This is a pretty big commit, so let's run through it in parts:
- All of the userspace changes are to switch away from syscall_wait
Mostly, this is to waitpid; some things were tweaked to do things
"properly" instead of waiting for particular processes. Init has
been fixed to do a proper spin wait.
- syscall_wait is gone - as are its uses. newlib bindings have been
using just waitpid for a while now.
- waitpid now performs like a Unix waitpid
- process reaping is no longer a "do this on next change thing":
it happens when a process is waited on, like it should
(That means we can have real zombies: terminated processes that
have not yet been waited on)
- Reparenting of children to init has been implemented, so you
can fork-daemonize!
Overall, this is pretty big... So I hope it doesn't break everything.
I am going to replace it after I finish making the ANSI escape parser
modular again (it became a bit less modular during the development of
this terminal).
These changes are part of an effort to make the terminal more efficient.
Another goal is to make the terminal use the "new-style" compositor
interface, which is still in development.
There are both some good changes and some terribly hacky changes in this
commit.
- Server uses a different struct than client now for windows, so
arbitrary compositor things like effect parameters can be added
without having to rebuild everything. That's good.
- Client window structs no longer attempt to track or use window
locations. That's good.
- Windows do not destroy in response to the destory command, but rather,
a special animation is triggered; the end state for this animation
calls the actually window destruction code. That's a hack.
- Animations are based on rendered frames, not on time. That's a hack.