toaruos/kernel/core/vga.c

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#include <system.h>
/*
* Text pointer, background, foreground
*/
unsigned short * textmemptr;
int attrib = 0x0F;
int csr_x = 0, csr_y = 0, use_serial = 1, use_csr = 1;
int old_x = 0, old_y = 0, old_s = 1, old_csr = 1;
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/*
* scroll
* Scroll the screen
*/
void
scroll() {
unsigned blank, temp;
blank = 0x20 | (attrib << 8);
if (csr_y >= 25) {
/*
* Move the current text chunk that makes up the screen
* back in the buffer by one line.
*/
temp = csr_y - 25 + 1;
memcpy(textmemptr, textmemptr + temp * 80, (25 - temp) * 80 * 2);
/*
* Set the chunk of memory that occupies
* the last line of text to the blank character
*/
memsetw(textmemptr + (25 - temp) * 80, blank, 80);
csr_y = 25 - 1;
}
}
void
set_serial(int on) {
use_serial = on;
}
void
set_csr(int on) {
use_csr = on;
}
void
store_csr() {
old_x = csr_x;
old_y = csr_y;
old_s = use_serial;
old_csr = use_csr;
}
void
restore_csr() {
csr_x = old_x;
csr_y = old_y;
use_serial = old_s;
use_csr = old_csr;
}
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/*
* move_csr
* Update the hardware cursor
*/
void
move_csr() {
if (!use_csr) return;
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unsigned temp;
temp = csr_y * 80 + csr_x;
/*
* Write stuff out.
*/
outportb(0x3D4, 14);
outportb(0x3D5, temp >> 8);
outportb(0x3D4, 15);
outportb(0x3D5, temp);
}
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/*
* place_csr(x, y)
*/
void
place_csr(
uint32_t x,
uint32_t y
) {
csr_x = x;
csr_y = y;
move_csr();
}
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/*
* cls
* Clear the screen
*/
void
cls() {
unsigned blank;
int i;
blank = 0x20 | (attrib << 8);
for (i = 0; i < 25; ++i) {
memsetw(textmemptr + i * 80, blank, 80);
}
csr_x = 0;
csr_y = 0;
move_csr();
}
/*
* placech
* Put a character in a particular cell with the given attributes.
*/
void
placech(
unsigned char c,
int x,
int y,
int attr
) {
unsigned short *where;
unsigned att = attr << 8;
where = textmemptr + (y * 80 + x);
*where = c | att;
}
/*
* writechf
* Force write the given character.
*/
void
writechf(
unsigned char c
) {
placech(c, csr_x, csr_y, attrib);
csr_x++;
if (csr_x >= 80) {
csr_x = 0;
++csr_y;
}
scroll();
move_csr();
}
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/*
* writech
* Write a character to the screen.
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*/
void
writech(
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unsigned char c
) {
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unsigned short *where;
unsigned att = attrib << 8;
if (use_serial) {
serial_send(c);
}
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if (c == 0x08) {
/* Backspace */
if (csr_x != 0) csr_x--;
} else if (c == 0x09) {
/* Tab */
csr_x = (csr_x + 8) & ~(8 - 1);
} else if (c == '\r') {
/* Carriage return */
csr_x = 0;
} else if (c == '\n') {
/* New line */
csr_x = 0;
csr_y++;
} else if (c >= ' ') {
where = textmemptr + (csr_y * 80 + csr_x);
*where = c | att;
csr_x++;
}
if (csr_x >= 80) {
csr_x = 0;
csr_y++;
}
scroll();
move_csr();
}
/*
* puts
* Put string to screen
*/
void
puts(
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char * text
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){
int i;
int len = strlen(text);
for (i = 0; i < len; ++i) {
writech(text[i]);
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}
}
/*
* settextcolor
* Sets the foreground and background color
*/
void
settextcolor(
unsigned char forecolor,
unsigned char backcolor
) {
attrib = (backcolor << 4) | (forecolor & 0x0F);
}
/*
* resettextcolor
* Reset the text color to white on black
*/
void
resettextcolor() {
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settextcolor(7,0);
}
void
brighttextcolor() {
settextcolor(15,0);
}
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/*
* init_video
* Initialize the VGA driver.
*/
void init_video() {
textmemptr = (unsigned short *)0xB8000;
csr_y = 10;
move_csr();
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}