Address for program loading, kernel heap, userspace SHM regions, and
stacks have been changed.
Delete:
toolchain/build
toolchain/local
.userspace_check
Run:
python userspace/build.py clean
make clean-disk
make clean
./build.sh
* fix some terminal bugs (some, not all)
* add a serial device to the VFS
* fix up serial so it works better
* add a serial-console application
* fix a bug in some other stuff relating to allocations
* change size of the terminal described by toaru.terminfo
* adds a new system call
- Can now register a userspace file descriptor as the output for kernel
print statements through kprintf()
- Can set logging levels for debug print messages, which are separate
from kernel log events and meant to be more readily visible. Log
events are recorded in a buffer to be viewed later, though nothing
actually using logging at the moment.
- Serial output is disabled by default now. You can enable it yourself
by appending the logtoserial argument to the kernel on boot.
Completely removes:
* The kernel terminal (both VGA and graphical)
* The kernel ANSI parser (obviously)
* kgets() function
* Dozens of other functions that were made useless
Adds:
* Userspace terminal that should work (relatively) well
* Keyboard device driver (implemented with a "pipe" object)
* Stabalized interrupt interface
* `clear` uses the c library
* All panic screens and kprintf() output goes to the serial line ONLY
* The kernel boots directly into /bin/terminal (no arguments, unless you
want to add them (such as -f))
BIOS execution is provided through the `v8086` module, which provides
software emulation of an 8086 processor. It is not currently working
with some BIOSes and may (read: probably will be) replaced with another
emulator (x86emu comes to mind) at some point in the near future. In the
meantime, the default video mode for QEMU works with this and it's
enough to get us on real VESA instead of fake VBE. The `bochs` module
will be renamed in a future commit. Userspace programs have been
adjusted to work at bitrates other than 32 *POORLY*. If you write pixels
left-to-right, they should work fine. They only work with 24-bpp
otherwise, and then you need to be careful of what pixels you are
writing when, or you will overwrite things in other pixels.
You may pass a commandline argument like the following to set display
modes:
vid=vesa,1024,768
Or for stranger modes under QEMU or Bochs, use the bochs VBE
initializer:
vid=bochs,1280,720
Note that the address of the linear framebuffer is still found via
hackish probing instead of PCI or trusting the VBE information, so if
you have things in the wrong memory ranges (0xE0000000+), be prepared to
have them get read.
Once again, this entire commit is a massive hack. I am happy that it
worked, and I will continue to make it less hacky, but in the meantime,
this is what we've got.
Happy holidays.
- Free process resources when a process exits (reaped in next process
cycle; should probably reap after a wait() or something)
- Free process struct after wait()
- Fix page allocation
- Fix fork() return value for child process (attempted to write to an
invalid point in kernel-stack memory)
We shouldn't be triple faulting randomly anymore!
Continue investigating the fork() return value, as there was a bugged
return at some point during executon of a test run of thrash-process.