file-browser: cleanup and comments

This commit is contained in:
K. Lange 2018-11-20 10:07:30 +09:00
parent e937069242
commit 7ecac9ae80
1 changed files with 306 additions and 128 deletions

View File

@ -3,11 +3,11 @@
* of the NCSA / University of Illinois License - see LICENSE.md
* Copyright (C) 2018 K. Lange
*
* file-browser - Show directory listings.
* file-browser - Graphical file manager.
*
* This is a basic graphical file navigator. It's based somewhat
* on the original Python implementation. There's still a lot
* of work to do here presentation-wise.
* Based on the original Python implementation and inspired by
* Nautilus and Thunar. Also provides a "wallpaper" mode for
* managing the desktop backgrond.
*/
#include <stdio.h>
#include <unistd.h>
@ -30,8 +30,63 @@
#include <toaru/sdf.h>
#define APPLICATION_TITLE "File Browser"
#define SCROLL_AMOUNT 120
#define WALLPAPER_PATH "/usr/share/wallpaper.bmp"
uint64_t precise_current_time(void) {
struct File {
char name[256]; /* Displayed name (icon label) */
char icon[256]; /* Icon identifier */
char link[256]; /* Link target for symlinks */
char launcher[256]; /* Launcher spec */
char filename[256]; /* Actual filename for launchers */
int type; /* File type: 0 = normal, 1 = directory, 2 = launcher */
int selected; /* Selection status */
};
static yutani_t * yctx;
static yutani_window_t * main_window;
static gfx_context_t * ctx;
static int application_running = 1; /* Big loop exit condition */
static int show_hidden = 0; /* Whether or not show hidden files */
static int scroll_offset = 0; /* How far the icon view should be scrolled */
static int available_height = 0; /* How much space is available in the main window for the icon view */
static int is_desktop_background = 0; /* If we're in desktop background mode */
static int menu_bar_height = MENU_BAR_HEIGHT; /* Height of the menu bar, if present - it's not in desktop mode */
static sprite_t * wallpaper_buffer = NULL; /* Prebaked wallpaper texture */
static char title[512]; /* Application title bar */
static int FILE_HEIGHT = 80; /* Height of one row of icons */
static int FILE_WIDTH = 100; /* Width of one column of icons */
static int FILE_PTR_WIDTH = 1; /* How many icons wide the display should be */
static sprite_t * contents_sprite = NULL; /* Icon view rendering context */
static gfx_context_t * contents = NULL; /* Icon view rendering context */
static char * current_directory = NULL; /* Current directory path */
static int hilighted_offset = -1; /* Which file is hovered by the mouse */
static struct File ** file_pointers = NULL; /* List of file pointers */
static ssize_t file_pointers_len = 0; /* How many files are in the current list */
static uint64_t last_click = 0; /* For double click */
static int last_click_offset = -1; /* So that clicking two different things quickly doesn't count as a double click */
static int modifiers = 0; /* For ctrl-click */
/* Menu bar entries */
static struct menu_bar menu_bar = {0};
static struct menu_bar_entries menu_entries[] = {
{"File", "file"},
{"View", "view"},
{"Go", "go"},
{"Help", "help"},
{NULL, NULL},
};
static struct MenuList * context_menu = NULL;
/**
* Accurate time comparison.
*
* These methods were taken from the compositor and
* allow us to time double-clicks accurately.
*/
static uint64_t precise_current_time(void) {
struct timeval t;
gettimeofday(&t, NULL);
@ -41,7 +96,7 @@ uint64_t precise_current_time(void) {
return (uint64_t)(sec_diff * 1000 + usec_diff / 1000);
}
uint64_t precise_time_since(uint64_t start_time) {
static uint64_t precise_time_since(uint64_t start_time) {
uint32_t now = precise_current_time();
uint32_t diff = now - start_time; /* Milliseconds */
@ -49,37 +104,11 @@ uint64_t precise_time_since(uint64_t start_time) {
return diff;
}
char title[512];
static yutani_t * yctx;
static yutani_window_t * main_window;
static gfx_context_t * ctx;
#define SCROLL_AMOUNT 120
static int application_running = 1;
static int show_hidden = 1;
static int scroll_offset = 0;
static int available_height = 0;
static int is_desktop_background = 0;
static sprite_t * wallpaper_buffer = NULL;
static void draw_background(int width, int height);
static int menu_bar_height = MENU_BAR_HEIGHT;
static struct menu_bar menu_bar = {0};
static struct menu_bar_entries menu_entries[] = {
{"File", "file"},
{"Go", "go"},
{"Help", "help"},
{NULL, NULL},
};
static struct MenuList * context_menu = NULL;
static void _menu_action_exit(struct MenuEntry * entry) {
application_running = 0;
}
/**
* When in desktop mode, we fake decoration boundaries to
* position the icon view correctly. When in normal mode,
* we just passt through the actual bounds.
*/
static int _decor_get_bounds(yutani_window_t * win, struct decor_bounds * bounds) {
if (is_desktop_background) {
memset(bounds, 0, sizeof(struct decor_bounds));
@ -90,28 +119,11 @@ static int _decor_get_bounds(yutani_window_t * win, struct decor_bounds * bounds
return decor_get_bounds(win, bounds);
}
struct File {
char name[256];
char icon[256];
//char date[256];
char link[256]; /* why so big */
char launcher[256];
char filename[256];
int order;
int type;
int selected;
};
static int FILE_HEIGHT = 80; /* Not a constant */
static int FILE_WIDTH = 100;
static int FILE_PTR_WIDTH = 1;
static gfx_context_t * contents = NULL;
static sprite_t * contents_sprite = NULL;
static char * last_directory = NULL;
static int hilighted_offset = -1;
static struct File ** file_pointers = NULL;
static ssize_t file_pointers_len = 0;
/**
* This should probably be in a yutani core library...
*
* If a down and up event were close enough together to be considered a click.
*/
static int _close_enough(struct yutani_msg_window_mouse_event * me) {
if (me->command == YUTANI_MOUSE_EVENT_RAISE && sqrt(pow(me->new_x - me->old_x, 2) + pow(me->new_y - me->old_y, 2)) < 10) {
return 1;
@ -119,19 +131,32 @@ static int _close_enough(struct yutani_msg_window_mouse_event * me) {
return 0;
}
/**
* Clear out the space for an icon.
* We clear to transparent so that the desktop background can be shown in desktop mode.
*/
static void clear_offset(int offset) {
/* From the flat array offset, figure out the x/y offset. */
int offset_y = offset / FILE_PTR_WIDTH;
int offset_x = offset % FILE_PTR_WIDTH;
draw_rectangle_solid(contents, offset_x * FILE_WIDTH, offset_y * FILE_HEIGHT, FILE_WIDTH, FILE_HEIGHT, rgba(0,0,0,0));
}
/**
* Draw an icon view entry
*/
static void draw_file(struct File * f, int offset) {
/* From the flat array offset, figure out the x/y offset. */
int offset_y = offset / FILE_PTR_WIDTH;
int offset_x = offset % FILE_PTR_WIDTH;
int x = offset_x * FILE_WIDTH;
int y = offset_y * FILE_HEIGHT;
/* Load the icon sprite from the cache */
sprite_t * icon = icon_get_48(f->icon);
/* If the display name is too long to fit, cut it with an ellipsis. */
int len = strlen(f->name);
char * name = malloc(len + 4);
memcpy(name, f->name, len + 1);
@ -144,28 +169,35 @@ static void draw_file(struct File * f, int offset) {
name[len+3] = '\0';
}
/* Draw the icon */
int center_x_icon = (FILE_WIDTH - icon->width) / 2;
int center_x_text = (FILE_WIDTH - name_width) / 2;
draw_sprite(contents, icon, center_x_icon + x, y + 2);
if (f->selected) {
/* If this file is selected, paint the icon blue... */
draw_sprite_alpha_paint(contents, icon, center_x_icon + x, y + 2, 0.5, rgb(72,167,255));
/* And draw the name with a blue background and white text */
draw_rounded_rectangle(contents, center_x_text + x - 2, y + 54, name_width + 6, 20, 3, rgb(72,167,255));
draw_sdf_string(contents, center_x_text + x, y + 54, name, 16, rgb(255,255,255), SDF_FONT_THIN);
} else {
if (is_desktop_background) {
//draw_rounded_rectangle(contents, center_x_text + x - 2, y + 54, name_width + 6, 20, 3, rgba(255,255,255,120));
/* If this is the desktop view, white text with a drop shadow */
draw_sdf_string_stroke(contents, center_x_text + x + 1, y + 55, name, 16, rgba(0,0,0,120), SDF_FONT_THIN, 1.7, 0.5);
draw_sdf_string(contents, center_x_text + x, y + 54, name, 16, rgb(255,255,255), SDF_FONT_THIN);
} else {
/* Otherwise, black text */
draw_sdf_string(contents, center_x_text + x, y + 54, name, 16, rgb(0,0,0), SDF_FONT_THIN);
}
}
if (offset == hilighted_offset) {
/* The hovered icon should have some added brightness, so paint it white */
draw_sprite_alpha_paint(contents, icon, center_x_icon + x, y + 2, 0.3, rgb(255,255,255));
}
if (f->link[0]) {
/* For symlinks, draw an indicator */
sprite_t * arrow = icon_get_16("forward");
draw_sprite(contents, arrow, center_x_icon + 32 + x, y + 32);
}
@ -173,37 +205,53 @@ static void draw_file(struct File * f, int offset) {
free(name);
}
/**
* Get file from array offset, with bounds check
*/
static struct File * get_file_at_offset(int offset) {
int offset_y = offset / FILE_PTR_WIDTH;
int offset_x = offset % FILE_PTR_WIDTH;
if (offset_y >= 0 && offset_x >= 0) {
int off_calc = offset_y * FILE_PTR_WIDTH + offset_x;
if (off_calc < file_pointers_len) {
return file_pointers[off_calc];
}
if (offset >= 0 && offset < file_pointers_len) {
return file_pointers[offset];
}
return NULL;
}
/**
* Redraw all icon view entries
*/
static void redraw_files(void) {
for (int i = 0; i < file_pointers_len; ++i) {
draw_file(file_pointers[i], i);
}
}
/**
* Set the application title.
*/
static void set_title(char * directory) {
/* Do nothing in desktop mode to avoid advertisement. */
if (is_desktop_background) return;
/* If the directory name is set... */
if (directory) {
/* Translate / to File System */
if (!strcmp(directory, "/")) {
directory = "File System";
}
sprintf(title, "%s - " APPLICATION_TITLE, directory);
} else {
/* Otherwise, just "File Browser" */
sprintf(title, APPLICATION_TITLE);
}
/* Advertise to the panel */
yutani_window_advertise_icon(yctx, main_window, title, "folder");
}
/**
* Check if a file name ends with an extension.
*
* Can also be used for exact matches.
*/
static int has_extension(struct File * f, char * extension) {
int i = strlen(f->name);
int j = strlen(extension);
@ -218,7 +266,12 @@ static int has_extension(struct File * f, char * extension) {
return 0;
}
/**
* Read the contents of a directory into the icon view.
*/
static void load_directory(const char * path) {
/* Free the current icon view entries */
if (file_pointers) {
for (int i = 0; i < file_pointers_len; ++i) {
free(file_pointers[i]);
@ -229,34 +282,41 @@ static void load_directory(const char * path) {
DIR * dirp = opendir(path);
if (!dirp) {
/* Failed to open directory. Throw up a warning? */
/**
* TODO: This should probably show a dialog and then reload the current directory,
* or maybe we should be checking this before clearing the current file pointers.
*/
file_pointers = NULL;
file_pointers_len = 0;
return;
}
if (last_directory) {
free(last_directory);
if (current_directory) {
free(current_directory);
}
char * home = getenv("HOME");
if (home && !strcmp(path, home)) {
/* If the current directory is the user's homedir, present it that way in the title */
set_title("Home");
} else {
/* Otherwise use just the directory base name */
char * tmp = strdup(path);
char * base = basename(tmp);
set_title(base);
free(tmp);
}
/* If we ended up in a path with //two/initial/slashes, fix that. */
if (path[0] == '/' && path[1] == '/') {
last_directory = strdup(path+1);
current_directory = strdup(path+1);
} else {
last_directory = strdup(path);
current_directory = strdup(path);
}
/* Get the current time */
/* TODO: Show relative time informaton... */
#if 0
/* Get the current time */
struct tm * timeinfo;
struct timeval now;
gettimeofday(&now, NULL); //time(NULL);
@ -278,16 +338,19 @@ static void load_directory(const char * path) {
}
if (show_hidden || (ent->d_name[0] != '.')) {
/* Set display name from file name */
struct File * f = malloc(sizeof(struct File));
sprintf(f->name, "%s", ent->d_name); /* snprintf? copy min()? */
struct stat statbuf;
struct stat statbufl;
/* Calculate absolute path to file */
char tmp[strlen(path)+strlen(ent->d_name)+2];
sprintf(tmp, "%s/%s", path, ent->d_name);
lstat(tmp, &statbuf);
/* Read link target for symlinks */
if (S_ISLNK(statbuf.st_mode)) {
memcpy(&statbufl, &statbuf, sizeof(struct stat));
stat(tmp, &statbuf);
@ -297,13 +360,20 @@ static void load_directory(const char * path) {
}
f->launcher[0] = '\0';
f->selected = 0;
if (S_ISDIR(statbuf.st_mode)) {
/* Directory */
sprintf(f->icon, "folder");
f->type = 1;
} else {
/* Regular file */
/* Default regular files to open in bim */
sprintf(f->launcher, "exec terminal bim");
if (is_desktop_background && has_extension(f, ".launcher")) {
/* In desktop mode, read launchers specially */
FILE * file = fopen(tmp,"r");
char tbuf[1024];
while (!feof(file)) {
@ -325,6 +395,7 @@ static void load_directory(const char * path) {
sprintf(f->filename, "%s", tmp);
f->type = 2;
} else {
/* Handle various file types */
if (has_extension(f, ".c")) {
sprintf(f->icon, "c");
} else if (has_extension(f, ".h")) {
@ -333,6 +404,7 @@ static void load_directory(const char * path) {
sprintf(f->icon, "image");
sprintf(f->launcher, "exec imgviewer");
} else if (statbuf.st_mode & 0111) {
/* Executable files - use their name for their icon, and launch themselves. */
sprintf(f->icon, "%s", f->name);
sprintf(f->launcher, "SELF");
} else {
@ -342,15 +414,13 @@ static void load_directory(const char * path) {
}
}
f->selected = 0;
list_insert(file_list, f);
}
ent = readdir(dirp);
}
closedir(dirp);
/* create a an array to hold the files */
/* Store the entries in a flat array. */
file_pointers = malloc(sizeof(struct File *) * file_list->length);
file_pointers_len = file_list->length;
int i = 0;
@ -359,7 +429,7 @@ static void load_directory(const char * path) {
i++;
}
/* Free our temporary linked list */
list_free(file_list);
free(file_list);
@ -367,58 +437,84 @@ static void load_directory(const char * path) {
int comparator(const void * c1, const void * c2) {
const struct File * f1 = *(const struct File **)(c1);
const struct File * f2 = *(const struct File **)(c2);
/* Launchers before directories before files */
if (f1->type > f2->type) return -1;
if (f2->type > f1->type) return 1;
/* Launchers sorted by filename, not by display name */
if (f1->type == 2 && f2->type == 2) {
return strcmp(f1->filename, f2->filename);
}
/* Files sorted by name */
return strcmp(f1->name, f2->name);
}
qsort(file_pointers, file_pointers_len, sizeof(struct File *), comparator);
/* Reset scroll offset when navigating */
scroll_offset = 0;
}
/**
* Resize and redraw the icon view */
static void reinitialize_contents(void) {
/* If there already is a context, free it. */
if (contents) {
free(contents);
}
/* If there already is a context buffer, free it. */
if (contents_sprite) {
sprite_free(contents_sprite);
}
/* Get window bounds to determine how wide we can make our icon view */
struct decor_bounds bounds;
_decor_get_bounds(main_window, &bounds);
if (is_desktop_background) {
/**
* TODO: Actually calculate an optimal FILE_PTR_WIDTH or fix this to
* work properly with vertical rows of files
*/
FILE_PTR_WIDTH = 1;
} else {
FILE_PTR_WIDTH = (ctx->width - bounds.width) / FILE_WIDTH;
}
/* Calculate required height to fit files */
int calculated_height = (file_pointers_len / FILE_PTR_WIDTH + 1) * FILE_HEIGHT;
contents_sprite = create_sprite(main_window->width - bounds.width, calculated_height, ALPHA_EMBEDDED);
/* Create buffer */
contents_sprite = create_sprite(FILE_PTR_WIDTH * FILE_WIDTH, calculated_height, ALPHA_EMBEDDED);
contents = init_graphics_sprite(contents_sprite);
/* Fill to blank */
draw_fill(contents, rgba(0,0,0,0));
/* Draw file entries */
redraw_files();
}
/**
* Desktop mode responsds to sig_usr2 by returning to
* the bottom of the Z-order stack.
*/
static void sig_usr2(int sig) {
yutani_set_stack(yctx, main_window, YUTANI_ZORDER_BOTTOM);
yutani_flip(yctx, main_window);
signal(SIGUSR2, sig_usr2);
}
/**
* Redraw the entire window.
*/
static void redraw_window(void) {
if (!is_desktop_background) {
/* Clear to white and draw decorations */
draw_fill(ctx, rgb(255,255,255));
render_decorations(main_window, ctx, title);
} else {
/* Draw wallpaper */
/* Draw wallpaper in desktop mode */
draw_sprite(ctx, wallpaper_buffer, 0, 0);
}
@ -426,6 +522,7 @@ static void redraw_window(void) {
_decor_get_bounds(main_window, &bounds);
if (!is_desktop_background) {
/* Position, size, and draw the menu bar */
menu_bar.x = bounds.left_width;
menu_bar.y = bounds.top_height;
menu_bar.width = ctx->width - bounds.width;
@ -433,17 +530,67 @@ static void redraw_window(void) {
menu_bar_render(&menu_bar, ctx);
}
/* Draw the icon view, clipped to the viewport and scrolled appropriately. */
gfx_clear_clip(ctx);
gfx_add_clip(ctx, bounds.left_width, bounds.top_height + menu_bar_height, ctx->width - bounds.width, available_height);
draw_sprite(ctx, contents_sprite, bounds.left_width, bounds.top_height + menu_bar_height - scroll_offset);
gfx_clear_clip(ctx);
gfx_add_clip(ctx, 0, 0, ctx->width, ctx->height);
/* Flip graphics context and inform compositor */
flip(ctx);
yutani_flip(yctx, main_window);
}
/**
* Loads and bakes the wallpaper to the appropriate size.
*/
static void draw_background(int width, int height) {
/* If the wallpaper is already loaded, free it. */
if (wallpaper_buffer) {
sprite_free(wallpaper_buffer);
}
/* Open the wallpaper */
sprite_t * wallpaper = malloc(sizeof(sprite_t));
load_sprite(wallpaper, WALLPAPER_PATH);
wallpaper->alpha = 0;
/* Create a new buffer to hold the baked wallpaper */
wallpaper_buffer = create_sprite(width, height, 0);
gfx_context_t * ctx = init_graphics_sprite(wallpaper_buffer);
/* Calculate the appropriate scaled size to fit the screen. */
float x = (float)width / (float)wallpaper->width;
float y = (float)height / (float)wallpaper->height;
int nh = (int)(x * (float)wallpaper->height);
int nw = (int)(y * (float)wallpaper->width);
/* Clear to black to avoid odd transparency issues along edges */
draw_fill(ctx, rgb(0,0,0));
/* Scale the wallpaper into the buffer. */
if (nw == wallpaper->width && nh == wallpaper->height) {
/* No scaling necessary */
draw_sprite(ctx, wallpaper, 0, 0);
} else if (nw >= width) {
/* Scaled wallpaper is wider, height should match. */
draw_sprite_scaled(ctx, wallpaper, ((int)width - nw) / 2, 0, nw+2, height);
} else {
/* Scaled wallpaper is taller, width should match. */
draw_sprite_scaled(ctx, wallpaper, 0, ((int)height - nh) / 2, width+2, nh);
}
/* Free the original wallpaper. */
sprite_free(wallpaper);
free(ctx);
}
/**
* Resize window when asked by the compositor.
*/
static void resize_finish(int w, int h) {
int width_changed = (main_window->width != (unsigned int)w);
@ -453,12 +600,15 @@ static void resize_finish(int w, int h) {
struct decor_bounds bounds;
_decor_get_bounds(main_window, &bounds);
/* Recalculate available size */
available_height = ctx->height - menu_bar_height - bounds.height;
/* If the width changed, we need to rebuild the icon view */
if (width_changed) {
reinitialize_contents();
}
/* Make sure we're not scrolled weirdly after resizing */
if (available_height > contents->height) {
scroll_offset = 0;
} else {
@ -467,23 +617,31 @@ static void resize_finish(int w, int h) {
}
}
/* If the desktop background changes size, we have to reload and rescale the wallpaper */
if (is_desktop_background) {
draw_background(w, h);
}
/* Redraw */
redraw_window();
yutani_window_resize_done(yctx, main_window);
yutani_flip(yctx, main_window);
}
/* TODO */
/* TODO: We don't have an input box yet. */
#if 0
static void _menu_action_input_path(struct MenuEntry * entry) {
}
#endif
/* File > Exit */
static void _menu_action_exit(struct MenuEntry * entry) {
application_running = 0;
}
/* Go > ... generic handler */
static void _menu_action_navigate(struct MenuEntry * entry) {
/* go to entry->action */
struct MenuEntry_Normal * _entry = (void*)entry;
@ -492,45 +650,52 @@ static void _menu_action_navigate(struct MenuEntry * entry) {
redraw_window();
}
/* Go > Up */
static void _menu_action_up(struct MenuEntry * entry) {
/* go up */
char * tmp = strdup(last_directory);
char * tmp = strdup(current_directory);
char * dir = dirname(tmp);
load_directory(dir);
reinitialize_contents();
redraw_window();
}
/* [Context] > Refresh */
static void _menu_action_refresh(struct MenuEntry * entry) {
char * tmp = strdup(last_directory);
char * tmp = strdup(current_directory);
load_directory(tmp);
reinitialize_contents();
redraw_window();
}
/* Help > Contents */
static void _menu_action_help(struct MenuEntry * entry) {
/* show help documentation */
system("help-browser file-browser.trt &");
redraw_window();
}
/* [Context] > Copy */
static void _menu_action_copy(struct MenuEntry * entry) {
size_t output_size = 0;
int base_is_root = !strcmp(last_directory, "/"); /* avoid redundant slash */
/* Calculate required space for the clipboard */
int base_is_root = !strcmp(current_directory, "/"); /* avoid redundant slash */
for (int i = 0; i < file_pointers_len; ++i) {
if (file_pointers[i]->selected) {
output_size += strlen(last_directory) + !base_is_root + strlen(file_pointers[i]->type == 2 ? file_pointers[i]->filename : file_pointers[i]->name) + 1; /* base / file \n */
output_size += strlen(current_directory) + !base_is_root + strlen(file_pointers[i]->type == 2 ? file_pointers[i]->filename : file_pointers[i]->name) + 1; /* base / file \n */
}
}
/* Nothing to copy? */
if (!output_size) return;
/* Create the clipboard contents as a LF-separated list of absolute paths */
char * clipboard = malloc(output_size);
clipboard[0] = '\0';
for (int i = 0; i < file_pointers_len; ++i) {
if (file_pointers[i]->selected) {
strcat(clipboard, last_directory);
strcat(clipboard, current_directory);
if (!base_is_root) { strcat(clipboard, "/"); }
strcat(clipboard, file_pointers[i]->type == 2 ? file_pointers[i]->filename : file_pointers[i]->name);
strcat(clipboard, "\n");
@ -546,6 +711,7 @@ static void _menu_action_copy(struct MenuEntry * entry) {
free(clipboard);
}
/* Help > About File Browser */
static void _menu_action_about(struct MenuEntry * entry) {
/* Show About dialog */
char about_cmd[1024] = "\0";
@ -557,9 +723,13 @@ static void _menu_action_about(struct MenuEntry * entry) {
redraw_window();
}
/**
* Generic application launcher - like system(), but without the wait.
* Also sets the working directory to the currently-opened directory.
*/
static void launch_application(char * app) {
if (!fork()) {
if (last_directory) chdir(last_directory);
if (current_directory) chdir(current_directory);
char * tmp = malloc(strlen(app) + 10);
sprintf(tmp, "%s", app);
char * args[] = {"/bin/sh", "-c", tmp, NULL};
@ -568,19 +738,25 @@ static void launch_application(char * app) {
}
}
/* Generic handler for various launcher menus */
static void launch_application_menu(struct MenuEntry * self) {
struct MenuEntry_Normal * _self = (void *)self;
launch_application((char *)_self->action);
}
/**
* Perform the appropriate action to open a File
*/
static void open_file(struct File * f) {
if (f->type == 1) {
char tmp[1024];
if (is_desktop_background) {
sprintf(tmp,"file-browser \"%s/%s\"", last_directory, f->name);
/* Always open directories in new file browser windows when launched from desktop */
sprintf(tmp,"file-browser \"%s/%s\"", current_directory, f->name);
launch_application(tmp);
} else {
sprintf(tmp,"%s/%s", last_directory, f->name);
/* In normal mode, navigate to this directory. */
sprintf(tmp,"%s/%s", current_directory, f->name);
load_directory(tmp);
reinitialize_contents();
redraw_window();
@ -588,14 +764,20 @@ static void open_file(struct File * f) {
} else if (f->launcher[0]) {
char tmp[4096];
if (!strcmp(f->launcher, "SELF")) {
/* "SELF" launchers are for binaries. */
sprintf(tmp, "exec ./%s", f->name);
} else {
/* Other launchers shouuld take file names as arguments.
* NOTE: If you don't want the file name, you can append # to your launcher.
* Since it's parsed by the shell, this will yield a comment.
*/
sprintf(tmp, "%s \"%s\"", f->launcher, f->name);
}
launch_application(tmp);
}
}
/* [Context] > Open */
static void _menu_action_open(struct MenuEntry * self) {
for (int i = 0; i < file_pointers_len; ++i) {
if (file_pointers[i]->selected) {
@ -604,6 +786,7 @@ static void _menu_action_open(struct MenuEntry * self) {
}
}
/* [Context] > Edit in Bim */
static void _menu_action_edit(struct MenuEntry * self) {
for (int i = 0; i < file_pointers_len; ++i) {
if (file_pointers[i]->selected) {
@ -614,10 +797,28 @@ static void _menu_action_edit(struct MenuEntry * self) {
}
}
/* View > (Show/Hide) Hidden Files */
static void _menu_action_toggle_hidden(struct MenuEntry * self) {
show_hidden = !show_hidden;
menu_update_title(self, show_hidden ? "Hide Hidden Files" : "Show Hidden Files");
_menu_action_refresh(NULL);
}
/**
* Toggle the selected status of the highlighted icon.
*
* When Ctrl is held, the current selection is maintained.
*/
static void toggle_selected(int hilighted_offset, int modifiers) {
struct File * f = get_file_at_offset(hilighted_offset);
/* No file at this offset, do nothing. */
if (!f) return;
/* Toggle selection of the current file */
f->selected = !f->selected;
/* If Ctrl wasn't held, unselect everything else. */
if (!(modifiers & KEY_MOD_LEFT_CTRL)) {
for (int i = 0; i < file_pointers_len; ++i) {
if (file_pointers[i] != f && file_pointers[i]->selected) {
@ -627,44 +828,15 @@ static void toggle_selected(int hilighted_offset, int modifiers) {
}
}
}
/* Redraw the file */
clear_offset(hilighted_offset);
draw_file(f, hilighted_offset);
/* And repaint the window */
redraw_window();
}
static void draw_background(int width, int height) {
if (wallpaper_buffer) {
sprite_free(wallpaper_buffer);
}
sprite_t * wallpaper = malloc(sizeof(sprite_t));
load_sprite(wallpaper, "/usr/share/wallpaper.bmp");
wallpaper->alpha = 0;
wallpaper_buffer = create_sprite(width, height, 0);
gfx_context_t * ctx = init_graphics_sprite(wallpaper_buffer);
float x = (float)width / (float)wallpaper->width;
float y = (float)height / (float)wallpaper->height;
int nh = (int)(x * (float)wallpaper->height);
int nw = (int)(y * (float)wallpaper->width);
draw_fill(ctx, rgb(0,0,0));
if (nw == wallpaper->width && nh == wallpaper->height) {
// special case
draw_sprite(ctx, wallpaper, 0, 0);
} else if (nw >= width) {
draw_sprite_scaled(ctx, wallpaper, ((int)width - nw) / 2, 0, nw+2, height);
} else {
draw_sprite_scaled(ctx, wallpaper, 0, ((int)height - nh) / 2, width+2, nh);
}
sprite_free(wallpaper);
free(ctx);
}
int main(int argc, char * argv[]) {
yctx = yutani_init();
@ -698,6 +870,10 @@ int main(int argc, char * argv[]) {
menu_insert(m, menu_create_normal("exit",NULL,"Exit", _menu_action_exit));
menu_set_insert(menu_bar.set, "file", m);
m = menu_create();
menu_insert(m, menu_create_normal(NULL,NULL,"Show Hidden Files", _menu_action_toggle_hidden));
menu_set_insert(menu_bar.set, "view", m);
m = menu_create(); /* Go */
/* TODO implement input dialog for Path... */
#if 0
@ -729,16 +905,16 @@ int main(int argc, char * argv[]) {
menu_insert(context_menu, menu_create_normal("refresh",NULL,"Refresh",_menu_action_refresh));
menu_insert(context_menu, menu_create_normal("utilities-terminal","terminal","Open Terminal",launch_application_menu));
/* Load the current working directory */
char tmp[1024];
getcwd(tmp, 1024);
load_directory(tmp);
/* Draw files */
reinitialize_contents();
redraw_window();
uint64_t last_click = 0; /* For double click */
int last_click_offset = -1;
int modifiers = 0; /* For ctrl-click */
while (application_running) {
waitpid(-1, NULL, WNOHANG);
yutani_msg_t * m = yutani_poll(yctx);
@ -756,8 +932,10 @@ int main(int argc, char * argv[]) {
{
struct yutani_msg_key_event * ke = (void*)m->data;
modifiers = ke->event.modifiers;
if (ke->event.action == KEY_ACTION_DOWN && ke->event.keycode == 'q') {
_menu_action_exit(NULL);
if (!is_desktop_background) {
if (ke->event.action == KEY_ACTION_DOWN && ke->event.keycode == 'q') {
_menu_action_exit(NULL);
}
}
}
break;