2021-05-31 04:47:02 +03:00
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/*
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This is primarily adapted from Toaru's 32-bit mulitboot bootstrap.
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Instead of jumping straight to our C entry point, however, we need
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to (obviously) get ourselves set up for long mode first by setting
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up initial page tables, etc.
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*/
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.section .multiboot
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.code32
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2021-10-20 10:02:46 +03:00
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.extern bss_start
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.extern end
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.extern phys
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/* Multiboot 1 header */
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2021-05-31 04:47:02 +03:00
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.set MB_MAGIC, 0x1BADB002
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.set MB_FLAG_PAGE_ALIGN, 1 << 0
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.set MB_FLAG_MEMORY_INFO, 1 << 1
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.set MB_FLAG_GRAPHICS, 1 << 2
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2021-10-20 10:02:46 +03:00
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.set MB_FLAG_AOUT, 1 << 16
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.set MB_FLAGS, MB_FLAG_PAGE_ALIGN | MB_FLAG_MEMORY_INFO | MB_FLAG_GRAPHICS | MB_FLAG_AOUT
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2021-05-31 04:47:02 +03:00
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.set MB_CHECKSUM, -(MB_MAGIC + MB_FLAGS)
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/* Multiboot section */
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2021-10-20 10:02:46 +03:00
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.align 4
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2021-05-31 04:47:02 +03:00
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multiboot_header:
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.long MB_MAGIC
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.long MB_FLAGS
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.long MB_CHECKSUM
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2021-10-20 10:02:46 +03:00
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.long multiboot_header /* header_addr */
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.long phys /* load_addr */
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.long bss_start /* load_end_addr */
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.long end /* bss_end_addr */
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.long start /* entry_addr */
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2021-05-31 04:47:02 +03:00
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/* Request linear graphics mode */
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.long 0x00000000
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.long 1024
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.long 768
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.long 32
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2021-10-20 10:03:05 +03:00
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/* Multiboot 2 header */
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.set MB2_MAGIC, 0xe85250d6
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.set MB2_ARCH, 0
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.set MB2_LENGTH, (multiboot2_header_end - multiboot2_header)
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.set MB2_CHECKSUM, -(MB2_MAGIC + MB2_ARCH + MB2_LENGTH)
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.align 8
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multiboot2_header:
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.long MB2_MAGIC
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.long MB2_ARCH
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.long MB2_LENGTH
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.long MB2_CHECKSUM
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/* Address tag */
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.align 8
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mb2_tag_addr:
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.word 2
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.word 0
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.long 24
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.long multiboot2_header
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.long phys
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.long bss_start
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.long end
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/* Entry tag */
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.align 8
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mb2_tag_entry:
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.word 3
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.word 0
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.long 12
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.long start
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/* Framebuffer tag */
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.align 8
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mb2_tag_fb:
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.word 5
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.word 0
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.long 20
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.long 1024
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.long 768
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.long 32
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.align 8
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.word 4
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.word 0
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.long 12
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.long 2 /* We support EGA text, but don't require it */
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/* Modules must be aligned */
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.align 8
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.word 6
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.word 0
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.long 8
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/* End tag */
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.align 8
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.word 0
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.word 0
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.long 8
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multiboot2_header_end:
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2021-05-31 04:47:02 +03:00
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/* .stack resides in .bss */
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.section .stack, "aw", @nobits
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stack_bottom:
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.skip 16384 /* 16KiB */
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.global stack_top
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stack_top:
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.section .bootstrap
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.code32
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.align 4
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.extern jmp_to_long
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.type jmp_to_long, @function
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.extern kmain
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.type kmain, @function
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.global start
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.type start, @function
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start:
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/* Setup our stack */
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mov $stack_top, %esp
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/* Make sure our stack is 16-byte aligned */
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and $-16, %esp
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pushl $0
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pushl %esp
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pushl $0
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pushl %eax /* Multiboot header magic */
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pushl $0
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pushl %ebx /* Multiboot header pointer */
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jmp jmp_to_long
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.align 4
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jmp_to_long:
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.extern init_page_region
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/* Set up initial page region, which was zero'd for us by the loader */
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mov $init_page_region, %edi
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mov %edi, %cr3
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/* PML4[0] = &PDP[0] | (PRESENT, WRITABLE, USER) */
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mov $0x1007, %eax
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add %edi, %eax
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mov %eax, (%edi)
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/* PDP[0] = &PD[0] | (PRESENT, WRITABLE, USER) */
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add $0x1000, %edi
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mov $0x1003, %eax
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add %edi, %eax
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mov %eax, (%edi)
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/* Set 32 2MiB pages to map 64MiB of low memory temporarily, which should
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be enough to get us through our C MMU initialization where we then
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use 2MiB pages to map all of the 4GiB standard memory space and map
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a much more restricted subset of the kernel in the lower address space. */
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add $0x1000, %edi
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mov $0x87, %ebx
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mov $32, %ecx
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.set_entry:
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mov %ebx, (%edi)
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add $0x200000, %ebx
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add $8, %edi
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loop .set_entry
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/* Enable PAE */
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mov %cr4, %eax
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or $32, %eax
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mov %eax, %cr4
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/* EFER */
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mov $0xC0000080, %ecx
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rdmsr
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or $256, %eax
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wrmsr
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/* Set PG */
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mov %cr0, %eax
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or $0x80000000, %eax
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mov %eax, %cr0
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lgdt gdtr
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ljmp $0x08,$realm64
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.align 8
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gdtr:
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.word gdt_end-gdt_base
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.quad gdt_base
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gdt_base:
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/* Null */
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.quad 0
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/* Code */
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.word 0
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.word 0
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.byte 0
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.byte 0x9a
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.byte 0x20
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.byte 0
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/* Data */
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.word 0xffff
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.word 0
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.byte 0
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.byte 0x92
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.byte 0
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.byte 0
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gdt_end:
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.code64
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.align 8
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.section .bootstrap
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realm64:
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cli
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mov $0x10, %ax
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mov %ax, %ds
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mov %ax, %es
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mov %ax, %fs
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mov %ax, %gs
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mov %ax, %ss
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pop %rdi
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pop %rsi
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pop %rdx
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callq kmain
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halt:
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cli
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hlt
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jmp halt
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