) { draw_sprite(ctx, sprites[decors_active + 3], 0, i + u_height); draw_sprite(ctx, sprites[decors_active + 4], width - mr_width, i + u_height); } draw_sprite(ctx, sprites[decors_active + 5], 0, height - l_height); for (int i = 0; i < width - (ll_width + lr_width); ++i) { draw_sprite(ctx, sprites[decors_active + 6], i + ll_width, height - l_height); } draw_sprite(ctx, sprites[decors_active + 7], width - lr_width, height - l_height); } #define EXTRA_SPACE 120 uint32_t title_color = (decors_active == ACTIVE) ? ACTIVE_COLOR : INACTIVE_COLOR; int buttons_width = (!(window->decorator_flags & DECOR_FLAG_NO_MAXIMIZE)) ? 72 : 28; int usable_width = width - bounds.width - (2 * buttons_width + 10) * TOTAL_SCALE; tt_set_size(_tt_font, 12 * TOTAL_SCALE); int title_width = tt_string_width(_tt_font, title); if (title_width > usable_width) { usable_width += buttons_width * TOTAL_SCALE; if (usable_width > 0) { char * tmp_title = tt_ellipsify(title, 12 * TOTAL_SCALE, _tt_font, usable_width, &title_width); int title_offset = bounds.left_width + 10 * TOTAL_SCALE; tt_draw_string(ctx, _tt_font, title_offset, (TEXT_OFFSET + 14) * TOTAL_SCALE, tmp_title, title_color); free(tmp_title); } } else { int title_offset = buttons_width * TOTAL_SCALE + bounds.left_width + 10 * TOTAL_SCALE + (usable_width / 2) - (title_width / 2); tt_draw_string(ctx, _tt_font, title_offset, (TEXT_OFFSET + 14) * TOTAL_SCALE, title, title_color); } uint32_t h_color = rgb(100,100,100); uint32_t i_color = (decor_hover_window == window && decor_hover_button) ? ACTIVE_COLOR : title_color; if (width + (BUTTON_OFFSET - 28) * TOTAL_SCALE > bounds.left_width) { if (decor_hover_window == window && decor_hover_button == DECOR_CLOSE) { draw_rounded_rectangle(ctx, width + (BUTTON_OFFSET - 28 - BUTTON_PAD) * TOTAL_SCALE, (16 - BUTTON_OFFSET - BUTTON_PAD) * TOTAL_SCALE, 8 + BUTTON_PAD * 2, 8 + BUTTON_PAD * 2, 4, h_color); } draw_sprite_alpha_paint(ctx, sprites[BUTTON_CLOSE], width + (BUTTON_OFFSET - 28) * TOTAL_SCALE, (16 - BUTTON_OFFSET) * TOTAL_SCALE, 1.0, i_color); if (width + (BUTTON_OFFSET - 50) * TOTAL_SCALE > bounds.left_width) { if (!(window->decorator_flags & DECOR_FLAG_NO_MAXIMIZE)) { if (decor_hover_window == window && decor_hover_button == DECOR_MAXIMIZE) { draw_rounded_rectangle(ctx, width + (BUTTON_OFFSET - 50 - BUTTON_PAD) * TOTAL_SCALE, (16 - BUTTON_OFFSET - BUTTON_PAD) * TOTAL_SCALE, 8 + BUTTON_PAD * 2, 8 + BUTTON_PAD * 2, 4, h_color); } draw_sprite_alpha_paint(ctx, sprites[(window->decorator_flags & DECOR_FLAG_TILED) ? BUTTON_UNMAXIMIZE : BUTTON_MAXIMIZE], width + (BUTTON_OFFSET - 50) * TOTAL_SCALE, (16 - BUTTON_OFFSET) * TOTAL_SCALE, 1.0, i_color); if (width + (BUTTON_OFFSET - 72) * TOTAL_SCALE > bounds.left_width) { if (decor_hover_window == window && decor_hover_button == DECOR_MINIMIZE) { draw_rounded_rectangle(ctx, width + (BUTTON_OFFSET - 72 - BUTTON_PAD) * TOTAL_SCALE, (16 - BUTTON_OFFSET - BUTTON_PAD) * TOTAL_SCALE, 8 + BUTTON_PAD * 2, 8 + BUTTON_PAD * 2, 4, h_color); } draw_sprite_alpha_paint(ctx, sprites[BUTTON_MINIMIZE], width + (BUTTON_OFFSET - 72) * TOTAL_SCALE, (16 - BUTTON_OFFSET) * TOTAL_SCALE, 1.0, i_color); } } } } } static int check_button_press_fancy(yutani_window_t * window, int x, int y) { if (y >= (16 - BUTTON_OFFSET - BUTTON_PAD) * TOTAL_SCALE && y <= (16 - BUTTON_OFFSET + 8 + BUTTON_PAD) * TOTAL_SCALE ) { if (x >= (int)window->width + (BUTTON_OFFSET - 28 - BUTTON_PAD) * TOTAL_SCALE && x <= (int)window->width + (BUTTON_OFFSET - 28 + 8 + BUTTON_PAD) * TOTAL_SCALE) { return DECOR_CLOSE; } if (!(window->decorator_flags & DECOR_FLAG_NO_MAXIMIZE)) { if (x >= (int)window->width + (BUTTON_OFFSET - 50 - BUTTON_PAD) * TOTAL_SCALE && x <= (int)window->width + (BUTTON_OFFSET - 50 + 8 + BUTTON_PAD) * TOTAL_SCALE) { return DECOR_MAXIMIZE; } if (x >= (int)window->width + (BUTTON_OFFSET - 72 - BUTTON_PAD) * TOTAL_SCALE && x <= (int)window->width + (BUTTON_OFFSET - 72 + 8 + BUTTON_PAD) * TOTAL_SCALE) { return DECOR_MINIMIZE; } } if (x >= (int)window->width + (BUTTON_OFFSET - 72 - BUTTON_PAD) * TOTAL_SCALE && x <= (int)window->width + (BUTTON_OFFSET - 28 + 8 + BUTTON_PAD) * TOTAL_SCALE) { return DECOR_OTHER; } } return 0; } void decor_init() { init_sprite(BUTTON_CLOSE, TTK_FANCY_PATH "button-close.png"); init_sprite(BUTTON_MAXIMIZE, TTK_FANCY_PATH "button-maximize.png"); init_sprite(BUTTON_MINIMIZE, TTK_FANCY_PATH "button-minimize.png"); init_sprite(BUTTON_UNMAXIMIZE, TTK_FANCY_PATH "button-unmaximize.png"); create_borders_from_spritesheet(ACTIVE, TTK_FANCY_PATH "borders-active.png"); create_borders_from_spritesheet(INACTIVE, TTK_FANCY_PATH "borders-inactive.png"); decor_render_decorations = render_decorations_fancy; decor_check_button_press = check_button_press_fancy; decor_get_bounds = get_bounds_fancy; _tt_font = tt_font_from_shm("sans-serif.bold"); }