/* vim: tabstop=4 shiftwidth=4 noexpandtab * * Panel * * Provides a graphical panel with a clock, and * hopefully more things in the future. */ #include #include #include #include #include #include "lib/utf8decode.h" #include #include FT_FREETYPE_H #include FT_CACHE_H #include "lib/window.h" #include "lib/graphics.h" sprite_t * sprites[128]; sprite_t alpha_tmp; FT_Library library; FT_Face face; FT_Face face_extra; FT_GlyphSlot slot; FT_UInt glyph_index; uint16_t win_width; uint16_t win_height; gfx_context_t * ctx; int center_x(int x) { return (win_width - x) / 2; } int center_y(int y) { return (win_height - y) / 2; } void init_sprite(int i, char * filename, char * alpha) { sprites[i] = malloc(sizeof(sprite_t)); load_sprite(sprites[i], filename); if (alpha) { sprites[i]->alpha = 1; load_sprite(&alpha_tmp, alpha); sprites[i]->masks = alpha_tmp.bitmap; } else { sprites[i]->alpha = ALPHA_OPAQUE; } } void init_sprite_png(int i, char * filename) { sprites[i] = malloc(sizeof(sprite_t)); load_sprite_png(sprites[i], filename); } void draw_char(FT_Bitmap * bitmap, int x, int y, uint32_t fg) { int i, j, p, q; int x_max = x + bitmap->width; int y_max = y + bitmap->rows; for (j = y, q = 0; j < y_max; j++, q++) { for ( i = x, p = 0; i < x_max; i++, p++) { GFX(ctx, i,j) = alpha_blend(GFX(ctx, i,j),fg,rgb(bitmap->buffer[q * bitmap->width + p],0,0)); } } } static void draw_string(int x, int y, uint32_t fg, char * string) { slot = face->glyph; int pen_x = x, pen_y = y, i = 0; int len = strlen(string); int error; for (i = 0; i < len; ++i) { FT_UInt glyph_index; glyph_index = FT_Get_Char_Index( face, string[i]); error = FT_Load_Glyph(face, glyph_index, FT_LOAD_DEFAULT); if (error) { printf("Error loading glyph for '%c'\n", string[i]); continue; } slot = (face)->glyph; if (slot->format == FT_GLYPH_FORMAT_OUTLINE) { error = FT_Render_Glyph((face)->glyph, FT_RENDER_MODE_NORMAL); if (error) { printf("Error rendering glyph for '%c'\n", string[i]); continue; } } draw_char(&slot->bitmap, pen_x + slot->bitmap_left, pen_y - slot->bitmap_top, fg); pen_x += slot->advance.x >> 6; pen_y += slot->advance.y >> 6; } } int wstrlen(uint16_t * s) { int i = 0; while (s[i] != 0) { ++i; } return i; } static void draw_string_wide(int x, int y, uint32_t fg, uint16_t * string) { slot = face->glyph; int pen_x = x, pen_y = y, i = 0; int len = wstrlen(string); int error; for (i = 0; i < len; ++i) { FT_UInt glyph_index; glyph_index = FT_Get_Char_Index( face, string[i]); if (glyph_index) { error = FT_Load_Glyph(face, glyph_index, FT_LOAD_DEFAULT); if (error) { printf("Error loading glyph for '%c'\n", string[i]); continue; } slot = (face)->glyph; if (slot->format == FT_GLYPH_FORMAT_OUTLINE) { error = FT_Render_Glyph((face)->glyph, FT_RENDER_MODE_NORMAL); if (error) { printf("Error rendering glyph for '%c'\n", string[i]); continue; } } } else { glyph_index = FT_Get_Char_Index( face_extra, string[i]); error = FT_Load_Glyph(face_extra, glyph_index, FT_LOAD_DEFAULT); if (error) { printf("Error loading glyph for '%c'\n", string[i]); continue; } slot = (face_extra)->glyph; if (slot->format == FT_GLYPH_FORMAT_OUTLINE) { error = FT_Render_Glyph((face_extra)->glyph, FT_RENDER_MODE_NORMAL); if (error) { printf("Error rendering glyph for '%c'\n", string[i]); continue; } } } draw_char(&slot->bitmap, pen_x + slot->bitmap_left, pen_y - slot->bitmap_top, fg); pen_x += slot->advance.x >> 6; pen_y += slot->advance.y >> 6; } } #define FONT_SIZE 14 void _loadDejavu() { char * font; size_t s = 0; int error; font = (char *)syscall_shm_obtain(WINS_SERVER_IDENTIFIER ".fonts.sans-serif", &s); error = FT_New_Memory_Face(library, font, s, 0, &face); error = FT_Set_Pixel_Sizes(face, FONT_SIZE, FONT_SIZE); } void _loadVlgothic() { int error; error = FT_New_Face(library, "/usr/share/fonts/VLGothic.ttf", 0, &face_extra); error = FT_Set_Pixel_Sizes(face_extra, FONT_SIZE, FONT_SIZE); } volatile int _continue = 1; void sig_int(int sig) { printf("Received shutdown signal in panel!\n"); _continue = 0; } void panel_check_click(w_mouse_t * evt) { if (evt->command == WE_MOUSECLICK) { printf("Click!\n"); if (evt->new_x >= win_width - 24 ) { printf("Clicked log-out button. Good bye!\n"); _continue = 0; } } } int main (int argc, char ** argv) { setup_windowing(); int width = wins_globals->server_width; int height = wins_globals->server_height; win_width = width; win_height = height; FT_Init_FreeType(&library); _loadDejavu(); _loadVlgothic(); /* Create the panel */ window_t * panel = window_create(0, 0, width, 24); window_reorder (panel, 0xFFFF); ctx = init_graphics_window_double_buffer(panel); draw_fill(ctx, rgb(0,0,0)); flip(ctx); init_sprite(0, "/usr/share/panel.bmp", NULL); init_sprite_png(1, "/usr/share/icons/panel-shutdown.png"); for (uint32_t i = 0; i < width; i += sprites[0]->width) { draw_sprite(ctx, sprites[0], i, 0); } size_t buf_size = panel->width * panel->height * sizeof(uint32_t); char * buf = malloc(buf_size); memcpy(buf, ctx->backbuffer, buf_size); flip(ctx); struct timeval now; int last = 0; struct tm * timeinfo; char buffer[80]; char _uname[1024]; syscall_kernel_string_XXX(_uname); char * os_version = strstr(_uname, " "); os_version++; char * tmp = strstr(os_version, " "); tmp[0] = 0; /* UTF-8 Strings FTW! */ uint8_t * os_name_ = "とあるOS"; uint8_t final[512]; uint32_t l = snprintf(final, 512, "%s %s", os_name_, os_version); uint8_t *s = final; uint16_t os_name[256] = {0}; uint16_t *o = os_name; uint32_t codepoint; uint32_t state = 0; /* TODO: This should be part of the graphics library (combined with generic text rendering) */ while (*s) { if (!decode(&state, &codepoint, *s)) { *o = (uint16_t)codepoint; o++; } else if (state == UTF8_REJECT) { state = 0; } s++; } o = 0; syscall_signal(2, sig_int); /* Enable mouse */ win_use_threaded_handler(); mouse_action_callback = panel_check_click; while (_continue) { /* Redraw the background by memcpy (super speedy) */ memcpy(ctx->backbuffer, buf, buf_size); syscall_gettimeofday(&now, NULL); //time(NULL); if (now.tv_sec != last) { last = now.tv_sec; timeinfo = localtime((time_t *)&now.tv_sec); strftime(buffer, 80, "%I:%M:%S %p", timeinfo); draw_string(width - 120, 17, rgb(255,255,255), buffer); draw_string_wide(10, 17, rgb(255,255,255), os_name); draw_sprite(ctx, sprites[1], win_width - 23, 1); /* Logout button */ flip(ctx); } syscall_yield(); } teardown_windowing(); return 0; }