Support window opacity in compositor again
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7229c70080
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@ -731,10 +731,19 @@ static int yutani_blit_window(yutani_globals_t * yg, yutani_server_window_t * wi
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}
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}
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} else {
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} else {
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draw_window:
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draw_window:
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if (window == yg->resizing_window) {
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if (window->opacity != 255) {
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draw_sprite_scaled(yg->backend_ctx, &_win_sprite, window->x + (int)yg->resizing_offset_x, window->y + (int)yg->resizing_offset_y, yg->resizing_w, yg->resizing_h);
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double opacity = (double)(window->opacity) / 255.0;
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if (window == yg->resizing_window) {
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draw_sprite_scaled_alpha(yg->backend_ctx, &_win_sprite, window->x + (int)yg->resizing_offset_x, window->y + (int)yg->resizing_offset_y, yg->resizing_w, yg->resizing_h, opacity);
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} else {
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draw_sprite_alpha(yg->backend_ctx, &_win_sprite, window->x, window->y, opacity);
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}
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} else {
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} else {
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draw_sprite(yg->backend_ctx, &_win_sprite, window->x, window->y);
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if (window == yg->resizing_window) {
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draw_sprite_scaled(yg->backend_ctx, &_win_sprite, window->x + (int)yg->resizing_offset_x, window->y + (int)yg->resizing_offset_y, yg->resizing_w, yg->resizing_h);
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} else {
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draw_sprite(yg->backend_ctx, &_win_sprite, window->x, window->y);
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}
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}
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}
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}
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}
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draw_finish:
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draw_finish:
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