plasma demo
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acb362e191
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@ -27,7 +27,7 @@ LIBM = ${TOOLCHAIN}/lib/libm.a
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LIBZ = ${TOOLCHAIN}/lib/libz.a
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TARGETDIR = ../hdd/bin/
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ETARGETS = terminal login compositor view game drawlines glogin julia solver wallpaper panel glock clock-win draw test-gfx threadtest bim blur_test test-borders serial-console ls
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ETARGETS = terminal login compositor view game drawlines glogin julia solver wallpaper panel glock clock-win draw test-gfx threadtest bim blur_test test-borders serial-console ls plasma
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FTARGETS = $(ETARGETS:%=$(TARGETDIR)%)
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LOCAL_LIBS = $(patsubst %.c,%.o,$(wildcard lib/*.c))
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130
userspace/plasma.c
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130
userspace/plasma.c
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@ -0,0 +1,130 @@
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/*
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* test-gfx
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*
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* Windowed graphical test application.
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*/
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#include <stdlib.h>
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#include <assert.h>
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#include <math.h>
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#include "lib/window.h"
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#include "lib/graphics.h"
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#include "lib/decorations.h"
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#define dist(a,b,c,d) sqrt((double)(((a) - (c)) * ((a) - (c)) + ((b) - (d)) * ((b) - (d))))
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window_t * wina;
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uint16_t win_width;
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uint16_t win_height;
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uint16_t off_x;
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uint16_t off_y;
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gfx_context_t * ctx;
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void redraw_borders() {
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render_decorations(wina, ctx, "Graphics Test");
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}
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void resize_callback(window_t * window) {
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win_width = window->width - decor_width();
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win_height = window->height - decor_height();
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reinit_graphics_window(ctx, wina);
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draw_fill(ctx, rgb(0,0,0));
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redraw_borders();
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flip(ctx);
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}
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uint32_t hsv_to_rgb(int h, float s, float v) {
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float c = v * s;
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float hp = (float)h / 42.6666666f;
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float x = c * (1.0 - fabs(fmod(hp, 2) - 1.0));
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float m = v - c;
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float rp, gp, bp;
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if (hp < 1.0) { rp = c; gp = x; bp = 0; }
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else if (hp < 2.0) { rp = x; gp = c; bp = 0; }
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else if (hp < 3.0) { rp = 0; gp = c; bp = x; }
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else if (hp < 4.0) { rp = 0; gp = x; bp = c; }
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else if (hp < 5.0) { rp = x; gp = 0; bp = c; }
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else if (hp < 6.0) { rp = c; gp = 0; bp = x; }
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else { rp = 0; gp = 0; bp = 0; }
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return rgb((rp + m) * 255, (gp + m) * 255, (bp + m) * 255);
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}
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int main (int argc, char ** argv) {
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char * _windowed = getenv("DISPLAY");
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if (_windowed) {
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setup_windowing();
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resize_window_callback = resize_callback;
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win_width = 500;
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win_height = 500;
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init_decorations();
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off_x = decor_left_width;
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off_y = decor_top_height;
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/* Do something with a window */
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wina = window_create(300, 300, win_width + decor_width(), win_height + decor_height());
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assert(wina);
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ctx = init_graphics_window_double_buffer(wina);
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} else {
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ctx = init_graphics_fullscreen_double_buffer();
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win_width = ctx->width;
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win_height = ctx->height;
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off_x = 0;
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off_y = 0;
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}
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draw_fill(ctx, rgb(0,0,0));
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redraw_borders();
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flip(ctx);
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double time;
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/* Generate a palette */
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uint32_t palette[256];
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for (int x = 0; x < 256; ++x) {
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palette[x] = hsv_to_rgb(x,1.0,1.0);
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}
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while (1) {
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if (_windowed) {
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w_keyboard_t * kbd = poll_keyboard_async();
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if (kbd) {
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char ch = kbd->key;
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free(kbd);
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if (ch == 'q') {
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goto done;
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break;
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}
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}
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}
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time += 1.0;
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int w = win_width;
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int h = win_height;
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for (int x = 0; x < win_width; ++x) {
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for (int y = 0; y < win_height; ++y) {
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double value = sin(dist(x + time, y, 128.0, 128.0) / 8.0)
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+ sin(dist(x, y, 64.0, 64.0) / 8.0)
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+ sin(dist(x, y + time / 7, 192.0, 64) / 7.0)
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+ sin(dist(x, y, 192.0, 100.0) / 8.0);
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GFX(ctx, x + off_x, y + off_y) = palette[(int)((value + 4) * 32)];
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}
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}
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redraw_borders();
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flip(ctx);
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}
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done:
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if (_windowed) {
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teardown_windowing();
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}
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return 0;
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}
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