idgi, but this seems to work
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58f32b064d
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@ -501,13 +501,13 @@ int main(int argc, char * argv[]) {
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yg->last_mouse_x = yg->mouse_x;
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yg->last_mouse_y = yg->mouse_y;
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yg->mouse_x += me->event.x_difference;
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yg->mouse_y -= me->event.y_difference;
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yg->mouse_x += me->event.x_difference * 3;
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yg->mouse_y -= me->event.y_difference * 3;
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if (yg->mouse_x < 0) yg->mouse_x = 0;
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if (yg->mouse_y < 0) yg->mouse_y = 0;
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if (yg->mouse_x > (yg->width - 1) * MOUSE_SCALE) yg->mouse_x = (yg->width - 1) * MOUSE_SCALE;
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if (yg->mouse_y > (yg->height - 1) * MOUSE_SCALE) yg->mouse_y = (yg->height - 1) * MOUSE_SCALE;
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if (yg->mouse_x > (yg->width) * MOUSE_SCALE) yg->mouse_x = (yg->width) * MOUSE_SCALE;
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if (yg->mouse_y > (yg->height) * MOUSE_SCALE) yg->mouse_y = (yg->height) * MOUSE_SCALE;
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redraw_windows(yg);
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@ -7,7 +7,7 @@
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#include "lib/hashmap.h"
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#include "lib/graphics.h"
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#define MOUSE_SCALE 2
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#define MOUSE_SCALE 3
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#define MOUSE_OFFSET_X 26
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#define MOUSE_OFFSET_Y 26
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