toaruos/kernel/core/mouse.c

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#include <system.h>
uint8_t mouse_cycle = 0;
int8_t mouse_byte[3];
int8_t mouse_x = 0;
int8_t mouse_y = 0;
int32_t actual_x = 5120;
int32_t actual_y = 3835;
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extern uint32_t * bochs_vid_memory;
#define GFX_W 1024
#define GFX_H 768
#define GFX_B 4
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#define GFX(x,y) bochs_vid_memory[GFX_W * (y + bochs_current_scroll()) + (x)]
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#define SPRITE(sprite,x,y) sprite->bitmap[sprite->width * (y) + (x)]
#define SMASKS(sprite,x,y) sprite->masks[sprite->width * (y) + (x)]
#define _RED(color) ((color & 0x00FF0000) / 0x10000)
#define _GRE(color) ((color & 0x0000FF00) / 0x100)
#define _BLU(color) ((color & 0x000000FF) / 0x1)
#define GUARD(x,y) ((x) < 0 || (y) < 0 || (x) >= GFX_W || (y) >= GFX_H)
typedef struct sprite {
uint16_t width;
uint16_t height;
uint32_t * bitmap;
uint32_t * masks;
uint32_t blank;
uint8_t alpha;
} sprite_t;
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sprite_t * cursor;
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uint32_t rgb(uint8_t r, uint8_t g, uint8_t b) {
return (r * 0x10000) + (g * 0x100) + (b * 0x1);
}
uint32_t alpha_blend(uint32_t bottom, uint32_t top, uint32_t mask) {
float a = _RED(mask) / 256.0;
uint8_t red = _RED(bottom) * (1.0 - a) + _RED(top) * a;
uint8_t gre = _GRE(bottom) * (1.0 - a) + _GRE(top) * a;
uint8_t blu = _BLU(bottom) * (1.0 - a) + _BLU(top) * a;
return rgb(red,gre,blu);
}
void draw_sprite(sprite_t * sprite, int16_t x, int16_t y) {
for (int16_t _y = 0; _y < sprite->height; ++_y) {
for (int16_t _x = 0; _x < sprite->width; ++_x) {
if (sprite->alpha) {
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if (SMASKS(sprite,_x,_y) != sprite->blank) {
if (!GUARD(x + _x, y + _y))
GFX(x + _x, y + _y) = alpha_blend(GFX(x + _x, y + _y), SPRITE(sprite, _x, _y), SMASKS(sprite, _x, _y));
}
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} else {
if (SPRITE(sprite,_x,_y) != sprite->blank) {
if (!GUARD(x + _x, y + _y))
GFX(x + _x, y + _y) = SPRITE(sprite, _x, _y);
}
}
}
}
}
void load_sprite(sprite_t * sprite, char * filename) {
/* Open the requested binary */
fs_node_t * image = kopen(filename, 0);
size_t image_size= 0;
image_size = image->length;
/* Alright, we have the length */
char * bufferb = malloc(image_size);
read_fs(image, 0, image_size, (uint8_t *)bufferb);
uint16_t x = 0; /* -> 212 */
uint16_t y = 0; /* -> 68 */
/* Get the width / height of the image */
signed int *bufferi = (signed int *)((uintptr_t)bufferb + 2);
uint32_t width = bufferi[4];
uint32_t height = bufferi[5];
uint16_t bpp = bufferi[6] / 0x10000;
uint32_t row_width = (bpp * width + 31) / 32 * 4;
/* Skip right to the important part */
size_t i = bufferi[2];
sprite->width = width;
sprite->height = height;
sprite->bitmap = malloc(sizeof(uint32_t) * width * height);
for (y = 0; y < height; ++y) {
for (x = 0; x < width; ++x) {
if (i > image_size) return;
/* Extract the color */
uint32_t color;
if (bpp == 24) {
color = bufferb[i + 3 * x] +
bufferb[i+1 + 3 * x] * 0x100 +
bufferb[i+2 + 3 * x] * 0x10000;
} else if (bpp == 32) {
color = bufferb[i + 4 * x] * 0x1000000 +
bufferb[i+1 + 4 * x] * 0x100 +
bufferb[i+2 + 4 * x] * 0x10000 +
bufferb[i+3 + 4 * x] * 0x1;
}
/* Set our point */
sprite->bitmap[(height - y - 1) * width + x] = color;
}
i += row_width;
}
free(bufferb);
}
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void init_cursor(char * filename, char * alpha) {
cursor = malloc(sizeof(sprite_t));
load_sprite(cursor, filename);
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sprite_t alpha_tmp;
if (alpha) {
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cursor->alpha = 1;
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load_sprite(&alpha_tmp, alpha);
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cursor->masks = alpha_tmp.bitmap;
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} else {
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cursor->alpha = 0;
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}
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cursor->blank = 0x0;
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}
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void mouse_handler(struct regs *r) {
switch (mouse_cycle) {
case 0:
mouse_byte[0] = inportb(0x60);
++mouse_cycle;
break;
case 1:
mouse_byte[1] = inportb(0x60);
++mouse_cycle;
break;
case 2:
mouse_byte[2] = inportb(0x60);
mouse_x = mouse_byte[1];
mouse_y = mouse_byte[2];
mouse_cycle = 0;
uint32_t previous_x = actual_x;
uint32_t previous_y = actual_y;
actual_x = actual_x + mouse_x;
actual_y = actual_y + mouse_y;
if (actual_x < 0) actual_x = 0;
if (actual_x > 10230) actual_x = 10230;
if (actual_y < 0) actual_y = 0;
if (actual_y > 7670) actual_y = 7670;
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short c_x = (short)(previous_x / 10 / 8);
short c_y = (short)((7670 - previous_y) / 10 / 12);
//short b_x = (short)(actual_x / 10 / 8);
//short b_y = (short)((7670 - actual_y) / 10 / 12);
for (short i = c_x - 2; i < c_x + 3; ++i) {
for (short j = c_y - 2; j < c_y + 3; ++j) {
bochs_redraw_cell(i,j);
}
}
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/*
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uint8_t sprite = 0;
if ((mouse_byte[0] & 0x01) == 0x01) sprite = 1;
if ((mouse_byte[0] & 0x02) == 0x02) sprite = 2;
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*/
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//bochs_fill_rect(b_x * 8, b_y * 12,8,12,color);
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draw_sprite(cursor, actual_x / 10 - 24, 767 - actual_y / 10 - 24);
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break;
}
}
void mouse_wait(uint8_t a_type) {
uint32_t timeout = 100000;
if (!a_type) {
while (--timeout) {
if ((inportb(0x64) & 0x01) == 1) {
return;
}
}
return;
} else {
while (--timeout) {
if (!((inportb(0x64) & 0x02))) {
return;
}
}
return;
}
}
void mouse_write(uint8_t write) {
mouse_wait(1);
outportb(0x64, 0xD4);
mouse_wait(1);
outportb(0x60, write);
}
uint8_t mouse_read() {
mouse_wait(0);
return inportb(0x60);
}
void mouse_install() {
uint8_t status;
mouse_wait(1);
outportb(0x64,0xA8);
mouse_wait(1);
outportb(0x64,0x20);
mouse_wait(0);
status = inportb(0x60) | 2;
mouse_wait(1);
outportb(0x64, 0x60);
mouse_wait(1);
outportb(0x60, status);
mouse_write(0xF6);
mouse_read();
mouse_write(0xF4);
mouse_read();
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init_cursor("/usr/share/arrow.bmp", "/usr/share/arrow_alpha.bmp");
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irq_install_handler(12, mouse_handler);
}