/* vim: ts=4 sw=4 noexpandtab * * Signed Distance Field Text Library */ #include #include #include #include #include #include #include #define BASE_WIDTH 50 #define BASE_HEIGHT 50 static sprite_t _font_data_thin; static sprite_t _font_data_bold; static sprite_t _font_data_mono; static sprite_t _font_data_mono_bold; static sprite_t _font_data_mono_oblique; static sprite_t _font_data_mono_bold_oblique; static hashmap_t * _font_cache; static volatile int _sdf_lock = 0; static double gamma = 1.7; struct CharData{ char code; size_t width_bold; size_t width_thin; size_t width_mono; } _char_data[256]; static int loaded = 0; static int offset(int ch) { /* Calculate offset into table above */ return ch; } static char * _font_data = NULL; static size_t _font_data_size = 0; static void load_font(sprite_t * sprite, int font) { uint32_t * _font_data_i = (uint32_t*)_font_data; sprite->width = _font_data_i[font * 3 + 1]; sprite->height = _font_data_i[font * 3 + 2]; int offset = _font_data_i[font * 3 + 3]; sprite->bitmap = (uint32_t *)&_font_data[offset]; sprite->alpha = 0; sprite->masks = NULL; sprite->blank = 0; } __attribute__((constructor)) static void _init_sdf(void) { /* Load the font. */ _font_cache = hashmap_create_int(10); { char tmp[100]; sprintf(tmp, "sys.%s.fonts", getenv("DISPLAY")); _font_data = (char *)syscall_shm_obtain(tmp, &_font_data_size); } load_font(&_font_data_thin, SDF_FONT_THIN); load_font(&_font_data_bold, SDF_FONT_BOLD); load_font(&_font_data_mono, SDF_FONT_MONO); load_font(&_font_data_mono_bold, SDF_FONT_MONO_BOLD); load_font(&_font_data_mono_oblique, SDF_FONT_MONO_OBLIQUE); load_font(&_font_data_mono_bold_oblique, SDF_FONT_MONO_BOLD_OBLIQUE); FILE * fi = fopen("/etc/sdf.conf", "r"); char tmp[1024]; char * s = tmp; for (int i = 0; i < 256; ++i) { _char_data[i].code = i; _char_data[i].width_bold = 25; _char_data[i].width_thin = 20; _char_data[i].width_mono = 25; } while ((s = fgets(tmp, 1024, fi))) { if (strlen(s) < 1) continue; int i = offset(*s); s++; s++; char t = *s; s++; s++; int o = atoi(s); if (t == 'b') { _char_data[i].width_bold = o; } else if (t == 't') { _char_data[i].width_thin = o; } else if (t == 'm') { _char_data[i].width_mono = o; } } fclose(fi); loaded = 1; } static sprite_t * _select_font(int font) { switch (font) { case SDF_FONT_BOLD: return &_font_data_bold; case SDF_FONT_MONO: return &_font_data_mono; case SDF_FONT_MONO_BOLD: return &_font_data_mono_bold; case SDF_FONT_MONO_OBLIQUE: return &_font_data_mono_oblique; case SDF_FONT_MONO_BOLD_OBLIQUE: return &_font_data_mono_bold_oblique; case SDF_FONT_THIN: default: return &_font_data_thin; } } static int _select_width(char ch, int font) { switch (font) { case SDF_FONT_BOLD: return _char_data[(int)ch].width_bold; case SDF_FONT_MONO: case SDF_FONT_MONO_BOLD: case SDF_FONT_MONO_OBLIQUE: case SDF_FONT_MONO_BOLD_OBLIQUE: return _char_data[(int)ch].width_mono; case SDF_FONT_THIN: default: return _char_data[(int)ch].width_thin; } } static int draw_sdf_character(gfx_context_t * ctx, int32_t x, int32_t y, int ch, int size, uint32_t color, sprite_t * tmp, int font, sprite_t * _font_data) { if (ch < 0 || ch > 255) return 0; double scale = (double)size / 50.0; int width = _select_width(ch, font) * scale; int fx = ((BASE_WIDTH * ch) % _font_data->width) * scale; int fy = (((BASE_WIDTH * ch) / _font_data->width) * BASE_HEIGHT) * scale; int height = BASE_HEIGHT * ((double)size / 50.0); /* ignore size */ for (int j = 0; j < height; ++j) { if (y + j < 0) continue; if (y + j >= ctx->height) continue; if (fy+j >= tmp->height) continue; for (int i = 0; i < size; ++i) { /* TODO needs to do bilinear filter */ if (fx+i >= tmp->width) continue; if (x + i < 0) continue; if (x + i >= ctx->width) continue; uint32_t c = SPRITE((tmp), fx+i, fy+j); double dist = (double)_RED(c) / 255.0; double edge0 = 0.75 - gamma * 1.4142 / (double)size; double edge1 = 0.75 + gamma * 1.4142 / (double)size; double a = (dist - edge0) / (edge1 - edge0); if (a < 0.0) a = 0.0; if (a > 1.0) a = 1.0; a = a * a * (3 - 2 * a); GFX(ctx,x+i,y+j) = alpha_blend(GFX(ctx,x+i,y+j), color, rgb(255*a,0,0)); } } return width; } int draw_sdf_string_gamma(gfx_context_t * ctx, int32_t x, int32_t y, const char * str, int size, uint32_t color, int font, double _gamma) { sprite_t * _font_data = _select_font(font); if (!loaded) return 0; double scale = (double)size / 50.0; int scale_height = scale * _font_data->height; sprite_t * tmp; spin_lock(&_sdf_lock); if (!hashmap_has(_font_cache, (void *)(scale_height | (font << 16)))) { tmp = create_sprite(scale * _font_data->width, scale * _font_data->height, ALPHA_OPAQUE); gfx_context_t * t = init_graphics_sprite(tmp); draw_sprite_scaled(t, _font_data, 0, 0, tmp->width, tmp->height); free(t); hashmap_set(_font_cache, (void *)(scale_height | (font << 16)), tmp); } else { tmp = hashmap_get(_font_cache, (void *)(scale_height | (font << 16))); } int32_t out_width = 0; gamma = _gamma; while (*str) { int w = draw_sdf_character(ctx,x,y,*((uint8_t *)str),size,color,tmp,font,_font_data); out_width += w; x += w; str++; } spin_unlock(&_sdf_lock); return out_width; } int draw_sdf_string(gfx_context_t * ctx, int32_t x, int32_t y, const char * str, int size, uint32_t color, int font) { return draw_sdf_string_gamma(ctx,x,y,str,size,color,font,1.7); } static int char_width(char ch, int font) { return _select_width(ch, font); } int draw_sdf_string_width(const char * str, int size, int font) { double scale = (double)size / 50.0; int32_t out_width = 0; while (*str) { int w = char_width(*str,font) * scale; out_width += w; str++; } return out_width; }