fixup clips
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0cbfde23da
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@ -674,6 +674,7 @@ void draw_sprite_scaled(gfx_context_t * ctx, sprite_t * sprite, int32_t x, int32
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int32_t _right = min(x + width, ctx->width - 1);
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int32_t _bottom = min(y + height, ctx->height - 1);
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for (uint16_t _y = 0; _y < height; ++_y) {
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if (!_is_in_clip(ctx, y + _y)) continue;
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for (uint16_t _x = 0; _x < width; ++_x) {
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if (x + _x < _left || x + _x > _right || y + _y < _top || y + _y > _bottom)
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continue;
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@ -694,6 +695,7 @@ void draw_sprite_alpha(gfx_context_t * ctx, sprite_t * sprite, int32_t x, int32_
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int32_t _right = min(x + sprite->width, ctx->width - 1);
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int32_t _bottom = min(y + sprite->height, ctx->height - 1);
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for (uint16_t _y = 0; _y < sprite->height; ++_y) {
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if (!_is_in_clip(ctx, y + _y)) continue;
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for (uint16_t _x = 0; _x < sprite->width; ++_x) {
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if (x + _x < _left || x + _x > _right || y + _y < _top || y + _y > _bottom)
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continue;
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@ -711,6 +713,7 @@ void draw_sprite_scaled_alpha(gfx_context_t * ctx, sprite_t * sprite, int32_t x,
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int32_t _right = min(x + width, ctx->width - 1);
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int32_t _bottom = min(y + height, ctx->height - 1);
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for (uint16_t _y = 0; _y < height; ++_y) {
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if (!_is_in_clip(ctx, y + _y)) continue;
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for (uint16_t _x = 0; _x < width; ++_x) {
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if (x + _x < _left || x + _x > _right || y + _y < _top || y + _y > _bottom)
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continue;
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@ -853,6 +853,7 @@ gfx_context_t * init_graphics_yutani(yutani_window_t * window) {
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out->size = GFX_H(out) * GFX_W(out) * GFX_B(out);
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out->buffer = window->buffer;
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out->backbuffer = out->buffer;
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out->clips = NULL;
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return out;
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}
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