/* * shmcrash * Like shmcrash2, except it's not #2! */ #include #include #include #include #include #include #include int main_server(volatile char *shm); int main_client(volatile char *shm); int main (int argc, char ** argv) { if (argc < 2) { fprintf(stderr, "%s: expected argument\n", argv[0]); return 1; } printf("(This should fork and the child process (but not the parent) should segfault)\n"); size_t size = 27; volatile char * shm = (char *)syscall_shm_obtain(argv[1], &size); if (shm == NULL) { return 1; } int pid = getpid(); uint32_t f = fork(); if (getpid() != pid) { // Child: client return main_client(shm); } else { // Parent: server return main_server(shm); } return 0; } int main_server(volatile char *shm) { char c; volatile char *s; /* * Now put some things into the memory for the * other process to read. */ s = shm; for (c = 'a'; c <= 'z'; c++) *s++ = c; *s = '\0'; /* * Finally, we wait until the other process * changes the first character of our memory * to '*', indicating that it has read what * we put there. */ while (*shm != '*') {} return 0; } int main_client(volatile char *shm) { int shmid; volatile char *s; /* * Now read what the server put in the memory. */ while (*shm != 'a'); for (s = shm; *s != '\0'; s++) printf("%c", *s); printf("\n"); /* * Finally, change the first character of the * segment to '*', indicating we have read * the segment. */ *shm = '*'; return 0; }