compositor: Oops, we weren't reseting compositor clips
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@ -479,13 +479,6 @@ static void server_window_resize_finish(yutani_globals_t * yg, yutani_server_win
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mark_window(yg, win);
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}
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/**
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* Add a clip region from a rectangle.
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*/
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static void yutani_add_clip(yutani_globals_t * yg, double x, double y, double w, double h) {
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gfx_add_clip(yg->backend_ctx, (int)x, (int)y, (int)w, (int)h);
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}
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/**
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* Mark a screen region as damaged.
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*/
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@ -904,19 +897,7 @@ static void yutani_screenshot(yutani_globals_t * yg) {
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fclose(f);
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}
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/**
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* Redraw all windows, as well as the mouse cursor.
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*
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* This is the main redraw function.
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*/
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static void redraw_windows(yutani_globals_t * yg) {
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int has_updates = 0;
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/* We keep our own temporary mouse coordinates as they may change while we're drawing. */
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int tmp_mouse_x = yg->mouse_x;
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int tmp_mouse_y = yg->mouse_y;
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if (yg->resize_on_next) {
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static void resize_display(yutani_globals_t * yg) {
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TRACE("Resizing display.");
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if (!yutani_options.nested) {
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@ -939,13 +920,31 @@ static void redraw_windows(yutani_globals_t * yg) {
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yutani_msg_buildx_welcome(response, yg->width, yg->height);
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pex_broadcast(yg->server, response->size, (char *)response);
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TRACE("Done.");
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}
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/**
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* Redraw all windows, as well as the mouse cursor.
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*
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* This is the main redraw function.
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*/
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static void redraw_windows(yutani_globals_t * yg) {
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int has_updates = 0;
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/* We keep our own temporary mouse coordinates as they may change while we're drawing. */
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int tmp_mouse_x = yg->mouse_x;
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int tmp_mouse_y = yg->mouse_y;
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if (yg->resize_on_next) {
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resize_display(yg);
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}
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gfx_clear_clip(yg->backend_ctx);
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/* If the mouse has moved, that counts as two damage regions */
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if ((yg->last_mouse_x != tmp_mouse_x) || (yg->last_mouse_y != tmp_mouse_y)) {
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has_updates = 2;
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yutani_add_clip(yg, yg->last_mouse_x / MOUSE_SCALE - MOUSE_OFFSET_X, yg->last_mouse_y / MOUSE_SCALE - MOUSE_OFFSET_Y, MOUSE_WIDTH, MOUSE_HEIGHT);
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yutani_add_clip(yg, tmp_mouse_x / MOUSE_SCALE - MOUSE_OFFSET_X, tmp_mouse_y / MOUSE_SCALE - MOUSE_OFFSET_Y, MOUSE_WIDTH, MOUSE_HEIGHT);
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gfx_add_clip(yg->backend_ctx, yg->last_mouse_x / MOUSE_SCALE - MOUSE_OFFSET_X, yg->last_mouse_y / MOUSE_SCALE - MOUSE_OFFSET_Y, MOUSE_WIDTH, MOUSE_HEIGHT);
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gfx_add_clip(yg->backend_ctx, tmp_mouse_x / MOUSE_SCALE - MOUSE_OFFSET_X, tmp_mouse_y / MOUSE_SCALE - MOUSE_OFFSET_Y, MOUSE_WIDTH, MOUSE_HEIGHT);
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}
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yg->last_mouse_x = tmp_mouse_x;
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@ -965,15 +964,13 @@ static void redraw_windows(yutani_globals_t * yg) {
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/* We add a clip region for each window in the update queue */
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has_updates = 1;
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yutani_add_clip(yg, rect->x, rect->y, rect->width, rect->height);
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gfx_add_clip(yg->backend_ctx, rect->x, rect->y, rect->width, rect->height);
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free(rect);
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free(win);
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}
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/* Render */
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if (has_updates) {
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yg->windows_to_remove = list_create();
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/*
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* In theory, we should restrict this to windows within the clip region,
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* but calculating that may be more trouble than it's worth;
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@ -1044,12 +1041,9 @@ static void redraw_windows(yutani_globals_t * yg) {
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*/
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while (yg->windows_to_remove->tail) {
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node_t * node = list_pop(yg->windows_to_remove);
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window_actually_close(yg, node->value);
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free(node);
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}
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free(yg->windows_to_remove);
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}
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@ -2108,6 +2102,7 @@ int main(int argc, char * argv[]) {
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yg->key_binds = hashmap_create_int(10);
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yg->clients_to_windows = hashmap_create_int(10);
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yg->mid_zs = list_create();
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yg->windows_to_remove = list_create();
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yg->window_subscribers = list_create();
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