/** * @brief Abstractions for text output. * * Tries to provide a common interface to text output for * EFI framebuffer, BIOS VESA framebuffer, and BIOS VGA text mode. * * I don't know why I haven't added a full printf to this. * * A lot of this could be rewritten... * * @copyright * This file is part of ToaruOS and is released under the terms * of the NCSA / University of Illinois License - see LICENSE.md * Copyright (C) 2018-2021 K. Lange */ #include "text.h" #include "util.h" int txt_debug = 0; #ifdef EFI_PLATFORM #include extern EFI_SYSTEM_TABLE *ST; #else #include #endif #include "../apps/terminal-font.h" #define char_height LARGE_FONT_CELL_HEIGHT #define char_width LARGE_FONT_CELL_WIDTH static int offset_x = 0; static int offset_y = 0; static int center_x = 0; static int center_y = 0; static void write_char(int x, int y, int val, int attr); #ifdef EFI_PLATFORM int in_graphics_mode = 1; EFI_GRAPHICS_OUTPUT_PROTOCOL * GOP; static EFI_GUID efi_graphics_output_protocol_guid = {0x9042a9de,0x23dc,0x4a38, {0x96,0xfb,0x7a,0xde,0xd0,0x80,0x51,0x6a}}; int init_graphics() { UINTN count; EFI_HANDLE * handles; EFI_GRAPHICS_OUTPUT_PROTOCOL * gfx; EFI_STATUS status; status = uefi_call_wrapper(ST->BootServices->LocateHandleBuffer, 5, ByProtocol, &efi_graphics_output_protocol_guid, NULL, &count, &handles); if (EFI_ERROR(status)) goto no_graphics; status = uefi_call_wrapper(ST->BootServices->HandleProtocol, 3, handles[0], &efi_graphics_output_protocol_guid, (void **)&gfx); if (EFI_ERROR(status)) goto no_graphics; GOP = gfx; int total_width = GOP->Mode->Info->HorizontalResolution; int total_height = GOP->Mode->Info->VerticalResolution; offset_x = (total_width - 80 * char_width) / 2; offset_y = (total_height - 24 * char_height) / 2; center_x = total_width / 2; center_y = total_height / 2; return 0; no_graphics: return 1; } static void set_point(int x, int y, uint32_t color) { ((uint32_t *)GOP->Mode->FrameBufferBase)[(x + offset_x) + (y + offset_y) * GOP->Mode->Info->PixelsPerScanLine] = color; } void clear_() { x = 0; y = 0; memset((void*)GOP->Mode->FrameBufferBase,0,GOP->Mode->FrameBufferSize); } static void placech(unsigned char c, int x, int y, int attr) { write_char(x * char_width, y * char_height, c, attr); } #else extern uint32_t *vbe_info_fbaddr; extern uint16_t vbe_info_pitch; extern uint16_t vbe_info_width; extern uint16_t vbe_info_height; extern uint8_t vbe_info_bpp; int in_graphics_mode = 0; void init_graphics(void) { if (!vbe_info_width) return; in_graphics_mode = 1; offset_x = (vbe_info_width - 80 * char_width) / 2; offset_y = (vbe_info_height - 24 * char_height) / 2; center_x = vbe_info_width / 2; center_y = vbe_info_height / 2; } static void set_point(int x, int y, uint32_t color) { if (vbe_info_bpp == 24) { *((uint8_t*)vbe_info_fbaddr + (x + offset_x) * 3 + (y + offset_y) * (vbe_info_pitch)) = (color >> 0) & 0xFF; *((uint8_t*)vbe_info_fbaddr + (x + offset_x) * 3 + (y + offset_y) * (vbe_info_pitch) + 1) = (color >> 8) & 0xFF; *((uint8_t*)vbe_info_fbaddr + (x + offset_x) * 3 + (y + offset_y) * (vbe_info_pitch) + 2) = (color >> 16) & 0xFF; } else if (vbe_info_bpp == 32) { vbe_info_fbaddr[(x + offset_x) + (y + offset_y) * (vbe_info_pitch >> 2)] = color; } } static unsigned short * textmemptr = (unsigned short *)0xB8000; static void placech_vga(unsigned char c, int x, int y, int attr) { unsigned short *where; unsigned att = attr << 8; where = textmemptr + (y * 80 + x); *where = c | att; } static void placech(unsigned char c, int x, int y, int attr) { in_graphics_mode ? write_char(x * char_width, y * char_height, c, attr) : placech_vga(c,x,y,attr); } void clear_() { x = 0; y = 0; if (in_graphics_mode) { memset(vbe_info_fbaddr, 0, vbe_info_pitch * vbe_info_height); } else { for (int y = 0; y < 24; ++y) { for (int x = 0; x < 80; ++x) { placech_vga(' ', x, y, 0x00); } } } } #endif static uint32_t term_colors[] = { 0xFF000000, 0xFFCC0000, 0xFF4E9A06, 0xFFC4A000, 0xFF3465A4, 0xFF75507B, 0xFF06989A, 0xFFD3D7CF, 0xFF555753, 0xFFEF2929, 0xFF8AE234, 0xFFFCE94F, 0xFF729FCF, 0xFFAD7FA8, 0xFF34E2E2, 0xFFEEEEEC, }; char vga_to_ansi[] = { 0, 4, 2, 6, 1, 5, 3, 7, 8,12,10,14, 9,13,11,15 }; static void write_char(int x, int y, int val, int attr) { if (val > 128) { val = 4; } uint32_t fg_color = term_colors[vga_to_ansi[attr & 0xF]]; uint32_t bg_color = term_colors[vga_to_ansi[(attr >> 4) & 0xF]]; uint32_t colors[] = {bg_color, fg_color}; uint16_t * c = large_font[val]; for (uint8_t i = 0; i < char_height; ++i) { for (uint8_t j = 0; j < char_width; ++j) { set_point(x+j,y+i,colors[!!(c[i] & (1 << LARGE_FONT_MASK-j))]); } } } int x = 0; int y = 0; int attr = 0x07; void print_(char * str) { while (*str) { if (*str == '\n') { for (; x < 80; ++x) { placech(' ', x, y, attr); } x = 0; y += 1; if (y == 24) { y = 0; } } else { placech(*str, x, y, attr); x++; if (x == 80) { x = 0; y += 1; if (y == 24) { y = 0; } } } str++; } } void move_cursor(int _x, int _y) { x = _x; y = _y; } void set_attr(int _attr) { attr = _attr; } void print_banner(char * str) { if (!str) { for (int i = 0; i < 80; ++i) { placech(' ', i, y, attr); } y++; return; } int len = 0; char *c = str; while (*c) { len++; c++; } int off = (80 - len) / 2; for (int i = 0; i < 80; ++i) { placech((i >= off && i - off < len) ? str[i-off] : ' ', i, y, attr); } y++; } void print_hex_(unsigned int value) { char out[9] = {0}; for (int i = 7; i > -1; i--) { out[i] = "0123456789abcdef"[(value >> (4 * (7 - i))) & 0xF]; } print_(out); } void print_int_(unsigned int value) { if (value == 0) { print_("0"); return; } unsigned int n_width = 1; char tmp[32] = {0}; unsigned int val = value; while (val >= 10UL) { val /= 10UL; n_width++; } int i = n_width; while (i > 0) { tmp[i-1] = (value % 10UL) + '0'; value /= 10UL; i--; } while (i < n_width) { char t[2] = {tmp[i],'\0'}; print_(t); i++; } } static void draw_square(int x, int y, int stage) { for (int _y = 0; _y < 7; ++_y) { unsigned int color_green = 0xB2 - (y * 8 + _y) * 2; unsigned int color_blue = 0xFF; if (stage > 0 && y + 1 != stage) { color_green /= 2; color_blue /= 2; } unsigned int color = 0xFF000000 | (color_green << 8) | color_blue; for (int _x = 0; _x < 7; ++_x) { set_point(center_x - 32 - offset_x + x * 8 + _x, center_y - 32 - offset_y + y * 8 + _y, color); } } } void draw_logo(int stage) { if (!in_graphics_mode) return; uint64_t logo_squares = 0x981818181818FFFFUL; for (int y = 0; y < 8; ++y) { for (int x = 0; x < 8; ++x) { if (logo_squares & (1 << x)) { draw_square(x,y,stage); } } logo_squares >>= 8; } }