toaruos/userspace/wallpaper.c

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2012-04-20 05:21:19 +04:00
/* vim: tabstop=4 shiftwidth=4 noexpandtab
*
* Wallpaper renderer.
*
*/
#include <stdlib.h>
#include <assert.h>
#include <math.h>
#include "lib/window.h"
#include "lib/graphics.h"
sprite_t * sprites[128];
sprite_t alpha_tmp;
uint16_t win_width;
uint16_t win_height;
gfx_context_t * ctx;
int center_x(int x) {
return (win_width - x) / 2;
}
int center_y(int y) {
return (win_height - y) / 2;
}
volatile int _continue = 1;
void sig_int(int sig) {
printf("Received shutdown signal in wallpaper!\n");
_continue = 0;
}
int main (int argc, char ** argv) {
setup_windowing();
int width = wins_globals->server_width;
int height = wins_globals->server_height;
win_width = width;
win_height = height;
/* Do something with a window */
window_t * wina = window_create(0,0, width, height);
assert(wina);
window_reorder (wina, 0);
ctx = init_graphics_window_double_buffer(wina);
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draw_fill(ctx, rgb(127,127,127));
flip(ctx);
syscall_signal(2, sig_int);
sprites[0] = malloc(sizeof(sprite_t));
sprites[0]->alpha = 0;
if (load_sprite_png(sprites[0], "/usr/share/wallpaper.png")) {
return 0;
}
draw_sprite_scaled(ctx, sprites[0], 0, 0, width, height);
flip(ctx);
while (_continue) {
syscall_yield();
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}
teardown_windowing();
return 0;
}