polygons: rasterizer demo

This commit is contained in:
K. Lange 2021-06-26 23:26:58 +09:00
parent e60de1aed3
commit 72d8f36bfd
2 changed files with 310 additions and 0 deletions

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apps/polygons.c Normal file
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/**
* @brief Draw filled polygons from line segments.
*/
#include <stdio.h>
#include <sys/fswait.h>
#include <toaru/yutani.h>
#include <toaru/graphics.h>
#define min(a,b) ((a) < (b) ? (a) : (b))
static int left, top, width, height;
static yutani_t * yctx;
static yutani_window_t * wina;
static gfx_context_t * ctx;
static int should_exit = 0;
struct coord {
float x;
float y;
};
struct edge {
struct coord start;
struct coord end;
};
struct contour {
size_t edgeCount;
size_t nextAlloc;
struct edge edges[];
};
struct intersection {
float x;
int affect;
};
struct contour * shape = NULL;
int edge_sorter_high_scanline(const void * a, const void * b) {
const struct edge * left = a;
const struct edge * right = b;
float left_lowest = min(left->start.y, left->end.y);
float right_lowest = min(right->start.y, right->end.y);
if (left_lowest < right_lowest) return -1;
if (left_lowest > right_lowest) return 1;
return 0;
}
void sort_edges(size_t edgeCount, struct edge edges[edgeCount]) {
qsort(edges, edgeCount, sizeof(struct edge), edge_sorter_high_scanline);
}
int intersection_sorter(const void * a, const void * b) {
const struct intersection * left = a;
const struct intersection * right = b;
if (left->x < right->x) return -1;
if (left->x > right->x) return 1;
return 0;
}
void sort_intersections(size_t cnt, struct intersection intersections[cnt]) {
qsort(intersections, cnt, sizeof(struct intersection), intersection_sorter);
}
size_t prune_edges(size_t edgeCount, float y, struct edge edges[edgeCount], struct edge into[edgeCount]) {
size_t outWriter = 0;
for (size_t i = 0; i < edgeCount; ++i) {
if (y > edges[i].start.y && y > edges[i].end.y) continue;
if (y <= edges[i].start.y && y <= edges[i].end.y) break;
into[outWriter++] = edges[i];
}
return outWriter;
}
float edge_at(float y, struct edge * edge) {
float u = (y - edge->start.y) / (edge->end.y - edge->start.y);
return edge->start.x + u * (edge->end.x - edge->start.x);
}
int was_moving = 0;
size_t last_start = 0;
static void move_to(float x, float y);
static void add_point(float x, float y) {
if (!shape) {
move_to(x,y);
} else if (was_moving) {
shape->edges[shape->edgeCount].end.x = x;
shape->edges[shape->edgeCount].end.y = y;
shape->edgeCount++;
was_moving = 0;
} else {
if (shape->edgeCount + 1 == shape->nextAlloc) {
shape->nextAlloc *= 2;
shape = realloc(shape, sizeof(struct contour) + sizeof(struct edge) * (shape->nextAlloc));
}
shape->edges[shape->edgeCount].start.x = shape->edges[shape->edgeCount-1].end.x;
shape->edges[shape->edgeCount].start.y = shape->edges[shape->edgeCount-1].end.y;
shape->edges[shape->edgeCount].end.x = x;
shape->edges[shape->edgeCount].end.y = y;
shape->edgeCount++;
was_moving = 0;
}
}
static void move_to(float x, float y) {
if (!shape) {
shape = malloc(sizeof(struct contour) + sizeof(struct edge) * 2);
shape->edgeCount = 0;
shape->nextAlloc = 2;
} else if (!was_moving && shape->edgeCount) {
add_point(shape->edges[last_start].start.x, shape->edges[last_start].start.y);
}
if (shape->edgeCount + 1 == shape->nextAlloc) {
shape->nextAlloc *= 2;
shape = realloc(shape, sizeof(struct contour) + sizeof(struct edge) * (shape->nextAlloc));
}
shape->edges[shape->edgeCount].start.x = x;
shape->edges[shape->edgeCount].start.y = y;
last_start = shape->edgeCount;
was_moving = 1;
}
static void draw(void) {
draw_fill(ctx, rgb(0,0,0));
if (shape) {
if (last_start + 1 == shape->edgeCount) {
draw_line(ctx, shape->edges[last_start].start.x, shape->edges[last_start].end.x, shape->edges[last_start].start.y, shape->edges[last_start].end.y, rgb(255,255,255));
}
if (shape->edgeCount > 1) {
/* Oh boy */
size_t size = shape->edgeCount + 1;
struct edge * tmp = malloc(sizeof(struct edge) * size);
memcpy(tmp, shape->edges, sizeof(struct edge) * shape->edgeCount);
if (was_moving) {
size--;
} else {
tmp[shape->edgeCount].start.x = shape->edges[shape->edgeCount-1].end.x;
tmp[shape->edgeCount].start.y = shape->edges[shape->edgeCount-1].end.y;
tmp[shape->edgeCount].end.x = shape->edges[last_start].start.x;
tmp[shape->edgeCount].end.y = shape->edges[last_start].start.y;
}
sort_edges(size, tmp);
struct edge * intersects = malloc(sizeof(struct edge) * size);
struct intersection * crosses = malloc(sizeof(struct intersection) * size);
float * subsamples = malloc(sizeof(float) * width);
memset(subsamples, 0, sizeof(float) * width);
/* We have sorted by the scanline at which the line becomes active, so we should be able to do this... */
int start_y = (int)min(tmp[0].start.y, tmp[0].end.y);
int yres = 4;
for (int y = start_y; y < height; ++y) {
/* Figure out which ones fit here */
float _y = (float)y;
for (int l = 0; l < yres; ++l) {
size_t cnt = prune_edges(size, _y, tmp, intersects);
if (cnt) {
int wind = 0;
/* Get intersections */
for (size_t j = 0; j < cnt; ++j) {
crosses[j].x = edge_at(_y,&intersects[j]);
crosses[j].affect = (intersects[j].start.y < intersects[j].end.y) ? -1 : 1;
}
/* Now sort the intersections */
sort_intersections(cnt, crosses);
size_t j = 0;
for (int x = 0; x < width; ++x) {
while (j < cnt && x > crosses[j].x) {
wind += crosses[j].affect;
j++;
}
float last = x;
while (j < cnt && (x+1) > crosses[j].x) {
if (wind != 0) {
subsamples[x] += crosses[j].x - last;
}
last = crosses[j].x;
wind += crosses[j].affect;
j++;
}
if (wind != 0) {
subsamples[x] += (x+1) - last;
}
}
}
_y += 1.0/(float)yres;
}
for (int x = 0; x < width; ++x) {
int c = subsamples[x] / (float)yres * 255;
GFX(ctx,x,y) = rgb(c,c,c);
subsamples[x] = 0;
}
}
free(subsamples);
free(crosses);
free(intersects);
free(tmp);
}
}
}
static void finish_draw(void) {
flip(ctx);
yutani_flip(yctx, wina);
}
int main (int argc, char ** argv) {
left = 100;
top = 100;
width = 500;
height = 500;
yctx = yutani_init();
if (!yctx) {
fprintf(stderr, "%s: failed to connect to compositor\n", argv[0]);
return 1;
}
wina = yutani_window_create(yctx, width, height);
yutani_window_move(yctx, wina, left, top);
yutani_window_advertise_icon(yctx, wina, "polygons", "polygons");
ctx = init_graphics_yutani_double_buffer(wina);
draw();
finish_draw();
while (!should_exit) {
int fds[1] = {fileno(yctx->sock)};
int index = fswait2(1,fds,20);
if (index == 0) {
yutani_msg_t * m = yutani_poll(yctx);
while (m) {
switch (m->type) {
case YUTANI_MSG_KEY_EVENT:
{
struct yutani_msg_key_event * ke = (void*)m->data;
if (ke->event.action == KEY_ACTION_DOWN && ke->event.keycode == 'q') {
should_exit = 1;
}
}
break;
case YUTANI_MSG_WINDOW_MOUSE_EVENT:
{
struct yutani_msg_window_mouse_event * me = (void*)m->data;
float x = (float)me->new_x;
float y = (float)me->new_y;
if (me->command == YUTANI_MOUSE_EVENT_DOWN && me->buttons & YUTANI_MOUSE_BUTTON_LEFT) {
add_point(x, y);
draw();
finish_draw();
} else if (me->buttons & YUTANI_MOUSE_BUTTON_RIGHT) {
move_to(x, y);
draw();
finish_draw();
} else if (shape && was_moving) {
draw();
draw_line(ctx,
shape->edges[shape->edgeCount].start.x,
x,
shape->edges[shape->edgeCount].start.y,
y,
rgb(0,255,0));
finish_draw();
} else if (shape && !was_moving) {
draw();
draw_line(ctx,
shape->edges[shape->edgeCount-1].end.x,
x,
shape->edges[shape->edgeCount-1].end.y,
y,
rgb(0,255,0));
finish_draw();
}
}
break;
case YUTANI_MSG_WINDOW_CLOSE:
case YUTANI_MSG_SESSION_END:
should_exit = 1;
break;
default:
break;
}
free(m);
m = yutani_poll_async(yctx);
}
}
}
yutani_close(yctx, wina);
return 0;
}

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