/** * @brief Panel Volume Widget * * Shows an icon indicating the mixer's master volume, * and shows a menu with a volume slider when clicked. */ #include #include #include #include #include #include #include #include #define VOLUME_DEVICE_ID 0 #define VOLUME_KNOB_ID 0 static sprite_t * sprite_volume_mute; static sprite_t * sprite_volume_low; static sprite_t * sprite_volume_med; static sprite_t * sprite_volume_high; static struct MenuList * volume_menu; static long volume_level = 0; static int mixer = -1; static int widget_update_volume(struct PanelWidget * this) { if (mixer == -1) { mixer = open("/dev/mixer", O_RDONLY); } snd_knob_value_t value = {0}; value.device = VOLUME_DEVICE_ID; /* TODO configure this somewhere */ value.id = VOLUME_KNOB_ID; /* TODO this too */ ioctl(mixer, SND_MIXER_READ_KNOB, &value); volume_level = value.val; return 0; } static void set_volume(void) { snd_knob_value_t value = {0}; value.device = VOLUME_DEVICE_ID; /* TODO configure this somewhere */ value.id = VOLUME_KNOB_ID; /* TODO this too */ value.val = volume_level; ioctl(mixer, SND_MIXER_WRITE_KNOB, &value); redraw(); } static void volume_raise(void) { volume_level += 0x10000000; if (volume_level > 0xF0000000) volume_level = 0xFC000000; set_volume(); } static void volume_lower(void) { volume_level -= 0x10000000; if (volume_level < 0x0) volume_level = 0x0; set_volume(); } #define VOLUME_SLIDER_LEFT_PAD 38 #define VOLUME_SLIDER_RIGHT_PAD 14 #define VOLUME_SLIDER_PAD (VOLUME_SLIDER_LEFT_PAD + VOLUME_SLIDER_RIGHT_PAD) #define VOLUME_SLIDER_VERT_PAD 10 #define VOLUME_SLIDER_BALL_RADIUS 8 struct SliderStuff { int level; uint32_t on; uint32_t off; }; uint32_t volume_pattern(int32_t x, int32_t y, double alpha, void * extra) { struct SliderStuff * stuff = extra; if (alpha > 1.0) alpha = 1.0; if (alpha < 0.0) alpha = 0.0; uint32_t color = stuff->off; if (x < stuff->level + VOLUME_SLIDER_LEFT_PAD) { color = stuff->on; } color |= rgba(0,0,0,alpha*255); return premultiply(color); } void _menu_draw_MenuEntry_Slider(gfx_context_t * ctx, struct MenuEntry * self, int offset) { self->offset = offset; draw_sprite_alpha_paint(ctx, sprite_volume_high, 4, offset, 1.0, rgb(0,0,0)); struct SliderStuff stuff; stuff.level = (ctx->width - VOLUME_SLIDER_PAD) * (float)volume_level / (float)0xFC000000; stuff.on = rgba(0,120,220,0); stuff.off = rgba(140,140,140,0); draw_rounded_rectangle_pattern(ctx, /* x */ VOLUME_SLIDER_LEFT_PAD - 4, /* y */ offset + VOLUME_SLIDER_VERT_PAD - 1, /* w */ ctx->width - VOLUME_SLIDER_PAD + 8, /* h */ self->height - 2 * VOLUME_SLIDER_VERT_PAD + 2, 6, volume_pattern, &stuff); stuff.on = rgba(40,160,255,0); stuff.off = rgba(200,200,200,0); draw_rounded_rectangle_pattern(ctx, /* x */ VOLUME_SLIDER_LEFT_PAD - 3, /* y */ offset + VOLUME_SLIDER_VERT_PAD, /* w */ ctx->width - VOLUME_SLIDER_PAD + 6, /* h */ self->height - 2 * VOLUME_SLIDER_VERT_PAD, 5, volume_pattern, &stuff); draw_rounded_rectangle(ctx, /* x */ stuff.level - VOLUME_SLIDER_BALL_RADIUS + VOLUME_SLIDER_LEFT_PAD, /* y */ offset + 12 - VOLUME_SLIDER_BALL_RADIUS, /* w */ VOLUME_SLIDER_BALL_RADIUS * 2, /* h */ VOLUME_SLIDER_BALL_RADIUS * 2, VOLUME_SLIDER_BALL_RADIUS, rgb(140,140,140)); draw_rounded_rectangle(ctx, /* x */ stuff.level - VOLUME_SLIDER_BALL_RADIUS + 1 + VOLUME_SLIDER_LEFT_PAD, /* y */ offset + 12 - VOLUME_SLIDER_BALL_RADIUS + 1, /* w */ VOLUME_SLIDER_BALL_RADIUS * 2 - 2, /* h */ VOLUME_SLIDER_BALL_RADIUS * 2 - 2, VOLUME_SLIDER_BALL_RADIUS - 1, rgb(220,220,220)); } int _menu_mouse_MenuEntry_Slider(struct MenuEntry * self, struct yutani_msg_window_mouse_event * event) { if (event->buttons & YUTANI_MOUSE_BUTTON_LEFT) { /* Figure out where it is */ float level = (float)(event->new_x - VOLUME_SLIDER_LEFT_PAD) / (float)(self->width - VOLUME_SLIDER_PAD); if (level >= 1.0) level = 1.0; if (level <= 0.0) level = 0.0; if (volume_level != level * 0xFC000000) { volume_level = level * 0xFC000000; set_volume(); return 1; } } return 0; } static struct MenuEntryVTable slider_vtable = { .methods = 4, .renderer = _menu_draw_MenuEntry_Slider, .mouse_event = _menu_mouse_MenuEntry_Slider, }; struct MenuEntry * menu_create_slider(void) { struct MenuEntry * out = menu_create_separator(); /* Steal some defaults */ out->_type = -1; /* Special */ out->height = 24; out->rwidth = 200; out->vtable = &slider_vtable; return out; } static int widget_click_volume(struct PanelWidget * this, struct yutani_msg_window_mouse_event * evt) { if (!volume_menu) { volume_menu = menu_create(); volume_menu->flags |= MENU_FLAG_BUBBLE_LEFT; } /* Clear the menu */ while (volume_menu->entries->length) { node_t * node = list_pop(volume_menu->entries); menu_free_entry((struct MenuEntry *)node->value); free(node); } menu_insert(volume_menu, menu_create_slider()); /* TODO Our mixer supports multiple knobs and we could show all of them. */ /* TODO We could also show a nice slider... if we had one... */ if (!volume_menu->window) { panel_menu_show(this, volume_menu); } return 1; } static int widget_draw_volume(struct PanelWidget * this, gfx_context_t * ctx) { uint32_t color = (volume_menu && volume_menu->window) ? HILIGHT_COLOR : ICON_COLOR; if (volume_level < 10) { draw_sprite_alpha_paint(ctx, sprite_volume_mute, 0, 1, 1.0, color); } else if (volume_level < 0x547ae147) { draw_sprite_alpha_paint(ctx, sprite_volume_low, 0, 1, 1.0, color); } else if (volume_level < 0xa8f5c28e) { draw_sprite_alpha_paint(ctx, sprite_volume_med, 0, 1, 1.0, color); } else { draw_sprite_alpha_paint(ctx, sprite_volume_high, 0, 1, 1.0, color); } return 0; } /* For dumb legacy reasons, scroll wheel movement shows up here... */ static int widget_move_volume(struct PanelWidget * this, struct yutani_msg_window_mouse_event * evt) { int scroll_direction = 0; if (evt->buttons & YUTANI_MOUSE_SCROLL_UP) scroll_direction = -1; else if (evt->buttons & YUTANI_MOUSE_SCROLL_DOWN) scroll_direction = 1; if (scroll_direction == 1) { volume_lower(); return 1; } else if (scroll_direction == -1) { volume_raise(); return 1; } return 0; } struct PanelWidget * widget_init_volume(void) { sprite_volume_mute = malloc(sizeof(sprite_t)); sprite_volume_low = malloc(sizeof(sprite_t)); sprite_volume_med = malloc(sizeof(sprite_t)); sprite_volume_high = malloc(sizeof(sprite_t)); load_sprite(sprite_volume_mute, "/usr/share/icons/24/volume-mute.png"); load_sprite(sprite_volume_low, "/usr/share/icons/24/volume-low.png"); load_sprite(sprite_volume_med, "/usr/share/icons/24/volume-medium.png"); load_sprite(sprite_volume_high, "/usr/share/icons/24/volume-full.png"); struct PanelWidget * widget = widget_new(); widget->width = 24; widget->draw = widget_draw_volume; widget->click = widget_click_volume; widget->move = widget_move_volume; widget->update = widget_update_volume; list_insert(widgets_enabled, widget); return widget; }