toaruos/userspace/julia.c

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/*
* Julia Fractal Generator
*/
#include <stdio.h>
#include <stdint.h>
#include <syscall.h>
#include <string.h>
#include <stdlib.h>
#include <time.h>
#include <unistd.h>
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/*
* Some of the system calls for the graphics
* functionality.
*/
DEFN_SYSCALL0(getgraphicsaddress, 11);
DEFN_SYSCALL1(kbd_mode, 12, int);
DEFN_SYSCALL0(kbd_get, 13);
DEFN_SYSCALL1(setgraphicsoffset, 16, int);
DEFN_SYSCALL0(getgraphicswidth, 18);
DEFN_SYSCALL0(getgraphicsheight, 19);
DEFN_SYSCALL0(getgraphicsdepth, 20);
uint16_t graphics_width = 0;
uint16_t graphics_height = 0;
uint16_t graphics_depth = 0;
#define GFX_W graphics_width /* Display width */
#define GFX_H graphics_height /* Display height */
#define GFX_B (graphics_depth / 8) /* Display byte depth */
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/*
* Macros make verything easier.
*/
#define GFX(x,y) *((uint32_t *)&gfx_mem[(GFX_W * (y) + (x)) * GFX_B])
#define SPRITE(sprite,x,y) sprite->bitmap[sprite->width * (y) + (x)]
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/* Pointer to graphics memory */
uint8_t * gfx_mem;
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/* Julia fractals elements */
float conx = -0.74; /* real part of c */
float cony = 0.1; /* imag part of c */
float Maxx = 2; /* X bounds */
float Minx = -2;
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float Maxy = 1; /* Y bounds */
float Miny = -1;
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float initer = 1000; /* Iteration levels */
float pixcorx; /* Internal values */
float pixcory;
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int newcolor; /* Color we're placing */
int lastcolor; /* Last color we placed */
int no_repeat = 0; /* Repeat colors? */
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/*
* Color table
* These are orange/red shades from the Ubuntu platte.
*/
int colors[] = {
0xeec73e,
0xf0a513,
0xfb8b00,
0xf44800,
0xffff99,
0xffff00,
0xfdca01,
0x986601,
0xf44800,
0xfd3301,
0xd40000,
0x980101,
};
void julia(int xpt, int ypt) {
long double x = xpt * pixcorx + Minx;
long double y = Maxy - ypt * pixcory;
long double xnew = 0;
long double ynew = 0;
int k = 0;
for (k = 0; k <= initer; k++) {
xnew = x * x - y * y + conx;
ynew = 2 * x * y + cony;
x = xnew;
y = ynew;
if ((x * x + y * y) > 4)
break;
}
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int color;
if (no_repeat) {
color = 12 * k / initer;
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} else {
color = k;
if (color > 11) {
color = color % 12;
}
}
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if (k >= initer) {
GFX(xpt, ypt) = 0;
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} else {
GFX(xpt, ypt) = colors[color];
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}
newcolor = color;
}
int main(int argc, char ** argv) {
graphics_width = syscall_getgraphicswidth();
graphics_height = syscall_getgraphicsheight();
graphics_depth = syscall_getgraphicsdepth();
gfx_mem = (void *)syscall_getgraphicsaddress();
if (argc > 1) {
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/* Read some arguments */
int index, c;
while ((c = getopt(argc, argv, "ni:x:X:c:C:")) != -1) {
switch (c) {
case 'n':
no_repeat = 1;
break;
case 'i':
initer = atof(optarg);
break;
case 'x':
Minx = atof(optarg);
break;
case 'X':
Maxx = atof(optarg);
break;
case 'c':
conx = atof(optarg);
break;
case 'C':
cony = atof(optarg);
break;
default:
break;
}
}
}
printf("initer: %f\n", initer);
printf("X: %f %f\n", Minx, Maxx);
float _x = Maxx - Minx;
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float _y = _x / GFX_W * GFX_H;
Miny = 0 - _y / 2;
Maxy = _y / 2;
printf("Y: %f %f\n", Miny, Maxy);
printf("conx: %f cony: %f\n", conx, cony);
pixcorx = (Maxx - Minx) / GFX_W;
pixcory = (Maxy - Miny) / GFX_H;
int j = 0;
do {
int i = 1;
do {
julia(i,j);
if (lastcolor != newcolor) julia(i-1,j);
else if (i > 0) GFX(i-1,j) = colors[lastcolor];
newcolor = lastcolor;
i+= 2;
} while ( i < GFX_W );
++j;
} while ( j < GFX_H );
syscall_kbd_mode(1);
int playing = 1;
while (playing) {
char ch = 0;
ch = syscall_kbd_get();
switch (ch) {
case 16:
playing = 0;
break;
default:
break;
}
}
syscall_kbd_mode(0);
return 0;
}