Commit Graph

15 Commits

Author SHA1 Message Date
Kevin Lange
a60a78d157 Updated toolchain stuff with some new headers.
I'm working on termios support... it's stubs for now, though.
2012-10-09 21:02:43 -07:00
Kevin Lange
65e4353399 Icons on desktop, no terminal at login 2012-09-19 21:16:21 -07:00
Kevin Lange
4c67b5da84 Completely rewrote compositing engine
The compositor itself still needs work, but the compositing engine
within now does full blitting and is faster than the old method.
Transparency is now supported properly, though telling the compositor to
use it on a window will degrade performance. One terminal is usually
okay, and everything runs faster than it did before; two terminals is
pushing it; three will make you very sad. The stacking logic has also
been updated. Presumably, alpha blitting for transparent windows could
be done with SIMD instructions and be extremely fast.

All graphics libraries have also been updated to (hopefully) work
properly with alpha bits.
2012-09-13 22:12:47 -07:00
Kevin Lange
d2fff11244 Make logout a lot more reliable and stable.
[ci skip]
2012-09-13 00:29:29 -07:00
Kevin Lange
ba358a51ff Bump kernel version
* Panel now displays actual kernel version using the uname hack
2012-09-12 20:08:30 -07:00
Kevin Lange
ac52d41144 Unicode Text Support
* Some applications now support UTF-8 text through the use of a very
  simple decoder.
* The terminal uses a slow, but accurate method to determine the width
  of a character the first time it is printed to the screen. Characters
  are now stored in the terminal in two bytes, rather than one, and may
  in the future be increased to 3 or 4 bytes to ensure support for
  Unicode supplemental planes.
* A simple font-fallback method is employed in the applications that
  support unicode that will make use of the VL Gothic fonts if the
  DejaVu font does not have a character. No guarantees are made for
  support of writing systems other than extended Latin and Japanese.
2012-09-05 20:19:52 -07:00
Kevin Lange
c88d6dcb4f Add or update the heading comments for user apps.
Adds useful descriptions to ones that were lacking them, updates ones
that were innacurate, etc.
2012-07-06 21:08:28 -07:00
Kevin Lange
327523aabf Various bits of cleanup 2012-04-19 20:21:19 -05:00
Kevin Lange
efcae21316 Shared memory fonts library 2012-04-17 13:46:46 -05:00
Kevin Lange
4f2c122af5 Context-based graphics library.
All graphics library commands now take a gfx_context_t pointer, which
points to a simple datastructure describing a rendering context (width,
height, depth, total size, front buffer, backbuffer; where backbuffer =
front buffer when not in double-buffering mode, thus we always render to
backbuffer except on a flip). This may have caused a minor speed
reduction, but I don't really care as it's far more important that we
support multiple graphics contexts.

TODO:
- Shared Memory Fonts library (there are a couple of apps that use these
  so-called "shmem fonts" on their own; we need a dedicated library for
  them)
- Break off "TTK" GUI toolkit into its own library. Since it's just a
  callback-based button framework, this shouldn't be too hard right now.
  Also, with the previous tick, I'll be able to put labels on controls
  and start using text in more places.
2012-04-17 13:21:34 -05:00
Kevin Lange
e6addf3419 The panel app uses a hardcoded version number, update it 2012-03-28 01:16:35 -05:00
Kevin Lange
fb6e5d59e3 Completely rewrite rendering model for compositor.
We know longer accept DAMAGE and REDRAW commands. Instead, we just loop
and redraw everything anyway (efficiently, mind you). Pipes still have
issues when closed and various other different things.
2012-03-27 13:58:21 -05:00
Kevin Lange
ffbe7b7b38 A bunch of stuff. 2012-03-14 15:04:12 -05:00
Kevin Lange
a8f32e077f lol 2012-03-08 15:43:00 -06:00
Kevin Lange
19a12bec78 lol panel 2012-03-07 23:44:02 -06:00