/* vim: tabstop=4 shiftwidth=4 noexpandtab * * Decoration Library Headers * */ #pragma once #include "graphics.h" #include "yutani.h" extern uint32_t decor_top_height; extern uint32_t decor_bottom_height; extern uint32_t decor_left_width; extern uint32_t decor_right_width; /* * Render decorations to a window. A buffer pointer is * provided so that you may render in double-buffered mode. * * Run me at least once for each window, and any time you may need to * redraw them. */ extern void render_decorations(yutani_window_t * window, gfx_context_t * ctx, char * title); extern void render_decorations_inactive(yutani_window_t * window, gfx_context_t * ctx, char * title); /* * Used by decoration libraries to set callbacks */ extern void (*decor_render_decorations)(yutani_window_t *, gfx_context_t *, char *, int); extern int (*decor_check_button_press)(yutani_window_t *, int x, int y); /* * Run me once to set things up */ extern void init_decorations(); extern uint32_t decor_width(); extern uint32_t decor_height(); extern int decor_handle_event(yutani_t * yctx, yutani_msg_t * m); /* Callbacks for handle_event */ extern void decor_set_close_callback(void (*callback)(yutani_window_t *)); extern void decor_set_resize_callback(void (*callback)(yutani_window_t *)); /* Responses from handle_event */ #define DECOR_OTHER 1 #define DECOR_CLOSE 2 #define DECOR_RESIZE 3 #define DECOR_ACTIVE 0 #define DECOR_INACTIVE 1