Cleanup panel

This commit is contained in:
Kevin Lange 2014-05-05 21:47:45 -07:00
parent c6dd91a113
commit 2fbc220546

View File

@ -1,91 +1,72 @@
/* vim: tabstop=4 shiftwidth=4 noexpandtab
*
* Panel
* Yutani Panel
*
* Provides a window list and clock as well some simple session management.
*
* Future goals:
* - Applications menu
* - More session management
* - Pluggable indicators
*
* Provides a graphical panel with a clock, and
* hopefully more things in the future.
*/
#include <stdlib.h>
#include <assert.h>
#include <math.h>
#include <time.h>
#include <unistd.h>
#include <signal.h>
#include <sys/time.h>
#include <sys/utsname.h>
/* TODO: Move all of the configurable rendering
* parameters up here */
#define PANEL_HEIGHT 28
#define FONT_SIZE 14
#define TIME_LEFT 108
#define DATE_WIDTH 70
#include "lib/pthread.h"
#include "lib/yutani.h"
#include "lib/graphics.h"
#include "lib/shmemfonts.h"
#include "lib/hashmap.h"
#include "lib/spinlock.h"
sprite_t * sprites[128];
sprite_t alpha_tmp;
static gfx_context_t * ctx;
static yutani_t * yctx;
static yutani_window_t * panel;
static list_t * window_list = NULL;
static volatile int lock = 0;
static volatile int drawlock = 0;
gfx_context_t * ctx;
yutani_t * yctx;
yutani_window_t * panel;
list_t * window_list;
volatile int lock = 0;
volatile int drawlock = 0;
static hashmap_t * icon_cache;
hashmap_t * icon_cache;
static size_t bg_size;
static char * bg_blob;
size_t bg_size;
char * bg_blob;
static int width;
static int height;
int width;
int height;
static sprite_t * sprite_panel;
static sprite_t * sprite_logout;
int center_x(int x) {
static int center_x(int x) {
return (width - x) / 2;
}
int center_y(int y) {
static int center_y(int y) {
return (height - y) / 2;
}
static void spin_lock(int volatile * lock) {
while(__sync_lock_test_and_set(lock, 0x01)) {
syscall_yield();
}
}
static void redraw(void);
static void spin_unlock(int volatile * lock) {
__sync_lock_release(lock);
}
static volatile int _continue = 1;
void init_sprite(int i, char * filename, char * alpha) {
sprites[i] = malloc(sizeof(sprite_t));
load_sprite(sprites[i], filename);
if (alpha) {
sprites[i]->alpha = 1;
load_sprite(&alpha_tmp, alpha);
sprites[i]->masks = alpha_tmp.bitmap;
} else {
sprites[i]->alpha = ALPHA_OPAQUE;
}
}
void init_sprite_png(int i, char * filename) {
sprites[i] = malloc(sizeof(sprite_t));
load_sprite_png(sprites[i], filename);
}
void redraw(void);
#define FONT_SIZE 14
#define TIME_LEFT 108
#define DATE_WIDTH 70
volatile int _continue = 1;
/* honestly no way we're gonna fit more at the moment... */
int icon_lefts[20] = {0};
int icon_wids[20] = {0};
int focused_app = -1;
/* XXX Stores some quick access information about the window list */
static int icon_lefts[20] = {0};
static int icon_wids[20] = {0};
static int focused_app = -1;
struct window_ad {
yutani_wid_t wid;
@ -95,22 +76,24 @@ struct window_ad {
char * strings;
};
void sig_int(int sig) {
/* Handle SIGINT by telling other threads (clock) to shut down */
static void sig_int(int sig) {
printf("Received shutdown signal in panel!\n");
_continue = 0;
}
void set_focused(int i) {
/* Update the hover-focus window */
static void set_focused(int i) {
if (focused_app != i) {
focused_app = i;
redraw();
}
}
void panel_check_click(struct yutani_msg_window_mouse_event * evt) {
/* Callback for mouse events */
static void panel_check_click(struct yutani_msg_window_mouse_event * evt) {
if (evt->command == YUTANI_MOUSE_EVENT_CLICK) {
printf("Click!\n");
/* Up-down click */
if (evt->new_x >= width - 24 ) {
yutani_session_end(yctx);
_continue = 0;
@ -125,6 +108,7 @@ void panel_check_click(struct yutani_msg_window_mouse_event * evt) {
}
}
} else if (evt->command == YUTANI_MOUSE_EVENT_MOVE || evt->command == YUTANI_MOUSE_EVENT_ENTER) {
/* Movement, or mouse entered window */
if (evt->new_y < PANEL_HEIGHT) {
for (int i = 0; i < 18; ++i) {
if (icon_lefts[i] == 0) {
@ -140,10 +124,12 @@ void panel_check_click(struct yutani_msg_window_mouse_event * evt) {
set_focused(-1);
}
} else if (evt->command == YUTANI_MOUSE_EVENT_LEAVE) {
/* Mouse left panel window */
set_focused(-1);
}
}
/* Default search paths for icons, in order of preference */
static char * icon_directories[] = {
"/usr/share/icons/24",
"/usr/share/icons/48",
@ -151,22 +137,31 @@ static char * icon_directories[] = {
NULL
};
/*
* Get an icon from the cache, or if it is not in the cache,
* load it - or cache the generic icon if we can not find an
* appropriate matching icon on the filesystem.
*/
static sprite_t * icon_get(char * name) {
if (!strcmp(name,"")) {
/* If a window doesn't have an icon set, return the generic icon */
return hashmap_get(icon_cache, "generic");
}
/* Check the icon cache */
sprite_t * icon = hashmap_get(icon_cache, name);
if (!icon) {
/* See if we can find an icon by that name in any of our known icon directories */
/* We don't have an icon cached for this identifier, try search */
int i = 0;
char path[100];
while (icon_directories[i]) {
/* Check each path... */
sprintf(path, "%s/%s.png", icon_directories[i], name);
fprintf(stderr, "Checking %s for icon\n", path);
if (access(path, R_OK) == 0) {
/* And if we find one, cache it */
icon = malloc(sizeof(sprite_t));
load_sprite_png(icon, path);
hashmap_set(icon_cache, name, icon);
@ -175,14 +170,16 @@ static sprite_t * icon_get(char * name) {
i++;
}
/* If we've exhausted our search paths, just return the generic icon */
icon = hashmap_get(icon_cache, "generic");
hashmap_set(icon_cache, name, icon);
}
/* We have an icon, return it */
return icon;
}
void redraw(void) {
static void redraw(void) {
spin_lock(&drawlock);
struct timeval now;
@ -193,16 +190,21 @@ void redraw(void) {
uint32_t txt_color = rgb(230,230,230);
int t = 0;
/* Redraw the background */
memcpy(ctx->backbuffer, bg_blob, bg_size);
/* Get the current time for the clock */
gettimeofday(&now, NULL);
last = now.tv_sec;
timeinfo = localtime((time_t *)&now.tv_sec);
/* Hours : Minutes : Seconds */
strftime(buffer, 80, "%H:%M:%S", timeinfo);
set_font_face(FONT_SANS_SERIF_BOLD);
set_font_size(16);
draw_string(ctx, width - TIME_LEFT, 19, txt_color, buffer);
/* Day-of-week */
strftime(buffer, 80, "%A", timeinfo);
set_font_face(FONT_SANS_SERIF);
set_font_size(9);
@ -210,6 +212,7 @@ void redraw(void) {
t = (DATE_WIDTH - t) / 2;
draw_string(ctx, width - TIME_LEFT - DATE_WIDTH + t, 11, txt_color, buffer);
/* Month Day */
strftime(buffer, 80, "%h %e", timeinfo);
set_font_face(FONT_SANS_SERIF_BOLD);
set_font_size(9);
@ -217,10 +220,12 @@ void redraw(void) {
t = (DATE_WIDTH - t) / 2;
draw_string(ctx, width - TIME_LEFT - DATE_WIDTH + t, 21, txt_color, buffer);
/* TODO: Future applications menu */
set_font_face(FONT_SANS_SERIF_BOLD);
set_font_size(14);
draw_string(ctx, 10, 18, txt_color, "Applications");
/* Now draw the window list */
int i = 0, j = 0;
spin_lock(&lock);
if (window_list) {
@ -233,6 +238,7 @@ void redraw(void) {
int w = 26 + draw_string_width(s) + 20;
/* Hilight the focused window */
if (ad->flags & 1) {
/* This is the focused window */
for (int y = 0; y < 24; ++y) {
@ -242,23 +248,32 @@ void redraw(void) {
}
}
/* Get the icon for this window */
sprite_t * icon = icon_get(ad->icon);
/* Draw it, scaled if necessary */
if (icon->width == 24) {
draw_sprite(ctx, icon, 140 + i, 0);
} else {
draw_sprite_scaled(ctx, icon, 140 + i, 0, 24, 24);
}
/* Then draw the window title, with appropriate color */
if (j == focused_app) {
/* Current hilighted - title should be a light blue */
draw_string(ctx, 140 + i + 26, 18, rgb(142,216,255), s);
} else {
if (ad->flags & 1) {
/* Top window should be white */
draw_string(ctx, 140 + i + 26, 18, rgb(255,255,255), s);
} else {
/* Otherwise, off white */
draw_string(ctx, 140 + i + 26, 18, txt_color, s);
}
}
/* XXX This keeps track of how far left each window list item is
* so we can map clicks up in the mouse callback. */
if (j < 18) {
icon_lefts[j] = 140 + i;
j++;
@ -272,35 +287,33 @@ void redraw(void) {
}
spin_unlock(&lock);
draw_sprite(ctx, sprites[1], width - 23, 1); /* Logout button */
/* Draw the logout button; XXX This should probably have some sort of focus hilight */
draw_sprite(ctx, sprite_panel, width - 23, 1); /* Logout button */
/* Flip */
flip(ctx);
yutani_flip(yctx, panel);
spin_unlock(&drawlock);
}
void update_window_list(void) {
static void update_window_list(void) {
yutani_query_windows(yctx);
list_t * new_window_list = list_create();
int i = 0;
while (1) {
/* We wait for a series of WINDOW_ADVERTISE messsages */
yutani_msg_t * m = yutani_wait_for(yctx, YUTANI_MSG_WINDOW_ADVERTISE);
struct yutani_msg_window_advertise * wa = (void*)m->data;
if (wa->size == 0) {
/* A sentinal at the end will have a size of 0 */
free(m);
break;
}
if (i < 19) {
icon_wids[i] = wa->wid;
icon_wids[i+1] = 0;
}
/* Store each window advertisement */
struct window_ad * ad = malloc(sizeof(struct window_ad));
char * s = malloc(wa->size);
@ -313,6 +326,7 @@ void update_window_list(void) {
node_t * next = NULL;
/* And insert it, ordered by wid, into the window list */
foreach(node, new_window_list) {
struct window_ad * n = node->value;
@ -328,10 +342,23 @@ void update_window_list(void) {
list_insert(new_window_list, ad);
}
free(m);
}
int i = 0;
/*
* Update each of the wid entries in our array so we can map
* clicks to window focus events for each window
*/
foreach(node, new_window_list) {
struct window_ad * ad = node->value;
if (i < 19) {
icon_wids[i] = ad->wid;
icon_wids[i+1] = 0;
}
i++;
}
/* Then free up the old list and replace it with the new list */
spin_lock(&lock);
if (window_list) {
foreach(node, window_list) {
@ -345,10 +372,17 @@ void update_window_list(void) {
window_list = new_window_list;
spin_unlock(&lock);
/* And redraw the panel */
redraw();
}
void * clock_thread(void * garbage) {
static void * clock_thread(void * garbage) {
/*
* This thread just calls redraw every so often so the clock
* continues to tick. We really shouldn't need this,
* but our current environment doens't provide timeouts,
* so we can't just bail out of a yutani poll and redraw...
*/
while (_continue) {
redraw();
usleep(500000);
@ -356,70 +390,93 @@ void * clock_thread(void * garbage) {
}
int main (int argc, char ** argv) {
/* Connect to window server */
yctx = yutani_init();
/* For convenience, store the display size */
width = yctx->display_width;
height = yctx->display_height;
/* Initialize fonts. */
init_shmemfonts();
set_font_size(14);
/* Create the panel */
/* Create the panel window */
panel = yutani_window_create(yctx, width, PANEL_HEIGHT);
/* And move it to the top layer */
yutani_set_stack(yctx, panel, YUTANI_ZORDER_TOP);
/* Initialize graphics context against the window */
ctx = init_graphics_yutani_double_buffer(panel);
/* Clear it out (the compositor should initialize it cleared anyway */
draw_fill(ctx, rgba(0,0,0,0));
flip(ctx);
yutani_flip(yctx, panel);
window_list = NULL;
/* Initialize hashmap for icon cache */
icon_cache = hashmap_create(10);
{
/* Preload some common icons */
{ /* Generic fallback icon */
sprite_t * app_icon = malloc(sizeof(sprite_t));
load_sprite_png(app_icon, "/usr/share/icons/24/applications-generic.png");
hashmap_set(icon_cache, "generic", app_icon);
}
{
{ /* Terminal */
sprite_t * app_icon = malloc(sizeof(sprite_t));
load_sprite_png(app_icon, "/usr/share/icons/24/utilities-terminal.png");
hashmap_set(icon_cache, "utilities-terminal", app_icon);
}
{
{ /* Draw! icon */
sprite_t * app_icon = malloc(sizeof(sprite_t));
load_sprite_png(app_icon, "/usr/share/icons/24/applications-painting.png");
hashmap_set(icon_cache, "applications-painting", app_icon);
}
yutani_subscribe_windows(yctx);
/* Load textures for the background and logout button */
sprite_panel = malloc(sizeof(sprite_t));
sprite_logout = malloc(sizeof(sprite_t));
init_sprite_png(0, "/usr/share/panel.png");
init_sprite_png(1, "/usr/share/icons/panel-shutdown.png");
load_sprite_png(sprite_panel, "/usr/share/panel.png");
load_sprite_png(sprite_logout, "/usr/share/icons-shutdown.png");
syscall_signal(2, sig_int);
for (uint32_t i = 0; i < width; i += sprites[0]->width) {
draw_sprite(ctx, sprites[0], i, 0);
/* Draw the background */
for (uint32_t i = 0; i < width; i += sprite_panel->width) {
draw_sprite(ctx, sprite_panel, i, 0);
}
/* Copy the prerendered background so we can redraw it quickly */
bg_size = panel->width * panel->height * sizeof(uint32_t);
bg_blob = malloc(bg_size);
memcpy(bg_blob, ctx->backbuffer, bg_size);
/* Catch SIGINT */
signal(SIGINT, sig_int);
/* Start clock thread XXX need timeouts in yutani calls */
pthread_t _clock_thread;
pthread_create(&_clock_thread, NULL, clock_thread, NULL);
/* Subscribe to window updates */
yutani_subscribe_windows(yctx);
/* Ask compositor for window list */
update_window_list();
while (_continue) {
/* Respond to Yutani events */
yutani_msg_t * m = yutani_poll(yctx);
if (m) {
switch (m->type) {
/* New window information is available */
case YUTANI_MSG_NOTIFY:
update_window_list();
break;
/* Mouse movement / click */
case YUTANI_MSG_WINDOW_MOUSE_EVENT:
panel_check_click((struct yutani_msg_window_mouse_event *)m->data);
break;
@ -430,7 +487,10 @@ int main (int argc, char ** argv) {
}
}
/* Close the panel window */
yutani_close(yctx, panel);
/* Stop notifying us of window changes */
yutani_unsubscribe_windows(yctx);
return 0;